Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 04:57:49 Player: J1ang-5h1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1532) 1532 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3422 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 42/100 System Corruption 0% Temperature Hot (232) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (25) --- High-capacity Battery (250) Structural Scanner Subdweller Optics Makeshift System Shield Subdweller Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Subdweller Machine Gun Light Cannon Light Cannon Light Cannon Light Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Medium Matter Pod Subdweller Optics Seismic Detector > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Nuclear Core High-capacity Battery Structural Scanner Subdweller Optics Makeshift System Shield Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Datajack Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 32 | 7 6 7 12 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 3 | 2 . 1 . Leg . | . . . . Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 1 3 Device 4 | 1 . 1 2 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 3 3 6 Energy Gun 3 | . . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 4 | . 2 2 . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 1 4 16 Power 5 | . 1 1 3 Propulsion 4 | . . 1 3 Utility 5 | . . 1 4 Weapon 7 | . . 1 6 Highest Loss Streak 12 | . 1 2 12 To Critical Strikes 2 | . 1 1 . Average Backups 21 | 1 18 24 21 Power 1 | . . 1 1 Propulsion 1 | . 1 1 . Utility 6 | . 5 6 4 Weapon 12 | . 10 14 14 Tool/Special . | . . . . Unused Backups 16 | . . 5 11 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 6 | . . 2 4 Weapon 7 | . . 1 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 100 99 70 Engine 13 | . 14 14 7 Treads 24 | . 28 23 4 Wheel 2 | . . 3 8 Device 14 | . 14 13 20 Storage 14 | . 14 14 14 Ballistic Gun 1 | . 2 . . Ballistic Cannon 24 | . 25 25 8 Special Weapon 1 | . . 2 . Peak Build Rating 17 | 7 9 11 17 Average Rating 9 | 4 8 10 12 On Entrance 6 | . 7 9 11 Avg Prop Armor Cover (%) 10 | . . 10 10 Naked Turns . | . . . . Heaviest Build 97 | 13 90 92 97 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 2 4 4 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 22 25 25 Most Carried 25 | 3 24 25 25 Average Carried 21 | 1 18 24 21 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 3 24 25 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1132 | 264 447 329 92 Remotely . | . . . . Salvage Created 1383 | 142 300 276 665 Parts 67 | 7 17 17 26 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 37 | . 8 13 16 Guns 5 | . . . 5 Cannons 21 | . 7 8 6 AOE 8 | . . 5 3 Classes Destroyed 10 | 2 4 2 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 3 | . 2 . 1 Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 3 | . 2 1 . Grunt 20 | . 6 1 13 Sentry 4 | . . 1 3 Subdweller 10 | . . 10 . Best Kill Streak 11 | 2 3 3 11 Combat Bots Only 9 | . 2 3 9 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 251 | . 48 51 152 Missed 83 | . 15 19 49 Hits 168 | . 33 32 103 Projectile 168 | . 33 32 103 Critical Strikes 10 | . 2 4 4 Damage Taken 2613 | . 350 660 1603 Core 800 | . 95 152 553 Absorbed by Shields . | . . . . Core Remaining (%) 50 | 100 . 1 . Volleys Fired 156 | 3 33 62 58 Largest 2 | 2 2 2 2 Hottest 110 | 40 60 100 110 Shots Fired 264 | 6 63 95 100 Gun 68 | 6 . . 62 Cannon 165 | . 62 70 33 Launcher 15 | . 1 9 5 Special 16 | . . 16 . Kinetic 178 | 6 62 70 40 Thermal 71 | . . 16 55 Explosive 15 | . 1 9 5 Electromagnetic . | . . . . Robot Hit Streak 23 | 4 6 15 23 Robot Miss Streak 5 | . 5 1 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 163 | 4 34 54 71 Core Hits 81 | 3 11 25 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 1 6 Burn 5 | . . . 5 Blast 3 | . 1 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3704 | 56 612 1329 1707 Guns 720 | 56 . . 664 Cannons 1840 | . 612 753 475 Explosions 1139 | . . 576 563 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1954 | 56 612 753 533 Thermal 606 | . . . 606 Explosive 1139 | . . 576 563 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . 7 13 . Message Errors 4 | . 2 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 5 | . 1 4 . Energy Discharges 3 | . 1 2 . Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . 2 . . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 30 | . 16 . 14 Projectiles 30 | . 16 . 14 Explosions . | . . . . Melee . | . . . . Knockbacks 24 | . 8 8 8 Impact . | . . . . Kinetic 22 | . 7 8 7 Secondary 2 | . 1 . 1 Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 412 | . 233 182 412 Average Temperature 105 | . 60 82 138 Received Heat Transfer 1161 | . 150 102 909 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . 1 . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 8 | . . . 8 Heat Transferred 1840 | . . . 1840 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 170 | 5 66 . 170 Initial 13 | . . . 13 Average 16 | 1 10 . 74 Influence Increases 788 | 15 288 60 425 Destroy 0b10 Robot/C 540 | . 160 60 320 Destroy 0b10 Robot/NC 45 | 15 15 . 15 Destroy Leader 108 | . 54 . 54 Successful Hack 27 | . 23 . 4 Select Force Hacks 30 | . 30 . . Destroy Structure 23 | . 6 . 17 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 637 | 15 288 34 300 Entered New Map 13 | . . . 13 Time Decay 454 | 15 278 34 127 Lost Part 170 | . 10 . 160 Squads Dispatched 7 | . 5 . 2 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 4 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 9 13 23 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 5 1 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 16 4 8 Successful 16 | . 10 4 2 Failed 12 | . 6 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 13 . 8 Terminals 21 | . 13 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 4 | . . 4 . Part Schematic 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 7 . 2 Terminals 7 | . 5 . 2 Botnet 3 | . 2 . 1 Skim 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 4979 | 21 2156 2579 223 Optics 217 | . . . 217 Seismic 4979 | 21 2156 2579 223 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5105 | 94 2156 2590 265 Spaces Moved 1778 | 49 711 970 48 Core 8 | 8 . . . Treads 1270 | 41 711 518 . Legs . | . . . . Wheels 500 | . . 452 48 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 150 130 Average Speed 252 | 142 282 241 148 Slowest Speed 480 | 160 320 480 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 6 99 58 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug . | . . . . Terrain Destroyed 55 | . 5 33 17 Melee . | . . . . Projectile 1 | . . . 1 AOE 54 | . 5 33 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2097 | 68 796 1093 140 Wait 61 | . 22 25 14 Move 1775 | 48 710 969 48 Hop . | . . . . Pick Up 47 | 10 23 13 1 Fast Attach 1 | . . . 1 Attach 25 | 7 1 5 12 Detach 1 | . . . 1 Swap 21 | . 6 11 4 Drop 9 | . 1 8 . Fire 156 | 3 33 62 58 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Derelicts attacked the area 1264 | -10/Materials | Discovered new exit (range 9) 1642 | -10/Materials | Discovered new exit (range 10) 1808 | -10/Materials | Discovered new exit (range 16) 2229 | -10/Materials | Discovered new exit (range 7) 2251 | -10/Materials | Entered Subcaves 2295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2310 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2859 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2982 | -10/Subcaves | Discovered new exit (range 14) 3206 | -10/Subcaves | Disturbed a concealed Subdweller 3220 | -10/Subcaves | Core integrity fell below 50% 4080 | -10/Subcaves | Core integrity fell below 20% 4188 | -10/Subcaves | Visited Clippyterm 4192 | -10/Subcaves | Learned location of Section 7 (-2) 4192 | -10/Subcaves | Learned Factory trap positions 4557 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4841 | -10/Subcaves | Entered Materials 4841 | -8/Materials | Evolved 4 slots: Utility x4 5023 | -8/Materials | Lost 4 parts (1p2n1w) 5070 | -8/Materials | Core integrity fell below 50% 5088 | -8/Materials | Core integrity fell below 20% 5106 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05076_ G-47 Trooper destroyed. 05076_ Switching to secondary target: Y-45 Defender. 05076_ K-01 Serf collects debris. 05083_ Med. Laser destroyed. 05083_ K-01 Serf collects debris. 05085_ Identified Sub. Beam Cannon. 05086_ K-01 Serf collects debris. 05088_ Heat Sink melted. 05088_ Y-45 Defender destroyed. 05090_ K-01 Serf collects debris. 05091_ Med. Matter Pod destroyed. 05091_ K-01 Serf collects debris. 05092_ Sub. Beam Cannon destroyed. 05093_ K-01 Serf collects debris. 05098_ G-47 Trooper destroyed. 05098_ Switching to secondary target: G-47 Trooper. 05099_ K-01 Serf collects debris. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ??????? ?# %??????????????????????????????? | | ???????/?+ =#?????????????????????????????? | | ??????? #% #?????????????????????????????? | | ???????" # *#?????????????????????????????? | | ???????" #!%#?????????????????????????????? | | ???????% # #?????????????????????????????? | | ???????#+# #?????????????????????????????? | | ???????# %| +?????????????????????????????? | | ???????# %%!#?????????????????????????????? | | ???????# * #?????????????????????????????? | | ????#### #?????????????????????????????? | | ???##! #?????????????????????????????? | | ???#! #???? ????????????????????????? | | ???#! #?###+###?????????????????????? | | ???#! ### #?????????????????????? | | ???#! % #?????????????????????? | | ????#! g T #?????????????????????? | | ?????### %== g [ % #?????????????????????? | | ???????###+####= #????????????? !! ???? | | ?????????#%* #; ##### ![%!*% # ! ???? | | ?????????# ##%%@ a % |*=[%k # ???? | | ?????????# "## =k!=%[%% + ???? | | ?????????#[ "## a %!%!%[[!% # ???? | | ?????????# ""##% ########[%[! #?????????? | | ?????????# ## #??????? [[ ##?????????? | | ????????####+### #????????? #??????????? | | ????????# #??????????????????????? | | ????????+ #??????????????????????? | | ????????# #??????????????????????? | | ????????######## #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????##### #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????####+## #??????????????????????? | | ????????????? # #??????????????????????? | | ??????????? "" # #??????????????????????? | | ????????? # #??????????????????????? | | ????????# # #??????????????????????? | | ????????# # #??????????????????????? | | ????????# #?#??????????????????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 21 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Resistances Are Futile Challenges ------------ None Game ------ Seed AerolevFactorySplitter Manual? 0 Play Time 00:30:14 Cumulative 388.3 hours Start 2025.11.13 @ 01:28:04 End 2025.11.13 @ 04:57:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 267 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73432191-846d-4fcf-bb39-19b7d30012fa