Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 18:35:01 Player: jumpy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (31) 155 Value Destroyed (619) 619 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8654 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 96/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Fusion Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Reaction Control System Graphene Brace Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- High-powered Shock Rifle Plasma Sword Plasma Sword > --- INVENTORY -------- Antimatter Reactor Advanced Gravity Neutralizer Compact HERF Cannon Fusion Bomb Launcher Enhanced Force Lance [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Biometal Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Impact Weapon Makeshift Hammer Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 . . 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 2 . . . . . . . . 1 . . 1 Utility 8 | . . 1 1 . . . 2 . . . . 2 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 75 | 7 2 4 12 . 3 . 1 1 1 . . 3 9 25 3 4 Power 12 | 1 1 1 2 . . . . 1 . . . 1 . 3 2 . Engine 4 | 1 . 1 . . . . . 1 . . . . . . 1 . Core 4 | . 1 . 2 . . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . 3 1 . Propulsion 28 | 2 . 2 4 . . . . . . . . . 6 11 . 3 Treads 4 | 2 . 2 . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 3 1 . . Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 2 1 . . Flight 17 | . . . 4 . . . . . . . . . 1 9 . 3 Utility 21 | 2 . 1 3 . 1 . 1 . . . . 2 3 7 1 . Device 14 | 1 . . 3 . 1 . . . . . . 1 2 5 1 . Storage 3 | 1 . 1 . . . . 1 . . . . . . . . . Processor 3 | . . . . . . . . . . . . . 1 2 . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | 2 1 . 3 . 2 . . . 1 . . . . 4 . 1 Energy Gun 4 | 2 1 . . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . . . . 1 1 4 . . Parts Lost 40 | . . 2 2 . . . . 1 3 . . 1 8 12 8 3 Power 10 | . . 1 1 . . . . 1 1 . . . 1 3 2 . Propulsion 15 | . . . . . . . . . 1 . . . 4 4 3 3 Utility 11 | . . . 1 . . . . . 1 . . 1 2 5 1 . Weapon 4 | . . 1 . . . . . . . . . . 1 . 2 . Highest Loss Streak 8 | . . 2 2 . . . . 1 3 . . 1 7 6 8 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 3 7 5 5 4 4 5 5 6 6 6 6 5 4 4 3 2 Power . | . 1 . . . . . . . . . . . . 1 . . Propulsion 1 | 1 2 2 1 1 1 1 1 1 1 1 1 1 1 . . . Utility 1 | . 2 2 2 2 1 1 1 1 1 1 1 . . . 1 1 Weapon 2 | . 1 1 1 1 2 3 3 4 4 4 4 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 12 | 1 . . 3 . . . . . . . . . 3 4 . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . 2 1 . . Utility 2 | . . . . . . . . . . . . . 1 1 . . Weapon 5 | 1 . . 1 . . . . . . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 99 87 70 61 72 76 66 65 58 46 46 40 49 43 28 11 Engine 1 | . 5 7 2 . . . . . 5 . . . . . . . Core 3 | . 8 3 6 7 7 7 6 5 . . . 1 4 . . . Treads 7 | . 27 33 16 . . . . . . . . . . . . . Flight 12 | . . . 10 30 30 30 26 26 25 20 20 16 16 9 17 4 Device 11 | . 14 11 11 15 22 23 20 20 19 13 13 7 11 9 . . Storage 4 | . 14 11 5 . . . 3 6 6 6 6 3 . . . . Processor 1 | . . . . . . . . . . . . . . 4 4 4 Hackware 1 | . . . . . . . . . . . . 3 5 3 . . Energy Gun 6 | . 27 21 10 . . . . . . . . . . 1 . . Ballistic Gun 1 | . . . . . 7 15 9 5 . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . 6 6 4 4 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 5 3 . Peak Build Rating 113 | 7 10 10 25 25 33 33 34 31 27 21 21 29 68 113 58 23 Average Rating 29 | 6 8 8 13 25 30 33 31 30 25 21 21 23 46 71 49 17 On Entrance 21 | . 7 10 8 25 25 33 33 31 27 21 21 21 27 14 51 16 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 37 | 14 15 34 33 13 18 18 19 23 19 10 10 14 16 37 15 8 Greatest Support 84 | 40 40 60 60 20 20 20 20 20 20 15 15 15 84 48 32 12 Greatest Overweight (x) 6 | . . . 6 . . . . 1 . . . 1 . 3 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 5 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 9 11 5 5 5 6 8 8 8 8 7 5 5 5 5 Most Carried 8 | 6 8 7 7 4 5 5 6 7 7 6 6 7 5 5 4 3 Average Carried 4 | 3 7 5 5 4 4 5 5 6 6 6 6 5 4 4 3 2 Final Capacity 15 | 8 8 15 5 5 5 5 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 5 4 4 5 5 6 7 6 6 6 5 4 4 3 3 Class Distribution -------------------- 59% | Mutant 34% | Sprinter 3% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Sprinter | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Matter Collected 1016 | 270 50 30 105 . 56 . . 122 . . . 50 . 30 77 226 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1242 | 257 278 56 239 . . . . 22 . . . . . 30 77 283 Parts 70 | 23 12 3 11 . . . . 1 . . . . . 5 4 11 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 1 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Combat Hostiles Destroyed 10 | . 3 1 3 . . . . 1 . . . . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 7 | . 3 1 2 . . . . 1 . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . Classes Destroyed 10 | 2 3 1 1 . . . . 1 . . . . . 1 1 . Worker 1 | . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . Tunneler 8 | 8 . . . . . . . . . . . . . . . . Hauler 5 | . 2 . 3 . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . . . . . . 2 Operator 2 | . 1 . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . . . . 1 . Swarmer 3 | . . . . . . . . 1 . . . . . . . 2 Grunt 6 | . 3 . 3 . . . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 4 | 3 2 1 4 . . . . 1 . . . . . 1 1 2 Combat Bots Only 2 | . 2 1 2 . . . . 1 . . . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . . . 1 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Hostile Shots Fired 659 | . 33 14 39 9 2 . 18 13 23 . 5 9 124 192 59 119 Missed 313 | . 8 2 15 4 1 . 13 7 13 . 4 5 61 101 31 48 Hits 346 | . 25 12 24 5 1 . 5 6 10 . 1 4 63 91 28 71 Melee 8 | . . . . . . . . . . . . . 7 . 1 . Projectile 338 | . 25 12 24 5 1 . 5 6 10 . 1 4 56 91 27 71 AOE 4 | . . . . . . . . . . . . . 4 . . . Critical Strikes 16 | . . 1 1 . . . . . 1 . . . 3 3 3 4 Actively Blocked 4 | . . . . . . . . . . . . . 3 1 . . Damage Taken 7004 | . 253 187 398 38 14 . 44 95 189 . 25 80 1534 1954 579 1614 Core 3657 | . 31 17 73 16 . . 10 35 57 . 25 18 1080 615 230 1450 Absorbed by Shields 135 | . . . . . . . . . . . . . . 135 . . Regen/Repaired (Parts) 18 | . . . . . . . . . . . . . 18 . . . Core Remaining (%) 76 | 100 87 95 86 . . 97 . . . . 85 98 6 . 35 . Volleys Fired 86 | 26 22 6 21 . . . . 7 . . . . . 4 . . Largest 2 | 2 2 2 2 . . . . 1 . . . . . 1 . . Hottest 100 | 90 100 100 90 . . . . 33 . . . . . 33 . . Shots Fired 158 | 52 44 10 41 . . . . 7 . . . . . 4 . . Gun 144 | 52 44 10 27 . . . . 7 . . . . . 4 . . Cannon 14 | . . . 14 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 25 | . . . 14 . . . . 7 . . . . . 4 . . Thermal 133 | 52 44 10 27 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 10 6 7 10 . . . . 5 . . . . . . . . Robot Miss Streak 8 | 8 3 1 6 . . . . 2 . . . . . 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 108 | 28 26 9 28 . . . . 5 . . . . . 1 2 9 Core Hits 60 | 10 13 2 27 . . . . 2 . . . . . 1 2 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 10 | 4 3 . 1 . . . . . . . . . . . . 2 Burn 8 | 4 3 . 1 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 29 | . . . . . . . . . . . . . . 3 6 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . 3 6 . Piercing 20 | . . . . . . . . . . . . . . . . 20 Sneak Attacks 5 | . . . . . . . . . . . . . . 1 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2095 | 338 321 109 435 . . . . 105 . . . . . 126 180 481 Guns 1066 | 335 321 109 196 . . . . 105 . . . . . . . . Cannons 239 | . . . 239 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 787 | . . . . . . . . . . . . . . 126 180 481 Ramming 3 | 3 . . . . . . . . . . . . . . . . Kinetic 344 | . . . 239 . . . . 105 . . . . . . . . Thermal 961 | 335 321 109 196 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 306 | . . . . . . . . . . . . . . 126 180 . Piercing 481 | . . . . . . . . . . . . . . . . 481 Highest Corruption 10 | . . . . . . . . . . . . . 5 4 10 . Average Corruption 4 | . . . . . . . . . . . . . 3 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 2 . 3 . Message Errors 3 | . . . . . . . . . . . . . 1 . 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 176 | . . . . . . . . . . . . . . . . 176 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 176 | . . . . . . . . . . . . . . . . 176 Knockbacks 5 | . . . 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | 1 . . . . . . . . . . . . . 1 . . Targets Rammed 2 | 1 . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 285 | 124 285 78 114 5 . . . . . . . . 151 8 224 . Average Temperature 56 | 43 79 55 33 5 . . . . . . . . 86 4 121 . Received Heat Transfer 663 | . 69 54 234 12 . . 18 . 12 . . 33 33 78 39 81 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | 3 2 2 1 . . . . . . . . . . . . . Heat Transferred 3204 | 1176 1184 297 547 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 2 Low Security (%) 94 | 100 100 100 100 100 . . 100 . . . . 100 100 100 100 39 Level 1 4 | . . . . . . . . . . . . . . . . 57 Level 2 . | . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 557 | 10 50 30 67 23 . . 34 . . . . 65 160 100 99 557 Initial 78 | . . . . 13 . . . . . . . 9 31 78 13 28 Average 33 | . 8 5 17 11 . . 10 . . . . 10 19 44 14 199 Influence Increases 2058 | 45 108 30 160 30 . . 49 110 45 . 15 120 195 320 142 689 Destroy 0b10 Robot/C 200 | . 60 20 60 . . . . 20 . . . . . . . 40 Destroy 0b10 Robot/NC 105 | 45 15 . 20 . . . . . . . . . . 5 10 10 Destroy Leader 52 | . 24 10 16 . . . . . . . . . . . 2 . Successful Hack 20 | . 8 . 4 . . . 4 . . . . . . . 4 . Disable Machine 30 | . . . . . . . . . . . . . . 30 . . Destroy Structure 16 | . 1 . . . . . . . . . . . . . 6 9 Partial Spotted 225 | . . . . . . . 45 . . . . 60 15 15 15 75 Lose Combat Pursuer 1410 | . . . 60 30 . . . 90 45 . 15 60 180 270 105 555 Influence Decreases 1501 | 45 108 30 130 37 23 . 25 110 66 3 . 70 110 446 115 183 Entered New Map 191 | . . . . 17 9 . . 10 6 3 . 6 34 72 11 23 Time Decay 1037 | 45 108 30 119 20 14 . 25 90 30 . . 64 66 254 42 130 Lost Part 273 | . . . 11 . . . . 10 30 . . . 10 120 62 30 Squads Dispatched 22 | . 1 . 4 . . . 1 . . . . . 3 7 3 3 Investigation 3 | . . . 1 . . . 1 . . . . . 1 . . . Extermination 6 | . . . . . . . . . . . . . 1 3 1 1 Reinforcement 10 | . 1 . . . . . . . . . . . 1 4 2 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Distress Signals 10 | . 1 . 1 . . . . . . . . 1 . 3 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 199 | . 13 2 17 3 1 1 1 7 6 . 2 5 34 42 26 39 Peak Tracking Total 21 | . 6 1 5 3 1 2 1 3 4 . 1 3 21 14 17 19 Tactical Retreats 32 | . . . 6 1 . . . 2 2 . 1 2 2 8 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Traps Triggered 7 | . 1 . 1 . . . 1 . . . . 1 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Machines Disabled 2 | . . . . . . . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Machines Accessed 18 | . 3 . 2 . 1 . 2 1 . 4 . . 1 2 1 1 Terminals 6 | . 3 . 1 . . . . . . . . . . 1 1 . Fabricators 4 | . . . . . . . 2 . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 52 | . 5 . 5 . 1 . 3 1 . 28 . . 2 4 2 1 Successful 42 | . 3 . 4 . 1 . 2 1 . 28 . . 1 1 1 . Failed 10 | . 2 . 1 . . . 1 . . . . . 1 3 1 1 Catastrophic 1 | . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . 4 . 2 . . . . . . . . . 2 1 . . Terminals 11 | . 5 . 2 . . . . . . . . . . 2 2 . Fabricators 6 | . . . . . . . 3 . . . . . . 2 . 1 Repair Stations 2 | . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . . . . 1 . . 1 . 28 . . . . 1 . Record 11 | . . . . . . . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 3 | . . . . . 1 . . 1 . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . 1 . . Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 2 . . . . . . . . . 1 . . . Terminals 5 | . 3 . 2 . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . Skim 3 | . 2 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 2 . . . . . . 1 . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . 99 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Active Infowar (turns) 2634 | 253 440 210 374 53 139 9 75 191 61 27 116 200 260 218 8 . Sensors 226 | . . . . . . . . . . . . . . 218 8 . Terrain 613 | . . . . . 134 9 75 191 61 27 116 . . . . . Seismic 2400 | 253 440 210 366 53 139 9 75 191 61 27 116 200 260 . . . ECM 103 | . . . 103 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Turns Passed 3751 | 345 440 210 374 53 139 9 75 191 61 27 174 249 326 594 213 271 Spaces Moved 5238 | 158 224 106 387 148 427 30 144 429 201 84 332 395 443 1019 244 467 Core 138 | 4 . . . . . . . . . . . . 44 35 . 55 Treads 590 | 154 224 106 106 . . . . . . . . . . . . . Legs 11 | . . . . . . . . . . . . . 11 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 233 | . . . . . . . . . . . . . . 233 . . Flight 4266 | . . . 281 148 427 30 144 429 201 84 332 395 388 751 244 412 Fastest Speed 25 | 50 160 160 29 29 29 29 29 29 29 32 32 32 31 25 26 35 Average Speed 49 | 157 160 160 70 29 29 29 29 29 29 32 34 35 38 41 27 41 Slowest Speed 460 | 160 160 160 460 29 29 29 29 99 32 32 37 104 110 280 35 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . 10 1 1 . 1 1 1 . . 7 4 16 8 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 9 46 14 34 6 46 8 4 44 40 68 54 18 15 39 54 15 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . 1 . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . . . . . 4 4 Terrain Destroyed 8 | . . . . . . . . . . . . . . . 4 4 Melee 8 | . . . . . . . . . . . . . . . 4 4 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Res Tes Res Total 6107 | 199 259 137 437 156 439 29 175 484 200 83 391 495 591 1162 371 499 Wait 608 | . 7 19 8 10 8 . 13 48 . . 60 96 115 90 126 8 Move 5124 | 157 223 105 368 145 424 29 141 426 198 83 331 382 434 987 229 462 Hop 44 | . . . 8 1 1 . 1 1 1 . . 5 4 14 6 2 Pick Up 28 | 7 2 . 6 . 2 . . . . . . 1 2 8 . . Fast Attach 64 | 7 3 1 6 . 2 . 1 1 . . . 6 9 22 3 3 Attach 19 | . . 3 4 . 1 . . . 1 . . 1 . 6 1 2 Detach 9 | . . . 1 . . . 1 1 . . . 1 . 3 . 2 Swap 7 | . 2 1 4 . . . . . . . . . . . . . Drop 41 | 1 . 2 11 . 1 . . . . . . 3 9 14 . . Fire 86 | 26 22 6 21 . . . . 7 . . . . . 4 . . Melee 29 | . . . . . . . . . . . . . . 3 6 20 Ram 1 | . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . 18 . . . . . 18 10 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 346 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 6) 771 | -10/Materials | Discovered new exit (range 10) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 987 | -9/Materials | Discovered new exit (range 3) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -8/Materials | Garrison activated, responded to threat 1367 | -8/Materials | Discovered new exit (range 4) 1370 | -8/Materials | Entered Factory 1370 | -7/Factory | Evolved 2 slots: Propulsion x2 1406 | -7/Factory | Discovered new exit (range 12) 1423 | -7/Factory | Entered Lower Caves 1503 | -7/Lower Caves | Learned Factory stockpile data 1557 | -7/Lower Caves | Discovered new exit (range 10) 1562 | -7/Lower Caves | Entered another Lower Caves area 1565 | -7/Lower Caves | Discovered new exit (range 10) 1569 | -7/Lower Caves | Learned location of Extension (-6) 1571 | -7/Lower Caves | Entered Factory 1571 | -6/Factory | Evolved 2 slots: Utility x2 1621 | -6/Factory | Discovered new exit (range 9) 1625 | -6/Factory | Build established: Sprinter 1646 | -6/Factory | Entered Lower Caves 1681 | -6/Lower Caves | Encountered a Warlord checkpoint 1829 | -6/Lower Caves | Discovered new exit (range 13) 1837 | -6/Lower Caves | Entered another Lower Caves area 1858 | -6/Lower Caves | Encountered a Warlord checkpoint 1884 | -6/Lower Caves | Spotted B-75 Beast 1895 | -6/Lower Caves | Discovered new exit (range 8) 1898 | -6/Lower Caves | Entered Data Miner 1898 | -6/Data Miner | Discovered new exit (range 6) 1905 | -6/Data Miner | Met Data Miner 1912 | -6/Data Miner | Learned location of Section 7 (-2) 1912 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1915 | -6/Data Miner | Lost 3 parts (1p1n1u) 1917 | -6/Data Miner | Received God Mode back door access code from Data Miner 1925 | -6/Data Miner | Entered Proximity Caves 1945 | -5/Proximity Caves | Spotted B-75 Beast 2094 | -5/Proximity Caves | Discovered new exit (range 15) 2099 | -5/Proximity Caves | Entered Factory 2099 | -5/Factory | Evolved 2 slots: Utility x2 2100 | -5/Factory | Identified exit to Upper Caves 2276 | -5/Factory | Spotted B-75 Beast 2330 | -5/Factory | Discovered new exit (range 16) 2348 | -5/Factory | Entered another Factory area 2348 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -4/Factory | Found Prototype Processor 2371 | -4/Factory | Identified Exp. Signal Interpreter 2649 | -4/Factory | Lost 7 parts (1p3n2u1w) 2650 | -4/Factory | Core integrity fell below 50% 2663 | -4/Factory | Core integrity fell below 20% 2672 | -4/Factory | Discovered new exit (range 5) 2674 | -4/Factory | Entered Research 2674 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 2868 | -3/Research | Spotted B-86 Titan 2885 | -3/Research | Build established: Mutant 2902 | -3/Research | Found Fusion Bomb Launcher 3181 | -3/Research | Lost 4 parts (1p1n2u) 3184 | -3/Research | Spotted B-86 Titan 3224 | -3/Research | Lost 6 parts (1p2n3u) 3264 | -3/Research | Discovered new exit (range 13) 3268 | -3/Research | Identified exit to Testing 3268 | -3/Research | Entered Testing 3419 | -3/Testing | Core integrity fell below 50% 3435 | -3/Testing | Spotted Alpha 7 3477 | -3/Testing | System corruption reached 10% 3477 | -3/Testing | Discovered new exit (range 15) 3481 | -3/Testing | Identified exit to Research 3481 | -3/Testing | Entered Research 3481 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3508 | -2/Research | Lost 8 parts (2p3n1u2w) 3675 | -2/Research | Core integrity fell below 50% 3718 | -2/Research | Core integrity fell below 20% 3752 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03613_ Electron Diverter destroyed. 03614_ S-43 Plague destroyed. 03619_ Acquired Xenon Bombardment Thruster. 03642_ Xenon Bombardment Thruster destroyed. 03647_ U-05 Engineer destroyed. 03675_ S-43 Plague suffers critical hit (Impale). 03675_ Destroyed Lgt. Antimatter Reactor. 03680_ W-44 Eye sends out distress signal. 03688_ S-43 Plague destroyed. 03689_ Acquired 15 matter. 03695_ Acquired Xenon Bombardment Thruster. 03731_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1U. 03747_ Penetrated by Slug. 03747_ Slug penetrates Wall. 03748_ Penetrated by Slug. 03748_ Xenon Bombardment Thruster destroyed. 03748_ Penetrated by Slug. 03749_ Slug penetrates Wall. 03752_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????#? "??????# #? ???????# ? | | ?????????????# "" ????# #? ????????# # | | ?????????????#] ??# # """ ????????+ # | | ?????????????# # # """" ????????# # | | ?????????????# !!! + + """" ????????? ? | | ? ???????????# !!! # # """ ???????? ? | | ? ??????????# !! ??# # #??????# ? | | ? ??????????############ #? [ #??????# ??? | | ? ???????????# # #?#########??????# ?? | | ? ???????????# # #????????????????# ?? | | #/#??????????# # #????????????????# ? | | ??????????# + #????????????????# # | | ??????????#= # #????????????????# | | ??????????# # #??????########### | | ??????????# ! # ######## """ # | | ??????????# # # """ ##### | | # #?????################ # """ #??# | | # #?????# ! #????# # #??# | | # #######! #????# s #### | | # # ! #????## T#### # + + | | # # ! #?????####??# # #### | | # #####/###;############# # #??# | | + #?# h ###########??## | | ########## #?# #?????????????? | | ?????????# #?# h #?????????????? | | ?????????# #?# @ #?????????????? | | ?????????# #?# ##########;####?????????????? | | #######??# #?# #??????? ???????????????? | | # = ?# ### #??????# ?????????????? | | # ?# #??????# !! """???????????? | | #"S # #?????? !! T"#??????????? | | #""" # #?????## """#??????????? | | # "" + #??????# #??????????? | | # # #### ###??????# #??????????? | | # # ####+########?# #??????????? | | # ?# # #?###########??????????? | | # ! ?# # #??????????????????????? | | ### ###??# # """S""" #??????????????????????? | | ??#??????# # """ """ #??????????????????????? | | ?????????# + #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# ###############????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????############### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 20 Evasion (%) 71 Recoil Reduction 3 Defensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaGravitonRouter Manual? 0 Play Time 00:43:06 Cumulative 133.7 hours Start 2025.07.05 @ 17:54:58 End 2025.07.05 @ 18:35:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df2819c5-c1ac-480d-b636-256e0d46ff31