Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 15:32:22 Player: corey Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (2837) 2837 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7882 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Treads Antigrav System Linear Gravjet Linear Gravjet Advanced Terrain Scanner System Shield Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Improved Power Shielding Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Battle Rifle Heavy Pick > --- INVENTORY -------- Advanced Terrain Scanner Transmission Jammer Improved Utility Shielding System Shield High-powered Tractor Beam Wave Gun Proton Cannon Plasma Cannon Magnetic Acceleration Cannon [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 6 | . . . 1 1 . . 2 . . 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 143 | 6 4 21 13 6 6 . 45 9 6 27 Power 23 | 1 1 2 1 1 2 . 5 2 2 6 Engine 21 | 1 1 2 1 1 2 . 4 2 2 5 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 . 7 8 . 1 . 10 1 2 9 Treads 4 | . . . . . . . . 1 1 2 Leg 25 | 2 . 6 5 . 1 . 5 . 1 5 Wheel 2 | . . . . . . . 2 . . . Hover 5 | . . . . . . . 3 . . 2 Flight 4 | . . 1 3 . . . . . . . Utility 38 | 1 2 1 1 3 1 . 20 2 . 7 Device 18 | . . . 1 . 1 . 12 1 . 3 Storage 6 | 1 2 . . 2 . . 1 . . . Processor 5 | . . . . . . . 5 . . . Hackware 1 | . . . . . . . . . . 1 Protection 8 | . . 1 . 1 . . 2 1 . 3 Artifact . | . . . . . . . . . . . Weapon 42 | 2 1 11 3 2 2 . 10 4 2 5 Energy Gun 9 | . 1 4 2 . . . . 2 . . Energy Cannon 5 | . . 1 . . . . 1 1 . 2 Ballistic Gun 13 | 2 . 4 . . 1 . 4 1 1 . Ballistic Cannon 6 | . . . . . 1 . 3 . . 2 Launcher 4 | . . 1 1 1 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . 1 . . 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . 2 . . . Parts Lost 49 | . . 5 . . 3 2 6 8 1 24 Power 9 | . . . . . . . 1 2 1 5 Propulsion 17 | . . 3 . . 2 1 3 2 . 6 Utility 11 | . . . . . . . 1 2 . 8 Weapon 12 | . . 2 . . 1 1 1 2 . 5 Highest Loss Streak 16 | . . 5 . . 3 1 2 3 1 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 89 98 100 94 82 89 84 91 95 Engine 11 | . 14 11 9 15 15 15 10 10 12 9 Treads 1 | . . . . . . . . . 12 8 Leg 15 | . 28 33 33 30 26 15 11 11 6 7 Wheel 2 | . . . . . . . 4 3 . . Device 9 | . . . 8 7 7 7 13 10 6 13 Storage 7 | . 23 15 9 7 7 7 6 6 6 5 Processor 11 | . . . . . . . 13 20 20 12 Protection 5 | . . 6 9 15 15 15 4 1 6 6 Energy Gun 2 | . 7 11 9 7 4 . . 2 2 . Energy Cannon 1 | . . . 9 2 . . . 1 6 4 Ballistic Gun 6 | . 21 8 7 . 1 7 9 3 3 2 Ballistic Cannon 2 | . . . . . 7 7 3 3 . 1 Piercing Weapon 4 | . . . . 4 . . 5 6 6 4 Peak Build Rating 73 | 6 7 15 30 31 35 35 64 64 58 73 Average Rating 45 | 5 6 12 20 28 30 31 55 55 52 63 On Entrance 28 | . 6 7 15 22 31 35 29 64 52 54 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 10 18 27 33 43 51 51 54 56 56 58 Greatest Support 60 | 20 20 46 51 51 51 36 53 35 40 60 Greatest Overweight (x) 16 | 1 . 2 10 . 1 1 2 16 2 8 Average Overweight (x) . | . . . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 20 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 6 9 9 9 10 10 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 10 10 10 9 7 Class Distribution -------------------- 45% | Scavenger-Mutant 35% | Mutant 8% | Scavenger-Tank 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 3100 | 185 116 406 130 37 302 85 1000 321 93 425 Remotely 11 | . . . . . . . . . . 11 Salvage Created 2998 | . 132 551 117 37 202 62 908 276 107 606 Parts 181 | . 7 35 9 2 14 1 62 7 10 34 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . 11 2 . 7 12 . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 58 | . 2 10 5 . 9 3 15 4 2 8 Guns 27 | . 2 8 . . 2 2 12 1 . . Cannons 15 | . . . 3 . . . 3 . 2 7 AOE 14 | . . 2 2 . 7 1 . 1 . 1 Classes Destroyed 14 | . 3 4 2 . 2 1 1 1 . . Worker 10 | . 1 . 1 . . . 4 . . 4 Builder 12 | . . 2 . 1 . . 4 . . 5 Tunneler 2 | . . . . . . . 2 . . . Recycler 3 | . . 1 . . . . 1 . . 1 Minesweeper 1 | . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . Watcher 6 | . 2 . . 1 . . 3 . . . Swarmer 14 | . . . 4 . 1 2 5 . . 2 Grunt 22 | . 2 7 . . 4 . 4 2 . 3 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . 1 . . 1 . . . . . Sentry 8 | . . 2 1 . 1 . 2 1 . 1 Hunter 3 | . . . . . . 1 1 . 1 . Programmer 7 | . . . . . 1 . 3 . 1 2 Thug 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 1 5 6 2 8 2 6 2 1 4 Combat Bots Only 8 | . 1 4 5 . 8 2 3 2 1 2 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 1 . 2 1 . 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 619 | . 15 68 19 . 37 22 205 58 13 182 Missed 193 | . 3 24 6 . 15 9 75 25 1 35 Damage Taken 7780 | . 151 824 178 . 517 260 1450 832 191 3377 Core 1619 | . 42 152 10 . . 59 203 128 16 1009 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 203 | . . . . . . . 23 . . 180 Core Remaining (%) 82 | 100 83 62 98 . . 91 . . 59 . Volleys Fired 254 | . 34 39 8 2 15 8 71 29 7 41 Largest 3 | . 2 2 3 2 3 3 2 2 2 2 Hottest 151 | . 60 96 149 99 143 105 106 120 140 151 Shots Fired 478 | . 68 74 23 4 38 19 127 46 11 68 Gun 312 | . 68 62 12 2 9 8 108 35 4 4 Cannon 136 | . . 5 8 . 15 8 19 11 7 63 Launcher 28 | . . 5 3 2 14 3 . . . 1 Special 2 | . . 2 . . . . . . . . Kinetic 294 | . 52 18 5 . 15 16 127 26 1 34 Thermal 95 | . . 26 7 2 9 . . 11 7 33 Explosive 28 | . . 5 3 2 14 3 . . . 1 Electromagnetic 61 | . 16 25 8 . . . . 9 3 . Robot Hit Streak 15 | . 7 15 5 1 4 4 12 11 2 11 Robot Miss Streak 7 | . 7 3 2 2 3 6 7 5 3 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 2 | . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 319 | . 37 48 10 2 20 9 105 27 6 55 Core Hits 190 | . 14 23 8 2 21 6 84 7 3 22 Critical Kills 2 | . . . . . . . 1 1 . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Critical Strikes 7 | . . . . 1 . . 2 1 . 3 Burn 1 | . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . 1 . . Destroy 3 | . . . . . . . 2 . . 1 Impale 2 | . . . . . . . . . . 2 Melee Attacks 61 | . . . . 1 . . 13 33 . 14 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 61 | . . . . 1 . . 13 33 . 14 Sneak Attacks 28 | . . . . 1 . . 13 1 . 13 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9217 | . 418 850 316 113 1209 206 2755 653 181 2516 Guns 3162 | . 409 558 78 17 54 95 1550 326 2 73 Cannons 2564 | . . 18 122 . 234 24 435 229 179 1323 Explosions 1764 | . . 274 116 36 921 87 . 47 . 283 Melee 1718 | . . . . 60 . . 770 51 . 837 Ramming 9 | . 9 . . . . . . . . . Kinetic 3411 | . 250 137 44 . 234 119 1985 221 . 421 Thermal 1774 | . . 239 34 17 54 . . 276 179 975 Explosive 1681 | . . 238 116 36 921 87 . . . 283 Electromagnetic 624 | . 159 236 122 . . . . 105 2 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1718 | . . . . 60 . . 770 51 . 837 Highest Corruption 9 | . . . . . . . 3 8 9 2 Average Corruption 3 | . . . . . . . 1 4 8 1 Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 76 | . . . . . . . 10 44 18 4 Message Errors 17 | . . . . . . . 3 10 3 1 Matter Fused 14 | . . . . . . . 4 6 3 1 Heat Flow Errors 16 | . . . . . . . 1 10 4 1 Energy Discharges 9 | . . . . . . . . 6 3 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . 1 7 2 . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 5 | . . . . . . . 1 2 1 1 Alerts 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 699 | . . 12 2 20 . . 115 . 23 527 Projectiles 87 | . . . . . . . . . 23 64 Explosions 110 | . . 12 2 . . . . . . 96 Melee 502 | . . . . 20 . . 115 . . 367 Knockbacks 9 | . . . . . 2 . 7 . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . 2 . 7 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 307 | . . 116 28 . 30 54 . . . 79 Shots 8 | . . 4 1 . 1 1 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 477 | . 40 345 171 18 384 165 214 408 231 477 Average Temperature 98 | . 15 83 80 12 191 70 47 92 98 176 Received Heat Transfer 1509 | . 96 243 18 . 108 . 255 147 . 642 Effects 12 | . . 1 . . 1 . . 6 . 4 Shutdowns 4 | . . . . . . . . 1 . 3 Energy Bleed 1 | . . 1 . . . . . . . . Interference 4 | . . . . . . . . 4 . . Short Circuit 2 | . . . . . 1 . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Melted 10 | . . . . 1 . . . 3 1 5 Heat Transferred 2890 | . . 494 74 111 111 . . 400 250 1450 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 272 | . 119 222 272 89 . . 172 . . 152 Initial 46 | . . 9 46 39 . . 37 . . . Average 58 | . 29 98 83 58 . . 64 . . 30 Maximum Alert Level 1 | . . 1 1 . . . . . . . Low Security (%) 95 | 100 100 71 91 100 . . 100 . . 100 Level 1 4 | . . 28 8 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 1 1 1 . . 6 . . 3 Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . . 3 . . 1 Reinforcement 9 | . 1 1 1 1 . . 3 . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 2 | . . . . . . . 2 . . . Communications Jammed 8 | . . . . . . . 6 . . 2 Distress Signals 7 | . . . . . . . 5 . . 2 Times Spotted 92 | . 13 11 7 1 8 4 21 10 2 15 Peak Tracking Total 7 | . 4 5 4 1 7 3 3 3 1 7 Tactical Retreats 7 | . 1 1 1 . . . 1 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . 1 . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 3 | . . . . . . . 1 . . 2 Max in Single Turn 1 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 22 | . 6 3 5 1 . . 2 3 . 2 Terminals 14 | . 5 2 4 . . . 2 . . 1 Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 12 3 12 1 . . 2 6 . 2 Successful 23 | . 5 2 7 . . . 1 6 . 2 Failed 15 | . 7 1 5 1 . . 1 . . . Catastrophic 4 | . . 1 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 3 2 3 . . . 1 . . . Terminals 22 | . 10 2 7 . . . 2 . . 1 Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 3 1 3 . . . 1 6 . 1 Record 7 | . 1 . 1 . . . 1 4 . . Open Door 2 | . . . . . . . . 2 . . Branch Access Points 4 | . 1 1 2 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 Reinforcement Status 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . . Process 1 | . 1 . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 4 2 4 1 . . . . . 1 Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 67 | . 67 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 3 | . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . 3 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . 2 . . Drone Launches 3 | . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 9317 | 88 598 712 449 235 479 166 2767 2146 623 1054 Spaces Moved 4341 | 66 398 411 319 180 330 71 1132 835 236 363 Core 58 | 6 . . 1 . . . . 42 . 9 Treads 557 | . . . . . . . . 65 236 256 Legs 3594 | 60 398 411 314 180 330 71 1008 728 . 94 Wheels 124 | . . . . . . . 124 . . . Hover 4 | . . . . . . . . . . 4 Flight 4 | . . . 4 . . . . . . . Fastest Speed 50 | 50 120 120 94 120 120 200 115 120 245 120 Average Speed 180 | 114 120 120 122 120 127 200 197 231 252 231 Slowest Speed 850 | 120 120 260 550 120 190 200 270 850 320 570 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 2 . 1 Exploration Rate (%) 30 | 5 60 28 33 6 58 10 19 86 25 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . Scrap Searched 7 | . . . . . 1 . . 4 2 . Spaces Dug 27 | . . . . . . . . 18 . 9 Terrain Destroyed 261 | . . 48 22 7 80 29 8 31 2 34 Melee 15 | . . . . . . . . 14 . 1 Projectile 37 | . . . . . 1 1 7 10 2 16 AOE 207 | . . 48 22 7 79 28 . 6 . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total 5292 | 75 462 554 363 193 354 78 1530 953 253 477 Wait 348 | . 13 54 2 . . . 219 40 1 19 Move 4331 | 65 397 410 318 179 329 70 1131 834 235 363 Hop . | . . . . . . . . . . . Pick Up 58 | 4 7 14 7 2 1 . 14 4 . 5 Fast Attach 66 | 6 1 6 7 1 2 . 24 6 4 9 Attach 28 | . 1 5 2 2 . . 5 3 1 9 Detach 1 | . . . . . . . 1 . . . Swap 49 | . 2 10 4 3 4 . 16 . 1 9 Drop 92 | . 5 15 15 3 3 . 36 3 4 8 Fire 254 | . 34 39 8 2 15 8 71 29 7 41 Melee 61 | . . . . 1 . . 13 33 . 14 Ram . | . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Identified exit to Mines 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Propulsion x2 898 | -9/Materials | Lost 5 parts (3n2w) 1099 | -9/Materials | Identified exit to Mines 1176 | -9/Materials | Build established: Scavenger-Mutant 1370 | -9/Materials | Discovered new exit (range 16) 1399 | -9/Materials | Entered another Materials area 1399 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1680 | -8/Materials | Build established: Scavenger-Tank 1774 | -8/Materials | Discovered new exit (range 8) 1848 | -8/Materials | Entered Factory 1848 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1952 | -7/Factory | Discovered new exit (range 6) 2083 | -7/Factory | Entered Lower Caves 2121 | -7/Lower Caves | Encountered a Warlord checkpoint 2346 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2413 | -7/Lower Caves | Destroyed 8 combat bots 2418 | -7/Lower Caves | Lost 3 parts (2n1w) 2418 | -7/Lower Caves | Learned location of 1 exit from Factory 2422 | -7/Lower Caves | Found DCF Scrap (15 items) 2552 | -7/Lower Caves | Discovered new exit (range 7) 2562 | -7/Lower Caves | Entered another Lower Caves area 2712 | -7/Lower Caves | Discovered new exit (range 8) 2728 | -7/Lower Caves | Entered Factory 2728 | -6/Factory | Evolved 2 slots: Utility x2 2729 | -6/Factory | Identified exit to Factory 2988 | -6/Factory | Build established: Derelict-Mutant 3528 | -6/Factory | Build established: Mutant 5465 | -6/Factory | Discovered new exit (range 16) 5493 | -6/Factory | Identified exit to Lower Caves 5495 | -6/Factory | Entered Lower Caves 5517 | -6/Lower Caves | Encountered a Warlord checkpoint 5556 | -6/Lower Caves | Build established: Scavenger-Mutant 5647 | -6/Lower Caves | Crushed by falling debris 6025 | -6/Lower Caves | Learned Factory emergency access door positions 6107 | -6/Lower Caves | Learned Factory emergency access door positions 6390 | -6/Lower Caves | Ambushed by wild Derelicts 6676 | -6/Lower Caves | Crushed by falling debris 6782 | -6/Lower Caves | Learned 8 Factory zone layouts 6782 | -6/Lower Caves | Learned Research terminal intel 6782 | -6/Lower Caves | Learned Research garrison access intel 7044 | -6/Lower Caves | Discovered new exit (range 10) 7050 | -6/Lower Caves | Lost 3 parts (1p1u1w) 7056 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7326 | -6/Lower Caves | Build established: Mutant 7641 | -6/Lower Caves | Entered another Lower Caves area 7642 | -6/Lower Caves | Encountered a Warlord checkpoint 7729 | -6/Lower Caves | Build established: Scavenger-Mutant 7736 | -6/Lower Caves | Lost 3 allies 7764 | -6/Lower Caves | Discovered exit to Factory (range 15) 8264 | -6/Lower Caves | Entered Factory 8264 | -5/Factory | Evolved 2 slots: Utility x2 8265 | -5/Factory | Identified exit to Upper Caves 8265 | -5/Factory | Identified exit to Factory 8941 | -5/Factory | Crushed by falling debris 8990 | -5/Factory | Lost 4 parts (1p1n2u) 9292 | -5/Factory | Core integrity fell below 50% 9312 | -5/Factory | Core integrity fell below 20% 9318 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09295_ Acquired Lgt. Nuclear Core. 09295_ Penetrated by Slug. 09295_ Carbon-fiber Leg destroyed. 09298_ Penetrated by Slug. 09298_ Plasma Cannon destroyed. 09298_ Critical hit (Burn: +37). 09301_ Lgt. Nuclear Core destroyed. 09301_ Penetrated by Slug. 09301_ Adv. Targeting Computer destroyed. 09301_ Penetrated by Slug. 09302_ R-10 Processor collects VTOL Module. 09307_ Adv. Heat Sink destroyed. 09308_ Adv. ECM Suite destroyed. 09308_ Critical hit (Burn: +37). 09308_ U-05 Engineer lays Concrete. 09310_ U-05 Engineer builds a Wall. 09312_ Slug penetrates Wall. 09312_ R-10 Processor collects Lgt. Nuclear Core. 09316_ R-10 Processor collects Hpw. Tractor Beam. 09318_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #####??????????????????? | | ??????????????????????# # ??????????????????? | | ??????????????????????# # """?"????????????????? | | ???????????????????#### # """ ""???????????????? | | ?????????????????### ## % """ """ ?????????????? | | ????????########## ## # ?????????????? | | ????????# /// ! === #????????????? | | ????????# """ /// ]=| % === ?????????????? | | ????????# """ // ! % "T" ?????????????????? | | ????????# """ / = ###???????????????????? | | ????????# """ " #?????????????????????? | | ????????# % """T" # #?????????????????????? | | #############+#### ## % #?????????????????????? | | =% #" /gh ##?????????????????????? | | ## ##"%" """ #g s#??????? # ######## | | # ###""" """ # #??????? + | | # ###"S """ #A #??????? # ######## | | # ##""" # #??????? # #??????## | | # ### "" !! # #??????? # #???????# | | # ## !% # #???????######+####????# | | # ### ! # #??????????# #????# | | # #?########### @#??????????# #????# | | # #???????????# #??????????# #??### | | ###???????????# #??????????# < #??# | | # #???????????# #??????????# #??# | | ###########???????????# #??????????# #??# | | # ???????????# #??????????########??# | | ## #### ?????????# #????????????????????# | | ?###??? ?????????; #????????????????????### | | ????????"""" ?????????# #??????????????????????? | | ?????????""???????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ????????#??????????????? | | ??????????????????????# ????????#??????????????? | | ??????????????????????? ????????#??????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????H?????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 300 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Part-time Excavator Challenges ------------ None Game ------ Seed DeliveryGrenadeObliterator Manual? 0 Play Time 02:09:15 Cumulative 31.9 hours Start 2024.11.01 @ 09:11:27 End 2024.11.01 @ 15:32:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c338e4a3-f46b-4f3f-8096-ac086fff715e