Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.24 @ 18:07:32 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (3081) 3081 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1776) 1776 TOTAL SCORE: 9142 Bonus ------- High Alert Combat Kills 376 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 828/850 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Cooling System Improved Cooling System Large Storage Unit Heavy Armor Plating Relay Coupler [Grunt] (17) > --- WEAPON (4) ------- Gatling Laser Gatling Laser Remote Datajack Lance > --- INVENTORY (15) --- Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Relay Coupler [Brawler] (29) Plasma Rifle Cooled Plasma Cannon Cooled Plasma Cannon Gauss Rifle Mass Driver Mass Driver Mass Driver Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Heavy Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Gatling Laser Mass Driver Mass Driver Lance > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Armored Treads Flexi-carbon Leg Structural Scanner Relay Coupler [Brawler] Gatling Laser Cooled Plasma Cannon Cooled Plasma Cannon Gauss Rifle Gauss Rifle Mass Driver Heavy Rocket Launcher Remote Datajack Remote Datajack [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Slots Evolved 8 | . . 2 . . . 4 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . . . 3 1 . . Weapon 2 | . . . . . . 1 1 . . Parts Attached 101 | 8 2 12 1 21 . 21 10 11 15 Power 4 | 1 . 1 . . . 1 . . 1 Engine 3 | 1 . 1 . . . 1 . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 4 . 8 . 6 2 3 4 Treads 4 | . . 1 . . . . . 3 . Leg 18 | 2 . 3 . 8 . 1 . . 4 Wheel 6 | . . . . . . 5 1 . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 19 | 2 1 1 . 3 . 7 2 1 2 Device 12 | 1 . 1 . 3 . 4 1 1 1 Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . 1 . 1 Protection 3 | . . . . . . 3 . . . Artifact . | . . . . . . . . . . Weapon 49 | 3 1 6 1 10 . 7 6 7 8 Energy Gun 17 | 2 1 . . . . 5 4 2 3 Energy Cannon 13 | . . 5 1 5 . 1 . 1 . Ballistic Gun 9 | 1 . 1 . 3 . 1 . 3 . Ballistic Cannon 3 | . . . . . . . . 1 2 Launcher 2 | . . . . 2 . . . . . Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . . 1 1 . 1 Parts Lost 17 | . 1 . . 4 . 6 1 5 . Power . | . . . . . . . . . . Propulsion 8 | . . . . 3 . 3 . 2 . Utility 3 | . . . . . . 2 . 1 . Weapon 6 | . 1 . . 1 . 1 1 2 . Highest Loss Streak 3 | . 1 . . 3 . 3 1 2 . Average Slot Usage (%) 95 | . 100 96 100 98 100 91 93 89 90 Engine 8 | . 14 11 11 11 11 7 6 6 2 Treads 1 | . . . . . . . . 11 5 Leg 25 | . 28 40 44 42 44 9 . . 18 Wheel 6 | . . . . . . 20 25 11 . Device 13 | . 14 11 11 11 11 16 18 16 15 Storage 8 | . 14 11 11 11 11 7 6 6 6 Protection 3 | . . . . . . 8 6 6 6 Energy Gun 7 | . 14 . . . . 13 25 13 12 Energy Cannon 7 | . . 20 22 12 11 . . . . Ballistic Gun 6 | . 14 . . 9 11 6 . 11 5 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 11 26 38 38 38 36 58 64 65 75 Greatest Support 76 | 20 20 43 43 43 40 52 52 60 76 Greatest Overweight (x) 2 | 1 1 1 . 1 . 1 1 2 1 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 Most Carried 15 | 2 7 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 14 15 14 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 15 15 15 15 15 15 15 15 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Tank 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Matter Collected 1659 | 283 16 135 10 378 7 251 58 209 312 Remotely . | . . . . . . . . . . Salvage Created 3027 | 90 78 868 111 532 104 554 58 210 422 Parts 171 | 5 7 44 11 50 3 21 . 16 14 Haulers Intercepted 2 | . . 2 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Combat Hostiles Destroyed 60 | . 4 14 2 20 . 8 1 6 5 Melee 2 | . . . . . . . . . 2 Guns 28 | . 4 . . 9 . 6 . 6 3 Cannons 20 | . . 14 2 4 . . . . . AOE 7 | . . . . 7 . . . . . Classes Destroyed 11 | 2 2 2 . . . 2 . 1 2 Builder 3 | . . . . . . 1 . . 2 Tunneler 1 | 1 . . . . . . . . . Hauler 2 | . . 2 . . . . . . . Recycler 6 | 1 . 2 . . 1 1 . . 1 Operator 1 | . . . . . . . . . 1 Swarmer 20 | . 3 3 . 10 . . . 4 . Grunt 15 | . 1 5 . 7 . . . . 2 Duelist 1 | . . . . . . . . . 1 Sentry 19 | . . 6 2 3 . 6 1 1 . Specialist 1 | . . . . . . . . 1 . Programmer 4 | . . . . . . 2 . . 2 Best Kill Streak 5 | 2 4 4 2 4 1 5 1 4 3 Combat Bots Only 4 | . 4 4 2 4 . 3 1 4 2 Max Kills in Single Turn 4 | 1 1 1 1 4 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Damage Taken 2937 | . 189 269 15 877 . 930 81 428 148 Core 248 | . 33 74 . 50 . 69 11 11 . Absorbed by Shields 56 | . . . . 56 . . . . . Core Remaining (%) 86 | 100 86 . . . 69 90 . . . Volleys Fired 145 | 3 15 30 3 39 . 24 3 13 15 Largest 4 | 2 2 2 2 2 . 3 4 4 4 Hottest 274 | 60 60 136 136 136 . 180 260 216 274 Shots Fired 316 | 6 29 54 6 71 1 59 9 37 44 Gun 201 | 6 29 2 . 39 . 59 8 32 26 Cannon 109 | . . 52 6 29 1 . . 5 16 Launcher 3 | . . . . 3 . . . . . Special 3 | . . . . . . . 1 . 2 Kinetic 121 | 3 15 1 . 39 . 27 . 18 18 Thermal 184 | 3 14 53 6 29 1 32 8 14 24 Explosive 3 | . . . . 3 . . . . . Electromagnetic 5 | . . . . . . . . 5 . Robot Hit Streak 30 | 2 8 14 9 15 16 25 29 30 6 Robot Miss Streak 11 | 1 4 3 . 2 . 3 . 9 11 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 224 | 3 18 40 4 48 1 47 8 21 34 Core Hits 118 | 3 6 18 2 24 2 25 4 17 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . Critical Strikes 3 | . 1 . . 1 . . . . 1 Destroy 2 | . 1 . . 1 . . . . . Puncture 1 | . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . 1 . 9 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 10 | . . . . . . . 1 . 9 Sneak Attacks 6 | . . . . . . . . . 6 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5180 | 32 186 844 83 1199 30 951 151 342 1362 Guns 2551 | 32 184 . . 513 . 951 151 342 378 Cannons 1506 | . . 844 83 326 15 . . . 238 Explosions 445 | . . . . 360 . . . . 85 Melee 661 | . . . . . . . . . 661 Ramming 17 | . 2 . . . 15 . . . . Kinetic 1345 | . 89 . . 513 . 307 . 198 238 Thermal 2712 | 32 95 844 83 326 15 644 151 144 378 Explosive 445 | . . . . 360 . . . . 85 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 661 | . . . . . . . . . 661 Highest Corruption 5 | . . . 5 5 5 3 . . . Average Corruption 4 | . . . 2 5 5 2 . . . Corruption Purged . | . . . . . . . . . . Effects 45 | . . . . 22 10 13 . . . Message Errors 13 | . . . . 7 4 2 . . . Matter Fused 7 | . . . . 6 1 . . . . Heat Flow Errors 7 | . . . . 2 2 3 . . . Energy Discharges 3 | . . . . . . 3 . . . Data Loss (minor) 7 | . . . . 2 . 5 . . . Data Loss (major) 3 | . . . . 1 2 . . . . Misfires 3 | . . . . 2 1 . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 121 | . . . . 4 . . . 32 85 Projectiles 19 | . . . . 4 . . . . 15 Explosions 42 | . . . . . . . . 32 10 Melee 60 | . . . . . . . . . 60 Knockbacks 4 | . 1 . . . . . . . 3 Impact 1 | . 1 . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 135 | . . . . 61 . . . 74 . Shots 3 | . . . . 2 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . Kicked 2 | . 1 . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 272 | 20 52 30 3 222 230 272 4 . 60 Average Temperature 54 | 13 25 8 2 64 105 103 4 . 29 Received Heat Transfer 650 | . 42 72 9 248 . 168 30 54 27 Effects 2 | . . . . . 2 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . 2 1 . . Parts Melted 13 | . 1 5 . . . 6 1 . . Heat Transferred 5089 | 75 200 1480 148 457 37 1280 337 325 750 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Peak Influence 1039 | 10 121 408 282 913 455 1039 446 420 396 Initial 929 | . 6 50 172 183 410 929 408 207 220 Average 431 | 4 62 213 239 580 307 933 383 365 243 Maximum Alert Level 3 | . . 2 1 3 2 3 2 2 1 Low Security (%) 16 | 100 100 43 23 5 13 . . . 2 Level 1 42 | . . 51 76 23 58 . 46 52 97 Level 2 16 | . . 5 . 31 27 . 53 47 . Level 3 24 | . . . . 39 . 100 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 3 . . . . 1 . 2 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . 1 3 . . . . 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Distress Signals 2 | . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 8 22 4 25 24 9 2 6 9 Peak Tracking Total 7 | . 6 6 2 7 6 3 2 6 4 Tactical Retreats 10 | . 1 2 . 5 . . . 1 1 Traps | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Traps Triggered 11 | . . . 4 5 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Machines Disabled 13 | . . . 1 2 . . . 3 7 Max in Single Turn 2 | . . . 1 1 . . . 2 2 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 3 | . . . . 2 . . . 1 . Phase Generator 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Machines Accessed 19 | . 1 2 3 . 7 2 2 . 2 Terminals 13 | . 1 2 2 . 5 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 3 | . . . 1 . . . 1 . 1 Total Hacks 38 | . 6 5 4 . 11 3 5 . 4 Successful 21 | . 3 2 2 . 4 1 5 . 4 Failed 17 | . 3 3 2 . 7 2 . . . Catastrophic 4 | . . . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 5 2 3 . 11 1 . . . Terminals 29 | . 6 5 3 . 9 3 . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access 3 | . . . 1 . . . 1 . 1 Terminal Hacks 9 | . 2 1 . . 2 1 . . 3 Robot Analysis 1 | . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Unreport Threat 4 | . 1 . . . 2 1 . . . Locate Traps 1 | . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . Insert Component 2 | . . . . . . . 2 . . Analyze 2 | . . . . . . . 2 . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 Unlock Access 2 | . . . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 1 1 . 2 . . . . Terminals 3 | . 1 1 1 . . . . . . Botnet 3 | . 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Tunnel 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 2 2 . 4 2 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . 1 . Threat Obfuscator 1 | . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . 1 . 2 Non-combat 1 | . . . . . . . 1 . . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . 1 . 2 purge_threat 1 | . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . 1 Relay Couplers Released 11 | . . . . 8 . . . 3 . Machine Destruction 11 | . . . . 8 . . . 3 . Attached 2 | . . . . . . . 1 . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . . . 29 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 Total Damage 59 | . . . . . . . . . 59 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Turns Passed 4640 | 87 198 657 311 822 404 797 275 479 610 Spaces Moved 2999 | 58 103 349 247 508 336 586 217 269 326 Core 10 | 10 . . . . . . . . . Treads 146 | . . . . . . . . 83 63 Legs 2020 | 48 103 349 247 508 336 166 . . 263 Wheels 823 | . . . . . . 420 217 186 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 85 105 101 120 Average Speed 124 | 112 145 123 120 126 120 105 105 151 147 Slowest Speed 265 | 120 200 200 120 200 120 200 108 265 263 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 27 31 37 56 68 13 4 41 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . . . 12 . . 1 . . Terrain Destroyed 111 | . . . . 12 . . 1 70 28 Melee 1 | . . . . . . . 1 . . Projectile 4 | . . . . . . . . . 4 AOE 106 | . . . . 12 . . . 70 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Gar Fac Total 3618 | 70 125 523 257 617 336 714 255 316 405 Wait 204 | . . 101 3 10 . 48 10 10 22 Move 2989 | 57 102 348 247 506 335 585 216 267 326 Hop . | . . . . . . . . . . Pick Up 71 | 2 5 17 1 8 . 17 7 7 7 Fast Attach 36 | 7 . 7 . 2 . 11 1 4 4 Attach 20 | . 1 . . 3 . 5 4 4 3 Detach 5 | . . 1 . . . . 2 1 1 Swap 46 | 1 1 5 1 16 . 5 6 3 8 Drop 68 | . . 14 2 11 . 19 5 7 10 Fire 145 | 3 15 30 3 39 . 24 3 13 15 Melee 10 | . . . . . . . 1 . 9 Ram . | . . . . . . . . . . Kick 2 | . 1 . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 22 | . . . . 22 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 4) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x2 325 | -9/Materials | Build established: Mutant 896 | -9/Materials | Discovered new exit (range 5) 931 | -9/Materials | Identified exit to Mines 931 | -9/Materials | Identified exit to Storage 943 | -9/Materials | Entered Storage 1254 | -9/Storage | Identified exit to Garrison 1254 | -9/Storage | Entered Garrison 1281 | -9/Garrison | Triggered checkpoint 1419 | -9/Garrison | Discovered new exit (range 15) 1489 | -9/Garrison | Triggered checkpoint 1548 | -9/Garrison | Discovered new exit (range 13) 1572 | -9/Garrison | Installed Relay Interface Framework 1630 | -9/Garrison | Triggered checkpoint 1678 | -9/Garrison | Garrison Relay disabled 1811 | -9/Garrison | Lost 3 parts (3n) 1972 | -9/Garrison | Triggered checkpoint 2025 | -9/Garrison | Garrison Relay disabled 2076 | -9/Garrison | Entered Recycling 2100 | -9/Recycling | Spotter reported a threat 2100 | -9/Recycling | Spotter reported a threat 2104 | -9/Recycling | Spotter reported a threat 2114 | -9/Recycling | Spotter reported a threat 2146 | -9/Recycling | Spotter reported a threat 2146 | -9/Recycling | Spotter reported a threat 2157 | -9/Recycling | Spotter reported a threat 2162 | -9/Recycling | Build established: Scavenger-Mutant 2169 | -9/Recycling | Spotter reported a threat 2199 | -9/Recycling | Spotter reported a threat 2210 | -9/Recycling | Spotter reported a threat 2240 | -9/Recycling | Spotter reported a threat 2288 | -9/Recycling | Spotter reported a threat 2295 | -9/Recycling | Spotter reported a threat 2306 | -9/Recycling | Spotter reported a threat 2331 | -9/Recycling | Spotter reported a threat 2341 | -9/Recycling | Spotter reported a threat 2348 | -9/Recycling | Spotter reported a threat 2369 | -9/Recycling | Spotter reported a threat 2380 | -9/Recycling | Spotter reported a threat 2381 | -9/Recycling | Spotter reported a threat 2395 | -9/Recycling | Spotter reported a threat 2404 | -9/Recycling | Spotter reported a threat 2411 | -9/Recycling | Spotter reported a threat 2422 | -9/Recycling | Spotter reported a threat 2424 | -9/Recycling | Spotter reported a threat 2435 | -9/Recycling | Spotter reported a threat 2448 | -9/Recycling | Spotter reported a threat 2448 | -9/Recycling | Spotter reported a threat 2457 | -9/Recycling | Discovered new exit (range 16) 2462 | -9/Recycling | Spotter reported a threat 2463 | -9/Recycling | Spotter reported a threat 2480 | -9/Recycling | Entered Factory 2480 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2754 | -7/Factory | Lost 3 parts (3n) 3046 | -7/Factory | Build established: Scavenger-Tank 3093 | -7/Factory | Discovered new exit (range 3) 3277 | -7/Factory | Entered another Factory area 3277 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3551 | -6/Factory | Identified exit to Garrison 3552 | -6/Factory | Entered Garrison 3559 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 3616 | -6/Garrison | Phase Generator disabled 3698 | -6/Garrison | Spotted B-75 Beast 3776 | -6/Garrison | Discovered new exit (range 10) 3848 | -6/Garrison | Triggered checkpoint 4031 | -6/Garrison | Entered Factory 4641 | -6/Factory | Self-destructed Last Messages --------------- 04527_ Acquired 35 matter. 04557_ Detecting nearby Garrison Access. 04573_ Connecting with Garrison Access... >>Seal Access door sealed. 04586_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04587_ O-16 Technician uses terminal to summon reinforcements. 04587_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 04587_ O-16 Technician locks terminal. 04587_ P-60 Hacker suffers critical hit (Puncture). 04587_ P-60 Hacker destroyed. 04593_ Sneak attack on U-05 Engineer. 04593_ Destroyed Lgt. Ion Engine. 04593_ Destroyed Wheel. 04602_ Sneak attack on O-16 Technician. 04602_ O-16 Technician destroyed. 04606_ ALERT: Cargo convoy en route, clear transfer corridor. 04622_ Sneak attack on U-05 Engineer. 04622_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ??????????????? ???????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????+ #??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????# ##########?? | | ??????????????# # ?? | | ############### # ? | | # ! =*# # "" "" | | # T%# # "" "" | | # """ """ =/+ # """ """ | | # """ """ = # # """ """ | | # """ """ # %+ """ """ | | # [ # # | | #########+##### ^ # "" | | # # #???## ## "G ! | | # !# #????# ## "" | | # """ #!#????# ## | | # """ #%###### ######+###### | | # """ @#| #????# ## | | # + #????# ## | | # """"" # #????# ## | | # """"" ################# ## | | # """ #?????# + + | | # #?????#[ # ## | | # #?????# ??# ## = | | #########?????# ????# ## | | ??????????????# ??????# ## | | ??????????????# ????????# ## | | ??????????????# """"" # ## ! | | ??????????????# """"" # ## | | ??????????????########### #####+ | | ????????????????????????# | | ????????????????????????####### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????#########+ | | ??????????????????????# """[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 3 Relay Coupler Types 28 Relay Coupler Value 1 Item Schematics ----------------- Flexi-carbon Leg | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagePointyBox Manual? 0 Play Time 01:00:50 Cumulative 229.4 hours Start 2021.05.22 @ 19:40:31 End 2021.05.24 @ 18:07:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c815a0cf-8c6a-488c-9035-dae00230037c