Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 17:10:06 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2328) 2328 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 6874 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 90 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 669/850 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -6/Zion Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Heavy Mace Heavy Flail Heavy Flail > --- INVENTORY (20) --- Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Advanced Target Analyzer Transmission Jammer Improved Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Shield Generator Hacking Suite Hacking Suite System Shield Improved Proton Missile Launcher Hammer Hammer Chainsword Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Sensor Array Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Shield Generator Advanced Shield Generator Hacking Suite Gauss Rifle Flak Gun Hammer Hammer Hammer Chainsword [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 4 | . . . . . 2 1 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 69 | 6 6 1 . 6 21 24 3 1 1 Power 6 | 1 . . . 1 2 2 . . . Engine 4 | 1 . . . 1 . 2 . . . Core 2 | . . . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . . 1 3 5 2 . . Treads 10 | . . . . . 3 5 2 . . Leg . | . . . . . . . . . . Wheel 3 | 2 . . . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 3 . . . 9 10 1 1 . Device 9 | . 1 . . . 5 2 . 1 . Storage 7 | 1 1 . . . 2 3 . . . Processor 6 | . 1 . . . 1 3 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 3 1 . 4 7 7 . . 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . . . . 3 2 . . . Ballistic Cannon 8 | . 2 1 . 2 2 1 . . . Launcher 3 | . 1 . . 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 . . 1 Slashing Weapon 3 | . . . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 10 | . . . . 2 5 3 . . . Power 2 | . . . . 1 1 . . . . Propulsion 3 | . . . . . 1 2 . . . Utility 2 | . . . . . 2 . . . . Weapon 3 | . . . . 1 1 1 . . . Highest Loss Streak 4 | . . . . 1 4 2 . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 98 99 100 100 100 Engine 6 | . 14 14 14 14 3 6 6 6 6 Core 1 | . . . . . 5 . . . . Treads 24 | . . . . . 23 26 33 33 33 Wheel 7 | . 28 28 28 28 12 3 . . . Device 6 | . 12 . . . 14 5 . 5 6 Storage 8 | . 14 14 14 14 9 7 6 6 6 Processor 16 | . . 14 14 14 10 16 26 26 26 Protection 3 | . . . . . . 7 6 . . Ballistic Gun 5 | . 8 . . . 8 8 . . . Ballistic Cannon 5 | . 14 22 28 26 8 2 . . . Impact Weapon 9 | . . . . . . 10 20 20 20 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 12 30 29 29 31 39 68 66 66 60 Greatest Support 124 | 26 26 26 26 28 76 96 124 124 124 Greatest Overweight (x) 5 | . 1 1 1 1 3 5 . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 9 15 15 15 15 17 20 20 20 Most Carried 20 | 6 13 14 15 15 15 20 20 20 20 Average Carried 16 | 2 8 13 14 14 14 17 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 Final Carried 20 | 6 13 14 15 15 15 20 20 20 20 Class Distribution -------------------- 43% | Gladiator 32% | Mutant 16% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Matter Collected 1969 | 199 120 . . 139 776 592 123 10 10 Remotely 91 | . . . . . 91 . . . . Salvage Created 2434 | . 175 . . 92 992 643 461 71 . Parts 134 | . 14 . . 9 64 25 18 4 . Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Combat Hostiles Destroyed 45 | . 3 . . 7 17 8 9 1 . Melee 6 | . . . . . 4 . 2 . . Guns 19 | . 2 . . . 12 5 . . . Cannons 5 | . 1 . . 2 1 1 . . . AOE 10 | . . . . 5 . . 5 . . Classes Destroyed 13 | . 3 . . 2 5 2 1 . . Worker 6 | . . . . . . 6 . . . Builder 4 | . . . . 1 3 . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 3 | . . . . . 1 2 . . . Operator 2 | . . . . . 1 . 1 . . Watcher 5 | . 1 . . . 1 2 1 . . Swarmer 5 | . . . . 4 1 . . . . Grunt 20 | . 3 . . 3 9 2 3 . . Brawler 2 | . . . . . 2 . . . . Duelist 2 | . . . . . 1 . 1 . . Sentry 8 | . . . . . 4 1 2 1 . Hunter 2 | . . . . . . . 2 . . Programmer 6 | . . . . . . 5 1 . . Best Kill Streak 7 | . 2 . . 5 5 3 7 1 . Combat Bots Only 6 | . 2 . . 4 5 2 6 1 . Max Kills in Single Turn 6 | . 1 . . 4 1 2 6 1 . Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . 3 . . 5 . . Melee 1 | . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Hostile Shots Fired 254 | . 6 . . 23 90 91 35 9 . Missed 69 | . 1 . . 2 27 24 10 5 . Damage Taken 2747 | . 71 . . 305 948 784 611 28 . Core 434 | . 10 . . 50 116 77 176 5 . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 251 | . . . . . . 251 . . . Core Remaining (%) 85 | 100 . . . 76 78 89 . . . Volleys Fired 120 | . 13 . . 17 61 29 . . . Largest 3 | . 2 . . 2 2 3 . . . Hottest 91 | . 70 . . 70 70 91 . . . Shots Fired 258 | . 25 . . 23 123 87 . . . Gun 163 | . 5 . . . 91 67 . . . Cannon 90 | . 19 . . 19 32 20 . . . Launcher 5 | . 1 . . 4 . . . . . Special . | . . . . . . . . . . Kinetic 253 | . 24 . . 19 123 87 . . . Thermal . | . . . . . . . . . . Explosive 5 | . 1 . . 4 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 12 . . 12 14 11 . . . Robot Miss Streak 5 | . . . . 3 4 5 . . . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 204 | . 12 . . 14 94 74 9 1 . Core Hits 92 | . 8 . . 10 38 18 18 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 1 4 4 1 . Critical Strikes 13 | . . . . . 4 4 4 1 . Destroy 3 | . . . . . 1 2 . . . Blast 1 | . . . . . 1 . . . . Smash 7 | . . . . . . 2 4 1 . Sever 2 | . . . . . 2 . . . . Melee Attacks 75 | . . . . . 17 37 20 1 . Impact 55 | . . . . . . 34 20 1 . Slashing 20 | . . . . . 17 3 . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 3 2 . . Damage Inflicted 6722 | . 195 . . 536 1941 2541 1467 42 . Guns 2436 | . 63 . . . 1262 1111 . . . Cannons 878 | . 109 . . 236 352 181 . . . Explosions 1357 | . 23 . . 300 . . 1034 . . Melee 2029 | . . . . . 324 1230 433 42 . Ramming 22 | . . . . . 3 19 . . . Kinetic 3314 | . 172 . . 236 1614 1292 . . . Thermal 872 | . . . . . . . 872 . . Explosive 366 | . 23 . . 300 . . 43 . . Electromagnetic 119 | . . . . . . . 119 . . Impact 1631 | . . . . . . 1156 433 42 . Slashing 398 | . . . . . 324 74 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 1 2 2 2 2 Average Corruption 1 | . . . . . 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . 6 31 5 2 1 Message Errors 7 | . . . . . 2 2 2 1 . Matter Fused 11 | . . . . . 1 9 1 . . Heat Flow Errors 8 | . . . . . . 7 1 . . Energy Discharges 10 | . . . . . 1 7 1 . 1 Data Loss (minor) 6 | . . . . . 1 4 . 1 . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 984 | . . . . 4 2 672 264 42 . Projectiles 20 | . . . . 4 2 14 . . . Explosions 77 | . . . . . . . 77 . . Melee 887 | . . . . . . 658 187 42 . Knockbacks 22 | . 1 . . 8 5 6 2 . . Impact 5 | . . . . . . 3 2 . . Kinetic 17 | . 1 . . 8 5 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 293 | . . . . 46 . 9 238 . . Shots 5 | . . . . 2 . . 3 . . Rammed 3 | . . . . . 2 1 . . . Targets Rammed 3 | . . . . . 2 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 273 | . 54 . . 76 15 273 122 . . Average Temperature 50 | . 21 . . 23 8 91 60 . . Received Heat Transfer 762 | . 39 . . 147 360 135 75 6 . Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 10 | . . . . . . 4 5 1 . Impact Corruptions 31 | . . . . . . 22 8 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 550 | . . . . . . . 550 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Peak Influence 552 | . 139 3 . 184 552 280 376 . . Initial 221 | . . 3 . . 71 221 19 . . Average 102 | . 56 3 . 104 137 77 159 . . Maximum Alert Level 2 | . . . . . 2 1 1 . . Low Security (%) 81 | 100 100 100 . 100 75 88 53 . . Level 1 13 | . . . . . 5 11 46 . . Level 2 4 | . . . . . 18 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 5 7 3 . . Investigation . | . . . . . . . . . . Extermination 8 | . . . . . . 6 2 . . Reinforcement 4 | . 1 . . . 1 1 1 . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Distress Signals 6 | . . . . . 5 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 7 . . 6 27 17 12 1 . Peak Tracking Total 6 | . 3 . . 3 4 3 6 1 . Tactical Retreats 3 | . . . . . 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Traps Triggered 2 | . . . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Machines Disabled 12 | . . . . 1 4 . 7 . . Max in Single Turn 7 | . . . . 1 . . 7 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Machines Accessed 31 | . 4 . 4 . 6 12 5 . . Terminals 19 | . 4 . . . 5 7 3 . . Fabricators 4 | . . . . . . 3 1 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . Total Hacks 90 | . 7 . 34 . 17 20 12 . . Successful 53 | . . . 34 . 5 9 5 . . Failed 37 | . 7 . . . 12 11 7 . . Catastrophic 15 | . 4 . . . 4 4 3 . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 6 . 1 . 7 2 1 . . Terminals 41 | . 7 . . . 14 13 7 . . Fabricators 5 | . . . . . . 4 1 . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . . 3 1 4 . . Terminal Hacks 47 | . . . 34 . 5 5 3 . . Record 34 | . . . 34 . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . 1 1 . . Garrison Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . Locate Traps 3 | . . . . . 1 2 . . . Patrol Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 2 1 . . Network Status 2 | . . . . . . 1 1 . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 4 . . . 6 12 3 . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . 12 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . . . 29 . . . . Total Damage 944 | . . . . . 944 . . . . Kills 8 | . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Turns Passed 8417 | 52 494 80 286 225 1687 3402 1036 278 877 Spaces Moved 4542 | 43 400 74 271 94 624 1790 575 151 520 Core 4 | 4 . . . . . . . . . Treads 2231 | . . . . . 73 912 575 151 520 Legs . | . . . . . . . . . . Wheels 2307 | 39 400 74 271 94 551 878 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 110 135 162 162 162 Average Speed 139 | 86 93 105 105 106 121 149 162 162 162 Slowest Speed 240 | 100 105 105 105 110 240 165 162 162 162 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 62 21 61 21 50 44 19 35 75 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . 2 Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 10 | . . . . 1 . . . 4 5 Spaces Dug 19 | . . . . . 1 10 8 . . Terrain Destroyed 116 | . 9 . . 28 1 12 66 . . Melee 19 | . . . . . 1 10 8 . . Projectile 2 | . . . . . . 2 . . . AOE 95 | . 9 . . 28 . . 58 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Total 6318 | 54 495 75 273 194 1412 2419 656 184 556 Wait 1403 | . 58 . . 75 658 503 51 28 30 Move 4533 | 42 399 73 270 93 623 1789 574 150 520 Hop . | . . . . . . . . . . Pick Up 69 | 6 12 1 2 2 14 22 6 2 2 Fast Attach 20 | 6 2 . . . 8 4 . . . Attach 13 | . . . . 2 4 5 2 . . Detach 1 | . . . . . . 1 . . . Swap 36 | . 4 1 . 4 9 15 1 1 1 Drop 58 | . 7 . 1 1 16 23 5 2 3 Fire 120 | . 13 . . 17 61 29 . . . Melee 62 | . . . . . 17 27 17 1 . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 475 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Entered Mines 615 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 622 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 622 | -10/Mines | Discovered new exit (range 5) 626 | -10/Mines | Identified exit to Exiles 627 | -10/Mines | Entered Exiles 655 | -10/Exiles | Met 8R-AWN 674 | -10/Exiles | Met EX-HEX 705 | -10/Exiles | Met EX-BIN 717 | -10/Exiles | Aligned with FarCom system 718 | -10/Exiles | Given EX-Vault access code 771 | -10/Exiles | Opened EX-Vault 778 | -10/Exiles | Found Deploy-a-Sentry 801 | -10/Exiles | Warned to stay clear of 0b10 Research branches 834 | -10/Exiles | Met EX-DEC 839 | -10/Exiles | Learned location of Zion (-6) 903 | -10/Exiles | Discovered new exit (range 11) 912 | -10/Exiles | Identified exit to Mines 913 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 913 | -10/Exiles | Entered Mines 972 | -9/Mines | Discovered new exit (range 11) 1069 | -9/Mines | Discovered new exit (range 7) 1100 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1122 | -9/Mines | Identified exit to Materials 1138 | -9/Mines | Entered Materials 1138 | -8/Materials | Accompanied by 3 allies 1138 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1690 | -8/Materials | Garrison activated, responded to threat 1760 | -8/Materials | Lost 4 parts (1p1n2u) 2403 | -8/Materials | Garrison activated, responded to threat 2412 | -8/Materials | DAS Turret deployed 2796 | -8/Materials | Discovered new exit (range 5) 2802 | -8/Materials | Identified exit to Factory 2825 | -8/Materials | Entered Factory 2825 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3126 | -7/Factory | Build established: Skirmisher 3418 | -7/Factory | Fabricated Adv. Shield Generator? 3508 | -7/Factory | Discovered new exit (range 15) 3559 | -7/Factory | Identified exit to Lower Caves 3934 | -7/Factory | Repaired Arm. Treads 4480 | -7/Factory | Build established: Scavenger-Skirmisher 5078 | -7/Factory | Build established: Gladiator 5113 | -7/Factory | Discovered new exit (range 15) 5183 | -7/Factory | Identified exit to Factory 6161 | -7/Factory | Discovered exit to Factory (range 11) 6227 | -7/Factory | Entered another Factory area 6227 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6894 | -6/Factory | Identified exit to Lower Caves 7263 | -6/Factory | Entered Lower Caves 7405 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7525 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7540 | -6/Lower Caves | Identified exit to Zion 7541 | -6/Lower Caves | Entered Zion 7635 | -6/Zion | System corruption cleaned by Quarantine Array 7923 | -6/Zion | Given A8's code to call for help 8011 | -6/Zion | Learned location of Armory (-3) 8418 | -6/Zion | Self-destructed Last Messages --------------- PK-8F5(z): Light. Must have light. They come in the dark, silently, and take the bots away for... something. No one seems to notice. But I notice. 08333_ Searching scrap... 08333_ Found Adv. Assault Cannon. 08333_ Found 18 Matter. TT-RKB(z): If you ever get your hands on a stasis beam, make sure to remind swarmers how much you hate them. Holding them in stasis makes it more difficult for them to dodge your shots since they can't fly as freely. QU-OH3(z): 01000100 01100001 01110100 01100001 00100000 01100100 01110101 01101101 01110000 00101110 World map updated: -2/Research. D5-CUT(c): I just love how so much power can be contained in such little things. Let me know if you find any revolutionary processor tech. I've heard 0b10 is working on a new DX line of 486-modules that can be used to vastly improve the capabilities of a wide range of utilities. 08417_ Dropped Adv. Shield Generator. 08417_ Acquired Adv. Target Analyzer. 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Shield Generator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Energy Well | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherAssemblySlayer Manual? 0 Play Time 01:27:51 Cumulative 81.0 hours Start 2024.04.10 @ 00:08:48 End 2024.04.12 @ 17:10:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60f86537-2f9d-4f83-a0ad-73bae1a12df6