Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 15:37:29 Player: ILikeVoltron Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (1984) 1984 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8164 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 410/550 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Matter Compressor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (87) Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Coolant Injector Matter Compressor Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Phase Gun Hardcell Cannon > --- INVENTORY -------- High-capacity Matter Pod Plasma Cannon KE Penetrator Powered Hammer [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . 1 . 1 Utility 6 | . . 1 . . . 1 1 . 2 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 100 | 1 5 6 3 2 1 12 17 8 13 32 Power 14 | . . 1 1 . . 1 1 3 4 3 Engine 5 | . . 1 1 . . 1 . . 1 1 Core 8 | . . . . . . . 1 3 3 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 25 | . . 1 . . . 6 3 1 1 13 Treads 6 | . . . . . . 3 1 . . 2 Leg 9 | . . 1 . . . 3 2 1 1 1 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 9 | . . . . . . . . . . 9 Utility 36 | 1 2 3 . 1 . 3 8 4 5 9 Device 20 | 1 1 1 . . . 2 6 3 3 3 Storage 3 | . 1 1 . . . . . . . 1 Processor 6 | . . . . . . . . 1 1 4 Hackware . | . . . . . . . . . . . Protection 7 | . . 1 . 1 . 1 2 . 1 1 Artifact . | . . . . . . . . . . . Weapon 25 | . 3 1 2 1 1 2 5 . 3 7 Energy Gun 3 | . 1 . . . . . . . . 2 Energy Cannon 5 | . . . . . . . . . 2 3 Ballistic Gun 8 | . 1 1 . 1 . 1 3 . . 1 Ballistic Cannon 4 | . . . . . . 1 2 . . 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon 3 | . 1 . 1 . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . Parts Lost 60 | . 1 1 . . . 9 5 . 14 30 Power 5 | . . 1 . . . 1 . . . 3 Propulsion 26 | . . . . . . 5 2 . 6 13 Utility 14 | . 1 . . . . 2 2 . 3 6 Weapon 15 | . . . . . . 1 1 . 5 8 Highest Loss Streak 8 | . 1 1 . . . 8 2 . 6 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 6 8 9 13 15 14 14 14 14 14 4 Power . | 1 1 . 1 1 1 . 1 . . . Propulsion 1 | 3 2 1 1 2 2 . 1 . . . Utility 5 | . 2 4 5 5 5 7 6 6 5 1 Weapon 4 | 1 2 3 6 6 5 5 4 6 6 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 2 . 2 1 1 2 . . 3 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . 2 . . 1 . . . . . 1 Weapon 9 | . . . 2 . 1 2 . . 3 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 99 100 100 85 95 96 83 56 Engine 4 | . 14 11 11 11 11 8 . . 1 . Core 3 | . . . . . . . 6 12 7 1 Treads 6 | . . . . . . 6 12 13 4 2 Leg 19 | . 28 33 33 33 33 23 15 17 18 . Flight 1 | . . . . . . . . . . 11 Device 16 | . 13 20 22 11 11 17 21 22 22 5 Storage 7 | . 14 11 11 11 11 9 7 6 4 2 Processor 2 | . . . . . . . . 3 4 16 Protection 4 | . . 1 . 11 11 2 6 . . 1 Energy Gun 1 | . 5 . . . . . . . . 4 Ballistic Gun 9 | . 21 22 19 11 19 6 8 6 3 . Ballistic Cannon 5 | . . . . . . 6 11 13 6 . Impact Weapon 2 | . . . 2 11 . 3 1 . . 2 Peak Build Rating 81 | 8 10 15 22 21 21 29 50 65 78 81 Average Rating 37 | 6 9 14 17 21 20 24 43 60 65 55 On Entrance 21 | 6 8 10 15 22 21 20 24 44 65 1 Avg Prop Armor Cover (%) 6 | . . . . . . 4 5 9 7 5 Naked Turns 40 | . . . . . . . . . 12 28 Heaviest Build 81 | 12 16 31 38 39 39 44 57 62 81 43 Greatest Support 140 | 20 20 30 30 30 30 69 69 48 87 140 Greatest Overweight (x) 14 | . . 1 1 1 1 3 2 1 2 14 Average Overweight (x) . | . . . . 1 1 . . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 8 14 15 15 15 15 15 15 14 5 Most Carried 15 | 8 10 11 15 15 15 15 15 15 15 5 Average Carried 12 | 6 8 9 14 14 14 14 14 14 14 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 11 15 15 15 15 15 15 5 2 Class Distribution -------------------- 46% | Mutant 35% | Skirmisher 11% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Sprinter | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2659 | 249 79 89 32 46 33 224 802 195 413 497 Remotely . | . . . . . . . . . . . Salvage Created 2192 | 235 247 170 32 . 33 264 190 . 594 427 Parts 129 | 24 17 11 5 . 4 21 6 . 25 16 Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . . . 2 1 Parts Field Recycled 3 | . . . . . . . 3 . . . Retrieved Matter 30 | . . . . . . . 30 . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 42 | . 6 2 . . 4 8 6 . 10 6 Melee 2 | . . . . . . . 1 . . 1 Guns 24 | . 6 2 . . 1 4 2 . 4 5 Cannons 8 | . . . . . . 2 2 . 4 . AOE 6 | . . . . . 3 2 1 . . . Classes Destroyed 10 | 3 3 1 1 . . 1 1 . . . Worker 6 | 2 . . . . . . 1 . 3 . Builder 8 | . . . 2 . . . 1 . 4 1 Tunneler 7 | 7 . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . Recycler 3 | 1 . 1 . . . . . . . 1 Swarmer 13 | . 3 . . . 4 3 . . . 3 Grunt 11 | . 3 1 . . . 3 2 . 2 . Sentry 5 | . . 1 . . . 1 1 . 1 1 Hunter 7 | . . . . . . 1 . . 4 2 Programmer 6 | . . . . . . . 3 . 3 . Best Kill Streak 5 | 4 3 2 2 . 3 4 1 . 3 5 Combat Bots Only 4 | . 3 1 . . 3 4 1 . 3 3 Max Kills in Single Turn 3 | 2 1 2 1 . 3 2 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 2 1 . . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 941 | . 44 12 . . 32 103 94 4 234 418 Missed 299 | . 12 2 . . 12 26 22 1 73 151 Hits 642 | . 32 10 . . 20 77 72 3 161 267 Melee 1 | . . . . . . . . . 1 . Projectile 641 | . 32 10 . . 20 77 72 3 160 267 AOE 6 | . . . . . . . . . 1 5 Critical Strikes 26 | . . 1 . . 1 2 2 . 6 14 Actively Blocked 1 | . . . . . . . 1 . . . Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 10155 | . 341 125 3 . 158 1114 1099 22 2678 4615 Core 2149 | . 117 . . . 24 243 53 . 555 1157 Absorbed by Shields 402 | . . . . . . . . 22 380 . Redirected to Shielding 57 | . . . . . 1 . 56 . . . Core Remaining (%) 76 | 100 53 . . . 94 55 92 100 44 . Volleys Fired 238 | 24 27 8 3 . 13 29 29 . 80 25 Largest 3 | 2 2 2 1 . 2 2 3 . 3 2 Hottest 169 | 70 100 43 5 . 56 68 108 . 165 169 Shots Fired 409 | 48 51 16 3 . 15 58 69 . 115 34 Gun 244 | 48 48 16 . . 14 37 40 . 14 27 Cannon 149 | . . . . . . 21 29 . 92 7 Launcher 5 | . . . . . 1 . . . 4 . Special 11 | . 3 . 3 . . . . . 5 . Kinetic 265 | 24 31 16 . . 14 58 69 . 39 14 Thermal 135 | 24 20 . . . . . . . 72 19 Explosive 5 | . . . . . 1 . . . 4 . Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 14 | 9 14 10 5 . 2 3 10 . 11 11 Robot Miss Streak 9 | 5 4 3 1 . 9 5 4 . 2 2 Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 5 | . 4 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 223 | 30 29 12 4 . 3 22 46 . 54 23 Core Hits 107 | 15 13 6 . . 5 12 14 . 29 13 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 17 | 2 3 . . . . 3 3 . 3 3 Burn 7 | 2 3 . . . . . . . . 2 Meltdown 1 | . . . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . . . Blast 6 | . . . . . . 3 1 . 2 . Smash 2 | . . . . . . . 1 . . 1 Melee Attacks 49 | . . . 2 . . 4 17 . . 26 Impact 49 | . . . 2 . . 4 17 . . 26 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . 2 . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5716 | 338 288 122 148 . 137 819 1264 . 1901 699 Guns 2025 | 338 288 122 . . 27 226 440 . 190 394 Cannons 2243 | . . . . . . 265 413 . 1399 166 Explosions 720 | . . . . . 110 280 106 . 224 . Melee 622 | . . . 148 . . 48 305 . . 121 Ramming 106 | . . . . . . . . . 88 18 Kinetic 2538 | 145 163 122 . . 27 491 853 . 603 134 Thermal 1978 | 193 125 . . . . 280 . . 986 394 Explosive 440 | . . . . . 110 . 106 . 224 . Electromagnetic 32 | . . . . . . . . . . 32 Impact 622 | . . . 148 . . 48 305 . . 121 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . 1 . . . . . 2 . 17 11 Average Corruption 3 | . 1 . . . . . 1 . 10 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . 2 . . . . . 21 . 18 5 Message Errors 8 | . . . . . . . 6 . 1 1 Matter Fused 16 | . . . . . . . 7 . 8 1 Heat Flow Errors 6 | . 1 . . . . . 3 . 2 . Energy Discharges 7 | . 1 . . . . . 2 . 2 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots 3 | . . . . . . . . . 3 . Overflow Damage 406 | . . . 88 . 3 91 157 . 30 37 Projectiles 32 | . . . . . . . . . 23 9 Explosions 96 | . . . . . 3 91 2 . . . Melee 278 | . . . 88 . . . 155 . 7 28 Knockbacks 11 | . . . 1 . . 2 2 . 2 4 Impact 2 | . . . 1 . . . . . . 1 Kinetic 9 | . . . . . . 2 2 . 2 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 456 | . . . . . . 81 351 . 16 8 Shots 5 | . . . . . . 1 4 . . . Rammed 6 | . . . . . . . . . 3 3 Targets Rammed 15 | . . . . . . . . . 12 3 Kicked 9 | . . . . . . . . . 9 . Crushed . | . . . . . . . . . . . Highest Temperature 271 | 160 231 . . . . 141 194 . 271 198 Average Temperature 76 | 61 66 . . . . 76 68 . 90 85 Received Heat Transfer 1179 | . 111 63 . . . 342 249 . 231 183 Effects 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . 1 . 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 8 | . . . 1 . . . 4 . 1 2 Impact Corruptions 10 | . . . 3 . . . 5 . 1 1 Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 10 | 1 1 . . . . . . . 7 1 Heat Transferred 3665 | 703 592 . . . . 150 . . 1480 740 Parts Sabotaged 4 | . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 125 | 10 105 35 10 . 76 120 125 42 64 114 Initial 42 | . 6 . 5 . . 14 14 42 . 30 Average 22 | 1 29 14 . . 15 32 27 4 17 30 Influence Increases 1884 | 50 155 81 10 . 96 297 370 24 359 442 Destroy 0b10 Robot/C 840 | . 120 40 . . 80 160 120 . 200 120 Destroy 0b10 Robot/NC 130 | 50 5 5 10 . . 5 10 . 35 10 Destroy Leader 204 | . 22 20 . . 10 42 40 . 50 20 Trap Triggered on 0b10 60 | . . . . . . . 60 . . . Successful Hack 108 | . 5 16 . . . 23 35 24 . 5 Select Force Hacks 30 | . . . . . . . . . . 30 Disable Machine 90 | . . . . . . 15 60 . . 15 Destroy Structure 197 | . 3 . . . 6 37 45 . 74 32 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 210 | . . . . . . 15 . . . 195 Influence Decreases 1877 | 40 165 66 25 . 58 303 315 111 295 499 Entered New Map 135 | . 4 . 10 . . 24 18 45 . 34 Time Decay 1342 | 40 151 66 15 . 58 218 267 66 188 273 Lost Part 400 | . 10 . . . . 61 30 . 107 192 Squads Dispatched 17 | . 2 1 . . . . 5 . 3 6 Investigation 1 | . . . . . . . . . . 1 Extermination 6 | . . . . . . . 4 . . 2 Reinforcement 10 | . 2 1 . . . . 1 . 3 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 3 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . . 3 . . . 1 . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 12 9 . . 4 12 12 3 32 29 Peak Tracking Total 14 | . 5 6 . . 4 6 3 2 14 8 Tactical Retreats 7 | . . . . . . 1 . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 6 | . . . . . . . 6 . . . Traps Reconfigurated 30 | . . . . . . . 16 10 4 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . . . . . 6 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 6 | . . . . . . 1 4 . . 1 Max in Single Turn 4 | . . . . . . 1 4 . . 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 26 | . 3 4 1 5 . 3 4 1 1 4 Terminals 15 | . 3 4 . . . 3 3 1 . 1 Fabricators 3 | . . . . . . . 1 . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 89 | . 6 10 1 50 . 7 6 2 1 6 Successful 75 | . 5 5 1 50 . 4 4 1 1 4 Failed 14 | . 1 5 . . . 3 2 1 . 2 Catastrophic 4 | . . 1 . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 9 | . 1 4 . 1 . . . . . 3 Terminals 32 | . 6 10 . . . 7 5 2 . 2 Fabricators 3 | . . . . . . . 1 . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 67 | . 4 4 1 50 . 4 3 1 . . Record 49 | . . . . 49 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 3 | . 1 1 . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . . Hauler Manifests 3 | . 1 1 . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . 2 Network Status 1 | . . . . . . . . . . 1 Build 2 | . . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 1 . . . . . . . 1 Terminals 2 | . 1 1 . . . . . . . . Track 1 | . 1 . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 4 . . . 2 3 1 . 1 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . 18 Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . Non-combat 2 | . . . 2 . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . no_distress 2 | . . . 2 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . . 3 . . . Largest Group 3 | . . . . . . . 3 . . . Highest-Rated Group 60 | . . . . . . . 60 . . . Highest-Rated Ally 20 | . . . . . . . 20 . . . Total Orders 6 | . . . . . . . 4 . 2 . STAY 2 | . . . . . . . 2 . . . ROAM 1 | . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . 2 . . . RETURN 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 4474 | 118 192 164 302 . . 404 2115 587 441 151 Terrain 466 | . . 164 302 . . . . . . . Structural 151 | . . . . . . . . . . 151 Traps 3547 | . . . . . . 404 2115 587 441 . Seismic 364 | 118 192 . . . . . . 54 . . ECM 98 | . . . . . . . 1 97 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 7879 | 206 512 182 302 802 413 950 2193 587 714 1018 Spaces Moved 3900 | 30 346 121 211 420 165 420 1091 223 290 583 Core 113 | . . . . . . 3 . . 19 91 Treads 883 | . . . . . . 171 372 223 61 56 Legs 2487 | 30 346 121 211 420 165 246 719 . 210 19 Wheels . | . . . . . . . . . . . Hover 8 | . . . . . . . . . . 8 Flight 409 | . . . . . . . . . . 409 Fastest Speed 26 | 120 120 120 120 190 190 120 130 240 50 26 Average Speed 148 | 120 120 120 133 190 190 143 158 240 151 86 Slowest Speed 750 | 120 120 190 190 190 190 240 320 240 240 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . 2 5 Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 30 | 3 49 17 58 89 33 33 17 6 11 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 55 | . 3 . . . . 5 9 . 18 20 Terrain Destroyed 178 | . 3 . . . 7 46 57 . 44 21 Melee 27 | . . . . . . 3 6 . . 18 Projectile 65 | . 3 . . . . 10 9 . 40 3 AOE 86 | . . . . . 7 33 42 . 4 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total 5488 | 157 394 141 230 425 250 700 1466 276 446 1003 Wait 1075 | 99 1 3 . . 68 219 289 32 40 324 Move 3889 | 29 345 120 210 419 164 419 1090 222 288 583 Hop . | . . . . . . . . . . . Pick Up 54 | 3 8 3 7 2 2 7 11 6 3 2 Fast Attach 45 | 1 1 . 1 . . 5 . 1 6 30 Attach 31 | . 1 3 . . . 6 7 4 5 5 Detach 5 | . 1 . . . . 2 . 1 . 1 Swap 49 | . 3 4 2 2 1 6 17 6 6 2 Drop 35 | 1 7 . 5 2 2 3 6 4 3 2 Fire 238 | 24 27 8 3 . 13 29 29 . 80 25 Melee 49 | . . . 2 . . 4 17 . . 26 Ram 6 | . . . . . . . . . 3 3 Kick 9 | . . . . . . . . . 9 . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 207 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 13) 561 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 870 | -9/Materials | Discovered new exit (range 13) 901 | -9/Materials | Entered Mines 990 | -9/Mines | Found DCF Scrap (13 items) 992 | -9/Mines | Build established: Scavenger-Mutant 1003 | -9/Mines | Learned location of Recycling (-9) 1103 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1196 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1196 | -9/Mines | Discovered new exit (range 5) 1203 | -9/Mines | Entered Exiles 1230 | -9/Exiles | Discovered new exit (range 15) 1251 | -9/Exiles | Met 8R-AWN 1283 | -9/Exiles | Met EX-HEX 1336 | -9/Exiles | Met EX-BIN 1365 | -9/Exiles | Aligned with FarCom system 1366 | -9/Exiles | Given EX-Vault access code 1465 | -9/Exiles | Opened EX-Vault 1483 | -9/Exiles | Found Trap Reconfigurator 1496 | -9/Exiles | Build established: Mutant 1520 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1581 | -9/Exiles | Met EX-DEC 1590 | -9/Exiles | Learned location of Zion (-6) 1667 | -9/Exiles | Visited The Gauntlet 1957 | -9/Exiles | Discovered new exit (range 14) 2005 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2005 | -9/Exiles | Entered Mines 2386 | -8/Mines | Discovered new exit (range 8) 2418 | -8/Mines | Entered Materials 2418 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3044 | -8/Materials | Lost 8 parts (1p4n2u1w) 3255 | -8/Materials | Discovered new exit (range 15) 3368 | -8/Materials | Entered Factory 3368 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4191 | -7/Factory | Discovered new exit (range 10) 4325 | -7/Factory | Fabricated B-48 Gladiator (x3) 4387 | -7/Factory | Build established: Skirmisher 5561 | -7/Factory | Entered another Factory area 5561 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5971 | -6/Factory | Discovered new exit (range 12) 6148 | -6/Factory | Entered another Factory area 6148 | -5/Factory | Evolved 2 slots: Utility x2 6589 | -5/Factory | Crushed by falling debris 6590 | -5/Factory | System corruption reached 10% 6620 | -5/Factory | Lost 3 parts (1n2u) 6808 | -5/Factory | Cargo convoy interrupted 6850 | -5/Factory | Released all parts (7) 6854 | -5/Factory | Discovered new exit (range 14) 6862 | -5/Factory | Core integrity fell below 50% 6862 | -5/Factory | Entered another Factory area 6862 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6880 | -4/Factory | Lost 6 parts (4n2w) 7113 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 7252 | -4/Factory | Lost 7 parts (4n3w) 7544 | -4/Factory | Build established: Scavenger-Sprinter 7570 | -4/Factory | Lost 4 parts (1p1n2u) 7619 | -4/Factory | Lost 5 parts (4n1w) 7719 | -4/Factory | Lost 5 parts (3n1u1w) 7782 | -4/Factory | Spotted B-86 Titan 7788 | -4/Factory | Core integrity fell below 50% 7858 | -4/Factory | Lost 7 parts (2p3u2w) 7868 | -4/Factory | Core integrity fell below 20% 7877 | -4/Factory | System corruption reached 10% 7880 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07832_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07842_ ALERT: Security rotation in progress. 07852_ Construction Platform disabled. 07861_ Slug penetrates Wall. 07865_ GYGD7ODMQ3B8==I 07865_ Slug penetrates Wall. 07867_ Thunder Leg destroyed. 07869_ Slug penetrates Wall. 07870_ Slug penetrates Construction Platform. 07871_ Slug penetrates Wall. 07873_ Slammed into P-70 Sage. 07873_ Destabilizing: Core damaged (-11). 07873_ Drone sends a signal. 07873_ Slug penetrates Construction Platform. 07873_ Penetrated by Slug. 07875_ Slammed into P-70 Sage. 07875_ Destabilizing: System interference. 07875_ Adv. Targeting Computer temporarily disabled. 07877_ Slug penetrates Wall. 07879_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ???# |! #??? ############ | | ???# |! #?#########??????# | | ???# # ??????# | | ??## + ||! ?????# | | ??#" " |!! ""????????# | | ??#" " |! ""????????# | | ??#" " ""????????# | | ??#" " ] ""????????# | | ??#"! %% "* ?????# | | ?### %% ###########??????# | | ?# %% ################?# | | ?# # | | ?# ##+ | | ?# |* | | ?# ^ h = | | ?# ^ Y h = | | ?# ^ ####################### | | #####BB####??????????????#######/ | | # BB #??????????????# | | # #??????????????# """ | | # #??????????????# "Y | | # """ #??????????????# """ = | | # """"" ##?????????????# = | | # "" ;#?????????????# ! | | # " " "p#??????????????# | | # p @p#??????????????# = | | #######;###??????????????# | | ??????#;?????????????????# | | ?????? ??????????????????# | | ????? ??????????????????# | | ????" ???????????????????######/" | | ???"" ????????????????????????# | | ?? ?????????????????????????# | | ??"""?????????????????????????# | | ??""??????????????????????????# | | ???"??????????????????????????# | | ??????????????????????????????### | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????? ######## | | ???????????????????????? ######## | | ???????????????????????? # | | ???????????????????????? # | | ???????????????????????? # | | ????????????????????????## | | ???????????????????????? + | | ???????????????????????? # | | ???????????????????????? + | | ????????????????????????## | | ????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 100 Energy Generation 38 Energy Capacity 715 Matter Stores 446 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 32 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterHeavyJammer Manual? 0 Play Time 01:45:55 Cumulative 194.6 hours Start 2026.02.14 @ 18:41:25 End 2026.02.16 @ 15:37:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 316 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1318bc44-5663-47b5-badf-b3773ea2634c