Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 15:49:52 Player: ash Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1250) 1250 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-104) -104 TOTAL SCORE: 3311 Bonus ------- Follower Combat Kills 68 Friendly Fire -172 Cogmind --------- Core Integrity 267/550 Matter 265/300 Energy 26/500 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Compact Battery Compact Battery Improved Signal Interpreter > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (10) --- Aluminum Leg Small Storage Unit Experimental Sensor Array Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Compact Battery Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Battery Particle Charger Light Armor Plating Medium Laser Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 31 | . 6 3 11 11 Power 3 | . 1 . 2 . Engine 2 | . . . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | . 1 . 3 3 Treads . | . . . . . Leg 7 | . 1 . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 1 1 4 5 Device 3 | . . . 2 1 Storage 4 | . 1 . 1 2 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 10 | . 3 2 2 3 Energy Gun 3 | . 1 1 1 . Energy Cannon 4 | . . . 1 3 Ballistic Gun 1 | . 1 . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 13 | . . . 1 12 Power 2 | . . . 1 1 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes . | . . . . . Average Backups 7 | . 7 7 7 7 Power . | . 1 1 . . Propulsion 2 | . 2 2 1 . Utility 2 | . . 1 3 4 Weapon 2 | . 2 2 2 2 Tool/Special . | . . . . . Unused Backups 18 | . 3 5 7 3 Power 3 | . 2 . 1 . Propulsion 5 | . . 2 2 1 Utility 5 | . . 2 1 2 Weapon 5 | . 1 1 3 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 88 99 95 83 Engine 3 | . 7 . 3 6 Core 7 | . 7 14 5 . Leg 25 | . 28 28 22 25 Device 5 | . . . 10 6 Storage 19 | . 17 20 20 18 Processor 3 | . . . 6 9 Protection 4 | . . 7 4 . Energy Gun 12 | . 19 13 10 6 Energy Cannon 2 | . . . 3 9 Ballistic Gun 5 | . 8 12 . . Ballistic Cannon 3 | . . 1 8 . Peak Build Rating 33 | . 9 13 33 30 Average Rating 16 | . 7 10 24 22 On Entrance 12 | 6 6 9 13 28 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 12 15 21 26 24 Greatest Support 50 | 20 20 20 30 50 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 8 8 8 10 Average Capacity 8 | . 8 8 8 9 Most Carried 9 | . 8 8 8 9 Average Carried 7 | . 7 7 7 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 6 8 8 8 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 940 | 200 135 123 417 65 Remotely . | . . . . . Salvage Created 1393 | . 157 155 593 488 Parts 99 | . 8 15 47 29 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 5 8 21 8 Guns 11 | . 2 3 6 . Cannons 11 | . . . 5 6 AOE 17 | . 3 5 9 . Classes Destroyed 10 | . 4 1 3 2 Worker 4 | . 1 . 2 1 Builder 1 | . . . . 1 Recycler 1 | . . . 1 . Operator 3 | . 1 . 2 . Watcher 1 | . . . 1 . Swarmer 22 | . 3 6 13 . Grunt 10 | . 2 1 2 5 Sentry 9 | . . 1 6 2 Hunter 1 | . . . . 1 Zionite 1 | . . . 1 . Best Kill Streak 6 | . 3 3 6 5 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 4 | . 3 3 4 2 Gunslinging . | . . . . . Exploded 3 | . 3 3 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 207 | . 12 17 76 102 Missed 65 | . 5 7 27 26 Hits 142 | . 7 10 49 76 Projectile 142 | . 7 10 49 76 Critical Strikes 5 | . 1 . 4 . Damage Taken 2056 | . 154 127 643 1132 Core 476 | . 45 23 125 283 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 72 68 . Volleys Fired 94 | . 11 11 43 29 Largest 2 | . 2 2 2 2 Hottest 101 | . 90 60 101 101 Shots Fired 163 | . 22 22 78 41 Gun 82 | . 21 19 30 12 Cannon 71 | . . . 42 29 Launcher 10 | . 1 3 6 . Special . | . . . . . Kinetic 43 | . 5 11 27 . Thermal 25 | . 5 . 20 . Explosive 10 | . 1 3 6 . Electromagnetic 85 | . 11 8 25 41 Robot Hit Streak 10 | . 5 7 7 10 Robot Miss Streak 7 | . 1 2 7 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 111 | . 12 15 51 33 Core Hits 89 | . 10 9 54 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 2 1 Burn 2 | . . . 2 . Corrupt 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3297 | . 315 522 1623 837 Guns 741 | . 153 161 244 183 Cannons 1099 | . . . 598 501 Explosions 1452 | . 162 356 781 153 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 525 | . 70 90 365 . Thermal 392 | . 79 . 160 153 Explosive 1245 | . 108 356 781 . Electromagnetic 1130 | . 58 71 317 684 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 78 | . . 21 54 3 Projectiles . | . . . . . Explosions 78 | . . 21 54 3 Melee . | . . . . . Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary . | . . . . . Self-Inflicted Damage 175 | . 53 7 81 34 Shots 6 | . 2 1 2 1 Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 245 | . 102 57 191 245 Average Temperature 56 | . 32 27 48 97 Received Heat Transfer 786 | . 60 51 189 486 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Fried 7 | . 1 . 2 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1003 | . 174 . 629 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 85 | . 100 100 64 100 Level 1 14 | . . . 35 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 295 | . 101 105 295 162 Initial 91 | . . . . 91 Average 89 | . 35 50 130 117 Influence Increases 1523 | . 174 264 764 321 Destroy 0b10 Robot/C 880 | . 100 180 440 160 Destroy 0b10 Robot/NC 55 | . 10 . 35 10 Destroy Leader 212 | . 20 30 112 50 Allied During Kill 29 | . . 16 13 . Successful Hack 41 | . 16 . 25 . Disable Machine 105 | . 15 15 60 15 Destroy Structure 96 | . 13 23 49 11 Lose Combat Pursuer 105 | . . . 30 75 Influence Decreases 1371 | . 171 267 546 387 Entered New Map 130 | . . 3 . 127 Time Decay 941 | . 171 264 366 140 Lost Part 130 | . . . 10 120 Lost Ally 20 | . . . 20 . Purge Threat 150 | . . . 150 . Squads Dispatched 7 | . . 1 2 4 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 6 11 33 15 Peak Tracking Total 8 | . 3 3 8 5 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . 1 1 4 1 Max in Single Turn 2 | . 1 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 1 7 . Terminals 8 | . 1 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 8 1 35 . Successful 24 | . 6 1 17 . Failed 20 | . 2 . 18 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 19 | . 5 . 14 . Terminals 43 | . 8 . 35 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 5 1 11 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . . . 2 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 . 6 . Terminals 7 | . 1 . 6 . Track 1 | . . . 1 . Botnet 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 2 | . . . 2 . Hacking Detections 8 | . 1 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 39 | . . 39 39 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 16 | . . 6 10 . Total Damage 312 | . . 126 186 . Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 857 | . . . 790 67 Sensors 528 | . . . 461 67 Traps 331 | . . . 331 . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2222 | . 410 621 901 290 Spaces Moved 1314 | 1 293 447 486 87 Core 1 | . . . . 1 Treads . | . . . . . Legs 1313 | 1 293 447 486 86 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 131 | 120 120 124 144 126 Slowest Speed 300 | 120 120 190 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 1 43 88 53 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . 13 23 44 9 Melee . | . . . . . Projectile . | . . . . . AOE 89 | . 13 23 44 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1652 | . 330 489 610 223 Wait 136 | . 9 7 30 90 Move 1310 | . 292 446 485 87 Hop . | . . . . . Pick Up 28 | . 6 7 12 3 Fast Attach 12 | . 2 2 6 2 Attach 11 | . . 1 2 8 Detach 3 | . . . 2 1 Swap 23 | . 4 4 12 3 Drop 33 | . 6 9 18 . Fire 94 | . 11 11 43 29 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 7) 251 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 456 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 459 | -10/Mines | Found Prototype Device 475 | -10/Mines | Learned Materials interactive machine intel 646 | -10/Mines | Discovered new exit (range 6) 675 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 750 | -10/Mines | Discovered new exit (range 11) 778 | -10/Mines | Learned location of Storage (-9) 937 | -10/Mines | Discovered new exit (range 7) 960 | -10/Mines | Met a Derelict shopkeep closing up shop 1032 | -10/Mines | Entered Materials 1032 | -9/Materials | Accompanied by 2 allies 1032 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Loaded intel: 17 interactive machine locations 1038 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1392 | -9/Materials | Discovered new exit (range 12) 1416 | -9/Materials | Identified Exp. Sensor Array 1442 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Identified exit to Storage 1807 | -9/Materials | Discovered new exit (range 15) 1824 | -9/Materials | Identified exit to Materials 1933 | -9/Materials | Entered another Materials area 1933 | -8/Materials | Evolved 2 slots: Propulsion x2 1987 | -8/Materials | Garrison activated, responded to threat 2216 | -8/Materials | Core integrity fell below 50% 2221 | -8/Materials | Lost 11 parts (1p4n2u4w) 2223 | -8/Materials | Self-destructed Last Messages --------------- 02195_ M-13 Machinist fits Backup Power I on G-47 Trooper. 02196_ U-05 Engineer builds a Wall. 02197_ M-13 Machinist repairs G-47 Trooper Imp. Heat Sink. 02199_ G-47 Trooper system terminally corrupted. 02199_ Aluminum Leg fried. 02199_ K-01 Serf collects debris. 02201_ U-05 Engineer lays Concrete. 02202_ K-01 Serf collects debris. 02202_ U-05 Engineer lays Concrete. 02204_ R-06 Scavenger collects Wheel. 02204_ K-01 Serf collects debris. 02205_ U-05 Engineer lays Concrete. 02208_ K-01 Serf collects debris. 02208_ U-05 Engineer lays Concrete. 02209_ U-05 Engineer builds a Wall. 02211_ K-01 Serf collects debris. 02212_ Acquired Corrupted Carbon-fiber Leg. 02212_ Integrated Corrupted Carbon-fiber Leg (+4). 02212_ Corrupted Carbon-fiber Leg temporarily disabled. 02214_ K-01 Serf collects debris. 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"#???????????????? | | ????????# ## ! #######%=%"""#???????????????? | | ######### ## #?????#!!=k #???????????????? | | ## ##/ ???????# #???????????????? | | *# ###+###########"#+#"####+##?????????? | | """ =%#! = #???????? | | """" [%+= =! #???????? | | """" # ! #???????? | | """" # ##########+####""+####### #???????? | | """ ## ##???# %= ## ??????? #???????? | | ## #????# """"" ## ???????????????? | | ######### #????# """"" ## #??????????????? | | ????????# #???# """"" ## #??????????????? | | ???????? #???## ## #??????????????? | | ??????? #????? = ## #??????????????? | | ?????? #????? #####+###??????????????? | | ?????##### ##??????"T" #???? ????????????????? | | ?????????# #????????? #???? ????????????????? | | ?????????# #??????????#####???? ????????????????? | | ?????????# #???????????????????+#????????????????? | | ?????????# ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 500 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltPulseArticulator Manual? 0 Play Time 00:31:55 Cumulative 99.2 hours Start 2026.03.27 @ 15:17:38 End 2026.03.27 @ 15:49:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 43 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 078f0e64-dde2-46c6-bbc5-dafffb168ab4