Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 19:14:58 Player: Elias Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1458) 1458 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4193 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Gauss Rifle Flak Cannon > --- INVENTORY (15) --- Improved Ion Engine Small Battery (100) Trap Scanner Visual Processing Unit Targeting Computer Recoil Stabilizer Energy Filter Energy Filter Power Shielding Improved Shield Generator Field Laser Autogun Improved Datajack Spear Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Deuterium Engine Medium Storage Unit Large Storage Unit Small Battery Visual Processing Unit Targeting Computer Recoil Stabilizer Light Armor Plating Autogun Improved Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 53 | 7 7 12 21 6 Power 8 | 1 1 2 2 2 Engine 8 | 1 1 2 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 3 4 2 Treads 5 | . . 3 2 . Leg 3 | . . . 2 1 Wheel 5 | 2 2 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 3 3 9 . Device 9 | 1 2 2 4 . Storage 5 | 1 . 1 3 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 15 | 2 1 4 6 2 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 5 | 1 . . 3 1 Ballistic Cannon 5 | . . 3 2 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . 3 2 17 3 Power 6 | . 1 1 2 2 Propulsion 9 | . 1 1 6 1 Utility 6 | . 1 . 5 . Weapon 4 | . . . 4 . Highest Loss Streak 8 | . 2 1 8 2 To Critical Strikes . | . . . . . Average Backups 9 | 3 4 7 11 14 Power 1 | . . . 1 1 Propulsion . | 2 1 . . . Utility 5 | . 1 5 6 8 Weapon 1 | 1 1 . 1 3 Tool/Special . | . . . . . Unused Backups 23 | 1 4 2 4 12 Power . | . . . . . Propulsion 3 | 1 1 . 1 . Utility 14 | . 1 2 2 9 Weapon 4 | . 2 . . 2 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 70 | . 94 79 84 23 Engine 8 | . 12 10 8 6 Treads 12 | . . 18 21 . Leg 1 | . . . 4 1 Wheel 5 | . 25 5 . . Device 9 | . 12 11 13 . Storage 7 | . 1 9 9 7 Processor 2 | . 12 1 . . Energy Gun 2 | . 13 . . . Ballistic Gun 8 | . 1 10 14 2 Ballistic Cannon 6 | . . 8 10 3 Launcher 1 | . 12 . . . Peak Build Rating 25 | 7 7 13 25 17 Average Rating 13 | 4 6 11 20 10 On Entrance 6 | . 7 7 13 3 Naked Turns . | . . . . . Heaviest Build 47 | 10 11 22 47 35 Greatest Support 80 | 20 20 60 80 17 Greatest Overweight (x) 11 | . . 2 10 11 Average Overweight (x) . | . . . . 4 Largest Inventory Capacity 25 | 5 5 8 25 15 Average Capacity 10 | 5 5 7 12 15 Most Carried 15 | 5 5 8 15 15 Average Carried 9 | 3 4 7 11 14 Final Capacity 15 | 5 5 8 15 15 Final Carried 15 | 5 4 8 13 15 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Gunner 10% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1705 | 285 151 525 617 127 Remotely 550 | . . . 550 . Salvage Created 1495 | 85 217 364 658 171 Parts 128 | 7 31 39 43 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | 1 10 15 19 4 Melee 2 | . . . . 2 Guns 19 | 1 1 7 10 . Cannons 19 | . . 8 9 2 AOE 9 | . 9 . . . Classes Destroyed 13 | 3 4 3 3 . Worker 4 | 1 2 . 1 . Builder 4 | . 3 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 3 | . . 1 2 . Operator 1 | . . 1 . . Watcher 4 | . 1 1 2 . Swarmer 26 | . 6 12 8 . Grunt 13 | 1 4 . 5 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . 3 3 . Hunter 2 | . . . 1 1 Best Kill Streak 9 | 2 9 6 4 1 Combat Bots Only 6 | 1 5 6 4 1 Max Kills in Single Turn 3 | 1 3 2 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 476 | 3 38 102 209 124 Missed 128 | 1 10 37 52 28 Hits 348 | 2 28 65 157 96 Melee 2 | . . . 2 . Projectile 346 | 2 28 65 155 96 Critical Strikes 14 | . . 2 8 4 Damage Taken 4669 | 20 268 553 2493 1335 Core 1359 | . 60 57 540 702 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 76 85 1 . Volleys Fired 139 | 4 27 41 55 12 Largest 3 | 2 2 2 3 2 Hottest 118 | 70 80 118 99 65 Shots Fired 315 | 8 47 82 155 23 Gun 180 | 8 27 41 93 11 Cannon 115 | . . 41 62 12 Launcher 20 | . 20 . . . Special . | . . . . . Kinetic 240 | 4 . 61 152 23 Thermal 52 | 4 27 21 . . Explosive 20 | . 20 . . . Electromagnetic 3 | . . . 3 . Robot Hit Streak 9 | 3 7 9 8 8 Robot Miss Streak 17 | 1 3 10 17 5 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 183 | 4 21 41 94 23 Core Hits 147 | 3 25 32 69 18 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 . 1 . Burn 4 | . 4 . . . Destroy 1 | . . . 1 . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing 4 | . . . . 4 Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4120 | 54 1093 728 1723 522 Guns 1636 | 54 165 298 953 166 Cannons 1400 | . . 406 766 228 Explosions 928 | . 928 . . . Melee 119 | . . . . 119 Ramming 37 | . . 24 4 9 Kinetic 2529 | 28 . 460 1647 394 Thermal 435 | 26 165 244 . . Explosive 928 | . 928 . . . Electromagnetic 72 | . . . 72 . Impact . | . . . . . Slashing . | . . . . . Piercing 119 | . . . . 119 Highest Corruption 3 | . 1 3 . . Average Corruption 2 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Matter Fused 3 | . . 3 . . Energy Discharges 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 23 | . 8 1 . 14 Projectiles 1 | . . 1 . . Explosions 8 | . 8 . . . Melee 14 | . . . . 14 Knockbacks 29 | . . 9 18 2 Impact . | . . . . . Kinetic 28 | . . 9 17 2 Secondary 1 | . . . 1 . Self-Inflicted Damage 17 | . 15 . . 2 Shots 2 | . 2 . . . Rammed 14 | . . 4 . 10 Targets Rammed 17 | . . 6 1 10 Kicked . | . . . . . Crushed 3 | . . 2 1 . Highest Temperature 159 | 30 76 8 159 11 Average Temperature 33 | 19 27 7 50 3 Received Heat Transfer 1575 | 12 66 45 729 723 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1332 | 74 777 481 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 75 | 100 61 65 69 100 Level 1 24 | . 38 34 30 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 299 | 25 299 260 242 36 Initial 110 | . . 110 81 36 Average 107 | 4 139 176 128 8 Influence Increases 1557 | 30 453 397 561 116 Destroy 0b10 Robot/C 980 | 20 200 300 380 80 Destroy 0b10 Robot/NC 90 | 10 35 20 25 . Destroy Leader 210 | . 34 62 94 20 Successful Hack 74 | . 27 14 17 16 Disable Machine 60 | . 60 . . . Destroy Structure 83 | . 82 1 . . Lose Combat Pursuer 60 | . 15 . 45 . Influence Decreases 1547 | 30 191 466 674 186 Entered New Map 308 | . . 152 112 44 Time Decay 1011 | 30 163 294 392 132 Lost Part 228 | . 28 20 170 10 Squads Dispatched 9 | . 1 . 6 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | 1 13 19 32 6 Peak Tracking Total 5 | 1 5 4 5 2 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 4 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 4 3 1 Terminals 8 | . 1 3 3 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 9 11 10 1 Successful 19 | . 6 4 8 1 Failed 12 | . 3 7 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 4 7 10 1 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 6 | . 2 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 3 2 8 1 Record 6 | . 3 . 3 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . . 2 . Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Assault Status 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . 3 4 1 1 Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 8 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 302 | . 133 41 128 . Sensors 71 | . 71 . . . Terrain 77 | . 62 15 . . Structural 26 | . . 26 . . Traps 128 | . . . 128 . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2722 | 158 391 644 928 601 Spaces Moved 1387 | 157 365 356 346 163 Core 103 | 22 . . 17 64 Treads 460 | . . 217 243 . Legs 154 | . . . 86 68 Wheels 670 | 135 365 139 . 31 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 160 120 Average Speed 147 | 75 80 131 192 310 Slowest Speed 600 | 80 80 160 550 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 10 41 24 25 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . 88 . . . Melee . | . . . . . Projectile . | . . . . . AOE 88 | . 88 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1765 | 188 417 451 502 207 Wait 48 | 8 . . 40 . Move 1383 | 156 364 355 345 163 Hop . | . . . . . Pick Up 73 | 12 9 20 24 8 Fast Attach 8 | 1 2 1 2 2 Attach 31 | 6 4 7 10 4 Detach . | . . . . . Swap 24 | . 4 7 11 2 Drop 38 | 1 7 14 14 2 Fire 139 | 4 27 41 55 12 Melee 4 | . . . . 4 Ram 10 | . . . . 10 Kick . | . . . . . Crush 7 | . . 6 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 159 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Identified exit to Materials 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x2 1171 | -9/Materials | Discovered new exit (range 4) 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1457 | -8/Materials | Garrison activated, responded to threat 1527 | -8/Materials | Build established: Scavenger-Gunner 1729 | -8/Materials | Lost 3 parts (1p2n) 1788 | -8/Materials | Garrison activated, responded to threat 1803 | -8/Materials | Lost 4 parts (1n2u1w) 1980 | -8/Materials | Discovered new exit (range 16) 2081 | -8/Materials | Core integrity fell below 50% 2099 | -8/Materials | Lost 8 parts (1p2n2u3w) 2110 | -8/Materials | Core integrity fell below 20% 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Utility x2 2338 | -7/Factory | Build established: Mutant 2362 | -7/Factory | Core integrity fell below 50% 2401 | -7/Factory | Core integrity fell below 20% 2689 | -7/Factory | Identified exit to Lower Caves 2723 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- (126,192) Lower Caves (45,95) Lower Caves Map updated. 02692_ K-01 Serf cleans the Terminal. 02710_ Slug penetrates G-47 Trooper. 02711_ A-02 Transporter calls for reinforcements. 02711_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02713_ Slug penetrates Wall. 02713_ G-47 Trooper destroyed. 02715_ K-01 Serf collects debris. 02716_ Slug penetrates Y-54 Guardian. 02717_ K-01 Serf collects debris. 02717_ Lgt. Deuterium Engine destroyed. 02718_ K-01 Serf collects debris. 02719_ R-06 Scavenger collects Aluminum Leg. 02721_ K-01 Serf collects debris. 02722_ Slug penetrates Y-54 Guardian. 02723_ R-06 Scavenger collects Imp. Heat Sink. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#+######????????????????????????????? | | ?##??????????# !#??##################????????? | | ??????????# """ #??# ????????? | | ??????? # "T #??# ???????? | | " ??? / / """ #### ???????? | | ??????? # + k ???????? | | ??????????# #### ???????? | | ###############+###??# ???????? | | # ## #????#kYu ???????? | | # ## #????# ##########????????? | | # ## #????# #?????????????????? | | # ## #????# #?????????????????? | | # ## #????# @ #?????????????????? | | # + #????# #?????????????????? | | + ! ####????# #?????????????????? | | # #???????# #?????????????????? | | # #???????# a #?????????????????? | | # #???????# #?????????????????? | | # #???????# #?????????????????? | | # #???????# k #?????????????????? | | ##############???????# u #?????????????????? | | #????????????????????# #?????????????????? | | +##????????????????????# #?????????????????? | | ???????????????????????#% k #?????????????????? | | ???????????????????????+ r +?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call First Step to Greatness Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer Oops Please Form A Line Risk Taker Storm Trooper Troublemaker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed BottomlessShrapnelTorch Manual? 0 Play Time 01:17:34 Cumulative 1.2 hours Start 2025.05.23 @ 17:37:28 End 2025.05.23 @ 19:14:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a9cdbae-3454-4c4f-91f7-93f8b060237c