Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 15:39:33 Player: Maxfecteau Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (870) 870 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2035 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 85/265 System Corruption 0% Temperature Cool (29) Movement Hovering (46) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Visual Processing Unit Seismic Detector Light Armor Plating > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Aerolev Unit Aerolev Unit Improved Heat Sink Medium Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Aerolev Unit > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit Huge Storage Unit Small Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Hacking Suite Tractor Beam Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 7 2 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 8 | 2 1 5 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 10 | . 1 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 3 | . 1 2 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Backups 11 | 1 10 14 Power 1 | . 1 . Propulsion 2 | . 1 4 Utility 5 | . 5 7 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 18 | . 6 12 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 9 | . 3 6 Weapon 2 | . 1 1 Tool/Special 2 | . 1 1 Average Slot Usage (%) 95 | . 99 87 Engine 12 | . 14 10 Treads 25 | . 27 19 Device 13 | . 14 11 Storage 12 | . 14 10 Protection 3 | . . 10 Energy Gun 4 | . . 14 Ballistic Gun 20 | . 27 5 Ballistic Cannon 1 | . . 4 Peak Build Rating 19 | 7 9 19 Average Rating 10 | 5 8 15 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 42 | 13 28 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . 9 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 14 Most Carried 15 | 4 15 15 Average Carried 11 | 1 10 14 Final Capacity 15 | 8 15 5 Final Carried 15 | 4 15 5 Class Distribution -------------------- 74% | Mutant 12% | Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 798 | 261 186 351 Remotely . | . . . Salvage Created 1198 | 56 634 508 Parts 80 | 8 49 23 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 12 10 Guns 19 | . 12 7 Cannons 3 | . . 3 Classes Destroyed 8 | 1 4 3 Tunneler 3 | 3 . . Hauler 2 | . 1 1 Recycler 1 | . . 1 Operator 2 | . 2 . Watcher 3 | . 1 2 Swarmer 3 | . . 3 Grunt 15 | . 12 3 Sentry 4 | . . 4 Best Kill Streak 4 | 1 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 195 | . 72 123 Missed 44 | . 16 28 Hits 151 | . 56 95 Projectile 151 | . 56 95 Critical Strikes 5 | . 1 4 Damage Taken 1998 | . 704 1294 Core 616 | . 211 405 Absorbed by Shields . | . . . Core Remaining (%) 57 | 100 15 . Volleys Fired 121 | 8 70 43 Largest 3 | 2 2 3 Hottest 112 | 40 40 112 Shots Fired 234 | 16 137 81 Gun 224 | 16 137 71 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 176 | 16 137 23 Thermal 58 | . . 58 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 3 15 16 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 171 | 10 100 61 Core Hits 68 | 4 44 20 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | 1 . 1 Critical Strikes 8 | 1 1 6 Burn 4 | . . 4 Destroy 3 | 1 1 1 Blast 1 | . . 1 Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1857 | 83 780 994 Guns 1605 | 83 780 742 Cannons 186 | . . 186 Explosions . | . . . Melee 56 | . . 56 Ramming 10 | . . 10 Kinetic 1146 | 83 780 283 Thermal 645 | . . 645 Explosive . | . . . Electromagnetic . | . . . Impact 56 | . . 56 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 26 | . . 26 Projectiles . | . . . Explosions . | . . . Melee 26 | . . 26 Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 14 | . . 14 Targets Rammed 14 | . . 14 Kicked . | . . . Crushed . | . . . Highest Temperature 609 | . 34 609 Average Temperature 174 | . 11 241 Received Heat Transfer 858 | . 402 456 Effects 25 | . . 25 Shutdowns 4 | . . 4 Interference 7 | . . 7 Matter Decay 2 | . . 2 Short Circuit 3 | . . 3 Damage (minor) 2 | . . 2 Damage (major) 7 | . . 7 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . . 7 Heat Transferred 1813 | . . 1813 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 141 | 5 55 141 Initial . | . . . Average 15 | . 13 24 Influence Increases 677 | 15 359 303 Destroy 0b10 Robot/C 440 | . 240 200 Destroy 0b10 Robot/NC 55 | 15 20 20 Destroy Leader 120 | . 54 66 Successful Hack 15 | . 15 . Destroy Structure 2 | . . 2 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 631 | 15 359 257 Time Decay 541 | 15 359 167 Lost Part 90 | . . 90 Squads Dispatched 4 | . 2 2 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 27 20 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 6 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 16 6 Successful 10 | . 9 1 Failed 11 | . 6 5 Catastrophic 2 | . . 2 Database Lockouts 1 | . 1 . Manual 22 | . 17 5 Terminals 22 | . 16 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . . 1 Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 5 | . 5 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2313 | 60 1637 616 Optics 8 | . . 8 Seismic 2311 | 60 1637 614 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2539 | 155 1637 747 Spaces Moved 1269 | 78 873 318 Core 7 | 4 1 2 Treads 1243 | 74 872 297 Legs . | . . . Wheels . | . . . Hover 19 | . . 19 Flight . | . . . Fastest Speed 46 | 50 160 46 Average Speed 158 | 154 160 153 Slowest Speed 500 | 160 500 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 96 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1567 | 96 1002 469 Wait 76 | . 31 45 Move 1267 | 77 872 318 Hop . | . . . Pick Up 36 | 4 18 14 Fast Attach 14 | 7 2 5 Attach 6 | . 1 5 Detach 1 | . . 1 Swap 11 | . 1 10 Drop 20 | . 7 13 Fire 121 | 8 70 43 Melee 1 | . . 1 Ram 13 | . . 13 Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Central database locked down 878 | -10/Materials | Core integrity fell below 50% 1079 | -10/Materials | Discovered new exit (range 14) 1400 | -10/Materials | Core integrity fell below 20% 1462 | -10/Materials | Discovered new exit (range 6) 1793 | -10/Materials | Entered another Materials area 1793 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2095 | -9/Materials | Build established: Tank 2411 | -9/Materials | Build established: Scavenger-Mutant 2499 | -9/Materials | Core integrity fell below 50% 2514 | -9/Materials | Core integrity fell below 20% 2540 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02515_ R-06 Scavenger collects Aerolev Unit. 02516_ Acquired Aerolev Unit. 02520_ R-06 Scavenger collects Imp. Ion Engine. 02521_ Acquired 4 matter. 02523_ R-06 Scavenger collects Visual Processing Unit. 02523_ Acquired Aerolev Unit. 02524_ Sneak attack on R-06 Scavenger. 02524_ Destroyed Com. Wheel. 02524_ R-06 Scavenger system corrupted by crushing effect. 02524_ Lgt. Ion Engine fried. 02524_ R-06 Scavenger destroyed. 02527_ Acquired Imp. Ion Engine. 02530_ Acquired Aerolev Unit. 02531_ Acquired 46 matter. 02532_ Acquired Visual Processing Unit. 02535_ Dropped Seismic Detector. 02536_ Acquired Hacking Suite. 02538_ Acquired 4 matter. 02539_ Acquired 16 matter. 02540_ Critical hit (Burn: +37). 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""" + ???????? | | ?????????????????????????????#% """ # ??????? | | ?????????????????????????????# """ # ###?????? | | ?????????????????????????????# # #???????? | | ?????????????????????????????# # #???????? | | ?????????????????????????????####+###### #???????? | | ????????????????????????????????# #????? #???????? | | ????????????????????????????????# #????? #???????? | | ????????????????????????????????# #????? #???????? | | ????????????????????????????????# ###### ####????? | | ????????????????????????????????# +????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed RapidTowerMicroactuators Manual? 0 Play Time 00:35:01 Cumulative 78.8 hours Start 2026.01.12 @ 13:34:23 End 2026.01.12 @ 15:39:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9e13876-3d65-48c3-885d-71cf114cfbd4