Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.25 @ 20:32:55 Player: SuDmit Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (239) 1195 Value Destroyed (10327) 10327 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5522) 5522 TOTAL SCORE: 24644 Bonus ------- High Alert Combat Kills 1352 Follower Combat Kills 1821 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -251 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 102/150 System Corruption 5% Temperature Cool (0) Movement Hovering (48) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Weapon Mount Improved Target Analyzer Transmission Jammer Layered Medium Armor Plating Graphene Brace Hacking Suite > --- WEAPON (3) ------- Dual-blade Saw > --- INVENTORY (5) ---- Cooled Impulse Thruster Advanced ECM Suite Experimental Field Recycling Unit (350) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Graphene Brace Advanced EM Disruption Field Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Antigrav System Stasis Canceller Experimental Field Recycling Unit [Rating: 129] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Assembled Flux Generator Propulsion Constructs Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Constructs Utility Enhanced Optical Array Device Armored Scrap Engine Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Slots Evolved 14 | . . . 2 . 2 . . 4 . . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . Utility 10 | . . . 2 . 1 . . 3 . . . . . 2 . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 327 | 9 16 9 13 8 20 19 6 16 12 7 3 18 . 15 45 76 35 Power 27 | 1 1 1 2 . 2 3 . . . . . 1 . . 6 9 1 Engine 17 | 1 1 1 2 . 2 3 . . . . . . . . 4 3 . Core 5 | . . . . . . . . . . . . . . . . 5 . Reactor 5 | . . . . . . . . . . . . 1 . . 2 1 1 Propulsion 77 | 4 2 2 3 2 4 3 . 5 . . . 2 . . 17 20 13 Treads 2 | . . . . 1 . . . . . . . . . . 1 . . Leg 2 | . . . . . . . . . . . . 1 . . 1 . . Wheel 10 | 4 2 2 2 . . . . . . . . . . . . . . Hover 49 | . . . 1 1 4 2 . 5 . . . 1 . . 12 17 6 Flight 14 | . . . . . . 1 . . . . . . . . 3 3 7 Utility 152 | 2 11 2 5 4 7 8 2 9 4 1 2 13 . 15 16 34 17 Device 99 | 1 11 . 3 3 1 8 2 4 3 1 2 6 . 10 7 25 12 Storage 12 | 1 . 1 1 . . . . . . . . 3 . 4 2 . . Processor 14 | . . 1 . . 2 . . 3 . . . . . 1 4 2 1 Hackware 6 | . . . . . 1 . . . . . . . . . 1 2 2 Protection 21 | . . . 1 1 3 . . 2 1 . . 4 . . 2 5 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 4 3 2 7 5 4 2 8 6 1 2 . . 6 13 4 Energy Gun 11 | 1 1 1 2 1 1 2 . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . Ballistic Gun 15 | 1 . 1 1 1 . 1 . . . . . . . . 2 8 . Ballistic Cannon 9 | . . . . . 2 . . . . . . . . . 1 5 1 Launcher 12 | . 1 2 . . 3 1 . 1 2 2 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Impact Weapon 12 | . . . . . . . 3 1 5 1 1 1 . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 6 | . . . . . . . 1 . 1 3 . 1 . . . . . Unidentified Prototypes 26 | . . . . 1 1 7 . . . . 2 8 . . 3 2 2 Parts Lost 112 | . . 3 8 1 5 8 . 11 5 1 . 7 . 16 6 10 31 Power 11 | . . . 1 . 1 2 . 1 1 . . 1 . 1 . 1 2 Propulsion 36 | . . 2 3 . 1 2 . 4 . . . 2 . 6 1 5 10 Utility 41 | . . . 2 . . 2 . 5 1 . . 3 . 7 4 2 15 Weapon 24 | . . 1 2 1 3 2 . 1 3 1 . 1 . 2 1 2 4 Highest Loss Streak 17 | . . 1 5 1 2 5 . 4 2 1 . 5 . 15 3 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 74 | . 100 99 77 99 82 70 62 68 64 71 70 65 66 69 59 94 50 Engine 3 | . 14 14 8 11 4 6 . . 1 4 6 3 6 . 2 2 . Core 1 | . . . . . . . . 2 . . . . . 3 . 6 1 Leg 1 | . . . . . . . . 1 2 5 2 3 6 2 3 . . Wheel 2 | . 28 27 12 . . . . . 2 . . . . . . . . Hover 6 | . . . 4 19 26 12 9 2 . . . . . 1 9 14 4 Flight 1 | . . . . . . . . 2 . . 3 2 . . . 5 4 Device 15 | . 14 2 17 11 10 15 18 12 14 13 13 17 20 27 9 19 14 Storage 3 | . 14 14 11 11 9 8 . . . . . 4 6 5 3 . . Processor 15 | . . 11 11 11 11 9 9 18 20 20 20 14 13 11 17 20 13 Hackware 3 | . . . . . . 9 9 6 6 6 6 2 . . . 5 3 Protection 2 | . . . . 11 9 1 . 1 3 6 3 1 . . 1 4 1 Energy Gun 2 | . 13 3 1 22 4 . . 1 . 3 1 . . . 1 . . Energy Cannon 2 | . . . . . . . . 4 1 . 3 7 13 10 . . . Ballistic Gun 3 | . 14 11 10 . . . . 1 3 2 . . . . 3 9 1 Impact Weapon 1 | . . . . . . . 11 3 5 2 . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 14 15 89 93 30 31 22 8 39 43 32 46 55 55 62 52 55 46 Greatest Support 106 | 32 20 20 20 20 32 26 12 52 75 106 106 106 77 82 58 47 48 Greatest Overweight (x) 6 | . . 4 4 2 2 2 . 2 . . . 1 . 2 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 13 12 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 7 8 9 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 8 5 7 7 7 3 4 4 4 4 4 4 4 3 4 2 Final Capacity 25 | 8 8 25 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 6 8 9 8 8 8 5 5 5 5 5 5 5 5 5 5 5 3 Scrap Engine Consumption 260 | . . . . . . . 13 112 12 28 13 25 1 56 . . . Constructs Created 11 | . . . . . . . 1 5 1 1 . 1 . 2 . . . Constructs Modified 85 | . . . . . . . . 27 7 12 6 10 . 23 . . . Class Distribution -------------------- 26% | Hacker-Construct 26% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Scout 7% | Hacker-Mutant 5% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Scavenger-Scout | -4/Armory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Matter Collected 7324 | 268 236 207 287 104 621 255 85 900 233 123 16 407 . 160 461 2507 454 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12662 | 145 382 82 555 96 583 698 162 2196 308 612 . 1948 . 1348 514 2542 491 Parts 542 | 13 29 6 31 3 37 36 3 77 1 29 . 17 . 69 27 135 29 Haulers Intercepted 6 | . . . . . 2 1 . . . . . . . 3 . . . Recyclers Shooed 7 | . . . 3 . . . . 3 . . . . . . . . 1 Parts Field Recycled 32 | . . . . . . . . . . . . . . . 18 14 . Retrieved Matter 800 | . . . . . . . . . . . . . . . 512 288 . Parts Self-Destructed 29 | . . . . . . . . . . 29 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Combat Hostiles Destroyed 231 | . 10 8 14 2 16 14 2 43 6 12 . 34 . 21 8 34 7 Melee 29 | . . . . . 1 9 1 3 1 . . 12 . . . . 2 Guns 82 | . 10 3 11 2 . . . 13 . 7 . . . . 5 26 5 Cannons 71 | . . . . . 12 . . 15 . . . 14 . 21 1 8 . AOE 30 | . . 5 3 . 3 5 . 8 . 5 . 1 . . . . . Classes Destroyed 24 | 2 4 1 1 1 2 1 . 5 2 1 . 3 . . . 1 . Worker 6 | . . . . . . 2 . 2 . . . . . . 1 . 1 Builder 3 | . 1 . . . . 1 . . . . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 2 1 . . . . . . . 3 . . . Recycler 6 | 1 . . 2 . . . . 2 . . . . . . . . 1 Watcher 17 | . 2 . 1 . 3 . . 2 . . . . . 3 1 5 . Swarmer 46 | . 5 3 8 . 3 4 . 4 . 3 . . . 9 . 3 4 Cutter 4 | . . . . . . . . 3 . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 64 | . 5 1 3 1 7 6 1 26 . 5 . . . 4 . 4 1 Brawler 5 | . . . . 1 . . . 1 . 1 . . . 1 . 1 . Duelist 9 | . . . . . 1 . . 2 . . . . . . . 6 . Protector 4 | . . . . . . . . 1 . 1 . . . . . 2 . Sentry 23 | . . . 3 . 5 4 1 3 . 1 . . . 1 . 5 . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . Hunter 6 | . . . . . . . . 1 . . . . . 2 . 3 . Programmer 24 | . . . . . . . . 1 . . . . . 4 8 9 2 Heavy 1 | . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . Z-Light 3 | . . . . . . . . . . . . 3 . . . . . Assembled 26 | . . 4 . . . . . . . . . 22 . . . . . Golem 8 | . . . . . . . . . . . . 8 . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 3 3 4 2 5 5 1 10 4 3 . 13 . 4 3 8 5 Combat Bots Only 13 | . 3 3 4 2 5 3 1 8 4 3 . 13 . 4 2 8 4 Max Kills in Single Turn 4 | 1 1 2 2 1 3 4 1 4 1 2 . 1 . 2 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . 1 . Exploded 4 | . . 2 2 . 3 3 . 4 . 2 . 1 . . . . . Melee 1 | . . . . . 1 1 1 1 1 . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Damage Taken 20084 | 10 195 153 740 158 587 1039 61 2811 336 430 . 3170 . 3537 1675 1775 3407 Core 4217 | . 61 42 198 9 47 364 13 351 33 29 . 413 . 824 389 136 1308 Absorbed by Shields 351 | . . . . . . . 7 240 . 53 . 51 . . . . . Redirected to Shielding 94 | . . . . . . . . . . . . 94 . . . . . Regen/Repaired (Parts) 3094 | . . . . . 122 84 . 1126 288 188 . 663 . 623 . . . Core Remaining (%) 43 | 100 . 58 . 48 . . 22 . . . . . 2 17 . 54 . Volleys Fired 668 | 8 28 17 42 7 74 7 . 94 12 28 . 68 3 78 45 138 19 Largest 3 | 2 2 2 2 2 2 1 . 2 2 2 . 2 2 2 3 3 3 Hottest 149 | 60 60 60 63 80 83 36 . 149 110 64 . 50 50 50 127 137 146 Shots Fired 1099 | 16 54 23 52 14 85 7 . 139 20 31 . 100 6 121 72 314 45 Gun 582 | 16 52 18 49 14 8 . . 66 . 28 . . . . 59 238 34 Cannon 471 | . . . . . 67 . . 66 12 . . 100 6 121 13 76 10 Launcher 45 | . 2 5 3 . 10 7 . 7 8 3 . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 585 | 8 26 17 42 . 67 . . 28 . . . . . . 39 314 44 Thermal 347 | . . . 4 7 8 . . 41 . 28 . 100 6 121 32 . . Explosive 29 | . 2 5 3 . 1 . . 7 8 3 . . . . . . . Electromagnetic 137 | 8 26 1 3 7 9 7 . 63 12 . . . . . 1 . . Robot Hit Streak 41 | 14 27 17 24 9 14 11 . 27 15 29 . 32 . 41 17 26 24 Robot Miss Streak 3 | . 1 1 1 1 1 . . 3 2 1 . 2 . 1 1 3 2 Penetration Max 3 | . . . . . . . . . . . . . . . . 3 2 Secondary Targets 9 | . 1 . 2 1 . . . 2 . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . . . 1 . Shots Hit Robots 996 | 14 37 20 46 12 62 33 8 152 29 37 . 134 . 84 57 210 61 Core Hits 579 | 8 19 16 28 4 34 19 1 175 10 40 . 55 . 33 16 98 23 Critical Kills 40 | . 1 . . . . . . 1 . . . 3 . . 4 27 4 Critical Parts Destroyed 80 | . . . 1 . . . 2 2 5 1 . 14 . . 4 46 5 Critical Strikes 155 | . 1 . 1 . 5 3 2 3 5 1 . 17 . . 15 80 22 Burn 6 | . . . . . . . . . . . . . . . 6 . . Destroy 96 | . 1 . 1 . . . . . . . . 2 . . 8 75 9 Blast 11 | . . . . . 5 . . . . . . . . . 1 5 . Smash 26 | . . . . . . . 2 3 5 1 . 15 . . . . . Sever 15 | . . . . . . 3 . . . . . . . . . . 12 Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 181 | . . . . . 1 28 8 21 12 7 19 58 . . . . 27 Impact 113 | . . . . . . . 6 21 9 2 19 56 . . . . . Slashing 52 | . . . . . 1 28 . . . . . . . . . . 23 Piercing 4 | . . . . . . . . . . . . . . . . . 4 Sneak Attacks 17 | . . . . . . . 4 . 3 4 . 5 . . . . 1 Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 6 1 . . . . . . . . Damage Inflicted 30111 | 187 429 411 803 144 1421 1438 372 5741 1050 1750 . 6218 . 4165 1214 3329 1439 Guns 6414 | 147 429 132 552 144 64 . . 1545 . 417 . . . . 1042 1649 293 Cannons 12589 | . . . . . 1222 . . 1554 240 . . 3252 . 4164 172 1615 370 Explosions 4853 | 40 . 279 251 . 107 573 . 1828 401 1087 . 87 . . . 65 135 Melee 6254 | . . . . . 28 865 372 814 409 246 . 2879 . . . . 641 Ramming 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 6774 | 41 132 119 482 . 1222 . . 513 . . . . . . 338 3264 663 Thermal 11087 | 40 . . 180 57 64 134 . 1470 . 769 . 3339 . 4164 870 . . Explosive 3135 | . . 279 104 . 92 . . 1324 401 735 . . . . . 65 135 Electromagnetic 2860 | 106 297 13 37 87 15 439 . 1620 240 . . . . . 6 . . Impact 4720 | . . . . . . . 372 814 409 246 . 2879 . . . . . Slashing 1433 | . . . . . 28 865 . . . . . . . . . . 540 Piercing 101 | . . . . . . . . . . . . . . . . . 101 Highest Corruption 9 | . . . . . . . . 1 1 1 1 . . 3 9 9 5 Average Corruption 2 | . . . . . . . . 1 1 1 1 . . 2 7 3 2 Corruption Purged 20 | . . . . . . . . . . . . . . 5 . 15 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . . 15 8 7 . . . 8 18 32 5 Message Errors 21 | . . . . . . . . 3 . 2 . . . 2 3 8 3 Matter Fused 24 | . . . . . . . . 5 1 2 . . . 2 5 9 . Heat Flow Errors 6 | . . . . . . . . 2 . . . . . . . 3 1 Energy Discharges 11 | . . . . . . . . 2 2 1 . . . 2 2 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . . 1 3 2 . . . 1 5 5 . Data Loss (major) 5 | . . . . . . . . . 1 . . . . . 1 2 1 Alerts 4 | . . . . . . . . 1 1 . . . . . 1 1 . Weapon Failures 4 | . . . . . . . . 1 . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2924 | . . 13 77 . 13 13 192 187 302 264 . 1553 . 224 6 23 57 Projectiles 550 | . . . . . 13 . . . . . . 285 . 224 6 22 . Explosions 171 | . . 13 77 . . 2 . 16 . 31 . . . . . 1 31 Melee 2203 | . . . . . . 11 192 171 302 233 . 1268 . . . . 26 Knockbacks 69 | . . . . . 23 . . 12 . . . 14 . . 1 19 . Impact 14 | . . . . . . . . 1 . . . 13 . . . . . Kinetic 46 | . . . . . 17 . . 11 . . . . . . 1 17 . Secondary 9 | . . . . . 6 . . . . . . 1 . . . 2 . Self-Inflicted Damage 785 | 10 . 34 156 . . 49 . 24 . 134 . 64 . 170 . 52 92 Shots 24 | 1 . 2 5 . . 4 . 2 . 4 . 1 . 3 . 1 1 Rammed 1 | . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 32 64 40 33 228 90 18 . 405 386 34 . 51 . 30 390 277 303 Average Temperature 71 | 16 21 15 14 121 25 9 . 92 184 6 . 15 . 10 138 61 92 Received Heat Transfer 4457 | . 42 92 246 78 396 495 25 934 116 96 . 824 . 489 60 234 330 Effects 11 | . . . . 2 . . . 2 . . . . . . . . 7 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Interference 9 | . . . . 2 . . . . . . . . . . . . 7 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . . . . . Parts Fried 34 | . 1 . . . . 3 2 7 7 . . 14 . . . . . Impact Corruptions 59 | . . . . . . . 4 9 8 3 . 35 . . . . . Robots Melted 4 | . . . . . . . . 2 . . . . . . 2 . . Combat Hostiles 4 | . . . . . . . . 2 . . . . . . 2 . . Parts Melted 15 | . . . . . . 1 . 7 . . . . . . 7 . . Heat Transferred 10527 | 50 . . 175 125 150 200 . 3865 . 300 . 1437 . 2125 2100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | 1 . . . . . 6 . . . 4 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Peak Influence 1240 | 25 391 208 394 133 450 381 328 1240 . . . . . 217 166 1071 936 Initial 487 | . 13 100 2 93 . 152 105 477 . . . . . . 60 69 487 Average 261 | 10 197 84 195 87 204 231 154 611 . . . . . 81 75 262 788 Maximum Alert Level 4 | . 1 1 1 . 2 1 1 4 . . . . . 1 . 3 3 Low Security (%) 59 | 100 38 96 46 100 45 44 78 . . . . . . 97 100 63 . Level 1 17 | . 61 3 53 . 47 55 21 19 . . . . . 2 . 14 . Level 2 12 | . . . . . 7 . . 53 . . . . . . . 10 24 Level 3 9 | . . . . . . . . 21 . . . . . . . 11 75 Level 4 . | . . . . . . . . 5 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 5 . 1 . 1 3 . 13 . 1 . . . 10 3 11 3 Investigation 16 | . 5 . 1 . 1 . . 3 . . . . . 5 . 1 . Extermination 14 | . . . . . . . . 2 . . . . . 2 3 6 1 Reinforcement 11 | . . . . . . 2 . 5 . . . . . . . 3 1 Assault 5 | . . . . . . . . 2 . 1 . . . . . 1 1 Garrison 5 | . . . . . . 1 . 1 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . . . . . 1 Construction Impeded 3 | . . . . . . 1 . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Distress Signals 20 | . 1 . . . 2 3 . 2 . 1 . . . 1 2 2 6 Communications Jammed 64 | . . . . . . . . . . . . . . . . 49 15 Distress Signals 56 | . . . . . . . . . . . . . . . . 41 15 Times Spotted 508 | . 17 9 19 3 31 26 3 89 6 21 . 50 . 56 22 80 76 Peak Tracking Total 32 | . 5 2 5 3 10 10 1 11 4 8 . 32 . 19 8 9 19 Tactical Retreats 65 | . 2 . 1 . 6 1 . 11 . 1 . 8 . 5 . 11 19 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Traps Triggered 10 | . 2 . . . 2 2 . 1 . . . . . . 1 1 1 Indirectly 3 | . . . . . 2 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Fabricated Traps 2 | . . . . . . . . . . . 1 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Machines Disabled 32 | . 1 . 3 . 1 1 . 5 1 . . 1 . 4 1 13 1 Max in Single Turn 4 | . 1 . 3 . 1 1 . 4 1 . . 1 . 4 1 1 1 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Machines Accessed 85 | . 11 . 4 1 11 2 13 10 1 1 . . . 14 2 12 3 Terminals 43 | . 8 . 2 . 8 1 5 3 . . . . . 5 . 9 2 Fabricators 10 | . . . . . . . . 2 . . . . . 4 1 3 . Repair Stations 8 | . 1 . . . 2 1 . 1 . . . . . 2 . . 1 Recycling Units 17 | . 2 . 1 . 1 . 8 3 . . . . . 1 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . Total Hacks 227 | . 36 . 12 1 32 3 29 25 1 1 . . . 34 8 38 7 Successful 130 | . 16 . 9 1 19 3 20 16 1 1 . . . 15 6 22 1 Failed 97 | . 20 . 3 . 13 . 9 9 . . . . . 19 2 16 6 Catastrophic 18 | . 1 . 1 . 2 . 1 1 . . . . . 8 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 164 | . 35 . 10 . 27 1 14 16 . . 1 . . 20 4 31 5 Terminals 126 | . 31 . 6 . 27 1 14 6 . . . . . 10 . 26 5 Fabricators 33 | . . . . . . . . 6 . . . . . 10 5 12 . Repair Stations 19 | . 2 . . . 4 2 . 3 . . . . . 6 . . 2 Recycling Units 35 | . 3 . 4 . 1 . 15 7 . . . . . 2 3 . . Scanalyzers 5 | . . . 2 . . . . . . . . . . 3 . . . Garrison Access 6 | . . . . . . . . 3 . . . . . 3 . . . Terminal Hacks 29 | . 6 . . 1 6 1 8 . 1 1 . . . . . 5 . Record 3 | . . . . . . . 1 . . . . . . . . 2 . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 8 | . 2 . . . 4 . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Open Door 4 | . . . . 1 . 1 . . 1 1 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . 1 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 12 | . 1 . . . 4 2 . 2 . . . . . 3 . . . Scan Component 7 | . . . . . 2 1 . 1 . . . . . 3 . . . Repair 4 | . . . . . 2 1 . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 4 2 . . . . . . 1 . . Retrieve Components 7 | . . . . . . . 4 2 . . . . . . 1 . . Scanalyzer 4 | . . . 2 . . . . . . . . . . 2 . . . Insert Component 2 | . . . 1 . . . . . . . . . . 1 . . . Analyze 2 | . . . 1 . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 73 | . 9 . 7 . 9 . 8 10 . . . . . 9 4 16 1 Terminals 34 | . 7 . 3 . 8 . . 3 . . . . . 3 . 9 1 Assimilate 3 | . . . 1 . . . . 1 . . . . . . . 1 . Botnet 23 | . 6 . 1 . 6 . . . . . . . . 3 . 6 1 Disrupt 4 | . . . 1 . 1 . . 1 . . . . . . . 1 . Operators 3 | . . . . . 1 . . 1 . . . . . . . 1 . Search 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 19 | . . . . . . . . 4 . . . . . 4 4 7 . Report 5 | . . . . . . . . 1 . . . . . 1 1 2 . Liberate 5 | . . . . . . . . 1 . . . . . 1 1 2 . Fabnet 5 | . . . . . . . . 1 . . . . . 1 1 2 . Haulers 4 | . . . . . . . . 1 . . . . . 1 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 . 4 . 1 . 8 3 . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 15 | . 2 . 1 . 1 . 8 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 8 . 3 . 10 3 6 9 . . . . . 13 2 12 3 Full Trace Events 9 | . 1 . 1 . . . 1 . . . . . . 5 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . 187 . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . 7 . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . 1 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . Parts Repaired 4 | . . . . . 2 1 . 1 . . . . . . . . . Time 148 | . . . . . 76 50 . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 5 1 . . . . . . 3 . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . 1 . . 2 . 1 . . 1 . 6 Non-combat 3 | . . . . . . . 1 . . 1 . . . . . . 1 Combat 8 | . . . . . . . . . . 1 . 1 . . 1 . 5 Robot Hacks Applied 6 | . . . . . . . 1 . . 2 . 2 . . . . 1 parse_system 5 | . . . . . . . 1 . . 2 . 2 . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . . 3 . . . . . . . . 4 Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 10 | . . . . . . . . . . . . . . . 3 3 10 Autooverrided 6 | . . . . . . . . . . . . . . . 1 . 5 Robots Rewired 33 | . . . . . . . 16 . 3 2 . . . . . 12 . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Total Allies 60 | . . . . . . . 16 3 3 2 4 . . . 4 23 5 Largest Group 19 | . . . . . . . 16 19 3 3 4 . . . 3 10 2 Highest-Rated Group 481 | . . . . . . . 245 338 75 75 154 . . . 141 481 105 Highest-Rated Ally 64 | . . . . . . . 34 34 25 30 40 . . . 64 58 58 Total Orders 4 | . . . . 1 1 2 . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . RETURN 3 | . . . . . 1 2 . . . . . . . . . . . Ally Attacks 304 | . . . . . . . 5 78 . 28 . . . . 14 168 11 Total Damage 7617 | . . . . . . . 77 1337 . 725 . . . . 216 4846 416 Kills 55 | . . . . . . . 1 12 . 6 . . . . 1 33 2 Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . 2 . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Robot Analysis Total 8 | . 2 . . . 4 . 2 . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . 2 2 1 . 2 . . . . Drone Launches 16 | . . . . 2 11 3 . . . . . . . . . . . Drone Recoveries 16 | . . . . . 13 3 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Turns Passed 18975 | 125 694 601 449 599 1065 478 756 2066 1130 1242 1225 1481 318 2326 1100 2618 702 Spaces Moved 14857 | 72 569 550 258 494 861 229 609 1373 1065 940 1258 1037 357 1324 713 2092 1056 Core 103 | 3 . . 12 . . 7 . . . . . . . 37 19 . 25 Treads 337 | . . . . 58 . . . . 22 73 . . . 184 . . . Legs 3530 | . . . . . . . . 131 504 867 521 401 357 622 127 . . Wheels 1848 | 69 569 550 154 . . . . 62 444 . . . . . . . . Hover 5558 | . . . 92 436 861 222 609 547 88 . . . . 447 549 1527 180 Flight 3481 | . . . . . . . . 633 7 . 737 636 . 34 18 565 851 Fastest Speed 29 | 50 80 80 80 66 58 50 80 66 46 108 70 35 83 39 39 34 29 Average Speed 79 | 97 80 94 95 97 73 75 91 106 82 119 88 60 83 90 74 49 41 Slowest Speed 350 | 100 80 140 150 180 176 150 100 289 123 123 115 210 83 223 180 160 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 94 90 30 102 60 33 90 33 97 90 88 90 58 35 18 79 36 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 19 | . 2 1 1 1 1 . 8 3 1 1 . . . . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . . . . 4 3 2 . 2 . . . . Spaces Dug 41 | . 8 . . . . . . . . . 3 1 6 22 . . 1 Terrain Destroyed 363 | 4 14 28 65 . 8 20 . 33 6 57 3 5 6 54 12 33 15 Melee 5 | . . . . . . . . . . . 3 1 . . . . 1 Projectile 71 | . . . . . 1 . . . . . . 4 6 34 10 15 1 AOE 280 | 4 14 28 65 . 7 20 . 33 6 57 . . . 20 . 13 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Fac Arm Res Total 20614 | 108 758 612 410 599 1212 480 794 1814 1274 1019 1329 1686 373 2328 1214 3404 1200 Wait 4208 | 13 122 28 90 83 234 168 85 303 165 37 46 481 12 905 381 984 71 Move 14805 | 71 568 549 257 493 860 228 608 1372 1064 939 1257 1036 356 1324 712 2091 1020 Hop 16 | . . . . . . . . . . . . . . . . . 16 Pick Up 89 | 7 11 5 3 5 7 3 4 7 3 1 1 9 1 3 6 10 3 Fast Attach 141 | 6 1 2 5 2 7 10 2 7 3 . 1 5 . . 33 31 26 Attach 83 | 1 1 2 6 3 10 3 2 8 3 1 . 7 . 3 5 20 8 Detach 34 | . . . 3 . 7 1 1 4 . . . 2 . . 1 13 2 Swap 103 | 2 14 5 2 3 3 6 2 1 6 6 2 6 . 12 7 25 1 Drop 138 | . 13 4 2 3 9 9 3 3 1 . 3 13 1 3 24 41 6 Fire 668 | 8 28 17 42 7 74 7 . 94 12 28 . 68 3 78 45 138 19 Melee 174 | . . . . . 1 28 8 15 11 7 19 58 . . . . 27 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 13 . . . . . . . . . . 1 Rewire 140 | . . . . . . 4 79 . 6 . . . . . . 51 . Trap 1 | . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / Gar) -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 64 | -11/Junkyard | Discovered new exit (range 15) 126 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 14) 203 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Discovered new exit (range 6) 355 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 5) 820 | -10/Materials | Entered Mines 823 | -10/Mines | Assembled infested the area 915 | -10/Mines | Discovered new exit (range 5) 918 | -10/Mines | Identified exit to Materials 1218 | -10/Mines | Learned location of 1 exit from Materials 1242 | -10/Mines | Learned location of Storage (-8) 1382 | -10/Mines | Build established: Scavenger-Mutant 1411 | -10/Mines | Discovered exit to Materials (range 5) 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Evolved 2 slots: Utility x2 1422 | -9/Materials | Identified exit to Mines 1519 | -9/Materials | Lost 3 parts (1n1u1w) 1645 | -9/Materials | Discovered new exit (range 11) 1652 | -9/Materials | Identified exit to Materials 1723 | -9/Materials | Lost 5 parts (1p2n1u1w) 1844 | -9/Materials | Discovered exit to Mines (range 15) 1870 | -9/Materials | Entered Mines 1873 | -9/Mines | Core integrity fell below 50% 1907 | -9/Mines | Met a Derelict bent on vengeance 2044 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2167 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2187 | -9/Mines | Discovered exit to Materials (range 12) 2225 | -9/Mines | Found the Drone Emporium 2228 | -9/Mines | Found Prototype Device 2229 | -9/Mines | Identified Sensor Drone Bay 2240 | -9/Mines | Discovered exit to Materials (range 16) 2250 | -9/Mines | Learned location of Zion (-6) 2469 | -9/Mines | Entered Materials 2469 | -8/Materials | Accompanied by 2 allies 2469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2595 | -8/Materials | Repaired Cmb. Airjet 2719 | -8/Materials | Identified exit to Storage 3036 | -8/Materials | Repaired Structural Scanner 3107 | -8/Materials | Discovered new exit (range 18) 3122 | -8/Materials | Build established: Mutant 3358 | -8/Materials | Discovered new exit (range 11) 3373 | -8/Materials | Identified exit to Factory 3425 | -8/Materials | Build established: Scavenger-Mutant 3534 | -8/Materials | Entered Storage 3733 | -8/Storage | Repaired Cmb. Airjet 3927 | -8/Storage | Garrison activated, responded to threat 3986 | -8/Storage | Core integrity fell below 50% 4008 | -8/Storage | Used back door to open Recycling access 4008 | -8/Storage | Discovered new exit (range 5) 4011 | -8/Storage | Identified exit to Recycling 4012 | -8/Storage | Entered Recycling 4016 | -8/Recycling | Found Scrap Engine 4026 | -8/Recycling | Lost 5 parts (1p1n2u1w) 4125 | -8/Recycling | Build established: Hacker-Mutant 4447 | -8/Recycling | Discovered new exit (range 5) 4450 | -8/Recycling | Identified exit to Factory 4467 | -8/Recycling | Build established: Commander-Mutant 4768 | -8/Recycling | Entered Factory 4768 | -6/Factory | Accompanied by 16 allies 4768 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4821 | -6/Factory | Allied Derelicts emerged from ambush trap array 4995 | -6/Factory | Garrison activated, responded to threat 5097 | -6/Factory | P-60 Hacker assimilated allied DN-146(g) 5118 | -6/Factory | Search patrols dispatched 5139 | -6/Factory | Lost 4 parts (1p2n1u) 5565 | -6/Factory | Build established: Hacker-Construct 5720 | -6/Factory | Repaired Imp. Medium Armor Plating 5908 | -6/Factory | Discovered new exit (range 2) 5910 | -6/Factory | Identified exit to Lower Caves 6107 | -6/Factory | Cargo convoy interrupted 6404 | -6/Factory | Destroyed 8 combat bots 6435 | -6/Factory | Fabricated Impulse Thruster Array? 6518 | -6/Factory | First assault squad dispatched 6834 | -6/Factory | Entered Lower Caves 6849 | -6/Lower Caves | Spotted B-75 Beast 6866 | -6/Lower Caves | Encountered a Warlord checkpoint 6955 | -6/Lower Caves | Destroyed B-75 Beast 7023 | -6/Lower Caves | Learned Factory trap positions 7055 | -6/Lower Caves | Discovered new exit (range 10) 7059 | -6/Lower Caves | Identified exit to Lower Caves 7075 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7344 | -6/Lower Caves | Build established: Hacker-Mutant 7689 | -6/Lower Caves | Build established: Hacker-Construct 7964 | -6/Lower Caves | Entered another Lower Caves area 7964 | -6/Lower Caves | Accompanied by 3 allies 8350 | -6/Lower Caves | Discovered new exit (range 16) 8364 | -6/Lower Caves | Encountered a Warlord checkpoint 8367 | -6/Lower Caves | Identified exit to Zion 8585 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8792 | -6/Lower Caves | Discovered new exit (range 20) 8813 | -6/Lower Caves | Identified exit to Factory 8817 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9009 | -6/Lower Caves | Learned Factory interactive machine intel 9206 | -6/Lower Caves | Entered Zion 9282 | -6/Zion | System corruption cleaned by Quarantine Array 9482 | -6/Zion | Given the Hacking Drone Bay 9483 | -6/Zion | Found Prototype Device 9674 | -6/Zion | Identified exit to Proximity Caves 9909 | -6/Zion | Identified Hacking Drone Bay 9924 | -6/Zion | Found Prototype Device 9924 | -6/Zion | Identified Bomb Factory No. 2 10063 | -6/Zion | Imprinted 10065 | -6/Zion | Declared Zion's savior 10380 | -6/Zion | Discovered new exit (range 4) 10383 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10384 | -6/Zion | Identified exit to Deep Caves 10431 | -6/Zion | Entered Deep Caves 10431 | -6/Deep Caves | Accompanied by 4 allies 10649 | -6/Deep Caves | Attacked by Z-Imprinter 10664 | -6/Deep Caves | Core integrity fell below 50% 10686 | -6/Deep Caves | Destroyed Z-Imprinter 10689 | -6/Deep Caves | Found Prototype Device 10689 | -6/Deep Caves | Identified Zio. Metafield Generator 10757 | -6/Deep Caves | Lost 5 parts (1p1n2u1w) 10758 | -6/Deep Caves | Found Prototype Protection 10759 | -6/Deep Caves | Identified Zio. Weapon Casing 10815 | -6/Deep Caves | Z-Facility disabled 10826 | -6/Deep Caves | Found Zio. Weapon Casing 10870 | -6/Deep Caves | Spotted as-36357 10876 | -6/Deep Caves | Spotted as-25254 10901 | -6/Deep Caves | Triggered Deep Caves wall 10964 | -6/Deep Caves | Core integrity fell below 20% 11011 | -6/Deep Caves | Destroyed 13 combat bots 11036 | -6/Deep Caves | Destroyed as-36357 11056 | -6/Deep Caves | Destroyed as-25254 11076 | -6/Deep Caves | Exposed GOLEM chamber 11080 | -6/Deep Caves | Found GOLEM Unit 11391 | -6/Deep Caves | Build established: Mutant 11448 | -6/Deep Caves | Found Prototype Storage 11449 | -6/Deep Caves | Identified Superbattery 11907 | -6/Deep Caves | Discovered new exit (range 6) 11912 | -6/Deep Caves | Identified exit to Proximity Caves 11912 | -6/Deep Caves | Entered Proximity Caves 11930 | -5/Proximity Caves | Learned Factory terminal intel 12176 | -5/Proximity Caves | Discovered exit to Factory (range 19) 12230 | -5/Proximity Caves | Entered Factory 12230 | -5/Factory | Evolved 2 slots: Utility x2 12231 | -5/Factory | Loaded intel: 99 trap records 12232 | -5/Factory | Loaded intel: 52 interactive machine locations 12233 | -5/Factory | Loaded intel: 26 terminal locations 12654 | -5/Factory | Discovered new exit (range 16) 12666 | -5/Factory | Identified exit to Upper Caves 12690 | -5/Factory | Discovered new exit (range 17) 12751 | -5/Factory | Identified exit to Garrison 12765 | -5/Factory | Discovered new exit (range 20) 12776 | -5/Factory | Identified exit to Factory 13495 | -5/Factory | Discovered exit to Upper Caves (range 9) 14303 | -5/Factory | Garrison activated, responded to threat 14516 | -5/Factory | Core integrity fell below 50% 14548 | -5/Factory | Discovered exit to Factory (range 14) 14556 | -5/Factory | Core integrity fell below 20% 14556 | -5/Factory | Entered another Factory area 14556 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 14584 | -4/Factory | Lost 15 parts (1p6n6u2w) 14881 | -4/Factory | Discovered new exit (range 20) 15153 | -4/Factory | Spotted B-86 Titan 15198 | -4/Factory | Lost 3 parts (1n1u1w) 15651 | -4/Factory | Discovered new exit (range 14) 15656 | -4/Factory | Identified exit to Armory 15656 | -4/Factory | Entered Armory 15762 | -4/Armory | Spotted B-86 Titan 15951 | -4/Armory | Fabricated M-30 Cleanser (x1) 16677 | -4/Armory | Build established: Scavenger-Scout 16707 | -4/Armory | P-70 Sage assimilated allied Warrior 7d 17583 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 17609 | -4/Armory | Found Prototype Device 17609 | -4/Armory | Identified Adv. EM Disruption Field 17730 | -4/Armory | Discovered new exit (range 3) 18030 | -4/Armory | Discovered new exit (range 11) 18035 | -4/Armory | Identified exit to Research 18198 | -4/Armory | First assault squad dispatched 18255 | -4/Armory | Destroyed 8 combat bots 18274 | -4/Armory | Entered Research 18274 | -3/Research | Accompanied by 1 ally 18274 | -3/Research | Evolved 2 slots: Utility x2 18438 | -3/Research | Lost 17 parts (2p5n7u3w) 18524 | -3/Research | First assault squad dispatched 18524 | -3/Research | Spotted B-86 Titan 18540 | -3/Research | Core integrity fell below 50% 18670 | -3/Research | Local machine network offline 18709 | -3/Research | Core integrity fell below 20% 18730 | -3/Research | Lost 8 parts (1n6u1w) 18769 | -3/Research | Lost 3 parts (3n) 18774 | -3/Research | Search patrols dispatched 18976 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 18940_ R-10 Processor Com. Wheel severed. 18943_ V9D8BC9SQV3E||LX4UIK# 18946_ R-10 Processor Hpw. Tractor Beam severed. 18950_ R-10 Processor destroyed. 18953_ Acquired 111 matter. 18955_ Dropped Imp. Diametric Drive. 18955_ Acquired Imp. Antigrav System. 18958_ W-44 Eye distress signal jammed. 18960_ W-44 Eye Antigrav System severed. 18960_ W-44 Eye distress signal jammed. 18963_ 23SE/DS I3QLAS2U4I=QVSBQW% K>A 18964_ W-44 Eye distress signal jammed. 18964_ W-44 Eye Antigrav System severed. 18965_ W-44 Eye distress signal jammed. 18966_ Slug penetrates W-44 Eye. 18966_ Slug penetrates Wall. 18967_ W-44 Eye distress signal jammed. 18973_ Slug penetrates Wall. 18976_ Penetrated by Slug. 18976_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????# #?????????????##########??????????? | | ???????????# #?????????????#!! #??????????? | | ???????????# #?????????????#!! #??????????? | | ???????????# #?????????????# #??????????? | | ???????????# #?????????????# #??????????? | | #####??????# #?????????????# """ =#??????????? | | #??????# #?????????????# """ #??????????? | | #??????# +?????????????# """ #??????????? | | #??????# #?????????????? #??????????? | | #??????# #???????????????? ????????????? | | #??????# #??################+##?######?????? | | #??????# #??# #? #?????? | | #??????# #??# u # #?????? | | #??????# #??# = h@ = # T #?????? | | #??????+ #??# w#######+### ! + #?????? | | #??????# #??# #??# # [ # [ #?????? | | ???????# #??# #??# #![ # #?????? | | #+########## #### #??# #= =############## | | #??# # ! !* | | #??# !! # = ![ | | #??#= != # * |! | | ###############+### #??###########+######+###### | | ????????????? # #??????????# ## |! #? | | ??????????? # #??????????# ##%!!!# | | ????????? """ # #??????????# ## ! # | | ????????# """" # #??????????# ## # | | ????????# """" # #??????????# ## # | | ????????# """ # #??????????# ## # | | ????????# # #??????????######### ! #### | | ????????# # #??????????????????# #??? | | ????????########### #??????????????????# #??? | | ??????????????????# #??????????????????######??? | | ??????????????????# #??????????????????????????? | | ??????????????????# ##########?????????????????? | | ??????????????????# # #?????????????????? | | ?????????########## # ! #?????????????????? | | ?????????# """ # # """#?????????????????? | | ?????????# ""R" # # """#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 2446 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 90 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 70 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Trap Scanner | -8/Recycling | Hacked Remote Force Field | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -6/Factory | Preloaded M-30 Cleanser | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed FireAccelerationLaser Manual? 0 Play Time 05:39:53 Cumulative 163.3 hours Start 2023.04.25 @ 14:36:53 End 2023.04.25 @ 20:32:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78ca075a-64fd-462a-b678-9c5c01745831