Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.18 @ 23:27:32 Player: JayWillyMF Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2866) 2866 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-59) -59 TOTAL SCORE: 5562 Bonus ------- Friendly Fire -59 Cogmind --------- Core Integrity 204/700 Matter 197/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Medium Battery Advanced Targeting Computer Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Power Shielding Lightning Gun Lightning Gun Improved EM Pulse Cannon Cooled Particle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Power Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Cooled Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Cryofiber Web Improved Heat Sink Large Storage Unit Medium Battery Power Shielding Lightning Gun Lightning Gun Lightning Gun Lightning Gun Advanced Assault Cannon Advanced Assault Cannon [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 97 | 7 16 18 40 16 Power 11 | 1 2 2 6 . Engine 7 | 1 2 2 2 . Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 35 | 2 4 9 14 6 Treads 12 | 2 . 3 6 1 Leg 12 | . 4 5 1 2 Wheel 5 | . . 1 1 3 Hover . | . . . . . Flight 6 | . . . 6 . Utility 24 | 2 3 2 11 6 Device 10 | 1 2 2 3 2 Storage 6 | 1 1 . 2 2 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 27 | 2 7 5 9 4 Energy Gun 17 | 1 6 4 6 . Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon 3 | . . . 1 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 35 | . 3 5 16 11 Power 6 | . . 1 4 1 Propulsion 13 | . 2 1 5 5 Utility 10 | . 1 1 5 3 Weapon 6 | . . 2 2 2 Highest Loss Streak 10 | . 1 2 10 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 97 89 89 78 Engine 6 | . 14 10 5 . Core 3 | . . . 3 7 Treads 12 | . 8 7 14 13 Leg 8 | . 17 20 3 . Wheel 1 | . . . 1 2 Device 11 | . 13 18 9 7 Storage 12 | . 14 11 15 9 Processor 7 | . . . 12 7 Protection 5 | . . . 4 12 Energy Gun 14 | . 18 20 15 6 Energy Cannon 1 | . . . . 5 Ballistic Gun 1 | . 9 . 1 . Naked Turns . | . . . . . Heaviest Build 63 | 14 22 25 44 63 Greatest Support 70 | 40 40 60 62 70 Greatest Overweight (x) 10 | 2 1 2 7 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 13 | 6 8 10 14 15 Most Carried 15 | 5 9 10 15 15 Average Carried 11 | 3 7 8 12 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 4 8 10 15 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1546 | 287 225 136 474 424 Remotely . | . . . . . Salvage Created 3309 | 80 519 685 1368 657 Parts 180 | 3 26 40 64 47 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 12 16 26 12 Melee 1 | . . . 1 . Guns 50 | . 12 14 22 2 Cannons 8 | . . . . 8 Classes Destroyed 12 | 2 2 3 2 3 Worker 3 | . . 1 1 1 Builder 2 | . . . . 2 Tunneler 4 | 1 . . 3 . Hauler 1 | . . . 1 . Recycler 2 | 1 . 1 . . Watcher 9 | . 1 1 3 4 Swarmer 11 | . . 4 7 . Grunt 36 | . 12 7 11 6 Duelist 2 | . . . 2 . Sentry 12 | . . 5 6 1 Programmer 4 | . . . . 4 Heavy 1 | . . . . 1 Best Kill Streak 5 | 2 4 5 5 4 Combat Bots Only 5 | . 4 5 5 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6770 | . 903 890 2553 2424 Core 1347 | . 135 214 502 496 Absorbed by Shields . | . . . . . Redirected to Shielding 129 | . . . 68 61 Regen/Repaired (Parts) 55 | . . 55 . . Core Remaining (%) 50 | 100 46 46 8 . Volleys Fired 319 | 9 50 63 131 66 Largest 2 | 1 2 2 2 2 Hottest 130 | 20 112 112 130 110 Shots Fired 578 | 9 100 114 223 132 Gun 469 | 9 100 114 214 32 Cannon 109 | . . . 9 100 Launcher . | . . . . . Special . | . . . . . Kinetic 161 | 9 40 2 42 68 Thermal 273 | . 60 112 85 16 Explosive . | . . . . . Electromagnetic 144 | . . . 96 48 Robot Hit Streak 22 | 4 14 20 16 22 Robot Miss Streak 4 | 1 4 3 4 2 Penetration Max . | . . . . . Secondary Targets 8 | . 4 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 401 | 7 69 74 162 89 Core Hits 148 | 2 28 27 60 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 2 4 8 2 Burn 12 | . 2 4 6 . Blast 2 | . . . . 2 Corrupt 2 | . . . 2 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing 6 | . . . 6 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7277 | 85 850 1115 2976 2251 Guns 5181 | 85 850 1115 2540 591 Cannons 1784 | . . . 124 1660 Explosions 186 | . . . 186 . Melee 119 | . . . 119 . Ramming 7 | . . . 7 . Kinetic 1995 | 85 362 . 296 1252 Thermal 2919 | . 488 1115 1096 220 Explosive . | . . . . . Electromagnetic 2237 | . . . 1458 779 Impact . | . . . . . Slashing 119 | . . . 119 . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 4 | . . . . 4 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 117 | . . . 6 111 Projectiles 111 | . . . . 111 Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks 17 | . . . 5 12 Impact . | . . . . . Kinetic 16 | . . . 5 11 Secondary 1 | . . . . 1 Self-Inflicted Damage 55 | . . . 55 . Shots 1 | . . . 1 . Rammed 2 | . . . 2 . Targets Rammed 8 | . . . 8 . Kicked 6 | . . . 6 . Crushed . | . . . . . Highest Temperature 499 | . 294 290 499 335 Average Temperature 92 | . 100 83 104 76 Received Heat Transfer 2631 | . 504 351 1215 561 Effects 12 | . 3 3 4 2 Shutdowns 3 | . . . 2 1 Energy Bleed 4 | . 1 1 1 1 Interference 4 | . 2 2 . . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Fried 21 | . . . 13 8 Impact Corruptions . | . . . . . Robots Melted 4 | . . 2 2 . Combat Hostiles 4 | . . 2 2 . Parts Melted 24 | . 6 8 10 . Heat Transferred 7822 | . 1517 3145 2901 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 396 | 10 223 287 396 240 Initial 179 | . 6 52 102 179 Average 134 | 7 99 145 129 160 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 75 | 100 94 77 70 73 Level 1 24 | . 5 22 29 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 1 2 6 Investigation 3 | . 2 1 . . Extermination 2 | . . . . 2 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 15 24 52 32 Peak Tracking Total 8 | . 4 5 8 6 Tactical Retreats 16 | . 3 2 7 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 3 4 2 . Terminals 7 | . 3 2 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 24 | . 9 13 2 . Successful 13 | . 4 7 2 . Failed 11 | . 5 6 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 19 | . 9 8 2 . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 3 2 . Record 6 | . 4 2 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 1 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5666 | 108 619 1180 2493 1266 Spaces Moved 2707 | 55 313 620 1150 569 Core 32 | 22 . . 8 2 Treads 1529 | 33 80 211 800 405 Legs 795 | . 233 407 150 5 Wheels 327 | . . 2 168 157 Hover . | . . . . . Flight 24 | . . . 24 . Fastest Speed 50 | 50 120 120 110 95 Average Speed 154 | 132 131 137 162 173 Slowest Speed 550 | 160 190 190 440 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 44 50 79 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . 14 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 14 | . . . 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3599 | 81 428 838 1538 714 Wait 310 | . 18 106 137 49 Move 2703 | 54 312 619 1149 569 Hop . | . . . . . Pick Up 91 | 11 19 18 36 7 Fast Attach 29 | . 1 6 14 8 Attach 44 | 7 5 9 19 4 Detach 5 | . . . 5 . Swap 24 | . 10 3 7 4 Drop 60 | . 13 14 26 7 Fire 319 | 9 50 63 131 66 Melee 6 | . . . 6 . Ram 2 | . . . 2 . Kick 6 | . . . 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 580 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Core integrity fell below 50% 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Repaired Beam Rifle 1180 | -9/Materials | Discovered new exit (range 16) 1337 | -9/Materials | Discovered new exit (range 12) 1374 | -9/Materials | Identified exit to Mines 1374 | -9/Materials | Identified exit to Storage 1392 | -9/Materials | Build established: Scavenger-Mutant 1789 | -9/Materials | Core integrity fell below 50% 1877 | -9/Materials | Discovered new exit (range 16) 1908 | -9/Materials | Entered another Materials area 1908 | -8/Materials | Evolved 2 slots: Utility x2 2107 | -8/Materials | Build established: Mutant 2149 | -8/Materials | Core integrity fell below 50% 2173 | -8/Materials | Lost 10 parts (2p3n3u2w) 2485 | -8/Materials | Build established: Scavenger-Mutant 2795 | -8/Materials | Build established: Mutant 3661 | -8/Materials | Core integrity fell below 20% 4389 | -8/Materials | Discovered new exit (range 7) 4401 | -8/Materials | Entered Factory 4401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5402 | -7/Factory | Lost 4 parts (2n2u) 5602 | -7/Factory | Garrison activated, responded to threat 5660 | -7/Factory | Core integrity fell below 50% 5667 | -7/Factory | Self-destructed Last Messages --------------- G-47 Trooper destroyed. M-28 Smith knocked back. Acquired 40 matter. Med. Matter Pod destroyed. Y-54 Guardian suffers critical hit (Blast). Y-54 Guardian destroyed. U-05 Engineer builds a Door. Acquired Aluminum Leg. U-05 Engineer knocked back. Destroyed Lgt. Ion Engine. U-05 Engineer knocked back. Destroyed Welding Torch. U-05 Engineer destroyed. Acquired 6 matter. Acquired 26 matter. Adv. Assault Cannon destroyed. Wheel destroyed. OP|M,SQLDHR<|L>KN,B8=M8RMB3XMO3 Mic. Nuclear Core destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ??????????????!! ???# ???????????????????????? | | ??????????????!! ???# ???????????????????????? | | ???????????????! ??#u ???????????????????????? | | ???????????????? ?# #??????????????????????? | | ????????????????? # #??????????????????????? | | ?????????????????? # #??????????????????????? | | ??????????????????? + +??????????????????????? | | ????????????????????# #??????????????######### | | ????????????????????# #??????????????# | | ????????????????????# g #??????????????# "" "" | | ????????????????????# %=%#??????????????# "" "" | | ????????????????????+ %gg#??????????????# """ "" | | ????????????????????####; #??????????????# """ "" | | ????????????????????????#@#??????????????# """ " | | ????????????????????????#l#??????????????# | | ????????????????????????#!#??????????????# | | ????????????????????????# #??????????????# | | ?????????????????########+####???????????# % | | ?????????????????# % %% #???????????# | | ?????????????????# """ %! % #???????????# % ! | | ?????????????????# "G" ###################+# | | ?????????????????# " " """ + =% | | ?????????????????# """ # %% | | ?????????????????# """% %# % """" """" %""% " | | ?????????????????# # """" """" """" " | | ?????????????????#########"### """" """" """" " | | ?????????????????????????? ?## | | ?????????????????????????? ??# | | ?????????????????????????? ??# ################## | | ?????????????????????????? ??# #????????????????? | | ??????????????????????????? ??# #????????????????? | | ???????????????????????????##?# #????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 310 Matter Stores 305 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Made in Tau Ceti IV Part-time Mechanic Challenges ------------ None Game ------ Seed PhasingCorruptionAccelerator Manual? 0 Play Time 00:56:37 Cumulative 2.9 hours Start 2022.09.16 @ 23:24:18 End 2022.09.18 @ 23:27:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d63ddc4-dd99-4585-840a-0e48159d048c