Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 23:15:51 Player: Swabbleflange Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (822) 822 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2052 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 265/265 System Corruption 3% Temperature Cool (291) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (6) ---- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Integration Mediator Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Integration Mediator [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 28 | 4 5 . 19 Power 5 | 1 . . 4 Engine 4 | 1 . . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 1 . . 5 Treads . | . . . . Leg 5 | 1 . . 4 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 4 | 1 . . 3 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 1 5 . 7 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 4 | . 2 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 . 1 Unidentified Prototypes . | . . . . Parts Lost 20 | . 3 3 14 Power 4 | . 1 . 3 Propulsion 5 | . . 2 3 Utility 2 | . . . 2 Weapon 9 | . 2 1 6 Highest Loss Streak 3 | . 2 3 3 Average Slot Usage (%) 64 | . 77 48 62 Engine 8 | . 13 . 7 Core 3 | . . . 4 Leg 9 | . 14 12 7 Hover 4 | . 10 10 . Flight 2 | . . . 3 Device 1 | . . . 2 Storage 12 | . 14 14 11 Protection 3 | . . . 5 Energy Gun 1 | . 1 . 2 Ballistic Gun 6 | . 13 10 3 Ballistic Cannon 6 | . 7 . 7 Special Melee Weapon 3 | . 1 . 4 Naked Turns . | . . . . Heaviest Build 28 | 10 13 5 28 Greatest Support 20 | 10 10 10 20 Greatest Overweight (x) 4 | . 2 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 4 6 6 6 Most Carried 6 | 4 2 2 6 Average Carried 2 | . 1 2 3 Final Capacity 6 | 6 6 6 6 Final Carried 6 | . 2 2 6 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 865 | 217 125 . 523 Remotely . | . . . . Salvage Created 772 | . 104 . 668 Parts 48 | . 5 . 43 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 25 | . 5 . 20 Guns 9 | . 3 . 6 Cannons 16 | . 2 . 14 Classes Destroyed 4 | . 2 . 2 Worker 1 | . . . 1 Swarmer 6 | . 2 . 4 Grunt 13 | . 3 . 10 Sentry 6 | . . . 6 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2354 | . 431 65 1858 Core 468 | . 50 11 407 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 105 | . 31 . 74 Largest 2 | . 2 . 2 Hottest 136 | . 55 . 136 Shots Fired 179 | . 59 . 120 Gun 76 | . 34 . 42 Cannon 103 | . 25 . 78 Launcher . | . . . . Special . | . . . . Kinetic 148 | . 54 . 94 Thermal 31 | . 5 . 26 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 10 . 11 Robot Miss Streak 4 | . 4 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 125 | . 45 . 80 Core Hits 36 | . 10 . 26 Critical Hits 3 | . . . 3 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 4 | . 4 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1947 | . 467 . 1480 Guns 513 | . 204 . 309 Cannons 1432 | . 261 . 1171 Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1560 | . 420 . 1140 Thermal 385 | . 45 . 340 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . 2 . 42 Projectiles 44 | . 2 . 42 Explosions . | . . . . Melee . | . . . . Knockbacks 15 | . 6 . 9 Impact . | . . . . Kinetic 14 | . 6 . 8 Secondary 1 | . . . 1 Self-Inflicted Damage 1 | . 1 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 367 | . 46 . 367 Average Temperature 88 | . 19 . 106 Received Heat Transfer 861 | . 180 36 645 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 999 | . 185 . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 310 | . 100 3 310 Initial 3 | . . 3 . Average 69 | . 29 2 101 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 86 Level 1 8 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 7 2 38 Peak Tracking Total 6 | . 2 2 6 Tactical Retreats 10 | . . . 10 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 5 . 5 Successful 5 | . 3 . 2 Failed 5 | . 2 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 3 | . 2 . 1 Robot Analysis 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1922 | 55 496 211 1160 Spaces Moved 1150 | 59 267 180 644 Core 444 | 45 . 23 376 Treads . | . . . . Legs 681 | 14 242 157 268 Wheels . | . . . . Hover 25 | . 25 . . Flight . | . . . . Fastest Speed 50 | 50 120 100 100 Average Speed 132 | 66 142 117 137 Slowest Speed 250 | 120 250 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 28 36 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1371 | 74 323 179 795 Wait 57 | 8 13 . 36 Move 1147 | 58 266 179 644 Hop . | . . . . Pick Up 29 | 4 3 . 22 Fast Attach . | . . . . Attach 23 | 4 1 . 18 Detach . | . . . . Swap 5 | . 4 . 1 Drop . | . . . . Fire 105 | . 31 . 74 Melee 4 | . 4 . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 552 | -10/Materials | Entered Mines 583 | -10/Mines | Met a Derelict bent on vengeance 591 | -10/Mines | Learned location of Storage (-7) 600 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 602 | -10/Mines | Discovered new exit (range 5) 624 | -10/Mines | Discovered new exit (range 10) 763 | -10/Mines | Entered Materials 763 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 772 | -9/Materials | Lost 3 parts (2n1w) 1174 | -9/Materials | Lost 3 parts (1n2w) 1267 | -9/Materials | Core integrity fell below 50% 1304 | -9/Materials | Lost 3 parts (1p1u1w) 1570 | -9/Materials | Core integrity fell below 20% 1607 | -9/Materials | Lost 3 parts (1u2w) 1923 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01905_ K-01 Serf collects debris. 01905_ Aluminum Leg destroyed. 01905_ K-01 Serf destroyed. 01905_ U-05 Engineer lays Concrete. 01906_ Acquired 7 matter. 01906_ K-01 Serf collects debris. 01907_ U-05 Engineer lays Concrete. 01908_ K-01 Serf knocked back. 01909_ K-01 Serf collects debris. 01911_ K-01 Serf knocked back. 01912_ K-01 Serf collects debris. 01913_ R-06 Scavenger collects Wheel. 01914_ K-01 Serf collects debris. 01916_ U-05 Engineer builds a Door. 01917_ R-06 Scavenger collects Lgt. Ion Engine. 01919_ K-01 Serf collects debris. 01921_ Imp. Light Cannon destroyed. 01921_ System corrupted by crushing effect (+3). 01922_ K-01 Serf collects debris. 01922_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ########/####### # #???????????? """" | | #??# * #???### ###########??????????# | | #??# "" == #?????# #??# #??????????# """" | | #?# "Y == #?????# #### """ "#??????????# """" | | #?## "" == #?????# + """ T#??????????# """" | | #??# ####### #### """ "#??????????? | | #??#########!= # #??# #???????????###### | | #??????????#! # #??# #????????????????? | | #??????????# # #??########????????????????? | | ??????????# % # ###????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# [%=+ #????????????????????????? | | ??????????# ! ""#u #????????????????????????? | | ??????????# ""# #????????????????????????" | | ??????????????# T"# #???####?????????????????? | | ??????????????# ""# r####"T"###???????????????? | | ??????????????# ""# = ###+#???????????? | | ??????????????# # % ??????????? | | ??????????????# ##### !% k ??????????? | | ??????????????##????# k ??????????? | | ????????????????????## ???????????? | | ?????????????????????# ! #####???????????? | | ?????????????????????# gg "" #???????????????? | | ?????????????????????# """" #???????????????? | | ?????????????????????# b """" ??????????????? | | ?????????????????????# @""""" ? ?????????????? | | ?????????????????????# k """ ? ?????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# g ????????????????? | | ???????????????????? ???????????????? | | ???????????????????### ?????????????? | | ?????????????????????## ###### ##### ????????????? | | ??????????????????????# #?????+#?????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertBarrageSegregator Manual? 0 Play Time 00:20:31 Cumulative 4.6 hours Start 2020.10.12 @ 22:55:29 End 2020.10.12 @ 23:15:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd665ea-e090-457a-b489-515c8960675e