Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.21 @ 20:27:08 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (590) 590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1815 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 300/300 Energy 216/250 System Corruption 0% Temperature Cool (93) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit High-capacity Storage Unit Utility Shielding Decoy Drone Bay Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit Utility Shielding Decoy Drone Bay EM Pulse Gun Medium Laser Light Assault Rifle Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | . 16 8 9 Power 4 | . 2 1 1 Engine 3 | . 2 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 14 | . 7 4 3 Treads 3 | . . . 3 Leg 11 | . 7 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 3 . 3 Device 1 | . . . 1 Storage 3 | . 2 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . 4 3 2 Energy Gun 4 | . 2 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | . 2 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 . 3 Power 2 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 2 | . 1 . 2 Average Slot Usage (%) 99 | . 99 100 96 Engine 11 | . 13 9 3 Core 2 | . . 4 6 Treads 4 | . . . 33 Leg 24 | . 28 28 . Device 1 | . . . 9 Storage 14 | . 14 14 11 Processor 12 | . 12 14 9 Energy Gun 3 | . 6 . . Ballistic Gun 23 | . 21 28 21 Naked Turns . | . . . . Heaviest Build 77 | 13 41 45 77 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 20 | 6 12 12 20 Average Capacity 11 | 6 11 12 12 Most Carried 12 | 6 12 12 11 Average Carried 9 | 6 9 11 9 Final Capacity 12 | 6 12 12 12 Final Carried 11 | 6 9 11 10 Class Distribution -------------------- 89% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 791 | 200 295 132 164 Remotely . | . . . . Salvage Created 887 | . 613 37 237 Parts 51 | . 33 7 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 12 3 6 Guns 19 | . 11 3 5 AOE 2 | . 1 . 1 Classes Destroyed 5 | . 5 . . Tunneler 1 | . 1 . . Recycler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 8 | . 5 3 . Grunt 13 | . 7 . 6 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1391 | . 612 337 442 Core 175 | . 67 45 63 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 83 | . 46 18 19 Largest 2 | . 2 2 2 Hottest 90 | . 60 40 90 Shots Fired 164 | . 90 36 38 Gun 164 | . 90 36 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 120 | . 52 36 32 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic 41 | . 38 . 3 Robot Hit Streak 23 | . 6 3 23 Robot Miss Streak 6 | . 5 6 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 98 | . 50 13 35 Core Hits 44 | . 25 6 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1508 | . 894 121 493 Guns 1139 | . 645 121 373 Cannons . | . . . . Explosions 343 | . 226 . 117 Melee . | . . . . Ramming 26 | . 23 . 3 Kinetic 758 | . 334 121 303 Thermal 380 | . 226 . 154 Explosive . | . . . . Electromagnetic 344 | . 311 . 33 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 5 | . 2 3 . Message Errors 2 | . 1 1 . Energy Discharges 3 | . 1 2 . Overload Shots . | . . . . Overflow Damage 13 | . 7 . 6 Projectiles . | . . . . Explosions 13 | . 7 . 6 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . 30 . 34 Shots 2 | . 1 . 1 Rammed 4 | . 3 . 1 Targets Rammed 6 | . 5 . 1 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 93 | . 48 20 93 Average Temperature 20 | . 20 10 26 Received Heat Transfer 421 | . 231 40 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 511 | . 250 . 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 4 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 237 | . 237 139 135 Initial 54 | . . 54 . Average 73 | . 83 70 33 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 95 100 100 Level 1 2 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 21 9 10 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 15 | . . 15 . Total Damage 228 | . . 228 . Kills 6 | . . 6 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2562 | 2 1520 698 342 Spaces Moved 1383 | 2 816 423 142 Core . | . . . . Treads 142 | . . . 142 Legs 1241 | 2 816 423 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 160 Average Speed 156 | 120 159 150 162 Slowest Speed 180 | 120 180 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 2 91 73 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 10 | . 8 . 2 Melee . | . . . . Projectile . | . . . . AOE 10 | . 8 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1625 | 1 950 455 219 Wait 79 | . 37 . 42 Move 1380 | 1 815 422 142 Hop . | . . . . Pick Up 13 | . 12 1 . Fast Attach 7 | . 2 2 3 Attach 15 | . 7 2 6 Detach 10 | . 4 . 6 Swap 11 | . 7 4 . Drop 21 | . 15 6 . Fire 83 | . 46 18 19 Melee . | . . . . Ram . | . . . . Kick 5 | . 5 . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 753 | -10/Materials | Discovered new exit (range 7) 765 | -10/Materials | Identified exit to Mines 1186 | -10/Materials | Discovered new exit (range 16) 1342 | -10/Materials | Discovered new exit (range 16) 1507 | -10/Materials | Discovered new exit (range 14) 1523 | -10/Materials | Entered Mines 1607 | -10/Mines | Escorted by a lone wolf Derelict 1646 | -10/Mines | Assembled infested the area 1651 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2138 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2173 | -10/Mines | Discovered new exit (range 9) 2189 | -10/Mines | Found the Drone Emporium 2204 | -10/Mines | Found Prototype Device 2215 | -10/Mines | Identified exit to Materials 2221 | -10/Mines | Entered Materials 2221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2563 | -9/Materials | Self-destructed Last Messages --------------- Acquired 33 matter. Acquired Ion Engine. Acquired 10 matter. K-01 Serf collects debris. Acquired 2 matter. G-34 Mercenary destroyed. Acquired 14 matter. Acquired 4 matter. G-34 Mercenary destroyed. Acquired 4 matter. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. Acquired 10 matter. Acquired 9 matter. Chain reaction triggered in Imp. Ion Engine. G-34 Mercenary destroyed. Med. Laser destroyed. Destroyed Med. Laser. EM Pulse Gun destroyed. 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""? ? ?????????????? | | ??????#????#?#??????# "???? ?????????????? | | ????????????###?????? ?""??? #????????????? | | ?????????????????#????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireBarrageCleaver Manual? 0 Play Time 00:30:34 Cumulative 11.0 hours Start 2020.09.21 @ 19:33:06 End 2020.09.21 @ 20:27:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 90x56 Tactical HUD 0 Map Filters BRIGHTNESS(90)|SATURATION(66) Filters BRIGHTNESS(90)|SATURATION(66) Steam X RUN: 6fd3322f-3f75-46ef-8227-e82b0beaec5a