Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 20:04:49 Player: rice Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1271) 1271 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2856 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Medium Treads Terrain Scanner Light Armor Plating Medium Armor Plating Medium Armor Plating Bomb Drone Bay Small Laser Particle Gun Light Assault Rifle Rocket Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Terrain Scanner Light Armor Plating Medium Armor Plating Medium Armor Plating Bomb Drone Bay Small Laser Particle Gun Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | 7 12 . 23 1 Power 7 | 1 3 . 3 . Engine 7 | 1 3 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 3 . 6 . Treads 8 | . 2 . 6 . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 7 . Device 3 | . 1 . 2 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 14 | 3 3 . 7 1 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 3 . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 4 . 10 1 Power 2 | . 1 . 1 . Propulsion 5 | . 1 . 4 . Utility 4 | . . . 3 1 Weapon 4 | . 2 . 2 . Highest Loss Streak 8 | . 2 . 8 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 94 100 86 96 Engine 11 | . 14 14 9 11 Treads 23 | . 16 28 27 33 Leg 4 | . 9 . . . Device 10 | . 12 14 8 11 Storage 12 | . 14 14 11 11 Protection 4 | . . . 9 7 Energy Gun 5 | . 11 . 2 . Ballistic Gun 13 | . 13 28 15 11 Impact Weapon 2 | . . . 2 7 Peak Build Rating 16 | 6 8 8 15 16 Average Rating 10 | 4 7 8 11 15 On Entrance 7 | . 6 8 8 14 Naked Turns . | . . . . . Heaviest Build 101 | 14 89 88 101 94 Greatest Support 69 | 20 40 40 69 69 Greatest Overweight (x) 28 | . 2 2 28 1 Average Overweight (x) . | . . 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 6 14 25 25 25 Most Carried 16 | 3 12 12 16 16 Average Carried 10 | 2 8 12 12 14 Final Capacity 25 | 8 25 25 25 25 Final Carried 16 | 3 12 12 12 16 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 934 | 209 276 32 317 100 Remotely . | . . . . . Salvage Created 1543 | . 446 38 884 175 Parts 79 | . 30 2 38 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 43 | . 14 3 21 5 Melee 7 | . . . 5 2 Guns 27 | . 11 3 13 . AOE 6 | . 3 . . 3 Classes Destroyed 9 | . 5 . 3 1 Worker 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 17 | . 8 3 3 3 Grunt 20 | . 6 . 12 2 Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 6 | . 4 3 6 3 Combat Bots Only 6 | . 3 3 6 3 Max Kills in Single Turn 4 | . 4 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 304 | . 65 19 192 28 Missed 79 | . 18 2 56 3 Damage Taken 2836 | . 688 130 1758 260 Core 552 | . 111 34 363 44 Absorbed by Shields 29 | . . . 29 . Regen/Repaired (Parts) 67 | . 67 . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 140 | . 53 11 71 5 Largest 2 | . 2 2 2 1 Hottest 88 | . 70 40 88 30 Shots Fired 265 | . 98 22 140 5 Gun 260 | . 98 22 140 . Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 195 | . 52 22 121 . Thermal 65 | . 46 . 19 . Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 4 13 1 Robot Miss Streak 4 | . 4 3 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 205 | . 64 12 121 8 Core Hits 75 | . 31 4 35 5 Critical Kills 4 | . . . 3 1 Critical Parts Destroyed 5 | . . . 4 1 Critical Strikes 14 | . 3 . 9 2 Burn 5 | . 3 . 2 . Destroy 2 | . . . 2 . Smash 7 | . . . 5 2 Melee Attacks 33 | . . . 23 10 Impact 33 | . . . 23 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3785 | . 1495 107 1627 556 Guns 1956 | . 774 107 1075 . Cannons . | . . . . . Explosions 964 | . 720 . . 244 Melee 852 | . . . 540 312 Ramming 13 | . 1 . 12 . Kinetic 1357 | . 411 107 839 . Thermal 1319 | . 1083 . 236 . Explosive 244 | . . . . 244 Electromagnetic . | . . . . . Impact 852 | . . . 540 312 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 491 | . 222 . 130 139 Projectiles . | . . . . . Explosions 227 | . 222 . . 5 Melee 264 | . . . 130 134 Knockbacks 4 | . . . 2 2 Impact 4 | . . . 2 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 194 | . 183 . . 11 Shots 3 | . 2 . . 1 Rammed 2 | . . . 2 . Targets Rammed 3 | . 1 . 2 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 255 | . 116 . 255 . Average Temperature 49 | . 32 . 64 . Received Heat Transfer 1097 | . 234 . 773 90 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 4 | . . . 3 1 Combat Hostiles 2 | . . . 2 . Parts Fried 2 | . . . 2 . Impact Corruptions 9 | . . . 6 3 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . 1 . 3 . Heat Transferred 2411 | . 1708 . 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 365 | . 365 98 218 137 Initial 44 | . . 13 37 44 Average 96 | . 120 70 89 65 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 86 | 100 74 100 93 100 Level 1 13 | . 25 . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 10 | . 3 . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 28 4 40 9 Peak Tracking Total 6 | . 5 3 6 4 Tactical Retreats 8 | . 2 1 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . 2 . . 2 Max in Single Turn 2 | . 2 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 17 | . 8 . 7 2 Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 26 . 26 2 Successful 30 | . 15 . 13 2 Failed 24 | . 11 . 13 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 29 | . 14 . 15 . Terminals 41 | . 18 . 23 . Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 7 . 6 2 Robot Analysis 6 | . 4 . 2 . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Components 3 | . 1 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 . 5 . Terminals 8 | . 3 . 5 . Track 2 | . 1 . 1 . Assimilate 1 | . . . 1 . Botnet 3 | . 1 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 8 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 6 | . 4 . 2 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5207 | 75 2194 80 1988 870 Spaces Moved 2072 | 55 1067 17 597 336 Core 12 | 5 . . 7 . Treads 1478 | . 535 17 590 336 Legs 582 | 50 532 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 320 240 240 Average Speed 216 | 113 179 320 274 240 Slowest Speed 1450 | 120 320 320 1450 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 96 8 48 66 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . . . 3 Spaces Dug 1 | . . . 1 . Terrain Destroyed 78 | . 37 . 1 40 Melee 1 | . . . 1 . Projectile . | . . . . . AOE 77 | . 37 . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2499 | 64 1253 27 777 378 Wait 182 | . 100 . 59 23 Move 2068 | 54 1066 16 596 336 Hop . | . . . . . Pick Up 23 | 3 15 . 2 3 Fast Attach 12 | 6 3 . 3 . Attach 12 | . 3 . 9 . Detach . | . . . . . Swap 19 | 1 6 . 11 1 Drop 7 | . 6 . 1 . Fire 140 | . 53 11 71 5 Melee 33 | . . . 23 10 Ram . | . . . . . Kick 1 | . 1 . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / Sto x2) -9/Mines History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 3) 1029 | -10/Materials | Discovered new exit (range 6) 1336 | -10/Materials | Discovered new exit (range 11) 2187 | -10/Materials | Repaired Lgt. Assault Rifle 2215 | -10/Materials | Repaired Lgt. Ion Engine 2270 | -10/Materials | Entered Mines 2278 | -10/Mines | Core integrity fell below 50% 2318 | -10/Mines | Discovered new exit (range 9) 2335 | -10/Mines | Met a Derelict bent on vengeance 2350 | -10/Mines | Entered Materials 2350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -9/Materials | Build established: Scavenger-Mutant 2915 | -9/Materials | Lost 8 parts (1p3n2u2w) 3121 | -9/Materials | Build established: Mutant 3170 | -9/Materials | Core integrity fell below 50% 3627 | -9/Materials | Build established: Scavenger-Mutant 4057 | -9/Materials | Identified exit to Mines 4057 | -9/Materials | Identified exit to Storage 4173 | -9/Materials | Discovered new exit (range 12) 4182 | -9/Materials | Build established: Mutant 4298 | -9/Materials | Core integrity fell below 20% 4338 | -9/Materials | Entered Mines 4339 | -9/Mines | Assembled infested the area 4354 | -9/Mines | Found the Drone Emporium 4379 | -9/Mines | Found Prototype Device 4426 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5095 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5208 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05074_ Acquired 60 matter. 05078_ K-01 Serf collects debris. 05094_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 05095_ CE-TIY(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 05095_ CE-TIY(g): "I give up! Here you try, I'm outta here before something nasty happens..." 05095_ Tosses Imp. Trap Extractor to the ground. 05095_ CE-TIY(g) triggered EMP Trap. 05095_ A bubble of electromagnetic force engulfs the area. 05095_ Machine disabled. 05095_ K-01 Serf collects debris. 05130_ Acquired Corrupted Med. Treads. 05174_ Searching scrap... 05174_ Found Med. Laser. 05174_ Found 43 Matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????########???????????????????????????? | | ???????##########??????????????????????????? | | ???????###""""###??????########### ????????? | | ???????## =!! ##??????########### """?????? | | ???????## !!^! ####????## """?????? | | ???????### ! !######???## ######## """?????? | | ???????#### ## ###???## ######## ????????? | | ???????## X #######g##########???????? | | ???????## ####### ##########?? ##??? | | ???????## @%[ gg ##??? | | ???????### #### ###############??###??? | | ???????##### ##### ###############???????? | | ? ??????##### ##### ##????????????????????? | | ?????### ##?## ????????????????????? | | ? ### ##?#### ?????################ | | ## ###=]##?#### ?????################ | | ## %##???????????## ## | | ## ####[!##???????????## """ """ ## | | ??##### ##???????????## """ """ ## | | ###????????## ##???????????## """ """ ## | | ###????###### ##???????????## ## | | ???????###### ##?????????#### """ """ ## | | ??????? ### ###????????#### """ """ ## | | ?????? ## ############# # "" """ ## | | ?????" ## ############ ## | | ?????## # "" """ ## | | ?????##% "" """ ## | | ?????##" ####### ## """ ## | | ?????#### ###### ## # [ ## | | ?????#### #### # # # ######### | | ?????### % # # ########## | | ????#### ! # ## ##??????? | | ???#### =%###### ## ###??????? | | ???### ############ # ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainCommDiverter Manual? 0 Play Time 00:21:32 Cumulative 40.7 hours Start 2024.09.15 @ 19:45:08 End 2024.09.15 @ 20:04:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 892b2e8a-3501-43df-98a7-a91413e20230