Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 12:10:55 Player: anthonyiye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (138) 690 Value Destroyed (4428) 4428 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3585) 3585 TOTAL SCORE: 12943 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 220 Entered Garrisons 600 Used RIF Installer 2500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 222/240 System Corruption 31% Temperature Hot (241) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Weapon Cycler Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON (2) ------- Cooled Pulse Rifle Power Maul > --- INVENTORY (20) --- Light Treads Improved Treads Improved Treads Advanced Treads Medium Treads Compact Wheel Improved Heat Sink Kinecellerator Weapon Cycler Advanced ECM Suite Relay Coupler [Specialist] (22) Heavy Riot Gun Plasma Cannon Proton Missile Launcher Remote Datajack Welding Torch Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Cycler Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Treads Advanced Treads Medium Treads Improved Carbon-fiber Leg Compact Wheel Improved Heat Sink Kinecellerator Weapon Cycler Advanced ECM Suite Heavy Armor Plating Hardened Heavy Armor Plating Relay Coupler [Specialist] Heavy Riot Gun Plasma Cannon Proton Missile Launcher Remote Datajack Welding Torch Power Maul [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Slots Evolved 6 | . . 2 . . 2 . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 4 | . . 2 . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 103 | 7 2 11 2 2 19 9 . 8 15 3 17 3 5 Power 14 | 1 1 2 . . 5 . . 1 2 . . . 2 Engine 9 | 1 1 2 . . 2 . . 1 1 . . . 1 Core 5 | . . . . . 3 . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . 1 1 . 7 2 . 3 2 2 6 1 1 Treads 18 | 2 . 1 1 . 6 2 . 3 1 2 . . . Leg 1 | . . . . . . . . . . . 1 . . Wheel 7 | . . . . . . . . . 1 . 4 1 1 Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . 1 . . Utility 35 | 2 1 4 . 1 3 3 . 4 7 . 7 1 2 Device 12 | 1 . 2 . . 2 1 . 2 2 . 1 1 . Storage 3 | 1 1 . . . . . . . . . 1 . . Processor 2 | . . 1 . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 18 | . . 1 . 1 1 2 . 2 5 . 4 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . 4 1 1 4 4 . . 4 1 4 1 . Energy Gun 8 | 1 . 3 . 1 . . . . 1 . 1 1 . Energy Cannon 2 | . . . . . 2 . . . . . . . . Ballistic Gun 9 | 1 . 1 . . . 3 . . 2 . 2 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 3 | . . . 1 . . 1 . . . 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 1 . . . 1 . 1 . . Parts Lost 57 | . . 5 . 3 7 4 . 10 8 8 7 . 5 Power 8 | . . 1 . . 1 . . 1 3 1 . . 1 Propulsion 17 | . . 2 . . 4 1 . 3 1 2 3 . 1 Utility 23 | . . 1 . 1 2 3 . 4 3 4 2 . 3 Weapon 9 | . . 1 . 2 . . . 2 1 1 2 . . Highest Loss Streak 8 | . . 3 . 3 3 2 . 6 4 8 4 . 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 16 | 6 8 16 20 19 19 19 20 19 18 14 7 17 17 Power 2 | 1 3 3 2 2 2 3 4 3 2 . . . . Propulsion 4 | 4 5 6 7 7 7 3 3 4 3 2 1 3 5 Utility 5 | . . . 4 3 3 7 8 8 9 7 4 7 6 Weapon 4 | . . 6 7 6 5 5 5 3 3 2 1 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 55 | 3 . 4 1 . 8 5 . 3 5 7 1 1 17 Power 8 | . . 2 . . 2 . . 1 2 1 . . . Propulsion 19 | 2 . 2 1 . 1 5 . 1 . . . . 7 Utility 15 | . . . . . . . . 1 3 5 1 . 5 Weapon 11 | 1 . . . . 5 . . . . 1 . 1 3 Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 100 85 93 97 93 97 100 94 94 79 37 69 71 Engine 7 | . 14 10 11 11 10 9 9 10 8 6 . . 2 Core 3 | . . . . . 5 9 9 4 5 6 . . 4 Treads 16 | . 28 16 16 22 23 26 27 26 16 7 . . . Wheel 3 | . . . . . . . . . 2 6 12 15 12 Device 11 | . 14 14 11 8 12 11 9 9 16 13 1 14 13 Storage 8 | . 14 11 11 11 9 9 9 9 7 6 2 7 7 Processor 2 | . . 6 11 11 3 . . . . . 5 . . Protection 11 | . . 3 11 12 10 14 18 14 20 18 4 15 12 Energy Gun 4 | . 14 15 10 2 1 . . . . 1 . 14 12 Ballistic Gun 7 | . 14 6 11 8 . 13 9 11 12 6 3 . . Slashing Weapon 1 | . . . . . 5 1 9 6 1 . . . . Peak Build Rating 51 | 9 9 19 20 19 34 33 32 32 46 45 38 45 51 Average Rating 26 | 6 9 15 19 18 27 31 32 29 38 37 14 44 45 On Entrance 23 | . 9 9 19 18 19 32 32 32 27 45 1 38 45 Naked Turns 41 | . . . . . . . . . . 13 28 . . Heaviest Build 90 | 13 48 60 60 64 77 78 76 76 84 84 76 78 90 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 60 60 38 40 40 Greatest Overweight (x) 3 | . 1 2 2 1 1 1 1 1 2 2 2 2 3 Average Overweight (x) . | . . 1 1 1 1 1 1 . 1 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 20 20 20 20 20 18 10 20 20 Most Carried 20 | 8 9 20 20 20 20 20 20 20 20 16 20 20 20 Average Carried 16 | 6 8 17 19 19 19 19 20 19 18 14 8 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 20 20 20 Final Carried 20 | 8 9 20 20 19 20 20 20 19 16 5 20 20 16 Class Distribution -------------------- 54% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Matter Collected 2699 | 285 78 189 31 54 294 398 . 233 503 . 295 229 110 Remotely . | . . . . . . . . . . . . . . Salvage Created 4350 | 131 252 611 101 121 689 684 . 578 289 . 267 71 556 Parts 219 | 12 19 30 7 6 37 33 . 41 12 . 11 1 10 Haulers Intercepted 5 | . . 2 1 . 2 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 1 9 Prevented 3 | . . . . . . . . . . . . . 3 Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Combat Hostiles Destroyed 117 | . 8 12 1 8 12 23 . 27 8 . 6 1 11 Melee 15 | . . . . . 7 . . 4 . . 2 . 2 Guns 62 | . 6 11 1 1 1 12 . 17 7 . 1 1 4 Cannons 4 | . . . . . 4 . . . . . . . . AOE 30 | . 2 1 . 6 . 11 . 6 1 . 3 . . Classes Destroyed 14 | 2 3 2 . 1 . 1 . 1 2 . 1 . 1 Worker 2 | . . . . . . . . . 1 . 1 . . Builder 2 | . . . . . . . . . . . 2 . . Tunneler 3 | 2 . . . . . . . . 1 . . . . Hauler 5 | . . 2 1 . 2 . . . . . . . . Recycler 2 | 1 . . . . . . . . . . 1 . . Watcher 7 | . 3 1 . . . . . 1 1 . 1 . . Swarmer 39 | . 6 . . 4 . 7 . 12 3 . 4 . 3 Grunt 42 | . 2 9 . 3 9 11 . 3 . . . . 5 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 5 | . . . . 1 1 1 . 1 . . . . 1 Sentry 20 | . . 3 1 . 2 3 . 7 2 . . 1 1 Hunter 2 | . . . . . . . . . 1 . . . 1 Programmer 8 | . . . . . . . . 4 2 . 2 . . Samaritan 2 | . . . . . . . . . . . . . 2 Best Kill Streak 12 | 2 3 5 1 4 3 6 . 12 5 . 4 1 4 Combat Bots Only 12 | . 3 5 1 4 3 6 . 12 4 . 3 1 4 Max Kills in Single Turn 3 | 1 1 1 1 2 1 3 . 2 2 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 1 . 2 . 3 . 2 1 . 3 . . Melee 1 | . . . . . 1 . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Hostile Shots Fired 1034 | . 33 68 8 24 99 76 . 158 212 6 214 21 115 Missed 313 | . 14 15 2 4 17 18 . 36 68 . 96 11 32 Hits 721 | . 19 53 6 20 82 58 . 122 144 6 118 10 83 Melee 19 | . . . . 2 . 1 . 2 . 6 . . 8 Projectile 702 | . 19 53 6 18 82 57 . 120 144 . 118 10 75 Critical Strikes 21 | . . . . . 2 2 . 4 4 3 1 . 5 Damage Taken 10126 | . 175 889 90 373 1246 800 . 1547 1989 226 1251 58 1482 Core 1252 | . 31 194 . 7 75 94 . 147 119 35 370 6 174 Absorbed by Shields 16 | . . . . . . . . . . . 16 . . Core Remaining (%) 69 | 100 87 . . 49 . . . 42 . . . . . Volleys Fired 269 | 5 22 51 7 14 26 30 . 38 41 1 11 2 21 Largest 2 | 2 2 2 2 2 2 2 . 2 2 1 1 2 2 Hottest 138 | 60 60 128 86 93 138 97 . 56 83 5 36 40 40 Shots Fired 489 | 10 43 100 14 22 42 53 . 65 81 1 12 4 42 Gun 422 | 10 43 100 14 14 6 41 . 61 79 . 8 4 42 Cannon 40 | . . . . . 36 4 . . . . . . . Launcher 24 | . . . . 8 . 8 . 4 . . 4 . . Special 3 | . . . . . . . . . 2 1 . . . Kinetic 257 | 5 21 23 7 6 16 41 . 61 69 . 8 . . Thermal 144 | . . 77 7 8 6 . . . . . . 4 42 Explosive 24 | . . . . 8 . 8 . 4 . . 4 . . Electromagnetic 61 | 5 22 . . . 20 4 . . 10 . . . . Robot Hit Streak 23 | 2 8 23 6 4 7 7 . 10 10 3 4 4 9 Robot Miss Streak 10 | 2 3 4 2 2 4 9 . 10 6 . 2 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 2 2 . . . 2 . 2 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 1 . . . 1 Shots Hit Robots 419 | 5 25 73 11 11 45 45 . 70 65 1 19 4 45 Core Hits 284 | 4 12 21 3 9 18 67 . 84 46 . 8 2 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . 2 . 1 . 6 Critical Strikes 21 | . . 3 . 2 3 1 . 1 2 . 1 1 7 Burn 8 | . . 3 . 2 1 . . . . . . 1 1 Destroy 2 | . . . . . . . . . 2 . . . . Blast 1 | . . . . . 1 . . . . . . . . Smash 7 | . . . . . . . . . . . 1 . 6 Sever 3 | . . . . . 1 1 . 1 . . . . . Melee Attacks 99 | . . . . . 20 5 . 17 . . 27 . 30 Impact 57 | . . . . . . . . . . . 27 . 30 Slashing 42 | . . . . . 20 5 . 17 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 1 . 1 . . 3 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11581 | 86 422 1161 179 537 1253 1734 . 2285 1310 . 1064 77 1473 Guns 5261 | 86 323 1156 179 118 101 579 . 1002 1127 . 61 77 452 Cannons 680 | . . . . . 572 108 . . . . . . . Explosions 2874 | . 99 . . 419 . 979 . 937 183 . 257 . . Melee 2729 | . . . . . 580 66 . 346 . . 726 . 1011 Ramming 37 | . . 5 . . . 2 . . . . 20 . 10 Kinetic 3425 | 36 132 198 93 34 249 579 . 1002 1041 . 61 . . Thermal 1951 | . 99 958 86 84 101 . . . 94 . . 77 452 Explosive 2681 | . . . . 419 . 979 . 937 89 . 257 . . Electromagnetic 758 | 50 191 . . . 323 108 . . 86 . . . . Impact 1737 | . . . . . . . . . . . 726 . 1011 Slashing 992 | . . . . . 580 66 . 346 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . 3 . . . . . . 4 4 22 31 31 31 Average Corruption 18 | . 2 . . . . . . 3 2 14 26 31 31 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 159 | . 7 . . . . . . 1 9 12 69 19 42 Message Errors 31 | . 3 . . . . . . 1 3 2 11 2 9 Matter Fused 24 | . 2 . . . . . . . 2 4 7 4 5 Heat Flow Errors 28 | . . . . . . . . . . . 14 4 10 Energy Discharges 19 | . 1 . . . . . . . 1 1 9 3 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . . . 1 . 7 5 4 Data Loss (major) 8 | . . . . . . . . . . 1 5 . 2 Misfires 4 | . . . . . . . . . 1 . 1 . 2 Alerts 2 | . . . . . . . . . 1 . 1 . . Misdirections 21 | . . . . . . . . . . 4 13 1 3 Weapon Failures 3 | . 1 . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 778 | . 34 . . 17 35 8 . 93 . . 258 . 333 Projectiles . | . . . . . . . . . . . . . . Explosions 120 | . 34 . . 17 . 8 . 42 . . 19 . . Melee 658 | . . . . . 35 . . 51 . . 239 . 333 Knockbacks 10 | . . . . . 3 . . . . . 5 . 2 Impact 7 | . . . . . . . . . . . 5 . 2 Kinetic 3 | . . . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . . . 122 . 22 . 16 99 . 49 . 5 Shots 11 | . . . . 4 . 1 . 2 2 . 2 . . Rammed 10 | . . 2 . . . 1 . . . . 6 . 1 Targets Rammed 15 | . . 2 . . . 1 . . . . 11 . 1 Kicked 5 | . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 396 | . 27 189 21 196 396 208 . 6 36 . 215 245 259 Average Temperature 82 | . 19 51 8 84 136 78 . 6 21 . 83 103 105 Received Heat Transfer 2235 | . 33 312 18 72 702 252 . 234 90 . 138 6 378 Effects 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 3 . 5 Combat Hostiles 5 | . . . . . . . . . . . . . 5 Parts Fried 11 | . . . . . 2 . . . . . 5 . 4 Impact Corruptions 26 | . . . . . . . . . . . 11 . 15 Robots Melted 2 | . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 10 | . 1 6 . . . . . . . . . 1 2 Heat Transferred 4616 | . 200 2368 185 333 296 . . . 50 . . 222 962 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Maximum Alert Level 3 | . . . . . . 2 1 3 2 . . . . Low Security (%) 71 | 100 100 100 100 100 100 17 . . 68 100 100 . . Level 1 15 | . . . . . . 34 100 54 30 . . . . Level 2 10 | . . . . . . 48 . 24 1 . . . . Level 3 2 | . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 774 | 5 136 70 30 164 79 692 337 774 406 44 66 . . Initial 406 | . . 50 13 . 79 . 337 212 406 44 . . . Average 148 | 1 22 17 6 66 28 377 332 471 175 14 5 . . Influence Increases 3611 | 15 284 354 41 194 326 732 . 782 310 . 207 20 346 Destroy 0b10 Robot/C 2520 | . 160 240 20 160 240 500 . 660 160 . 120 20 240 Destroy 0b10 Robot/NC 105 | 15 15 15 5 . 10 . . 5 15 . 25 . . Destroy Leader 332 | . 36 56 12 10 54 20 . 20 62 . 32 . 30 Allied During Kill 37 | . . . . . . 4 . 32 . . . . 1 Successful Hack 87 | . 31 28 4 . 4 14 . . 6 . . . . Disable Machine 60 | . 15 15 . . . . . . 30 . . . . Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . Destroy Structure 175 | . 12 . . 24 3 49 . 35 37 . 15 . . Lose Combat Pursuer 195 | . 15 . . . 15 45 . 30 . . 15 . 75 Influence Decreases 3543 | 15 164 442 73 30 490 40 365 335 958 126 207 20 278 Entered New Map 1094 | . . 70 19 . 85 . 355 115 368 82 . . . Time Decay 1849 | 15 164 322 54 . 365 . 10 . 510 44 157 20 188 Lost Part 440 | . . 50 . 30 40 40 . 100 80 . 50 . 50 Lost Ally 160 | . . . . . . . . 120 . . . . 40 Squads Dispatched 12 | . . 1 . . 3 . . . 3 . 4 . 1 Investigation 1 | . . . . . 1 . . . . . . . . Extermination 4 | . . . . . . . . . 2 . 2 . . Reinforcement 5 | . . 1 . . 1 . . . 1 . 2 . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Distress Signals 3 | . . 1 . . 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 177 | . 13 17 2 10 17 27 . 35 11 6 16 1 22 Peak Tracking Total 13 | . 3 6 1 3 3 6 . 13 4 6 5 1 7 Tactical Retreats 12 | . 1 . . . 1 3 . 1 . . 1 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Traps Triggered 24 | . 2 . . 2 1 7 . 5 3 . 4 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Machines Disabled 4 | . 1 1 . . . . . . 2 . . . . Max in Single Turn 1 | . 1 1 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Machines Accessed 22 | . 4 2 1 2 3 1 1 1 4 . 3 . . Terminals 16 | . 4 2 . 2 1 1 . 1 3 . 2 . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . 1 . . Total Hacks 48 | . 13 4 1 3 5 2 2 2 8 . 8 . . Successful 23 | . 6 3 1 1 4 1 2 1 1 . 3 . . Failed 25 | . 7 1 . 2 1 1 . 1 7 . 5 . . Catastrophic 5 | . 2 . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 8 3 . 1 3 . . . 4 . 2 . . Terminals 38 | . 13 4 . 3 3 2 . 2 5 . 6 . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 2 . . . 2 . . Terminal Hacks 14 | . 5 2 . 1 2 1 . 1 1 . 1 . . Record 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . 1 . . . . . Terminal Index 5 | . 1 1 . . 1 . . . 1 . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 2 . . . 2 . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . Coupler Status 2 | . . . . . . . 1 . . . 1 . . Unauthorized Hacks 3 | . 1 1 . . 1 . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 4 1 . 2 1 1 . 1 4 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Used RIF Installer 5 | . . . . 1 . 2 . 2 . . . . . Code Merge 1 | . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 1 . . . Robot Hacks Applied 2 | . . . . . . . . . 1 1 . . . parse_system 2 | . . . . . . . . . 1 1 . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . Programmers 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 3 . 4 . . . . 2 Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Total Allies 9 | . . . . . . 3 . 4 . . . . 2 Largest Group 4 | . . . . . . 3 3 4 . . . . 2 Highest-Rated Group 72 | . . . . . . 72 72 72 . . . . 48 Highest-Rated Ally 32 | . . . . . . 24 24 24 . . . . 32 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . 11 . 32 . . . . 15 Total Damage 1062 | . . . . . . 158 . 667 . . . . 237 Kills 9 | . . . . . . 2 . 6 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Active Infowar (turns) 3102 | 48 702 1131 216 531 474 . . . . . . . . Terrain 1336 | 48 702 586 . . . . . . . . . . . T.N.C. 1879 | . . 658 216 531 474 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Turns Passed 9943 | 167 702 1131 216 531 1111 1427 32 878 1381 162 1138 365 702 Spaces Moved 4604 | 86 284 338 70 205 381 526 14 281 655 131 1052 224 357 Core 105 | 7 . . . . . . . . . 26 72 . . Treads 2507 | 79 284 338 70 205 381 526 14 281 323 6 . . . Legs 142 | . . . . . . . . . . . 142 . . Wheels 1837 | . . . . . . . . . 332 99 825 224 357 Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . 13 . . Fastest Speed 35 | 50 160 240 240 240 240 240 240 160 130 50 35 110 110 Average Speed 179 | 151 222 275 274 240 240 240 240 237 184 117 91 111 122 Slowest Speed 320 | 160 240 320 320 240 240 240 240 240 240 240 130 125 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 65 25 15 36 33 55 3 46 20 92 23 47 42 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 . 1 . . . . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . 1 1 . Scrap Searched 5 | . . . . . . . . . . . . 3 2 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 150 | . 11 . . 16 2 39 . 23 38 . 21 . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . 2 . . . 1 . . . . AOE 147 | . 11 . . 16 . 39 . 23 37 . 21 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Low Low Total 5632 | 111 310 438 81 224 511 631 13 404 753 138 1153 337 528 Wait 250 | . 2 6 . . 34 12 . 5 19 . 5 101 66 Move 4589 | 85 283 337 69 203 380 524 13 279 655 130 1051 223 357 Hop . | . . . . . . . . . . . . . . Pick Up 100 | 11 . 18 1 1 16 9 . 10 8 1 19 3 3 Fast Attach 55 | 7 . 9 2 . 6 . . 5 7 . 13 1 5 Attach 39 | . . 2 . 2 9 4 . 5 6 4 4 1 2 Detach 9 | . . 3 . . 3 . . . . 1 . 2 . Swap 27 | . 2 . . . 4 9 . 4 5 . 1 1 1 Drop 65 | 3 1 10 2 . 13 6 . 7 12 1 4 3 3 Fire 269 | 5 22 51 7 14 26 30 . 38 41 1 11 2 21 Melee 99 | . . . . . 20 5 . 17 . . 27 . 30 Ram 7 | . . . . . . . . . . . 6 . 1 Kick 5 | . . . . . . . . . . . 5 . . Crush 3 | . . 2 . . . 1 . . . . . . . Escape Stasis 21 | . . . . 4 . 4 . 6 . . 7 . . Rewire 94 | . . . . . . 27 . 28 . . . . 39 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 168 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Discovered new exit (range 14) 448 | -10/Materials | Identified exit to Mines 747 | -10/Materials | Discovered new exit (range 14) 793 | -10/Materials | Identified exit to Materials 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Utility x2 1092 | -9/Materials | Identified exit to Mines 1092 | -9/Materials | Identified exit to Storage 1230 | -9/Materials | Lost 3 parts (1p1n1w) 2001 | -9/Materials | Entered Storage 2189 | -9/Storage | Identified exit to Garrison 2217 | -9/Storage | Entered Garrison 2258 | -9/Garrison | Installed Relay Interface Framework 2393 | -9/Garrison | Triggered checkpoint 2396 | -9/Garrison | Build established: Scavenger-Mutant 2551 | -9/Garrison | Triggered checkpoint 2634 | -9/Garrison | Core integrity fell below 50% 2671 | -9/Garrison | Lost 3 parts (1u2w) 2709 | -9/Garrison | Discovered new exit (range 16) 2748 | -9/Garrison | Entered Materials 2748 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3642 | -8/Materials | Lost 3 parts (1p2n) 3844 | -8/Materials | Garrison activated, responded to threat 3857 | -8/Materials | Identified exit to Garrison 3859 | -8/Materials | Entered Garrison 3909 | -8/Garrison | Triggered checkpoint 4067 | -8/Garrison | Triggered checkpoint 4137 | -8/Garrison | Triggered checkpoint 4212 | -8/Garrison | Discovered new exit (range 12) 4297 | -8/Garrison | Triggered checkpoint 4357 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4527 | -8/Garrison | Triggered checkpoint 4590 | -8/Garrison | Triggered checkpoint 4672 | -8/Garrison | Discovered new exit (range 10) 4683 | -8/Garrison | Triggered checkpoint 4732 | -8/Garrison | Discovered new exit (range 5) 5174 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5286 | -8/Garrison | Entered Materials 5286 | -8/Materials | Accompanied by 3 allies 5315 | -8/Materials | Identified exit to Garrison 5318 | -8/Materials | Entered Garrison 5318 | -8/Garrison | Accompanied by 3 allies 5386 | -8/Garrison | Triggered checkpoint 5480 | -8/Garrison | Garrison Relay disabled 5539 | -8/Garrison | Expanded RIF knowledge: Code Merge 5772 | -8/Garrison | Triggered checkpoint 5786 | -8/Garrison | Triggered checkpoint 5799 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3a 5811 | -8/Garrison | Core integrity fell below 50% 5830 | -8/Garrison | Lost 3 allies 5844 | -8/Garrison | Lost 6 parts (1p2n2u1w) 5847 | -8/Garrison | Destroyed 12 combat bots 5958 | -8/Garrison | Discovered new exit (range 12) 6028 | -8/Garrison | Triggered checkpoint 6109 | -8/Garrison | Expanded RIF knowledge: Autoassimilate 6196 | -8/Garrison | Entered Factory 6196 | -7/Factory | Evolved 2 slots: Utility x2 6429 | -7/Factory | Lost 3 parts (1p1n1u) 6865 | -7/Factory | Discovered new exit (range 7) 7439 | -7/Factory | Lost 4 parts (1p2u1w) 7577 | -7/Factory | Sucked down chute 7577 | -7/Factory | Entered Waste 7592 | -7/Waste | EMP discharged 7592 | -7/Waste | System corruption reached 10% 7599 | -7/Waste | Spotted C-40 Crusher 7606 | -7/Waste | Spotted C-40 Crusher 7608 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7610 | -7/Waste | Spotted C-40 Crusher 7615 | -7/Waste | Spotted C-40 Crusher 7667 | -7/Waste | Spotted C-40 Crusher 7692 | -7/Waste | EMP discharged 7692 | -7/Waste | Spotted C-40 Crusher 7699 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7712 | -7/Waste | Crushed by Compactor (1 part destroyed) 7715 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7722 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7726 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7731 | -7/Waste | Discovered new exit (range 16) 7739 | -7/Waste | Entered Factory 7757 | -7/Factory | Lost 8 parts (1p2n4u1w) 7935 | -7/Factory | Core integrity fell below 50% 7957 | -7/Factory | Lost 4 parts (1n2u1w) 8014 | -7/Factory | Build established: Mutant 8326 | -7/Factory | Discovered new exit (range 11) 8579 | -7/Factory | System corruption reached 30% 8877 | -7/Factory | Entered Lower Caves 9055 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9155 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9228 | -7/Lower Caves | Discovered new exit (range 15) 9242 | -7/Lower Caves | Entered another Lower Caves area 9290 | -7/Lower Caves | Encountered a Warlord checkpoint 9452 | -7/Lower Caves | Found DCF Scrap (14 items) 9563 | -7/Lower Caves | Core integrity fell below 20% 9643 | -7/Lower Caves | Learned Factory non-interactive machine intel 9695 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9944 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09877_ Y-54 Guardian rewired. 09883_ L-41 Fighter destroyed. 09886_ System corrupted: Energy discharge (-91). 09910_ System corrupted: Matter fused (-5). 09913_ Guardian 4a suffers critical hit (Burn). 09914_ Guardian 4a heat damages Imp. Deuterium Engine. 09914_ Guardian 4a destroyed. 09919_ Slammed into G-50 Soldier. 09923_ Destroyed Lgt. Angular Momentum Engine. 09923_ G-50 Soldier system corrupted by crushing effect. 09924_ G-50 Soldier system terminally corrupted. 09926_ Acquired 1 matter. 09933_ Corrupted Hvy. Laser self-destruct mechanism malfunctions. 09940_ Hrd. Heavy Armor Plating destroyed. 09942_ System corrupted: Heat flow error (+219). 09944_ Acquired 20 matter. 09944_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????######??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ????????????????????????????????## #??????? | | ???????????????????????????????## ##??????# | | ??????????????????????????????## #??????# | | ??????????????????????????????# ######### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????## | | ???????????????????????????????### """" """" | | ???????????????????????????#####?# """" """" | | ?????????????????????????### ### """" """" | | ?????????????????????????# """" """" | | ?????????????????????????# """" """" | | ????????????????????###### ### """" """" | | ????????????????????# %%% #?# "% | | ????????????????????#%######## #?# """" """" | | ????????????????????#=#"""" # ##?# """" """" | | ????????????????????#[# gg [%# #### """" """" | | ????????????????????# # @% g # """" """" | | ????????????????????# ##+# #%# """" """" | | ????????????????????# # # """" """" | | ????????????????????# #"""# # | | ????????????????????# ###### ## | | ????????????????????# ??? ## | | ????????????????????##### #### ##### ##### | | ????????????????????????# ????# ?## #???? | | ????????????????????????#? ???# ### ##???? | | ?????????????????????????? ??####?# #####????? | | ??????????????????????????? ??????## ##???????? | | ???????????????????????????? ????## #####???? | | ???????????????????????????? ??## ##??? | | ????????????????????????????? #?# #??? | | ??????????????????????????????#?# ### #??? | | ????????????????????????????????# ??# ##?? | | ????????????????????????????????# ??# ##? | | ????????????????????????????????# ??# ## | | ????????????????????????????????# #??## | | ????????????????????????????????# ##????#### | | ???????????????????????????????? ?????????# | | ??????????????????????????????? ?????????## | | ?????????????????????????????? ???????????# | | ??????????????????????????????# ???????????## | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 25 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed AntimissileZionitePlating Manual? 0 Play Time 01:14:22 Cumulative 52.3 hours Start 2025.05.07 @ 16:43:17 End 2025.05.08 @ 12:10:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 932888be-7f23-42e2-92f4-bdcc42c3e4d9