Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 22:01:52 Player: Khanable Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (130) 650 Value Destroyed (3706) 3706 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 6969 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 59/100 System Corruption 16% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine Cryofiber Web Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Heavy Armor Plating Relay Coupler [Cutter] (22) Precision Shock Rifle Field Laser Heavy Particle Gun Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Flak Gun > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Improved Treads Improved Treads Improved Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Field Laser Heavy Particle Gun Gatling Laser Gatling Laser Minigun Minigun Remote Datajack Katana [Rating: 49] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 136 | 10 3 26 34 63 Power 10 | 2 . 1 5 2 Engine 8 | 2 . 1 3 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 21 | 2 . 8 4 7 Treads 21 | 2 . 8 4 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 31 | 3 3 8 5 12 Device 12 | 2 . 3 2 5 Storage 3 | 1 1 1 . . Processor 4 | . . 2 2 . Hackware 1 | . . . . 1 Protection 11 | . 2 2 1 6 Artifact . | . . . . . Weapon 74 | 3 . 9 20 42 Energy Gun 38 | 1 . 5 9 23 Energy Cannon 1 | . . 1 . . Ballistic Gun 23 | 2 . 2 6 13 Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . . . 3 1 Special Weapon 2 | . . . . 2 Impact Weapon 2 | . . 1 1 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 2 3 2 Corrupted Parts 4 | . . . 3 1 System Corruption 35 | . . . 30 5 Parts Lost 43 | . 1 2 13 27 Power 6 | . . . 4 2 Propulsion 12 | . . 1 3 8 Utility 13 | . 1 . 5 7 Weapon 12 | . . 1 1 10 Highest Loss Streak 10 | . 1 1 7 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 99 96 97 Engine 8 | . 14 11 5 6 Treads 26 | . 28 21 26 28 Device 5 | . 7 11 3 1 Storage 9 | . 14 11 9 7 Processor 15 | . . 11 19 22 Protection 6 | . 6 11 3 5 Energy Gun 12 | . 14 10 10 12 Energy Cannon 1 | . . 6 . . Ballistic Gun 7 | . 14 4 8 6 Peak Build Rating 49 | 9 11 29 36 49 Average Rating 29 | 5 9 18 33 44 On Entrance 16 | . 9 9 28 35 Naked Turns . | . . . . . Heaviest Build 125 | 14 51 102 105 125 Greatest Support 91 | 40 40 46 60 91 Greatest Overweight (x) 41 | . 1 2 2 41 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 23 | 7 19 22 25 25 Most Carried 25 | 6 20 25 25 25 Average Carried 20 | 4 13 19 22 23 Final Capacity 25 | 8 20 25 25 25 Final Carried 24 | 6 17 24 21 15 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Gunner 17% | Scavenger-Mutant 13% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2619 | 311 227 310 825 946 Remotely . | . . . . . Salvage Created 5108 | 138 799 637 1519 2015 Parts 285 | 10 46 53 85 91 Haulers Intercepted 9 | . 1 1 5 2 Recyclers Shooed 7 | . 2 . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 85 | . 14 18 24 29 Guns 62 | . 14 11 16 21 Cannons 16 | . . 7 4 5 AOE 5 | . . . 2 3 Classes Destroyed 16 | 2 6 1 5 2 Worker 5 | . . . 5 . Builder 9 | . 2 . 4 3 Tunneler 4 | 3 . 1 . . Hauler 9 | . 1 1 5 2 Recycler 12 | 1 3 1 2 5 Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 4 | . 3 1 . . Swarmer 20 | . 6 8 6 . Grunt 38 | . 8 3 12 15 Duelist 1 | . . . 1 . Sentry 14 | . . 7 3 4 Specialist 3 | . . . . 3 Hunter 1 | . . . 1 . Programmer 7 | . . . . 7 Heavy 1 | . . . 1 . Best Kill Streak 8 | 3 5 5 8 6 Combat Bots Only 7 | . 5 5 7 4 Max Kills in Single Turn 3 | 1 2 2 2 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 914 | . 77 102 221 514 Missed 292 | . 29 25 56 182 Damage Taken 9107 | . 477 869 2611 5150 Core 1224 | . 81 117 288 738 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 67 70 47 . Volleys Fired 313 | 12 64 48 88 101 Largest 3 | 2 2 2 3 3 Hottest 190 | 60 60 133 126 190 Shots Fired 636 | 19 127 92 175 223 Gun 550 | 19 127 72 144 188 Cannon 67 | . . 20 22 25 Launcher 10 | . . . 9 1 Special 9 | . . . . 9 Kinetic 264 | 7 64 30 75 88 Thermal 266 | 12 63 62 64 65 Explosive . | . . . . . Electromagnetic 106 | . . . 36 70 Robot Hit Streak 13 | 8 9 11 13 12 Robot Miss Streak 7 | 2 6 7 4 5 Penetration Max 1 | . . . . 1 Secondary Targets 11 | . 3 2 5 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 414 | 13 74 62 111 154 Core Hits 238 | 5 38 50 58 87 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 10 | . 1 1 . 8 Burn 2 | . . 1 . 1 Destroy 2 | . 1 . . 1 Blast 3 | . . . . 3 Corrupt 2 | . . . . 2 Sever 1 | . . . . 1 Melee Attacks 22 | . . . 1 21 Impact 1 | . . . 1 . Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9634 | 145 880 1054 3640 3915 Guns 6463 | 145 880 729 1681 3028 Cannons 1519 | . . 325 761 433 Explosions 1361 | . . . 1075 286 Melee 264 | . . . 117 147 Ramming 27 | . . . 6 21 Kinetic 3407 | 35 447 313 1267 1345 Thermal 3896 | 110 433 741 1252 1360 Explosive 183 | . . . 183 . Electromagnetic 1857 | . . . 815 1042 Impact 117 | . . . 117 . Slashing 147 | . . . . 147 Piercing . | . . . . . Highest Corruption 30 | . . . 30 16 Average Corruption 11 | . . . 22 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 115 | . . . 42 73 Message Errors 26 | . . . 8 18 Matter Fused 23 | . . . 7 16 Heat Flow Errors 9 | . . . 2 7 Energy Discharges 10 | . . . 4 6 Parts Rejected 3 | . . . 1 2 Parts Fused 3 | . . . . 3 Data Loss (minor) 12 | . . . 5 7 Data Loss (major) 4 | . . . 1 3 Misfires 7 | . . . 2 5 Alerts 3 | . . . 2 1 Misdirections 1 | . . . 1 . Weapon Failures 14 | . . . 9 5 Overload Shots . | . . . . . Overflow Damage 244 | . . . 144 100 Projectiles 80 | . . . 64 16 Explosions 138 | . . . 80 58 Melee 26 | . . . . 26 Knockbacks 13 | . . . 8 5 Impact 2 | . . . 1 1 Kinetic 9 | . . . 5 4 Secondary 2 | . . . 2 . Self-Inflicted Damage 553 | . . . 331 222 Shots 13 | . . . 9 4 Rammed 3 | . . . 1 2 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 682 | . 75 216 295 682 Average Temperature 121 | . 16 60 116 165 Received Heat Transfer 2151 | . 186 252 828 885 Effects 39 | . . . 5 34 Shutdowns 5 | . . . . 5 Energy Bleed 6 | . . . 1 5 Interference 13 | . . . 4 9 Matter Decay 3 | . . . . 3 Short Circuit 4 | . . . . 4 Damage (minor) 3 | . . . . 3 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 12 | . . . 10 2 Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | 1 1 5 1 4 Heat Transferred 6978 | 250 1000 1395 1941 2392 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 523 | 20 437 347 485 523 Initial 197 | . 13 105 68 197 Average 223 | 9 255 206 216 239 Maximum Alert Level 2 | . 2 1 2 2 Low Security (%) 38 | 100 15 49 48 32 Level 1 53 | . 78 50 34 58 Level 2 7 | . 5 . 16 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 2 1 3 13 Investigation 3 | . 1 . . 2 Extermination 5 | . . . . 5 Reinforcement 8 | . 1 1 3 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 4 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 141 | . 33 29 39 40 Peak Tracking Total 8 | . 7 6 8 5 Tactical Retreats 8 | . 5 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 2 2 Indirectly 2 | . . . 2 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . 1 . 7 7 Max in Single Turn 6 | . 1 . 2 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 1 1 6 Terminals 7 | . 2 1 1 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 9 1 2 16 Successful 15 | . 5 1 1 8 Failed 12 | . 4 . 1 7 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual 10 | . . . 1 9 Terminals 17 | . 6 1 2 8 Fabricators 2 | . . . . 2 Repair Stations 6 | . . . . 6 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 1 1 4 Record 4 | . . . 1 3 Robot Analysis 1 | . 1 . . . Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 2 | . . . . 2 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 1 5 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7312 | 192 1131 1763 1323 2903 Spaces Moved 2284 | 87 386 558 399 854 Core 7 | 1 . . . 6 Treads 2277 | 86 386 558 399 848 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 250 235 Average Speed 255 | 158 235 274 250 264 Slowest Speed 2100 | 160 240 330 330 2100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 56 43 39 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 16 | . . . . 16 Terrain Destroyed 145 | . . . 66 79 Melee 15 | . . . . 15 Projectile 16 | . . . 8 8 AOE 114 | . . . 58 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3162 | 119 487 719 571 1266 Wait 180 | . 11 9 6 154 Move 2280 | 86 385 557 398 854 Hop . | . . . . . Pick Up 121 | 9 17 40 22 33 Fast Attach 19 | 5 . 2 5 7 Attach 50 | 2 1 4 19 24 Detach 10 | . . . 5 5 Swap 67 | 3 2 20 10 32 Drop 93 | 2 7 39 16 29 Fire 313 | 12 64 48 88 101 Melee 22 | . . . 1 21 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 1 2 Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Discovered new exit (range 5) 1084 | -10/Materials | Discovered new exit (range 13) 1173 | -10/Materials | Identified exit to Mines 1274 | -10/Materials | Discovered new exit (range 15) 1324 | -10/Materials | Entered another Materials area 1324 | -9/Materials | Evolved 2 slots: Utility x2 1693 | -9/Materials | Discovered new exit (range 7) 1695 | -9/Materials | Build established: Scavenger-Mutant 2680 | -9/Materials | Build established: Mutant 2752 | -9/Materials | Discovered new exit (range 17) 3087 | -9/Materials | Entered another Materials area 3087 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3356 | -8/Materials | Lost 3 parts (1p2u) 3641 | -8/Materials | System corruption reached 10% 3890 | -8/Materials | Build established: Gunner 3934 | -8/Materials | System corruption reached 30% 3966 | -8/Materials | Lost 7 parts (2p3n1u1w) 3973 | -8/Materials | Destroyed 7 combat bots 4347 | -8/Materials | Core integrity fell below 50% 4385 | -8/Materials | Discovered new exit (range 10) 4405 | -8/Materials | Identified exit to Factory 4410 | -8/Materials | Entered Factory 4410 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4782 | -7/Factory | Lost 3 parts (1n1u1w) 4915 | -7/Factory | Fabricated Lightning Gun (x2) 5164 | -7/Factory | Garrison activated, responded to threat 5598 | -7/Factory | Central database locked down 5741 | -7/Factory | Build established: Scavenger-Gunner 6697 | -7/Factory | Lost 4 parts (3n1w) 6718 | -7/Factory | System corruption reached 10% 6947 | -7/Factory | Build established: Gunner 7127 | -7/Factory | Garrison activated, responded to threat 7146 | -7/Factory | Core integrity fell below 50% 7178 | -7/Factory | Lost 3 parts (1p1n1w) 7247 | -7/Factory | Lost 5 parts (2n2u1w) 7292 | -7/Factory | Core integrity fell below 20% 7313 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Hvy. Deuterium Engine destroyed. R-06 Scavenger collects Adv. Heat Sink. Flak Gun severed. Penetrated by Slug. R-06 Scavenger collects Corrupted Hvy. Laser. Slug penetrates K-01 Serf. K-01 Serf knocked back. Gatling Laser destroyed. Penetrated by Slug. Knocked back. Acquired 5 matter. WBV= ZAAJOGZCU2#X4HXFFKL&GCO|HGEVC: U-05 Engineer builds a Wall. Gatling Laser destroyed. M-28 Smith repairs L-41 Fighter. M-28 Smith repairs B-48 Gladiator. Signal Interpreter destroyed. System corrupted by crushing effect (+3). Knocked back. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ????????????????"?????????T ?????????????????????? | | ???????????????"""????????" ?????????????????????? | | ???????????????""" ???????" ?????????????????????? | | ??????????????? ??##?? ?????????????????????? | | ???????????????"""% ##########+########?########## | | ?????????????""""" u ? | | ??????????? 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