Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 02:05:09 Player: theogungabunga Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (807) 807 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2292 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 114/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Structural Scanner Visual Processing Unit Targeting Computer Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Light Armor Plating Hardlight Generator > --- WEAPON ----------- Rocket Launcher Heavy Mace > --- INVENTORY -------- Light Nuclear Core Light Treads Structural Scanner Visual Processing Unit Targeting Computer Light Armor Plating Medium Laser Beam Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 26 | 6 1 5 9 5 Power 6 | 1 . 2 2 1 Engine 4 | 1 . 2 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 5 | 2 . 1 . 2 Treads 5 | 2 . 1 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 1 3 1 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 9 | 2 1 1 4 1 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . 3 . 13 Power 3 | . . 1 . 2 Propulsion 5 | . . 1 . 4 Utility 4 | . . . . 4 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 3 . 7 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 1 4 6 7 6 Power 1 | . 1 1 1 . Propulsion 1 | . . 1 1 1 Utility 2 | . 1 2 4 4 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 5 | . . 2 . 3 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 85 84 99 75 Engine 7 | . 14 13 2 . Core 4 | . . . 8 8 Treads 24 | . 28 27 22 16 Device 4 | . . . 10 6 Storage 12 | . 14 14 11 11 Processor 5 | . . . 10 11 Protection 4 | . . 1 11 8 Energy Gun 1 | . 2 . 1 . Energy Cannon 6 | . 11 14 . . Ballistic Gun 9 | . 14 13 7 1 Launcher 3 | . . . 5 12 Impact Weapon 2 | . . . 7 . Peak Build Rating 17 | 6 6 7 17 16 Average Rating 9 | 4 6 5 15 10 On Entrance 7 | . 6 6 7 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 28 | 12 13 16 26 28 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 3 7 8 8 8 Average Carried 6 | 1 4 6 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 7 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 601 | 147 192 71 104 87 Remotely . | . . . . . Salvage Created 784 | . 334 104 212 134 Parts 56 | . 23 6 13 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 11 4 7 8 Melee 1 | . . . . 1 Guns 12 | . 5 2 3 2 Cannons 8 | . 6 2 . . AOE 9 | . . . 4 5 Classes Destroyed 4 | . 3 . 1 . Watcher 3 | . 1 . 2 . Swarmer 16 | . 5 3 3 5 Grunt 10 | . 6 1 3 . Sentry 4 | . . . 1 3 Best Kill Streak 5 | . 4 3 4 5 Combat Bots Only 5 | . 4 3 4 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 256 | . 44 36 28 148 Missed 70 | . 11 9 4 46 Hits 186 | . 33 27 24 102 Projectile 186 | . 33 27 24 102 Critical Strikes 7 | . . . 1 6 Damage Taken 2204 | . 350 307 209 1338 Core 536 | . 56 73 18 389 Absorbed by Shields 196 | . . . 96 100 Core Remaining (%) 74 | 100 . 48 . . Volleys Fired 78 | . 23 14 19 22 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 80 66 66 Shots Fired 125 | . 46 28 22 29 Gun 72 | . 27 14 16 15 Cannon 33 | . 19 14 . . Launcher 20 | . . . 6 14 Special . | . . . . . Kinetic 68 | . 23 14 16 15 Thermal 37 | . 23 14 . . Explosive 20 | . . . 6 14 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 6 6 12 10 Robot Miss Streak 4 | . 3 4 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | . 28 15 17 21 Core Hits 56 | . 15 6 13 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1601 | . 410 231 421 539 Guns 591 | . 200 108 164 119 Cannons 333 | . 210 123 . . Explosions 636 | . . . 257 379 Melee . | . . . . . Ramming 41 | . . . . 41 Kinetic 555 | . 164 108 164 119 Thermal 369 | . 246 123 . . Explosive 636 | . . . 257 379 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 2 7 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . 1 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . 1 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles . | . . . . . Explosions 65 | . . . . 65 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . . 47 Shots 1 | . . . . 1 Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 171 | . 117 121 24 171 Average Temperature 42 | . 38 64 11 33 Received Heat Transfer 721 | . 120 114 103 384 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 814 | . 555 259 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 69 Level 1 5 | . . . . 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 263 | . 80 60 144 263 Initial 60 | . . 27 . 60 Average 43 | . 42 9 15 159 Influence Increases 1014 | . 281 100 260 373 Destroy 0b10 Robot/C 600 | . 220 80 140 160 Destroy 0b10 Robot/NC 15 | . 5 . 10 . Destroy Leader 146 | . 42 20 34 50 Successful Hack 21 | . 12 . 9 . Disable Machine 60 | . . . 15 45 Destroy Structure 127 | . 2 . 37 88 Lose Combat Pursuer 45 | . . . 15 30 Influence Decreases 871 | . 210 171 116 374 Entered New Map 128 | . . 44 . 84 Time Decay 586 | . 210 100 116 160 Lost Part 157 | . . 27 . 130 Squads Dispatched 4 | . 2 . . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 15 8 13 14 Peak Tracking Total 8 | . 5 3 5 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 4 | . . . 1 3 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 1 . 3 1 Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 1 . 9 5 Successful 11 | . 1 . 7 3 Failed 4 | . . . 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . . . 4 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Record 1 | . 1 . . . Robot Analysis 1 | . . . 1 . Emergency Access Points 2 | . . . 2 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . 3 3 Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Components 4 | . . . 1 3 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 14 | . . . 14 . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1968 | 64 483 537 559 325 Spaces Moved 976 | 40 247 286 240 163 Core 42 | 11 . . . 31 Treads 934 | 29 247 286 240 132 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 157 | 129 160 160 160 149 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 40 59 22 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 146 | . . . 39 107 Melee . | . . . . . Projectile . | . . . . . AOE 146 | . . . 39 107 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1289 | 52 288 338 394 217 Wait 164 | . 12 24 113 15 Move 972 | 39 246 285 239 163 Hop . | . . . . . Pick Up 29 | 7 6 7 7 2 Fast Attach 3 | . . 1 2 . Attach 18 | 6 . 3 3 6 Detach . | . . . . . Swap 7 | . 1 1 5 . Drop 9 | . . 3 6 . Fire 78 | . 23 14 19 22 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 548 | -10/Materials | Entered Mines 589 | -10/Mines | Lost 3 parts (1p1n1w) 619 | -10/Mines | Core integrity fell below 50% 1022 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1025 | -10/Mines | Discovered new exit (range 14) 1085 | -10/Mines | Entered Materials 1085 | -9/Materials | Evolved 2 slots: Utility x2 1614 | -9/Materials | Discovered new exit (range 7) 1644 | -9/Materials | Entered Storage 1882 | -9/Storage | Lost 7 parts (1p2n2u2w) 1928 | -9/Storage | Core integrity fell below 50% 1958 | -9/Storage | Core integrity fell below 20% 1969 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. Component Storage disabled. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 56 matter. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Slammed into Y-45 Defender. Component Storage disabled. Slammed into Y-45 Defender. Destabilizing: Core damaged (-8). R-06 Scavenger collects Imp. Ion Engine. K-01 Serf collects debris. Slammed into Y-45 Defender. Destabilizing: Core damaged (-20). Slammed into Y-45 Defender. R-06 Scavenger collects Hvy. Assault Rifle. 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