Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 00:56:01 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1239) 1239 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 6731 Bonus ------- High Alert Combat Kills 192 Entered DSFs 500 Cogmind --------- Core Integrity 606/1000 Matter 123/300 Energy 103/350 System Corruption 12% Temperature Warm (141) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Micro Fission Core > --- PROPULSION (6) --- Armored Medium Treads Improved Flight Unit > --- UTILITY (7) ------ Advanced Transmission Jammer Hacking Suite Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Force Field System Restoration Module Improved Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Transmission Jammer Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Nuclear Core Advanced ECM Suite Force Field System Restoration Module Improved Recalibrator Improved Datajack [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 2 1 . . . 1 . . Utility 5 | . . . . 1 1 . . 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 79 | 5 2 . 17 14 4 2 12 2 3 18 Power 14 | . 1 . 3 2 2 1 2 . . 3 Engine 7 | . 1 . 3 1 1 . . . . 1 Core 7 | . . . . 1 1 1 2 . . 2 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . 10 1 1 . 2 . . 3 Treads 3 | 2 . . . . . . . . . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 16 | . . . 10 1 1 . 2 . . 2 Utility 26 | 1 1 . 1 6 1 1 7 1 3 4 Device 18 | . . . . 4 . 1 6 1 2 4 Storage 3 | 1 . . 1 1 . . . . . . Processor 2 | . 1 . . . 1 . . . . . Hackware 3 | . . . . 1 . . 1 . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 3 5 . . 1 1 . 8 Energy Gun 11 | . . . 1 1 . . 1 . . 8 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 2 . . 2 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . Parts Lost 25 | . . . 5 5 . 1 . . 3 11 Power 3 | . . . 1 1 . . . . . 1 Propulsion 8 | . . . 2 1 . 1 . . 1 3 Utility 5 | . . . . 1 . . . . 2 2 Weapon 9 | . . . 2 2 . . . . . 5 Highest Loss Streak 11 | . . . 2 2 . 1 . . 3 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 100 99 94 80 79 68 71 63 60 Engine 4 | . 14 14 11 5 5 2 . . . . Core 3 | . . . . 3 7 7 7 6 6 5 Treads 4 | . 28 28 . . . . . . . 4 Flight 27 | . . . 43 44 36 38 29 26 24 16 Device 5 | . . . . 6 7 11 7 13 5 6 Storage 8 | . 14 14 11 9 7 7 7 6 6 4 Processor 5 | . 11 14 11 1 5 7 7 6 2 . Hackware 6 | . . . . 8 7 2 7 6 10 11 Energy Gun 3 | . . . 7 4 . . . . . 6 Ballistic Gun 6 | . 28 28 14 5 . . . . . . Peak Build Rating 51 | 5 7 7 19 30 30 35 36 38 38 51 Average Rating 25 | 3 6 7 10 26 28 29 28 37 33 40 On Entrance 18 | . 5 7 7 19 19 30 26 28 38 27 Naked Turns . | . . . . . . . . . . . Heaviest Build 26 | 9 14 14 20 24 25 25 22 20 20 26 Greatest Support 40 | 40 40 40 20 24 25 25 20 20 20 27 Greatest Overweight (x) 2 | 2 . . 1 . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 9 Most Carried 10 | 3 8 8 10 10 9 9 10 9 10 10 Average Carried 7 | 2 5 8 6 9 6 8 9 8 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 8 10 10 8 9 10 9 10 5 Class Distribution -------------------- 52% | Sprinter 38% | Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Matter Collected 1106 | 248 136 . 291 153 . . 218 . 3 57 Remotely . | . . . . . . . . . . . Salvage Created 1553 | . 220 . 759 487 . . . . . 87 Parts 117 | . 19 . 52 40 . . . . . 6 Haulers Intercepted 3 | . 1 . 1 1 . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 40 | . 7 . 20 11 . . . . . 2 Guns 29 | . 7 . 15 5 . . . . . 2 AOE 11 | . . . 5 6 . . . . . . Classes Destroyed 7 | . 4 . 2 1 . . . . . . Worker 1 | . . . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . . Watcher 7 | . 2 . 1 3 . . . . . 1 Swarmer 22 | . 6 . 8 6 . . . . . 2 Grunt 12 | . 1 . 8 3 . . . . . . Sentry 6 | . . . 4 2 . . . . . . Best Kill Streak 11 | . 4 . 11 9 . . . . . 1 Combat Bots Only 9 | . 4 . 9 7 . . . . . 1 Max Kills in Single Turn 6 | . 1 . 4 6 . . . . . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . 2 4 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 400 | . 34 16 74 102 . 2 26 . 10 136 Missed 181 | . 6 8 42 50 . 2 16 . 4 53 Damage Taken 3241 | . 242 121 377 656 . 24 108 . 209 1504 Core 804 | . 30 12 86 166 . 16 43 . 57 394 Absorbed by Shields 39 | . . . . . . . . . 39 . Regen/Repaired (Parts) 36 | . . . . . . . 36 . . . Core Remaining (%) 85 | 100 . 83 78 69 . . 91 . 93 . Volleys Fired 135 | . 24 . 58 36 . . 3 . . 14 Largest 2 | . 2 . 2 2 . . 1 . . 2 Hottest 120 | . 40 . 60 63 . . 55 . . 120 Shots Fired 256 | . 48 . 115 64 . . 3 . . 26 Gun 248 | . 48 . 115 56 . . 3 . . 26 Cannon . | . . . . . . . . . . . Launcher 8 | . . . . 8 . . . . . . Special . | . . . . . . . . . . . Kinetic 155 | . 48 . 77 30 . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 101 | . . . 38 34 . . 3 . . 26 Robot Hit Streak 7 | . 6 . 4 7 . . 2 . . 4 Robot Miss Streak 7 | . 4 . 7 3 . . 3 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 128 | . 22 . 61 30 . . 2 . . 13 Core Hits 79 | . 14 . 38 20 . . 1 . . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2507 | . 314 . 1058 916 . . 30 . . 189 Guns 1571 | . 314 . 677 365 . . 30 . . 185 Cannons . | . . . . . . . . . . . Explosions 932 | . . . 381 551 . . . . . . Melee . | . . . . . . . . . . . Ramming 4 | . . . . . . . . . . 4 Kinetic 842 | . 314 . 369 159 . . . . . . Thermal 486 | . . . 239 247 . . . . . . Explosive 142 | . . . 142 . . . . . . . Electromagnetic 1033 | . . . 308 510 . . 30 . . 185 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 1 . 5 3 . . 12 Average Corruption 1 | . . . . 1 . 3 1 . . 1 Corruption Purged 5 | . . . . . . 2 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . 1 . . 1 . . 2 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 66 | . . . . 66 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 66 | . . . . 66 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . 60 . . . . . . Shots 4 | . . . . 4 . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 192 | . . . 86 75 94 15 72 . . 192 Average Temperature 30 | . . . 28 16 42 8 36 . . 88 Received Heat Transfer 459 | . 24 36 129 135 . . 72 . . 63 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 500 | . . . 250 250 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Peak Influence 1065 | . 246 110 839 1065 370 129 199 40 28 85 Initial 370 | . . 95 42 354 370 129 79 21 28 . Average 235 | . 104 108 445 644 370 123 102 32 20 24 Maximum Alert Level 3 | . 1 . 3 3 1 . . . . . Low Security (%) 63 | 100 68 100 14 . . 100 100 100 100 100 Level 1 14 | . 31 . 31 24 100 . . . . . Level 2 10 | . . . 36 29 . . . . . . Level 3 10 | . . . 17 45 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . 1 5 . . 3 . . 2 Investigation 4 | . . . . 1 . . 2 . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 6 | . . . 1 4 . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Distress Signals 6 | . 2 . 3 1 . . . . . . Communications Jammed 44 | . . . . . . . 18 . . 26 Distress Signals 44 | . . . . . . . 18 . . 26 Times Spotted 129 | . 12 2 29 46 . 7 16 1 1 15 Peak Tracking Total 9 | . 4 2 9 9 . 7 5 1 1 8 Tactical Retreats 20 | . 1 . 3 8 . . 6 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Traps Triggered 6 | . . . . 1 1 . 2 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Machines Disabled 8 | . . . 5 3 . . . . . . Max in Single Turn 3 | . . . 3 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Machines Accessed 35 | . 3 . 3 8 1 . 13 2 . 5 Terminals 24 | . 3 . 3 7 . . 8 1 . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . 2 . . 1 Scanalyzers 3 | . . . . 1 . . 1 . . 1 Garrison Access 3 | . . . . . 1 . . 1 . 1 Total Hacks 92 | . 5 . 8 30 2 . 32 2 . 13 Successful 42 | . 1 . 2 13 . . 17 2 . 7 Failed 50 | . 4 . 6 17 2 . 15 . . 6 Catastrophic 12 | . . . 1 5 2 . 3 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 25 | . . . 6 12 . . 4 . . 3 Terminals 59 | . 5 . 8 24 . . 16 1 . 5 Fabricators 3 | . . . . . . . 3 . . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units 11 | . . . . . . . 6 . . 5 Scanalyzers 12 | . . . . 6 . . 4 . . 2 Garrison Access 4 | . . . . . 2 . . 1 . 1 Terminal Hacks 19 | . 1 . 2 7 . . 7 1 . 1 Record 7 | . . . . 4 . . 3 . . . Open DSF 5 | . . . . . . . 3 1 . 1 Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 4 | . . . 2 1 . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . 2 . . 4 Recycle Component 1 | . . . . . . . . . . 1 Process 2 | . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 2 . . . Scanalyzer 12 | . . . . 6 . . 4 . . 2 Insert Component 5 | . . . . 2 . . 2 . . 1 Analyze 7 | . . . . 4 . . 2 . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 . 2 7 1 . 10 . . 5 Full Trace Events 4 | . . . . 2 . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . . 2 . . 1 Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 25 | . . . . . . . 25 . . . Parts Recycled 1 | . . . . . . . . . . 1 Recycled Matter 91 | . . . . . . . . . . 91 Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 2 . . 2 . . 1 Part Schematics Acquired 4 | . . . . 1 . . 2 . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . . Total Damage 104 | . . . . . . 104 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Turns Passed 2272 | 57 244 50 325 422 57 46 430 86 42 513 Spaces Moved 3138 | 35 101 32 368 892 173 133 878 153 58 315 Core 18 | 18 . . . . . . . . . . Treads 327 | 17 101 32 . . . . . . . 177 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2793 | . . . 368 892 173 133 878 153 58 138 Fastest Speed 27 | 50 160 160 29 27 27 27 29 29 29 34 Average Speed 44 | 134 160 160 30 27 27 27 29 29 35 114 Slowest Speed 170 | 160 160 160 114 31 27 29 105 29 104 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . . 6 8 . . 6 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 32 23 43 80 5 76 17 5 85 10 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 71 | . . . 34 37 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 71 | . . . 34 37 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Total 3752 | 43 136 31 465 1000 183 141 1041 193 79 440 Wait 317 | . . . 9 45 4 4 141 35 . 79 Move 3088 | 34 100 31 356 875 173 132 865 150 57 315 Hop 20 | . . . 5 8 . . 6 1 . . Pick Up 50 | 4 8 . 11 10 2 2 7 2 1 3 Fast Attach 22 | 4 1 . 2 3 . . 3 . 2 7 Attach 32 | 1 1 . 6 5 4 . 3 2 . 10 Detach 12 | . . . . 2 . . 2 . 1 7 Swap 25 | . . . 9 6 . 2 6 . 1 1 Drop 33 | . 2 . 9 10 . 1 5 1 2 3 Fire 135 | . 24 . 58 36 . . 3 . . 14 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 15 | . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 10) 352 | -10/Mines | Entered Materials 352 | -9/Materials | Evolved 2 slots: Propulsion x2 468 | -9/Materials | Destroyed 7 combat bots 658 | -9/Materials | Destroyed 9 combat bots 675 | -9/Materials | Discovered new exit (range 4) 677 | -9/Materials | Entered another Materials area 677 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 936 | -8/Materials | Destroyed 7 combat bots 961 | -8/Materials | Build established: Sprinter 1077 | -8/Materials | Search patrols dispatched 1095 | -8/Materials | Discovered new exit (range 15) 1099 | -8/Materials | Entered Factory 1099 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1156 | -7/Factory | Sucked down chute 1156 | -7/Factory | Entered Waste 1157 | -7/Waste | Met a frightened Derelict 1158 | -7/Waste | Spotted C-40 Crusher 1162 | -7/Waste | Spotted C-40 Crusher 1171 | -7/Waste | EMP discharged 1175 | -7/Waste | Spotted C-40 Crusher 1182 | -7/Waste | Spotted C-40 Crusher 1189 | -7/Waste | Spotted C-40 Crusher 1194 | -7/Waste | Spotted C-40 Crusher 1199 | -7/Waste | Discovered new exit (range 10) 1201 | -7/Waste | Identified exit to Factory 1202 | -7/Waste | Entered Factory 1205 | -7/Factory | Identified exit to DSF 1308 | -7/Factory | Discovered new exit (range 8) 1313 | -7/Factory | Identified exit to Factory 1415 | -7/Factory | Identified exit to DSF 1473 | -7/Factory | Fabricated Adv. Transmission Jammer? 1562 | -7/Factory | Repaired Imp. Flight Unit 1632 | -7/Factory | Entered another Factory area 1632 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1702 | -6/Factory | Identified exit to DSF 1718 | -6/Factory | Entered DSF 1738 | -6/DSF | Additional patrols routed to DSF 1740 | -6/DSF | Discovered new exit (range 15) 1760 | -6/DSF | Entered Factory 1760 | -5/Factory | Evolved 2 slots: Utility x2 1786 | -5/Factory | Lost 3 parts (1n2u) 2027 | -5/Factory | Build established: Mutant 2259 | -5/Factory | System corruption reached 10% 2273 | -5/Factory | Self-destructed Last Messages --------------- 02253_ Acquired Hpw. Shock Rifle. 02253_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02255_ X4V/ A/I4%Y%GXO5KZ2R,=9 PTZ3ROWU5>5I80 02255_ S-27 Virus destroyed. 02259_ Penetrated by Slug. 02260_ ALERT: Rogue bot located, Programmers report to Factory Zone 3C. 02263_ Slug penetrates Wall. 02264_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02266_ Med. Storage Unit destroyed. 02266_ Penetrated by Slug. 02269_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 02270_ Imp. Flight Unit destroyed. 02270_ Critical hit (Burn: +37). 02270_ Hpw. Shock Rifle destroyed. 02271_ Acquired Angular Momentum Engine. 02271_ Hpw. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# *@*#?????????????????????? | | ??????????????????????# ** #?????????????????????? | | ??????????????????????# * #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# p #????#+###????????????? | | ??????????????????????# Y#??? #????????????? | | ??????????????????????#p##/#### ???????? | | ??????????????#H?????## ##% ???????? | | ??????????????# ### # #### ???????? | | ??????????????? # #??? ?????????????? | | ?????????????????????# #???# #?????????????? | | ?????????????????????## #???# #?????????????? | | ??????????????????????# #???# #?????????????? | | ??????????????????????# #???# #?????????????? | | ?????????????????????##+##+##### #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# ""G"" # #?????????????? | | ?????????????????????# " " + #?????????????? | | ?????????????????????# " " # #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # #########?????? | | ?????????????????????# # + #?? | | ?????????????????????#######/### # "" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Evasion (%) 72 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Adv. Transmission Jammer | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Flight Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Total Silence Challenges ------------ None Game ------ Seed ReinforcedStorageCapacitor Manual? 0 Play Time 02:33:03 Cumulative 14.9 hours Start 2025.02.10 @ 08:11:40 End 2025.02.11 @ 00:56:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8330aba-a23a-4f54-b79d-7b3705479ba4