Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 11:16:27 Player: beans Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1189) 1189 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 3463 Bonus ------- Follower Combat Kills 159 Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 272/275 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Targeting Computer Recoil Stabilizer > --- WEAPON (2) ------- High-powered Shotgun Gauss Rifle > --- INVENTORY (5) ---- Nuclear Core Improved Heat Sink Recoil Stabilizer Advanced Beam Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Recoil Stabilizer > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Nuclear Core Recoil Stabilizer Advanced Beam Cannon Improved Light Cannon [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 31 | 5 5 . 9 12 Power 5 | 1 1 . . 3 Engine 3 | 1 . . . 2 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 . 2 4 Device 7 | . 2 . 2 3 Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 2 . 7 4 Energy Gun 4 | 1 1 . 2 . Energy Cannon 6 | . 1 . 4 1 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 15 | . 1 . 3 11 Power 3 | . 1 . . 2 Propulsion 3 | . . . . 3 Utility 5 | . . . 2 3 Weapon 4 | . . . 1 3 Highest Loss Streak 5 | . 1 . 1 5 To Critical Strikes . | . . . . . Average Backups 3 | . 2 4 4 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . 1 Weapon 2 | . 2 4 3 2 Tool/Special . | . . . . . Unused Backups 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 67 | . 75 100 78 40 Engine 3 | . 8 . . 5 Core 6 | . 4 14 11 1 Leg 18 | . 28 28 22 6 Device 17 | . 13 28 27 6 Processor 1 | . . . . 4 Energy Gun 5 | . 6 14 6 . Energy Cannon 11 | . 12 14 10 10 Ballistic Gun 1 | . 1 . . 2 Peak Build Rating 21 | 5 12 12 20 21 Average Rating 12 | 3 6 12 15 12 On Entrance 9 | . 5 12 12 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 65 | . . . . 65 Heaviest Build 19 | 7 13 13 19 19 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 3 | . 2 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 3 5 4 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 718 | 196 109 . 79 334 Remotely . | . . . . . Salvage Created 1895 | . 420 283 498 694 Parts 106 | . 25 16 30 35 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed 4 | . . 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 6 3 8 13 Guns 6 | . . 2 2 2 Cannons 23 | . 6 1 5 11 AOE 1 | . . . 1 . Classes Destroyed 13 | . 7 1 1 4 Worker 3 | . 1 . 1 1 Builder 1 | . . 1 . . Tunneler 2 | . 1 1 . . Hauler 3 | . 1 . 1 1 Recycler 6 | . 1 3 2 . Operator 1 | . . . . 1 Watcher 4 | . 2 . 2 . Swarmer 10 | . 3 3 4 . Grunt 12 | . 3 . 4 5 Brawler 1 | . . . . 1 Sentry 4 | . . . 1 3 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 5 3 6 3 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 211 | . 27 12 35 137 Missed 57 | . 9 5 10 33 Hits 154 | . 18 7 25 104 Projectile 154 | . 18 7 25 104 AOE 7 | . . . . 7 Critical Strikes 6 | . . . 3 3 Damage Taken 2190 | . 187 65 335 1603 Core 667 | . 39 14 56 558 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 78 86 . Volleys Fired 148 | . 44 12 38 54 Largest 2 | . 2 2 2 2 Hottest 150 | . 125 125 150 150 Shots Fired 241 | . 52 24 60 105 Gun 70 | . 8 12 23 27 Cannon 168 | . 44 12 34 78 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 38 | . . . . 38 Thermal 200 | . 52 24 57 67 Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 7 5 7 Robot Miss Streak 9 | . 2 2 3 9 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 146 | . 34 12 31 69 Core Hits 66 | . 13 9 19 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2999 | . 599 223 632 1545 Guns 671 | . 58 135 193 285 Cannons 2235 | . 541 88 354 1252 Explosions 85 | . . . 85 . Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 485 | . . . . 485 Thermal 2421 | . 599 223 547 1052 Explosive 85 | . . . 85 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . 11 . . 28 Projectiles 39 | . 11 . . 28 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 311 | . 92 5 24 311 Average Temperature 76 | . 28 5 7 95 Received Heat Transfer 489 | . 60 6 162 261 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 1 1 Heat Transferred 4676 | . 1295 666 1124 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 93 100 Level 1 1 | . . . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 218 | . 93 99 218 178 Initial 85 | . . 28 9 85 Average 77 | . 42 59 77 106 Influence Increases 1313 | . 178 156 452 527 Destroy 0b10 Robot/C 780 | . 120 100 280 280 Destroy 0b10 Robot/NC 110 | . 30 25 30 25 Destroy Leader 196 | . 26 20 66 84 Allied During Kill 53 | . . 11 36 6 Disable Machine 60 | . . . 15 45 Destroy Structure 39 | . 2 . 25 12 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 1153 | . 105 205 274 569 Entered New Map 177 | . . 45 15 117 Time Decay 786 | . 95 160 229 302 Lost Part 150 | . 10 . 30 110 Lost Ally 40 | . . . . 40 Squads Dispatched 7 | . . . 1 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 10 6 18 25 Peak Tracking Total 6 | . 5 3 3 6 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . . 2 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 5 | . . . . 5 Successful 2 | . . . . 2 Failed 3 | . . . . 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 2 Highest-Rated Group 40 | . . 40 40 24 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 53 | . . 4 31 18 Total Damage 496 | . . 43 282 171 Kills 11 | . . 2 6 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1795 | 47 272 320 488 668 Spaces Moved 981 | 41 136 195 297 312 Core 154 | 17 . . . 137 Treads . | . . . . . Legs 827 | 24 136 195 297 175 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 123 | 90 120 120 120 134 Slowest Speed 300 | 120 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 30 51 39 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 40 | . . . 28 12 Melee . | . . . . . Projectile 13 | . . . 1 12 AOE 27 | . . . 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1333 | 50 194 257 373 459 Wait 99 | . . 49 4 46 Move 977 | 40 135 194 296 312 Hop . | . . . . . Pick Up 32 | 5 6 2 10 9 Fast Attach 4 | . . . 1 3 Attach 34 | 5 6 . 7 16 Detach 17 | . 3 . 5 9 Swap 8 | . . . 3 5 Drop 11 | . . . 9 2 Fire 148 | . 44 12 38 54 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 399 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 401 | -10/Mines | Met a Derelict bent on vengeance 582 | -10/Mines | Discovered new exit (range 11) 640 | -10/Mines | Entered Materials 640 | -9/Materials | Accompanied by 3 allies 640 | -9/Materials | Evolved 2 slots: Utility x2 641 | -9/Materials | Identified exit to Mines 1089 | -9/Materials | Discovered new exit (range 4) 1128 | -9/Materials | Entered another Materials area 1128 | -8/Materials | Accompanied by 2 allies 1128 | -8/Materials | Evolved 2 slots: Utility x2 1213 | -8/Materials | Garrison activated, responded to threat 1289 | -8/Materials | Lost 5 parts (1p1n2u1w) 1329 | -8/Materials | Core integrity fell below 50% 1587 | -8/Materials | Core integrity fell below 20% 1796 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- R-06 Scavenger collects Hvy. Assault Rifle. Acquired 25 matter. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Heat Sink. Acquired 30 matter. Penetrated by Slug. Acquired Imp. Heat Sink. Slug penetrates H-55 Commando. Hadron Collector disabled. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. Slug penetrates H-55 Commando. Slug penetrates Wall. Slug penetrates Terminal. R-06 Scavenger collects Lgt. Treads. Penetrated by Slug. R-06 Scavenger collects Imp. Ion Engine. Slug penetrates Wall. Penetrated by Slug. 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