Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 16:00:21 Player: Kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (85) 85 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1035 Bonus ------- None Cogmind --------- Core Integrity 383/400 Matter 9/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (4) ------- Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher > --- INVENTORY (8) ---- Improved Treads Improved Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Hacking Suite Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Grenade Launcher Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 16 | 8 . 8 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 5 | . . 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 12 | . 14 11 Treads 10 | . . 15 Leg 13 | . 28 6 Device 12 | . 14 11 Storage 12 | . 14 11 Energy Gun 10 | . 28 . Launcher 27 | . . 42 Naked Turns . | . . . Heaviest Build 23 | 15 15 23 Greatest Support 46 | 20 20 46 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 8 8 Average Carried 5 | 2 3 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 8 Class Distribution -------------------- 43% | Mutant 42% | Bomber 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 316 | 280 . 36 Remotely . | . . . Salvage Created 376 | 138 108 130 Parts 24 | 11 6 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 1 | . 1 . Guns 1 | . 1 . Classes Destroyed 6 | 2 1 3 Builder 1 | . . 1 Tunneler 2 | 2 . . Recycler 4 | 1 1 2 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 1 | . 1 . Best Kill Streak 3 | 3 2 2 Combat Bots Only 1 | . 1 . Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 19 | . 9 10 Missed 8 | . 3 5 Damage Taken 158 | . 43 115 Core 17 | . . 17 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 18 | 5 6 7 Largest 4 | 2 2 4 Hottest 120 | 80 80 120 Shots Fired 47 | 10 12 25 Gun 22 | 10 12 . Cannon . | . . . Launcher 25 | . . 25 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 25 | . . 25 Electromagnetic 22 | 10 12 . Robot Hit Streak 4 | 4 4 . Robot Miss Streak 4 | 3 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | 5 6 . Core Hits 19 | 3 3 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 538 | 105 69 364 Guns 134 | 65 69 . Cannons . | . . . Explosions 402 | 40 . 362 Melee . | . . . Ramming 2 | . . 2 Kinetic . | . . . Thermal 40 | 40 . . Explosive 362 | . . 362 Electromagnetic 134 | 65 69 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 26 | . . 26 Projectiles . | . . . Explosions 26 | . . 26 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 43 | . . 43 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 102 | 72 90 102 Average Temperature 40 | 34 51 36 Received Heat Transfer 27 | . . 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 186 | 15 69 186 Initial 28 | . 9 28 Average 70 | 5 54 92 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 3 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 3 9 Successful 4 | . 1 3 Failed 8 | . 2 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 3 9 Terminals 12 | . 3 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Terminal Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Botnet 2 | . 1 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 3 | . 1 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 738 | 86 232 420 Spaces Moved 422 | 47 154 221 Core 2 | 2 . . Treads 169 | . . 169 Legs 251 | 45 154 52 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 144 | 117 120 167 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 37 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 24 | . . 24 Terrain Destroyed 152 | 4 . 148 Melee . | . . . Projectile . | . . . AOE 152 | 4 . 148 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 509 | 64 189 256 Wait 34 | 2 25 7 Move 420 | 46 153 221 Hop . | . . . Pick Up 13 | 3 5 5 Fast Attach 9 | 7 . 2 Attach 4 | . . 4 Detach 2 | . . 2 Swap 3 | 1 . 2 Drop 5 | . . 5 Fire 18 | 5 6 7 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 278 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Weapon x2 732 | -9/Materials | Build established: Bomber 739 | -9/Materials | Self-destructed Last Messages --------------- 00436_ Acquired Imp. Treads. 00451_ Dropped Ion Engine. 00452_ Acquired Imp. Treads. 00534_ Destroyed Lgt. Ion Engine. 00534_ W-16 Scout destroyed. 00542_ The unstable cave ceiling collapses. 00544_ Acquired 4 matter. 00600_ R-06 Scavenger collects Ion Engine. 00609_ Destroyed Com. Wheel. 00610_ The unstable cave ceiling collapses. 00612_ Destroyed Com. Wheel. 00612_ R-06 Scavenger destroyed. 00614_ The unstable cave ceiling collapses. 00624_ Acquired 32 matter. 00680_ W-16 Scout sends out distress signal. 00689_ U-05 Engineer lays Concrete. 00692_ The unstable cave ceiling collapses. 00693_ U-05 Engineer builds a Wall. 00694_ The unstable cave ceiling collapses. 00697_ U-05 Engineer lays Concrete. 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""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredPhysicsMantle Manual? 0 Play Time 00:07:05 Cumulative 34.7 hours Start 2024.06.13 @ 15:53:54 End 2024.06.13 @ 16:00:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42d6a7af-04c4-4c9d-8966-9c5e77234556