Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.10 @ 19:36:57 Player: tcfire Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (228) 1140 Value Destroyed (8780) 8780 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 15683 Bonus ------- High Alert Combat Kills 223 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Energy Well Gravity Neutralizer Quantum Capacitor Thermal Shield > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Mass Driver Hardcell Cannon > --- INVENTORY -------- Antigrav System [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Heavy Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Proton Missile Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 8 | . 1 2 . 1 . . 1 . . 1 2 Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 196 | 6 7 11 11 46 7 1 27 6 5 38 31 Power 30 | 1 . 1 1 3 1 . 5 3 2 10 3 Engine 21 | 1 . 1 1 2 1 . 5 2 2 5 1 Core 8 | . . . . 1 . . . 1 . 5 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 32 | 2 2 . 1 12 1 . 4 . . 1 9 Treads 2 | . . . . . . . . . . . 2 Leg 17 | 2 2 . 1 11 . . . . . . 1 Wheel 7 | . . . . 1 1 . 4 . . 1 . Hover 6 | . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . Utility 62 | 1 3 4 1 10 3 1 9 3 . 17 10 Device 45 | . 1 2 1 6 1 1 8 2 . 15 8 Storage 10 | 1 1 2 . 1 1 . 1 1 . . 2 Processor 3 | . 1 . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 2 . . . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 72 | 2 2 6 8 21 2 . 9 . 3 10 9 Energy Gun 20 | . 2 . 1 7 1 . 3 . . 5 1 Energy Cannon 26 | . . 2 2 8 . . 4 . 2 5 3 Ballistic Gun 4 | 2 . 1 1 . . . . . . . . Ballistic Cannon 10 | . . 2 . 3 . . . . 1 . 4 Launcher 11 | . . 1 4 3 1 . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . 1 2 3 . . 1 . 1 3 . Corrupted Parts 2 | . . . . . . 1 . . . 1 . System Corruption 5 | . . . . . . 4 . . . 1 . Parts Lost 65 | . . 4 3 14 1 1 3 4 . 10 25 Power 10 | . . 1 . 3 . . . 2 . 2 2 Propulsion 15 | . . . 1 6 . . 1 . . 2 5 Utility 23 | . . 1 2 1 1 1 1 . . 3 13 Weapon 17 | . . 2 . 4 . . 1 2 . 3 5 Highest Loss Streak 9 | . . 2 2 5 1 1 2 2 . 3 9 To Critical Strikes 2 | . . . . . . . . 1 . . 1 Average Slot Usage (%) 83 | . 84 92 96 89 79 81 87 68 72 81 41 Engine 7 | . 12 9 8 5 7 7 11 4 9 7 . Leg 12 | . 25 20 24 25 . . . . . . 1 Wheel 4 | . . . . . 9 14 15 12 12 6 . Device 16 | . 1 13 22 12 18 17 23 25 25 25 17 Storage 14 | . 12 19 9 12 20 21 17 17 18 15 3 Processor 3 | . 7 10 5 5 1 . . . . . . Protection 1 | . . . . 5 . . . . . . . Energy Gun 7 | . 23 7 . 9 6 7 2 . . 7 . Energy Cannon 7 | . . 7 5 7 7 7 10 6 1 10 4 Ballistic Cannon 1 | . . 2 . 1 . . . . 4 1 3 Launcher 3 | . . 3 18 2 6 7 3 . . . . Naked Turns 11 | . . . . . . . . . . . 11 Heaviest Build 83 | 17 29 41 45 66 63 63 80 66 58 83 83 Greatest Support 80 | 20 26 26 36 80 22 22 56 56 56 56 75 Greatest Overweight (x) 14 | 5 1 1 1 5 6 2 3 1 1 2 14 Average Overweight (x) 1 | . . 1 1 . 3 2 1 . . 1 . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 6 Most Carried 15 | 4 9 13 10 15 6 7 9 10 12 14 13 Average Carried 6 | . 4 6 6 7 4 5 6 8 7 8 3 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 12 | . 9 5 7 5 5 6 9 7 8 12 . Class Distribution -------------------- 37% | Hacker-Mutant 36% | Hacker-Gunner 21% | Hacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Matter Collected 4464 | 176 242 442 356 1132 192 48 461 . 116 931 368 Remotely 904 | . . 109 356 439 . . . . . . . Salvage Created 9849 | . 317 1242 550 2053 320 134 2239 . . 2094 900 Parts 465 | . 21 82 38 102 16 5 96 . . 65 40 Haulers Intercepted 11 | . 2 3 2 1 . . 1 . . 1 1 Recyclers Shooed 12 | . . 1 . 1 . . 8 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Combat Hostiles Destroyed 146 | . 4 19 10 35 7 2 27 . . 26 16 Guns 26 | . 4 7 . 12 . . . . . 3 . Cannons 74 | . . 12 2 14 1 . 21 . . 16 8 AOE 34 | . . . 8 7 5 1 5 . . 1 7 Classes Destroyed 16 | . 4 8 1 1 1 . . . . 1 . Worker 21 | . . 2 2 5 . . 2 . . 4 6 Builder 17 | . . 1 3 3 . . 5 . . . 5 Tunneler 2 | . . 1 . . . . 1 . . . . Hauler 11 | . 2 3 2 1 . . 1 . . 1 1 Recycler 10 | . . 2 3 . . . 2 . . 2 1 Mechanic 1 | . . . . . . . . . . 1 . Operator 4 | . . 1 . . . . 2 . . 1 . Watcher 16 | . 3 3 2 4 . . 3 . . . 1 Swarmer 18 | . 2 2 . 3 5 . 2 . . . 4 Grunt 68 | . 2 7 4 21 1 1 10 . . 13 9 Brawler 3 | . . 1 . . 1 1 . . . . . Duelist 2 | . . 1 . 1 . . . . . . . Sentry 22 | . . 8 4 3 . . 4 . . 2 1 Hunter 14 | . . . 2 3 . . 4 . . 5 . Programmer 19 | . . . . 4 . . 7 . . 6 2 Samaritan 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | . 5 4 6 5 3 2 6 . . 10 11 Combat Bots Only 7 | . 2 3 2 5 3 2 5 . . 6 7 Max Kills in Single Turn 8 | . 2 2 2 2 2 1 3 . . 6 8 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . 1 1 2 1 3 . . 1 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Hostile Shots Fired 1269 | . 23 67 56 473 9 1 162 9 . 155 314 Missed 396 | . 9 18 18 172 . . 59 1 . 39 80 Damage Taken 9483 | . 95 387 321 2589 96 8 929 251 . 1697 3110 Core 2252 | . 21 50 44 328 12 . 170 35 . 439 1153 Absorbed by Shields 386 | . . 155 119 . 10 3 74 . . . 25 Ignored by Resistances 6026 | . 62 334 275 1670 64 6 611 142 . 893 1969 Regen/Repaired (Parts) 133 | . . . . . . . 133 . . . . Core Remaining (%) 78 | 100 91 87 92 . . 51 . . 75 56 . Volleys Fired 411 | . 17 75 23 106 7 2 71 10 . 61 39 Largest 4 | . 2 2 3 3 3 3 3 2 . 4 4 Hottest 330 | . 80 120 153 194 185 125 170 115 . 330 302 Shots Fired 1014 | . 34 146 57 253 22 6 186 16 . 212 82 Gun 315 | . 34 66 1 115 7 2 21 . . 69 . Cannon 594 | . . 68 11 127 7 2 138 16 . 143 82 Launcher 105 | . . 12 45 11 8 2 27 . . . . Special . | . . . . . . . . . . . . Kinetic 128 | . 6 24 1 34 . . . . . 27 36 Thermal 445 | . . 44 11 80 7 2 138 16 . 101 46 Explosive 64 | . . 12 45 7 . . . . . . . Electromagnetic 377 | . 28 66 . 132 15 4 48 . . 84 . Robot Hit Streak 40 | . 12 29 24 27 28 4 23 28 . 40 16 Robot Miss Streak 3 | . 1 1 1 3 1 1 2 1 . 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 784 | . 27 107 41 202 18 4 144 14 . 159 68 Core Hits 356 | . 12 43 39 81 10 2 67 . . 60 42 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 21 | . . 2 . 8 . 1 . . . 8 2 Burn 6 | . . . . 3 . . . . . 3 . Meltdown 2 | . . . . . . 1 . . . . 1 Blast 4 | . . 1 . 2 . . . . . . 1 Corrupt 9 | . . 1 . 3 . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 26751 | . 432 2300 1828 5572 746 159 4961 396 . 5230 5127 Guns 4346 | . 375 669 19 1759 99 18 305 . . 1102 . Cannons 14377 | . . 1255 185 2863 299 56 3286 396 . 3676 2361 Explosions 7916 | . 45 367 1624 912 338 85 1370 . . 409 2766 Melee . | . . . . . . . . . . . . Ramming 112 | . 12 9 . 38 10 . . . . 43 . Kinetic 2748 | . 61 467 19 645 . . . . . 485 1071 Thermal 13930 | . 45 1067 185 2273 299 56 3421 396 . 2521 3667 Explosive 2322 | . . 88 1611 234 . . . . . . 389 Electromagnetic 7639 | . 314 669 13 2382 437 103 1540 . . 2181 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . 8 8 12 3 18 21 3 4 Average Corruption 5 | . . . . 6 8 8 2 11 18 1 1 Corruption Purged 4 | . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . Effects 186 | . . . . 92 35 2 15 14 8 7 13 Message Errors 44 | . . . . 21 9 1 2 4 . . 7 Matter Fused 39 | . . . . 19 9 1 2 2 4 1 1 Heat Flow Errors 23 | . . . . 15 1 . 4 . 1 . 2 Energy Discharges 20 | . . . . 9 4 . 2 1 1 3 . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 7 | . . . . 3 2 . . 1 . 1 . Data Loss (minor) 27 | . . . . 13 6 . 3 1 2 . 2 Data Loss (major) 7 | . . . . 2 3 . . 1 . 1 . Misfires 10 | . . . . 7 1 . 1 . . 1 . Alerts 2 | . . . . 2 . . . . . . . Misdirections 2 | . . . . . . . . 2 . . . Weapon Failures 4 | . . . . 1 . . 1 1 . . 1 Overload Shots 11 | . . . . 7 4 . . . . . . Overflow Damage 936 | . . 16 121 155 106 . 102 . . 173 263 Projectiles 432 | . . 6 . 120 79 . 80 . . 103 44 Explosions 504 | . . 10 121 35 27 . 22 . . 70 219 Melee . | . . . . . . . . . . . . Knockbacks 24 | . . 2 . 8 . . . . . 4 10 Impact 2 | . . . . 1 . . . . . 1 . Kinetic 21 | . . 2 . 7 . . . . . 3 9 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 620 | . . 71 127 123 20 . . . . 52 227 Shots 28 | . . 3 11 4 2 . . . . 1 7 Rammed 5 | . . . . 1 1 . . . . 3 . Targets Rammed 12 | . 1 2 . 5 1 . . . . 3 . Kicked 7 | . 1 2 . 4 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1030 | . 132 216 446 586 120 103 332 117 79 1030 421 Average Temperature 130 | . 44 46 92 112 42 61 89 65 58 284 133 Received Heat Transfer 2918 | . 66 146 120 1401 18 19 258 27 . 471 392 Effects 77 | . . . . 12 . . 2 . . 60 3 Shutdowns 23 | . . . . 1 . . . . . 21 1 Energy Bleed 5 | . . . . 1 . . . . . 4 . Interference 10 | . . . . 3 . . 2 . . 3 2 Matter Decay 9 | . . . . 2 . . . . . 7 . Short Circuit 4 | . . . . 1 . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . 2 . Damage (major) 22 | . . . . 4 . . . . . 18 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 13 | . . . . 2 1 . 3 . . 7 . Combat Hostiles 10 | . . . . 2 1 . 1 . . 6 . Parts Fried 50 | . 1 6 . 12 2 . 13 . . 16 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . 1 Parts Melted 29 | . . 1 . 1 . . 13 . . 11 3 Heat Transferred 16902 | . 50 1608 296 3190 311 74 4096 518 . 3642 3117 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . 1 3 . 5 1 . 4 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Peak Influence 660 | . 97 260 448 303 . . 407 1 . 576 660 Initial 147 | . . . 40 147 . . 24 . . . 58 Average 123 | . 41 119 182 97 . . 120 . . 216 174 Maximum Alert Level 2 | . . 1 2 1 . . 2 . . 2 2 Low Security (%) 77 | 100 100 77 50 90 . . 75 100 100 56 52 Level 1 18 | . . 22 42 9 . . 23 . . 25 37 Level 2 3 | . . . 7 . . . . . . 17 9 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 43 | . . 2 2 17 . . 12 . . 6 4 Investigation 6 | . . . . 3 . . 2 . . 1 . Extermination 13 | . . . . 5 . . 5 . . 2 1 Reinforcement 20 | . . 2 2 6 . . 5 . . 3 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . 1 . . 1 . Haulers Reinforced 4 | . . . . . . . 2 . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Distress Signals 5 | . 1 2 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 6 30 14 58 6 2 32 4 . 31 28 Peak Tracking Total 8 | . 4 5 2 7 3 2 3 5 . 5 8 Tactical Retreats 10 | . . . . 7 . . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Traps Triggered 8 | . . 1 . 2 . . 1 . . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Machines Disabled 82 | . 1 3 7 11 . . 9 . . 14 37 Max in Single Turn 19 | . 1 1 1 2 . . 2 . . 11 19 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Machines Accessed 16 | . 1 . . 8 . . 5 . . 1 1 Terminals 4 | . 1 . . 3 . . . . . . . Fabricators 7 | . . . . 4 . . 2 . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . 2 . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 50 | . 4 . . 20 . . 19 . . 3 4 Successful 36 | . 3 . . 11 . . 18 . . 2 2 Failed 14 | . 1 . . 9 . . 1 . . 1 2 Catastrophic 3 | . . . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 10 | . 4 . . 6 . . . . . . . Fabricators 19 | . . . . 11 . . 5 . . 3 . Repair Stations 7 | . . . . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 14 | . . . . 3 . . 7 . . . 4 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . 3 . . 3 . . . . . . . Record 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks 12 | . . . . 6 . . 4 . . 2 . Network Status 1 | . . . . 1 . . . . . . . Load Schematic 6 | . . . . 3 . . 2 . . 1 . Build 5 | . . . . 2 . . 2 . . 1 . Repair Station Hacks 7 | . . . . . . . 7 . . . . Scan Component 4 | . . . . . . . 4 . . . . Repair 3 | . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . . . 2 . . 7 . . . 2 Insert Component 4 | . . . . 1 . . 2 . . . 1 Analyze 7 | . . . . 1 . . 5 . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . 3 . . 4 . . 1 1 Full Trace Events 6 | . . . . 3 . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . . 2 . . . 1 Parts Built 6 | . . . . 1 . . 3 . . 2 . Authchips . | . . . . . . . . . . . . Time 383 | . . . . 201 . . 151 . . 31 . Total Part Build Rating 26 | . . . . 4 . . 12 . . 10 . Parts Repaired 3 | . . . . . . . 3 . . . . Time 114 | . . . . . . . 114 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . 2 . . . 1 Part Schematics Acquired 4 | . . . . 1 . . 2 . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . . . Total Damage 138 | . . . . . . . . 138 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Turns Passed 12467 | 70 999 1381 777 3458 1291 60 1613 231 164 1505 918 Spaces Moved 6911 | 50 565 595 349 1743 906 44 967 185 144 844 519 Core 103 | 30 . . . . . . . . . . 73 Treads 1 | . . . . . . . . . . . 1 Legs 3296 | 20 565 595 349 1739 . . . . . . 28 Wheels 3174 | . . . . 4 906 44 967 185 144 844 80 Hover 337 | . . . . . . . . . . . 337 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 115 115 105 100 100 115 50 Average Speed 138 | 118 163 190 190 146 138 115 110 105 104 120 100 Slowest Speed 750 | 300 190 190 190 470 170 115 130 115 115 130 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 71 63 29 41 84 10 28 95 5 22 19 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 8 | . . . . . 8 . . . . . . Spaces Dug 63 | . . 63 . . . . . . . . . Terrain Destroyed 680 | . 3 151 299 51 4 . 23 1 . 64 84 Melee . | . . . . . . . . . . . . Projectile 45 | . . 10 . 4 . . 11 1 . 10 9 AOE 635 | . 3 141 299 47 4 . 12 . . 54 75 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Total 8969 | 61 602 700 417 2438 928 48 1357 202 159 1192 865 Wait 1145 | . . . 22 456 . . 259 . . 196 212 Move 6902 | 49 564 594 348 1743 905 43 967 184 143 843 519 Hop . | . . . . . . . . . . . . Pick Up 185 | 6 12 10 8 45 7 2 19 2 8 36 30 Fast Attach . | . . . . . . . . . . . . Attach 128 | 6 2 7 3 25 7 1 14 4 5 25 29 Detach 16 | . . . 1 5 . . 4 . . 1 5 Swap 68 | . 5 4 8 21 . . 13 2 . 13 2 Drop 94 | . 1 8 4 33 1 . 10 . 3 14 20 Fire 411 | . 17 75 23 106 7 2 71 10 . 61 39 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . 1 . . . . 3 . Kick 7 | . 1 2 . 4 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 36 | -11/Scrapyard | Identified exit to Materials 36 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 110 | -10/Materials | Identified exit to Materials 110 | -10/Materials | Discovered exit to Materials (range 15) 310 | -10/Materials | Build established: Hacker-Mutant 310 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Discovered exit to Mines (range 10) 1046 | -10/Materials | Discovered exit to Materials (range 11) 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Utility x2 1408 | -9/Materials | Identified exit to Materials 1408 | -9/Materials | Discovered exit to Materials (range 9) 1640 | -9/Materials | Identified exit to Mines 1640 | -9/Materials | Discovered exit to Mines (range 16) 1924 | -9/Materials | Discovered exit to Materials (range 13) 2419 | -9/Materials | Discovered exit to Materials (range 16) 2451 | -9/Materials | Entered another Materials area 2451 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2783 | -8/Materials | Build established: Hacker-Tank 3195 | -8/Materials | Identified exit to Factory 3195 | -8/Materials | Discovered exit to Factory (range 9) 3228 | -8/Materials | Entered Factory 3228 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3470 | -7/Factory | Build established: Hacker-Gunner 4021 | -7/Factory | Identified exit to Lower Caves 4021 | -7/Factory | Discovered exit to Lower Caves (range 15) 4082 | -7/Factory | Build established: Hacker-Tank 4497 | -7/Factory | Build established: Hacker-Gunner 5617 | -7/Factory | Garrison activated, responded to threat 5984 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 6534 | -7/Factory | Build established: Hacker-Mutant 6638 | -7/Factory | Lost 3 parts (1n1u1w) 6668 | -7/Factory | Discovered exit to Lower Caves (range 7) 6686 | -7/Factory | Entered Lower Caves 6711 | -7/Lower Caves | Lost 5 parts (1p3n1w) 6960 | -7/Lower Caves | Learned Factory machine intel 7044 | -7/Lower Caves | Build established: Hacker-Gunner 7396 | -7/Lower Caves | Build established: Hacker-Tank 7920 | -7/Lower Caves | Identified exit to Lower Caves 7920 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 7977 | -7/Lower Caves | Entered another Lower Caves area 7978 | -7/Lower Caves | Encountered a Warlord checkpoint 8018 | -7/Lower Caves | Identified exit to Factory 8018 | -7/Lower Caves | Discovered exit to Factory (range 9) 8036 | -7/Lower Caves | System corruption reached 10% 8037 | -7/Lower Caves | Entered Factory 8037 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8038 | -6/Factory | Loaded intel: 262 machine locations 8173 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 8707 | -6/Factory | Build established: Hacker-Gunner 9057 | -6/Factory | Repaired Energy Filter 9103 | -6/Factory | Repaired Imp. Deuterium Engine 9131 | -6/Factory | Repaired Lrg. Battery 9345 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 9456 | -6/Factory | Build established: Hacker-Mutant 9495 | -6/Factory | Identified exit to Lower Caves 9495 | -6/Factory | Discovered exit to Lower Caves (range 10) 9650 | -6/Factory | Sucked down chute 9650 | -6/Factory | Entered Waste 9651 | -6/Waste | Met a frightened Derelict 9665 | -6/Waste | EMP discharged 9704 | -6/Waste | Spotted C-40 Crusher 9727 | -6/Waste | Spotted C-40 Crusher 9729 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9732 | -6/Waste | Crushed by Compactor (1 part destroyed) 9745 | -6/Waste | Spotted C-40 Crusher 9765 | -6/Waste | EMP discharged 9765 | -6/Waste | System corruption reached 10% 9801 | -6/Waste | Spotted C-40 Crusher 9834 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9835 | -6/Waste | Crushed by Compactor (1 part destroyed) 9865 | -6/Waste | EMP discharged 9869 | -6/Waste | Identified exit to Factory 9869 | -6/Waste | Discovered exit to Factory (range 12) 9881 | -6/Waste | Entered Factory 10038 | -6/Factory | Identified exit to Factory 10038 | -6/Factory | Discovered exit to Factory (range 6) 10045 | -6/Factory | Entered another Factory area 10045 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10333 | -5/Factory | Fabricated Power Amplifier (x2) 10466 | -5/Factory | Build established: Hacker-Gunner 10658 | -5/Factory | Lost 3 parts (1p2w) 10812 | -5/Factory | Identified exit to Upper Caves 10812 | -5/Factory | Discovered exit to Upper Caves (range 4) 11020 | -5/Factory | Lost 3 parts (2u1w) 11245 | -5/Factory | Build established: Scavenger-Gunner 11536 | -5/Factory | Identified exit to Factory 11536 | -5/Factory | Discovered exit to Factory (range 9) 11550 | -5/Factory | Entered another Factory area 11550 | -4/Factory | Evolved 2 slots: Utility x2 11617 | -4/Factory | Build established: Hacker-Gunner 11651 | -4/Factory | Identified exit to Upper Caves 11651 | -4/Factory | Discovered exit to Upper Caves (range 15) 11651 | -4/Factory | Spotted B-86 Titan 11728 | -4/Factory | Lost 8 parts (1p1n5u1w) 11739 | -4/Factory | Found Unknown Device 11740 | -4/Factory | Identified Quantum Capacitor 11983 | -4/Factory | Build established: Hacker-Mutant 12259 | -4/Factory | Garrison activated, responded to threat 12300 | -4/Factory | Crushed by falling debris 12359 | -4/Factory | Lost 9 parts (1p2n3u3w) 12362 | -4/Factory | Destroyed 7 combat bots 12403 | -4/Factory | Core integrity fell below 50% 12433 | -4/Factory | Core integrity fell below 20% 12468 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 17. Field strength at 7. Stasis field depleted. :2%0 H=FCPZMQEB8U