Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 19:24:34 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (177) 885 Value Destroyed (7605) 7605 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1897) 1897 TOTAL SCORE: 16327 Bonus ------- High Alert Combat Kills 1984 Follower Combat Kills 73 Friendly Fire -160 Cogmind --------- Core Integrity 630/1300 Matter 154/300 Energy 33/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Improved Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Target Analyzer Recoil Nullifier Improved Medium Armor Plating Advanced Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Plasma Rifle Hardcell Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Plasma Flamer Spear > --- INVENTORY -------- Light Angular Momentum Engine KE Penetrator Advanced Datajack Fire Trap [Rating: 120] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 4 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . 1 . . . 1 Utility 6 | . . 1 2 . . . 1 1 . . 1 Weapon 4 | . . 1 . . . . 2 1 . . . Parts Attached 141 | 6 6 10 14 26 11 4 35 13 3 . 13 Power 12 | 1 . . 1 2 3 . 3 . . . 2 Engine 5 | 1 . . 1 1 1 . . . . . 1 Core 5 | . . . . 1 2 . 2 . . . . Reactor 2 | . . . . . . . 1 . . . 1 Propulsion 34 | 2 2 2 1 7 3 1 11 3 . . 2 Treads 7 | . . . . 1 . . 2 3 . . 1 Leg 13 | . . . . 4 3 1 5 . . . . Wheel 11 | 2 2 2 1 1 . . 2 . . . 1 Hover . | . . . . . . . . . . . . Flight 3 | . . . . 1 . . 2 . . . . Utility 31 | 1 2 1 5 4 1 2 7 4 1 . 3 Device 18 | . . . 2 2 1 1 5 3 1 . 3 Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . 1 1 1 1 . 1 1 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 4 | . . . 2 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 64 | 2 2 7 7 13 4 1 14 6 2 . 6 Energy Gun 19 | 2 . . 1 5 1 . 6 1 . . 3 Energy Cannon 5 | . . 1 . 1 . 1 1 1 . . . Ballistic Gun 14 | . 2 6 1 1 1 . . 1 1 . 1 Ballistic Cannon 11 | . . . 3 3 1 . 1 1 . . 2 Launcher 8 | . . . . 3 1 . 3 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 1 . . . Special Melee Weapon 3 | . . . 1 . . . 2 . . . . Unidentified Prototypes 12 | . . 1 1 4 3 . 1 . . . 2 Parts Lost 65 | . 1 . 1 9 7 . 16 6 1 . 24 Power 6 | . . . . 2 . . 2 . . . 2 Propulsion 18 | . . . . 2 4 . 6 1 . . 5 Utility 17 | . . . 1 2 2 . 3 1 . . 8 Weapon 24 | . 1 . . 3 1 . 5 4 1 . 9 Highest Loss Streak 19 | . 1 . 1 2 4 . 10 3 1 . 19 Average Slot Usage (%) 90 | . 93 98 97 94 92 99 85 85 87 89 84 Engine 2 | . 14 11 9 4 . . . . . . . Core 3 | . . . . . 6 7 4 5 5 5 3 Treads 6 | . . . . 4 . . 4 11 15 15 15 Leg 6 | . . . . 9 26 29 11 . . . . Wheel 6 | . 28 20 18 8 . . 2 3 . . 1 Device 12 | . . . 6 3 4 6 13 20 21 21 22 Storage 4 | . 14 11 9 7 7 7 3 . . . . Processor 13 | . 8 21 18 17 23 23 9 10 10 10 8 Hackware 1 | . . . . . . . 3 3 . . . Protection 2 | . . . 9 8 . . . 1 5 5 2 Energy Gun 4 | . 16 . 7 3 6 3 3 9 5 5 3 Energy Cannon 1 | . . . 1 1 . 3 4 3 . . . Ballistic Gun 4 | . 11 32 5 2 3 . . 1 5 5 1 Ballistic Cannon 10 | . . . 11 12 12 15 12 6 10 10 13 Launcher 1 | . . . . 1 . . 1 4 3 . . Piercing Weapon 1 | . . . . . . . 1 2 5 5 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 12 19 23 36 37 34 32 67 52 52 50 70 Greatest Support 206 | 26 28 24 24 72 72 58 80 178 178 178 206 Greatest Overweight (x) 2 | . . . 1 2 1 . 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 4 4 4 4 Average Capacity 6 | 5 7 8 8 8 8 8 6 4 4 4 4 Most Carried 8 | 4 8 8 8 8 8 8 8 4 4 4 4 Average Carried 5 | 2 6 7 7 7 7 7 6 3 3 4 3 Final Capacity 8 | 6 8 8 8 8 8 8 4 4 4 4 4 Final Carried 8 | 4 7 8 8 8 8 8 4 2 4 4 2 Class Distribution -------------------- 22% | Skirmisher 21% | Mutant 17% | Scavenger-Tank 13% | Scavenger-Mutant 10% | Tank 5% | Scavenger-Skirmisher 4% | Gunner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/Storage Mutant | -7/Recycling Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Matter Collected 5161 | 199 192 604 501 855 545 198 794 419 216 7 631 Remotely . | . . . . . . . . . . . . Salvage Created 7318 | . 370 809 603 1068 741 115 1431 833 135 . 1213 Parts 361 | . 18 38 39 51 37 9 64 35 11 . 59 Haulers Intercepted 7 | . 1 4 1 . . . 1 . . . . Recyclers Shooed 8 | . . . . 5 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Combat Hostiles Destroyed 136 | . 5 11 11 23 12 4 26 20 6 . 18 Melee 13 | . . . . . . . 8 2 . . 3 Guns 37 | . 5 10 4 3 5 . . 3 3 . 4 Cannons 63 | . . 1 5 10 5 4 14 11 2 . 11 AOE 23 | . . . 2 10 2 . 4 4 1 . . Classes Destroyed 18 | . 5 4 2 3 . 1 2 1 . . . Worker 8 | . . 1 . 4 . . . 1 . . 2 Builder 5 | . 1 . . . 1 1 . 1 . . 1 Hauler 7 | . 1 4 1 . . . 1 . . . . Recycler 9 | . 1 . . 5 1 1 1 . . . . Carrier 1 | . . . . . . . 1 . . . . Mechanic 2 | . . . . 1 1 . . . . . . Operator 3 | . . 1 . . 1 . . . . . 1 Drone 4 | . . . . . . 4 . . . . . Watcher 5 | . 1 2 1 1 . . . . . . . Swarmer 12 | . . . 1 3 . . . 4 4 . . Saboteur 1 | . . . . . . . . 1 . . . Grunt 65 | . 5 7 4 15 7 . 12 9 . . 6 Brawler 2 | . . 1 . 1 . . . . . . . Duelist 6 | . . . . 1 1 . 3 1 . . . Protector 2 | . . . . . . . 2 . . . . Sentry 22 | . . 3 5 1 4 . 3 3 . . 3 Hunter 1 | . . . 1 . . . . . . . . Programmer 21 | . . . . 2 . . 6 2 2 . 9 Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | . 5 7 4 7 5 2 5 5 4 . 8 Combat Bots Only 6 | . 4 3 3 5 5 1 5 5 4 . 6 Max Kills in Single Turn 5 | . 1 2 2 5 3 2 4 3 2 . 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . . 2 3 2 . 4 1 1 . . Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Damage Taken 11643 | . 305 369 486 1737 913 . 2772 1647 396 . 3018 Core 1782 | . 64 86 106 195 133 . 307 171 50 . 670 Absorbed by Shields 90 | . . . . . . . 90 . . . . Reduced by Siege Mode 10 | . . . . . . . 10 . . . . Core Remaining (%) 76 | 100 74 78 80 . . 53 69 . . 80 . Volleys Fired 329 | . 25 54 24 71 30 18 38 34 8 . 27 Largest 6 | . 2 3 3 3 3 2 5 6 5 . 5 Hottest 401 | . 90 114 138 168 176 96 281 401 258 . 372 Shots Fired 903 | . 49 162 63 164 84 26 128 84 31 . 112 Gun 396 | . 49 158 30 48 28 . 8 25 15 . 35 Cannon 478 | . . 4 33 111 56 26 118 49 13 . 68 Launcher 20 | . . . . 5 . . 2 10 3 . . Special 9 | . . . . . . . . . . . 9 Kinetic 678 | . 19 158 43 127 68 17 89 53 20 . 84 Thermal 134 | . 30 4 . 25 8 . 16 16 8 . 27 Explosive 20 | . . . . 5 . . 2 10 3 . . Electromagnetic 71 | . . . 20 7 8 9 21 5 . . 1 Robot Hit Streak 23 | . 23 8 9 11 15 2 22 19 7 . 13 Robot Miss Streak 10 | . 3 4 9 10 4 6 3 3 2 . 3 Penetration Max 1 | . . . . . 1 . . 1 . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 598 | . 33 91 45 112 47 9 95 70 17 . 79 Core Hits 386 | . 15 29 35 87 42 6 70 53 8 . 41 Critical Hits 56 | . . . 3 2 3 . 5 12 4 . 27 Critical Kills 23 | . . . 1 1 1 . 3 5 1 . 11 Critical Parts Destroyed 29 | . . . 1 1 2 . 1 7 3 . 14 Melee Attacks 85 | . . . 6 . . . 30 8 . . 41 Impact 5 | . . . 5 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 79 | . . . . . . . 30 8 . . 41 Sneak Attacks 5 | . . . 1 . . . 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18883 | . 437 1380 868 3957 1557 461 4420 2654 513 . 2636 Guns 4458 | . 437 1297 373 384 545 . 16 474 182 . 750 Cannons 7433 | . . 83 312 1486 776 436 2054 994 142 . 1150 Explosions 5164 | . . . 174 2067 236 25 1510 963 189 . . Melee 1752 | . . . 9 . . . 830 219 . . 694 Ramming 34 | . . . . 20 . . 10 4 . . . Kinetic 8697 | . 170 1297 360 1397 1071 238 1479 1016 199 . 1470 Thermal 4198 | . 267 83 174 1229 374 25 1060 389 125 . 472 Explosive 2994 | . . . . 1239 . . 603 963 189 . . Electromagnetic 1208 | . . . 325 72 112 198 438 63 . . . Impact 9 | . . . 9 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1743 | . . . . . . . 830 219 . . 694 Highest Corruption 14 | . . . . 4 4 4 10 2 2 2 14 Average Corruption 4 | . . . . 3 4 4 9 1 2 2 6 Corruption Purged . | . . . . . . . . . . . . Effects 101 | . . . . 12 11 10 34 5 7 5 17 Message Errors 20 | . . . . 1 2 4 6 2 2 2 1 Matter Fused 14 | . . . . 3 1 3 6 . . . 1 Heat Flow Errors 10 | . . . . 1 . . 4 . 3 2 . Energy Discharges 10 | . . . . 1 2 1 1 1 . 1 3 Data Loss (minor) 12 | . . . . 2 2 1 2 . 2 . 3 Misfires 3 | . . . . . . . 2 . . . 1 Misdirections 6 | . . . . . . . 6 . . . . Targeting Errors 23 | . . . . 4 2 . 7 2 . . 8 Weapon Failures 3 | . . . . . 2 1 . . . . . Overload Shots 3 | . . . . . . . . . . . 3 Overflow Damage 590 | . . . . 181 26 42 229 23 27 . 62 Projectiles 143 | . . . . 4 . 42 29 6 . . 62 Explosions 403 | . . . . 177 26 . 156 17 27 . . Melee 44 | . . . . . . . 44 . . . . Knockbacks 84 | . . . 11 29 7 3 13 7 5 . 9 Impact . | . . . . . . . . . . . . Kinetic 74 | . . . 10 26 5 3 11 7 3 . 9 Secondary 10 | . . . 1 3 2 . 2 . 2 . . Self-Inflicted Damage 648 | . . . 63 58 79 . 291 73 84 . . Shots 16 | . . . 1 2 2 . 6 3 2 . . Rammed 9 | . . . . 6 . . 2 1 . . . Targets Rammed 9 | . . . . 6 . . 2 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 442 | . 276 125 290 331 369 48 441 327 212 164 442 Average Temperature 104 | . 112 34 78 130 116 17 132 117 96 91 124 Received Heat Transfer 2073 | . 168 177 126 540 348 . 120 444 . . 150 Effects 12 | . 1 . . 4 1 . 3 . . . 3 Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 5 | . 1 . . 2 . . 1 . . . 1 Interference 4 | . . . . 2 . . . . . . 2 Damage (major) 2 | . . . . . . . 2 . . . . Siege Activations 1 | . . . . . . . 1 . . . . Total Turns 11 | . . . . . . . 11 . . . . Longest Duration 11 | . . . . . . . 11 . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . 2 . . 1 1 . 1 1 . . 4 Heat Transferred 5767 | . 754 148 150 1398 562 50 887 518 250 . 1050 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 1 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Peak Influence 1392 | . 188 404 400 768 748 547 1392 959 . . 453 Initial 1129 | . . 79 170 171 349 291 1129 507 . . 290 Average 574 | . 89 186 281 359 513 407 1172 716 . . 300 Maximum Alert Level 4 | . . 2 2 3 3 2 4 3 . . 2 Low Security (%) 17 | 100 100 68 18 16 . . . . . . 17 Level 1 34 | . . 29 70 53 34 55 . . . . 80 Level 2 14 | . . 1 11 17 54 44 . 54 . . 2 Level 3 11 | . . . . 13 11 . 15 45 . . . Level 4 22 | . . . . . . . 84 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 1 2 . 6 6 . 8 3 . . 5 Investigation 3 | . . . . 1 . . . 1 . . 1 Extermination 8 | . . . . 1 1 . 3 1 . . 2 Reinforcement 13 | . 1 2 . 4 3 . 1 . . . 2 Assault 7 | . . . . . 2 . 4 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Distress Signals 10 | . . 3 2 2 . . 1 . . . 2 Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 235 | . 7 24 17 36 23 18 41 26 6 . 37 Peak Tracking Total 10 | . 4 7 4 7 7 5 7 6 4 . 10 Tactical Retreats 9 | . . 1 1 2 2 . 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Traps Triggered 3 | . . . . 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . 12 . . . . Triggered 1 | . . . . . . . 1 . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . 1 . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Machines Disabled 26 | . . 3 . 12 1 . 9 . . . 1 Max in Single Turn 8 | . . 1 . 8 1 . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Machines Accessed 32 | . 3 2 2 6 1 8 6 1 1 . 2 Terminals 18 | . 3 1 2 2 1 3 4 1 . . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . Recycling Units 7 | . . . . 1 . 5 . . . . 1 Scanalyzers 2 | . . . . 1 . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 66 | . 6 5 5 11 1 17 13 3 1 . 4 Successful 36 | . 4 4 3 5 1 8 7 1 1 . 2 Failed 30 | . 2 1 2 6 . 9 6 2 . . 2 Catastrophic 8 | . . . 1 2 . 1 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 2 . 1 1 1 4 4 2 . . 1 Terminals 36 | . 6 1 5 2 1 5 10 3 . . 3 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 6 | . . 4 . 2 . . . . . . . Recycling Units 15 | . . . . 2 . 12 . . . . 1 Scanalyzers 5 | . . . . 3 . . 2 . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 16 | . 4 . 3 1 1 1 4 1 1 . . Open Door 2 | . . . . . 1 . . . 1 . . Alert Level 3 | . 1 . . . . . 1 1 . . . Unreport Threat 3 | . . . . . . . 3 . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . . 4 . 2 . . . . . . . Scan Component 3 | . . 2 . 1 . . . . . . . Repair 3 | . . 2 . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . 1 . 4 . . . . 1 Retrieve Components 6 | . . . . 1 . 4 . . . . 1 Scanalyzer 3 | . . . . 1 . . 2 . . . . Insert Component 2 | . . . . 1 . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 3 . . . . 1 Terminals 3 | . . . . . . 2 . . . . 1 Track 2 | . . . . . . 1 . . . . 1 Search 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Tunnel 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 2 2 1 6 . 6 3 1 . . 1 Full Trace Events 4 | . 1 . . 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . 2 . . . . Matter 278 | . . . . . . . 278 . . . . Time 139 | . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . 18 . . . . Parts Repaired 3 | . . 2 . 1 . . . . . . . Time 117 | . . 64 . 53 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 25 | . . . . 10 . 14 . . . . 1 Parts Scanalyzed 2 | . . . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Total Allies 2 | . . . . . 2 . . . . . . Largest Group 2 | . . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 23 | . . . . . 23 . . . . . . Total Damage 378 | . . . . . 378 . . . . . . Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches 5 | . . . . . . . 3 2 . . . Drone Recoveries 4 | . . . . . . . 2 2 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Turns Passed 7683 | 53 287 587 529 1034 327 384 1761 661 685 322 1053 Spaces Moved 4417 | 46 181 336 370 637 161 265 913 363 404 200 541 Core 4 | 3 . . . . . . . . . . 1 Treads 1405 | . . . . 4 . . 257 222 404 200 318 Legs 998 | . . . . 186 161 265 386 . . . . Wheels 2010 | 43 181 336 370 447 . . 270 141 . . 222 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 120 120 100 110 160 160 100 Average Speed 125 | 86 90 90 98 110 120 121 132 140 160 160 143 Slowest Speed 165 | 90 95 90 100 165 150 122 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 36 28 47 23 24 65 25 13 62 15 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug 9 | . . . 2 . . . . . . . 7 Terrain Destroyed 426 | . . . 5 87 23 7 140 111 34 . 19 Melee 9 | . . . 2 . . . . . . . 7 Projectile 68 | . . . . . 14 7 20 11 4 . 12 AOE 349 | . . . 3 87 9 . 120 100 30 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Total 5755 | 55 261 534 479 832 224 299 1328 434 423 202 684 Wait 627 | . 36 117 47 64 17 3 275 12 1 3 52 Move 4406 | 45 180 335 369 636 160 264 912 362 403 199 541 Hop . | . . . . . . . . . . . . Pick Up 49 | 4 6 7 7 7 1 4 7 . 4 . 2 Fast Attach 89 | 6 3 4 7 17 9 2 20 8 3 . 10 Attach 21 | . 1 1 . 3 1 . 9 3 . . 3 Detach 10 | . 2 . . 1 . . 4 1 . . 2 Swap 31 | . 2 5 7 6 1 2 6 2 . . . Drop 76 | . 6 11 12 13 5 4 13 3 4 . 5 Fire 329 | . 25 54 24 71 30 18 38 34 8 . 27 Melee 85 | . . . 6 . . . 30 8 . . 41 Ram 6 | . . . . 6 . . . . . . . Kick 1 | . . . . . . . 1 . . . . Crush 2 | . . . . . . . 1 1 . . . Escape Stasis 8 | . . . . 8 . . . . . . . Rewire 2 | . . . . . . 2 . . . . . Trap 13 | . . . . . . . 12 . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -7/Recycling -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Identified exit to Materials 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 581 | -9/Materials | Repaired Arm. Wheel 615 | -9/Materials | Repaired Arm. Wheel 636 | -9/Materials | Build established: Skirmisher 923 | -9/Materials | Discovered new exit (range 8) 928 | -9/Materials | Identified exit to Materials 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Utility x2 1424 | -8/Materials | Discovered new exit (range 14) 1446 | -8/Materials | Identified exit to Factory 1457 | -8/Materials | Entered Factory 1457 | -7/Factory | Evolved 2 slots: Propulsion x2 1671 | -7/Factory | Build established: Tank 1764 | -7/Factory | Repaired Broken Imp. Datajack 2189 | -7/Factory | Discovered new exit (range 18) 2246 | -7/Factory | Identified exit to Lower Caves 2479 | -7/Factory | Discovered new exit (range 4) 2490 | -7/Factory | Identified exit to Storage 2491 | -7/Factory | Entered Storage 2511 | -7/Storage | Met a pair of Derelict thieves 2590 | -7/Storage | Found Prototype Launcher 2590 | -7/Storage | Identified Rocket Array 2670 | -7/Storage | Lost 4 parts (2n1u1w) 2814 | -7/Storage | Used back door to open Recycling access 2814 | -7/Storage | Discovered new exit (range 4) 2817 | -7/Storage | Lost 3 parts (2n1u) 2817 | -7/Storage | Identified exit to Recycling 2818 | -7/Storage | Entered Recycling 2872 | -7/Recycling | Spotter reported a threat 2903 | -7/Recycling | Spotter reported a threat 2920 | -7/Recycling | Spotter reported a threat 2935 | -7/Recycling | Spotter reported a threat 2964 | -7/Recycling | Spotter reported a threat 2981 | -7/Recycling | Spotter reported a threat 2981 | -7/Recycling | Spotter reported a threat 3019 | -7/Recycling | Spotter reported a threat 3036 | -7/Recycling | Spotter reported a threat 3036 | -7/Recycling | Spotter reported a threat 3040 | -7/Recycling | Spotter reported a threat 3040 | -7/Recycling | Spotter reported a threat 3089 | -7/Recycling | Spotter reported a threat 3093 | -7/Recycling | Build established: Mutant 3093 | -7/Recycling | Spotter reported a threat 3112 | -7/Recycling | Spotter reported a threat 3155 | -7/Recycling | Spotter reported a threat 3191 | -7/Recycling | Discovered new exit (range 9) 3195 | -7/Recycling | Spotter reported a threat 3201 | -7/Recycling | Identified exit to Factory 3202 | -7/Recycling | Entered Factory 3202 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3414 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x2) 3502 | -5/Factory | First assault squad dispatched 3753 | -5/Factory | Build established: Skirmisher 4404 | -5/Factory | System corruption reached 10% 4429 | -5/Factory | Lost 10 parts (1p4n2u3w) 4881 | -5/Factory | Build established: Scavenger-Skirmisher 4927 | -5/Factory | Discovered new exit (range 9) 4936 | -5/Factory | Identified exit to Factory 4963 | -5/Factory | Entered another Factory area 4963 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5164 | -4/Factory | Discovered new exit (range 16) 5187 | -4/Factory | Identified exit to Upper Caves 5410 | -4/Factory | Lost 3 parts (1u2w) 5463 | -4/Factory | First assault squad dispatched 5594 | -4/Factory | Discovered exit to Upper Caves (range 9) 5624 | -4/Factory | Entered Upper Caves 5651 | -4/Upper Caves | Encountered a Warlord checkpoint 5815 | -4/Upper Caves | Learned Research terminal intel 5928 | -4/Upper Caves | Build established: Scavenger-Tank 6249 | -4/Upper Caves | Discovered new exit (range 10) 6307 | -4/Upper Caves | Identified exit to Upper Caves 6309 | -4/Upper Caves | Entered another Upper Caves area 6612 | -4/Upper Caves | Discovered new exit (range 13) 6629 | -4/Upper Caves | Identified exit to Research 6631 | -4/Upper Caves | Entered Research 6631 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6632 | -3/Research | Loaded intel: 18 terminal locations 7654 | -3/Research | System corruption reached 10% 7684 | -3/Research | Self-destructed Last Messages --------------- 07673_ Penetrated by Slug. 07673_ Critical hit. 07673_ Hyp. Mass Driver destroyed. 07674_ K-01 Serf collects debris. 07674_ Hardcell Cannon destroyed. 07675_ Arm. Huge Wheel destroyed. 07675_ Identified Gamma Rifle. 07677_ Gamma Rifle destroyed. 07677_ K-01 Serf collects debris. 07679_ Penetrated by Slug. 07679_ Slug penetrates Wall. 07680_ Adv. Thermal Shield destroyed. 07680_ Penetrated by Slug. 07680_ K-01 Serf collects debris. 07682_ Penetrated by Slug. 07682_ Slug penetrates Wall. 07682_ Spear destroyed. 07682_ K-01 Serf collects debris. 07684_ Penetrated by Slug. 07684_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????T"?????????????????????????? | | ??????????????????????""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ??????????????????????# ########?????????????????? | | ??????????????????????#** "" #?????????????????? | | ??????????????????????#![%""" #?????????????????? | | ??????????????????????#%*@""" #?????????????????? | | ????????????????????###|ss " #?????????????????? | | ????????????????????# #!s!hh #?????????????????? | | ??????????????????????#ss! = #????? ???????????? | | ??????????????????????#| #???? ???????????? | | ??????????????????????# k %k #?? === ??????????? | | ??????????????????????# [!% #? == ?????????? | | ??????????##################+### == "??????? | | ????????? % ??????? | | ????????? ??????? | | ????????? ??????? | | ???? ??? ! ???????? | | ???? ?????######### #######+### ???????? | | ??? ?????????????# #????????????????????? | | ???A ???########??# #????????????????????? | | ???? ???# #??# #????????????????????? | | ????# #### #### #????????????????????? | | ##### # %+ % #????????????????????? | | # # [# #????????????????????? | | # # #[ #????????????????????? | | ? # # # ###########????????????????????? | | ? # ######## #??????????????????????????????? | | ??! # ######## #??????????????????????????????? | | ?? + #??????????????????????????????? | | ?##g# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 3 Heat Shielding 100 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 42 Target Analysis 6 Core Analysis 6 Recoil Reduction 12 Offensive Hacking 10 Item Schematics ----------------- Imp. Trap Extractor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderGravitonEdition Manual? 0 Play Time 01:24:49 Cumulative 103.2 hours Start 2020.12.28 @ 14:13:47 End 2020.12.30 @ 19:24:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 181 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a96f9990-66fe-4865-afcc-31bb75a1dc4b