Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 10:58:17 Player: MOPO3 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (988) 988 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (652) 652 TOTAL SCORE: 3460 Bonus ------- Follower Combat Kills 116 Met Imprinter 300 Was Imprinted 300 Friendly Fire -64 Cogmind --------- Core Integrity 365/400 Matter 160/300 Energy 100/100 System Corruption 0% Temperature Warm (198) Movement Treading (225) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (2) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (15) --- Neutrino Core Light Treads Improved Treads Advanced Treads Improved Cooling System Advanced Signal Interpreter Improved Targeting Computer Medium Armor Plating Shield Generator Tractor Beam Field Recycling Unit (0) Phasing AFG Improved Assault Rifle Improved Assault Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Neutrino Core Light Treads Advanced Treads Improved Cooling System Advanced Signal Interpreter Improved Targeting Computer Medium Armor Plating Shield Generator Tractor Beam Field Recycling Unit Phasing AFG Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Makeshift Hammer [Rating: 32] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 31 | 9 7 10 . 3 2 Power 5 | 1 1 1 . 1 1 Engine 5 | 1 1 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads 6 | 2 . 4 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 4 3 . . 1 . Device 3 | 3 . . . . . Storage 3 | 1 2 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 3 5 . 1 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 3 5 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 5 | . . 1 . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Backups 13 | 1 8 13 15 15 14 Power . | . 1 1 1 . . Propulsion 1 | . . . 2 2 2 Utility 7 | . 3 7 7 8 8 Weapon 4 | . 3 4 5 4 3 Tool/Special . | . . . . . . Unused Backups 22 | . 1 5 . 2 14 Power 2 | . . . . 1 1 Propulsion 2 | . . 1 . . 1 Utility 12 | . . 2 . . 10 Weapon 6 | . 1 2 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 99 Engine 11 | . 14 11 11 11 11 Treads 32 | . 28 32 33 33 32 Storage 11 | . 14 11 11 11 11 Processor 10 | . 10 11 11 11 11 Ballistic Gun 32 | . 27 32 33 32 32 Peak Build Rating 32 | 9 12 25 25 31 32 Average Rating 23 | 6 10 15 25 29 30 On Entrance 16 | . 7 12 25 25 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 42 | 12 29 32 32 33 42 Greatest Support 66 | 40 40 66 66 66 66 Greatest Overweight (x) 3 | 3 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 3 13 15 15 15 15 Average Carried 13 | 1 8 13 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 13 15 15 15 15 Class Distribution -------------------- 83% | Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1209 | 288 332 309 . 66 214 Remotely . | . . . . . . Salvage Created 1498 | 180 477 550 . . 291 Parts 81 | 13 32 29 . . 7 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . 2 14 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 8 10 . . 9 Guns 27 | . 8 10 . . 9 Classes Destroyed 11 | 3 4 1 . . 3 Worker 5 | 2 3 . . . . Tunneler 3 | 3 . . . . . Hauler 4 | . 2 2 . . . Recycler 3 | 1 1 1 . . . Mechanic 1 | . . 1 . . . Operator 1 | . 1 . . . . Drone 2 | . . . . . 2 Swarmer 7 | . 2 4 . . 1 Grunt 15 | . 6 6 . . 3 Duelist 2 | . . . . . 2 Sentry 1 | . . . . . 1 Best Kill Streak 6 | 2 4 6 . . 6 Combat Bots Only 6 | . 3 5 . . 6 Max Kills in Single Turn 2 | 1 1 1 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 127 | . 43 24 2 . 58 Missed 25 | . 10 6 1 . 8 Hits 102 | . 33 18 1 . 50 Melee 5 | . . . . . 5 Projectile 97 | . 33 18 1 . 45 Critical Strikes 2 | . . . . . 2 Damage Taken 1677 | . 380 200 15 . 1082 Core 53 | . 18 . . . 35 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 229 | . . 229 . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 100 | 18 32 25 . . 25 Largest 3 | 2 2 3 . . 3 Hottest 75 | 70 70 69 . . 75 Shots Fired 250 | 36 64 75 . . 75 Gun 250 | 36 64 75 . . 75 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 226 | 18 58 75 . . 75 Thermal 24 | 18 6 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 9 13 . . 14 Robot Miss Streak 5 | 3 3 1 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 167 | 19 38 49 . . 61 Core Hits 88 | 9 20 21 . . 38 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 6 | 2 2 1 . . 1 Burn 3 | 2 1 . . . . Destroy 3 | . 1 1 . . 1 Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2922 | 172 663 725 . . 1362 Guns 2798 | 172 543 721 . . 1362 Cannons . | . . . . . . Explosions 120 | . 120 . . . . Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 2627 | 50 494 721 . . 1362 Thermal 171 | 122 49 . . . . Explosive 120 | . 120 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 283 | 80 90 24 . . 283 Average Temperature 61 | 30 29 14 . . 105 Received Heat Transfer 531 | . 141 81 . . 309 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 2 . . . . . Heat Transferred 740 | 518 222 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 148 | 10 117 148 . . . Initial 42 | . . 42 . . . Average 41 | 1 30 60 . . . Influence Increases 1026 | 30 325 328 . . 343 Destroy 0b10 Robot/C 580 | . 160 200 . . 220 Destroy 0b10 Robot/NC 95 | 30 35 20 . . 10 Destroy Leader 128 | . 54 44 . . 30 Allied During Kill 38 | . . . . . 38 Successful Hack 18 | . . 18 . . . Disable Machine 60 | . 60 . . . . Destroy Structure 17 | . 16 1 . . . Lose Combat Pursuer 90 | . . 45 . . 45 Influence Decreases 934 | 30 224 428 1 . 251 Entered New Map 60 | . . 59 1 . . Time Decay 724 | 30 174 327 . . 193 Lost Part 50 | . . 10 . . 40 Lost Ally 18 | . . . . . 18 Purge Threat 82 | . 50 32 . . . Squads Dispatched 5 | . 2 2 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . . 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 16 7 . 19 Peak Tracking Total 19 | . 4 6 19 . 7 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 4 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 1 5 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 25 | . 4 21 . . . Successful 17 | . 2 15 . . . Failed 8 | . 2 6 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 6 | . . 6 . . . Terminals 17 | . 4 13 . . . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 7 . . . Record 3 | . 1 2 . . . Prototype ID Bank 2 | . . 2 . . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Unreport Threat 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Botnet 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 5 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 9 Highest-Rated Group 284 | . . . . 284 284 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 811 | . . . . . 811 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 182 | 44 138 . . . . Terrain 33 | 33 . . . . . Seismic 149 | 11 138 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4682 | 221 575 842 3 2144 897 Spaces Moved 2696 | 100 276 397 3 1379 541 Core 14 | 14 . . . . . Treads 2682 | 86 276 397 3 1379 541 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 Average Speed 148 | 155 160 158 145 145 145 Slowest Speed 200 | 200 160 160 145 145 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 46 29 6 91 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . . . . 4 2 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 12 | . 12 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . 12 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3159 | 129 348 559 2 1523 598 Wait 266 | . 17 95 . 133 21 Move 2691 | 99 275 396 2 1378 541 Hop . | . . . . . . Pick Up 33 | 2 12 13 . 3 3 Fast Attach 11 | 8 . 2 . . 1 Attach 4 | . . 3 . . 1 Detach . | . . . . . . Swap 23 | 1 7 9 . 4 2 Drop 29 | 1 5 15 . 4 4 Fire 100 | 18 32 25 . . 25 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 861 | -9/Materials | Identified exit to Mines 973 | -9/Materials | Repaired Lgt. Treads 1001 | -9/Materials | Repaired Lgt. Treads 1098 | -9/Materials | Build established: Gunner 1626 | -9/Materials | Identified exit to Materials 1639 | -9/Materials | Entered Mines 1640 | -9/Mines | Assembled infested the area 1640 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1642 | -9/Mines | Entered Zion 1760 | -7/Zion | Discovered new exit (range 15) 1941 | -7/Zion | Learned Factory security intel 1988 | -7/Zion | Found Prototype Device 2052 | -7/Zion | Learned location of Extension (-6) 2249 | -7/Zion | Learned location of Data Miner (-6) 2413 | -7/Zion | Gained Derelict followers 2440 | -7/Zion | Learned Factory emergency access door positions 3322 | -7/Zion | Met Imprinter 3350 | -7/Zion | Imprinted 3353 | -7/Zion | Declared Zion's savior 3786 | -7/Zion | Entered Proximity Caves 3786 | -6/Proximity Caves | Accompanied by 9 allies 3789 | -6/Proximity Caves | Spotter reported a threat 3810 | -6/Proximity Caves | Spotter reported a threat 3848 | -6/Proximity Caves | Spotted B-75 Beast 3860 | -6/Proximity Caves | Allies destroyed B-75 Beast 3883 | -6/Proximity Caves | Lost 4 allies 3903 | -6/Proximity Caves | Learned Factory stockpile data 4238 | -6/Proximity Caves | Spotter reported a threat 4575 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4620 | -6/Proximity Caves | Lost 4 allies 4683 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04649_ Acquired 60 matter. 04651_ Acquired 38 matter. 04652_ Acquired 12 matter. 04655_ Dropped Hpw. Shotgun. 04655_ Acquired Imp. Treads. 04659_ C-45 Heavy ARC bursts open, deploying its payload. 04659_ G-67 Veteran unfolds itself. 04659_ G-50 Soldier unfolds itself. 04659_ I-36 Angel unfolds itself. 04664_ G-67 Veteran suffers critical hit (Destroy). 04664_ G-67 Veteran destroyed. 04672_ Adv. Treads destroyed. 04674_ Adv. Heat Sink fries itself beyond repair. 04676_ Field Laser fries itself beyond repair. 04676_ Lgt. Antimatter Reactor fries itself beyond repair. 04676_ G-50 Soldier suffers critical hit (Burn). 04677_ Adv. Treads destroyed. 04678_ G-50 Soldier destroyed. 04682_ Angular Momentum Engine destroyed. 04683_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ???####?## ### ##??# #####???# ##### #?### | | ######### #??# #???# ##### #???# | | ##??# #???# #???? | | ###???##### #??## #######???? | | *] % ### ###?????????# #### ##????????? | | ]%= % "### ####????##### ## ##???????? | | //%%% "## ##??## #???????? | | % % % #### #???????? | | ### = #???????? | | ## """### #### ###?????? | | ! "## ### ##??# ### ## ##????? | | #####"# ##???# #?# ### ###??? | | ## #???## ##????# ## ## #### #### | | ?###??## ##?????# ####### ### # | | ?????## #??????# ####### ##?# ######## # | | ?????# #??????# # #### #""""""# # | | ????## #??????# = # # # | | ????# #??????####### ! 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Component Analysis Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -9/Materials Lgt. Treads | 35% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed VariableAnalysisTether Manual? 0 Play Time 00:42:18 Cumulative 7.6 hours Start 2026.09.07 @ 10:05:42 End 2026.09.07 @ 10:58:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4609704-ddaa-43d7-b881-3c972c63bb4e