Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 16:30:59 Player: morimori Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (405) 2025 Value Destroyed (20568) 20568 Prototype IDs (71) 1420 Alien Tech Used (7) 1400 Bonus (23221) 23221 TOTAL SCORE: 59934 Bonus ------- High Alert Combat Kills 2115 Follower Combat Kills 190 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1354 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1038 Cogmind --------- Core Integrity 658/1600 Matter 300/300 Energy 99/100 System Corruption 71% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Coolant Injector (fused) Experimental Optical Array Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor ECM Suite Improved Weapon Shielding Advanced Point Defense System Heavy Machine Gun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Coolant Injector Huge Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Weapon Mount Experimental Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter Thermal Barrier Advanced Force Field > --- WEAPON ----------- Multirail Sigix Broadsword Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Experimental Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Coolant Injector Energy Well Advanced Sensor Array Improved Armor Integrity Analyzer Advanced Hardlight Generator Advanced Point Defense System Advanced Component Analysis Suite High-powered Tractor Beam Sensor Drone Bay Transdimensional Reconstructor Gamma Rifle Gamma Rifle Vortex Rail Compact HERF Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun Helical Railgun Graviton Cannon Graviton Cannon [Rating: 256] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon CR-A16's Pointy Stick Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . 2 . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Attached 364 | 7 14 8 21 5 21 29 2 1 2 6 16 . 6 2 . 1 2 26 . 6 2 2 3 5 13 1 1 23 1 41 25 12 11 49 Power 35 | 1 2 1 1 1 2 5 . . . 2 2 . . . . . . 2 . . . . 1 . 1 . . 1 . 7 1 1 . 4 Engine 12 | 1 2 1 1 . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Core 9 | . . . . 1 2 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 5 1 1 . 4 Propulsion 102 | 2 5 1 10 4 5 10 . . . . 7 . 2 . . . . 6 . . . 1 . 1 3 . . 13 . 15 7 1 4 5 Treads 22 | 1 2 . 8 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Leg 39 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 10 . 15 7 1 4 . Wheel 8 | 1 3 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . 1 10 . . . . 4 . 2 . . . . 6 . . . 1 . 1 3 . . 2 . . . . . . Flight 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Utility 125 | 2 2 4 2 . 9 8 1 1 1 3 5 . 3 1 . 1 . 12 . 6 1 1 2 1 7 1 1 4 1 12 7 6 4 16 Device 59 | 1 . 3 . . 3 3 1 . 1 2 1 . 1 . . 1 . 6 . 1 1 . 1 1 3 . . 1 1 11 6 4 1 5 Storage 8 | 1 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 Processor 19 | . . . . . 1 4 . . . 1 . . 1 . . . . 2 . 1 . 1 . . 1 . 1 2 . 1 1 . . 2 Hackware 16 | . . . . . . 1 . . . . 3 . 1 . . . . 3 . 3 . . . . 2 . . . . . . . 3 . Protection 23 | . . 1 2 . 5 . . 1 . . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . 2 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 5 2 8 . 5 6 1 . 1 1 2 . 1 1 . . 2 6 . . 1 . . 3 2 . . 5 . 7 10 4 3 24 Energy Gun 21 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . 5 . 2 2 . 1 7 Energy Cannon 12 | . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 3 1 . 1 Ballistic Gun 35 | 2 4 2 6 . . . . . . . 2 . . . . . . 1 . . . . . 1 1 . . . . 1 2 2 1 10 Ballistic Cannon 16 | . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . 1 . . . . . 3 2 . . 6 Launcher 10 | . 1 . 1 . 1 3 1 . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Piercing Weapon 4 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 2 . 2 1 . . . . . . . . 1 . . 1 . . 1 . 2 . 1 . . 9 . 1 1 3 2 2 Corrupted Parts 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 System Corruption 48 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . 11 Parts Lost 112 | . 2 . 2 3 7 4 . 1 . 5 . . . . . 2 . 1 . . . . . 1 5 . . 4 . 19 . 1 1 54 Power 13 | . . . . 1 1 2 . . . 2 . . . . . . . . . . . . . . 1 . . 1 . 2 . . . 3 Propulsion 29 | . 2 . 1 1 2 1 . . . 3 . . . . . . . 1 . . . . . 1 2 . . 2 . 7 . . . 6 Utility 26 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . 1 17 Weapon 44 | . . . 1 1 3 . . . . . . . . . . 2 . . . . . . . . 2 . . 1 . 5 . 1 . 28 Highest Loss Streak 17 | . 1 . 1 2 2 2 . 1 . 2 . . . . . 2 . 1 . . . . . 1 4 . . 2 . 17 . 1 1 15 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 19 | 4 15 19 19 19 19 14 15 14 15 14 14 14 13 13 14 13 12 18 19 18 18 19 19 18 18 18 18 21 22 21 24 24 24 22 Power 1 | 1 2 2 2 1 1 . 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . 1 2 1 1 2 2 4 Propulsion 2 | 2 5 7 6 6 6 1 . . . . . 1 1 1 1 1 1 . 1 . . . 1 . . . . 1 2 3 3 2 2 2 Utility 8 | . 2 5 6 7 7 9 12 11 11 10 6 7 8 8 8 7 8 10 9 8 9 9 9 9 8 12 12 11 13 13 9 8 9 8 Weapon 5 | . 4 4 4 3 3 3 2 2 2 3 7 5 4 4 3 3 1 6 8 7 8 8 7 7 6 6 6 6 4 3 10 10 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 105 | . 10 3 9 3 2 4 . . . 1 2 . 1 . . . 1 13 . 2 . . 2 1 4 . 1 . . 3 8 8 5 22 Power 17 | . 2 1 1 2 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 8 Propulsion 19 | . 1 . 2 . 1 3 . . . . . . . . . . . 2 . . . . . . . . . . . 1 3 2 . 4 Utility 32 | . 1 2 4 . 1 1 . . . . . . . . . . 1 2 . 1 . . 1 . 2 . 1 . . 2 2 2 . 9 Weapon 35 | . 6 . 2 1 . . . . . 1 2 . . . . . . 7 . 1 . . 1 . 2 . . . . . 3 4 4 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 99 100 98 96 96 98 100 100 100 93 91 100 99 100 99 93 99 94 94 92 90 93 88 93 87 77 77 90 99 94 94 92 83 83 Engine 2 | . 14 14 11 . . 4 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 10 8 1 . . . . 2 6 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 5 5 4 5 6 4 3 3 5 Treads 4 | . 14 14 21 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Leg 6 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 11 30 26 25 25 19 9 Wheel 3 | . 13 14 20 18 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 1 37 38 38 38 31 17 33 33 33 32 31 31 32 33 32 33 33 33 33 24 20 20 14 . . . . . . Device 13 | . 14 12 6 11 9 8 7 14 15 9 5 6 5 5 5 6 12 9 11 7 6 8 10 9 6 5 4 3 4 13 32 32 29 19 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 7 6 5 5 5 5 5 5 5 5 5 5 6 5 4 4 4 3 2 Processor 12 | . . . . . . 21 23 15 15 20 20 20 20 26 25 22 18 17 11 11 11 12 11 11 10 10 10 12 15 15 12 12 11 10 Hackware 5 | . . . . . . . . . . . 12 13 12 6 6 6 6 8 16 17 16 16 16 16 24 25 25 22 20 8 . . . 2 Protection 2 | . . 1 4 . 16 . . . . . . . . . . . . . . . 3 . . . 2 5 5 5 5 1 . . . 4 Energy Gun 1 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 5 . . 11 6 . 3 Energy Cannon 1 | . . . . . . . . . . . . . 4 5 5 . 5 4 5 5 1 . . 4 3 . . 1 9 4 . 1 . 1 Ballistic Gun 5 | . 27 21 22 21 6 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 5 6 Piercing Weapon 4 | . . . . . . 11 13 14 15 9 7 13 7 5 5 9 9 5 5 5 4 5 5 5 4 1 . 1 5 3 3 2 . . Peak Build Rating 256 | 7 9 17 21 23 32 58 58 58 58 58 66 66 69 70 74 72 74 93 89 91 92 90 94 100 111 93 99 146 141 172 203 220 256 251 Average Rating 102 | 5 8 10 16 20 27 52 57 56 57 53 59 66 67 69 69 68 72 86 89 87 86 89 86 93 99 90 90 122 140 150 196 211 247 215 On Entrance 81 | . 7 9 13 20 20 32 58 58 57 58 44 66 66 69 70 69 66 73 89 89 90 91 90 94 93 89 92 89 138 141 172 203 220 234 Avg Prop Armor Cover (%) 12 | 14 11 10 16 16 10 . . . . . 16 . . . . . . 5 . . 5 . . . . . . 7 . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 11 50 52 56 52 74 50 41 44 39 42 40 36 44 48 46 49 62 104 65 97 94 65 96 100 78 97 67 149 124 173 188 170 189 205 Greatest Support 240 | 20 16 10 32 26 26 55 50 50 50 50 51 51 55 55 55 55 55 71 65 68 68 70 70 71 73 59 59 156 156 169 169 170 180 240 Greatest Overweight (x) 6 | 1 4 5 3 3 6 1 . . . 2 4 . . . . . 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 Average Overweight (x) . | . 2 4 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 7 17 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 24 Most Carried 25 | 6 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Carried 19 | 4 15 19 19 19 19 14 15 14 15 14 14 15 14 14 14 14 13 19 20 19 19 19 19 19 19 19 19 23 24 23 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 20 20 20 15 15 15 15 15 15 15 14 15 15 13 15 20 20 19 20 20 20 20 20 19 20 21 25 25 25 25 24 5 Class Distribution -------------------- 27% | Mutant 17% | Hacker-Mutant 11% | Scavenger-Mutant 7% | Wizard-Mutant 6% | Assassin 5% | Scavenger-Executioner 5% | Scavenger-Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Data Miner Scientist-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Assassin | -3/Research Scavenger-Assassin | -2/Research Assassin | -2/Quarantine Assassin | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 16703 | 308 348 367 842 287 582 599 110 79 28 582 218 . 277 221 369 . 341 368 . 332 225 72 67 228 348 349 372 546 229 1315 590 475 1922 3707 Remotely 1608 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304 49 75 865 315 Salvage Created 22583 | 130 591 355 1023 351 1045 788 238 242 . 2305 208 . 189 332 337 . 178 428 . 70 . . 423 33 427 80 576 642 457 2068 1310 877 3153 3727 Parts 979 | 7 44 22 69 18 41 54 6 11 . 64 11 . 11 12 14 . 5 23 . 1 . . 3 6 21 3 21 13 13 77 40 49 173 147 Haulers Intercepted 18 | . 2 . 5 . 4 3 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . Recyclers Shooed 14 | . 1 . 2 1 1 . . . . 1 . . 2 . . . . 1 . . . . . . 2 . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 8 . 16 . . . 3 . . 4 . . . . . 1 4 . . 6 . . . . . . . Prevented 113 | . . . . . . . 5 8 . 45 . . . 13 9 . 2 . . . . . . . . . 18 . 13 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 301 | . 13 10 19 4 21 4 4 4 . 26 2 . 2 4 4 . 6 8 . 1 . . . 6 5 . 9 10 5 27 15 8 38 46 Melee 6 | . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Guns 132 | . 10 5 18 4 15 . . . . . . . . . . . . 1 . . . . . . 2 . . 4 . 2 9 . 36 26 Cannons 35 | . . . . . 6 . . . . . 2 . . . . . . 3 . . . . . . . . . 1 . 9 1 . . 13 AOE 69 | . 3 5 1 . . 1 4 4 . 12 . . . 3 1 . 6 4 . . . . . 6 3 . 4 1 . 10 . . . 1 Classes Destroyed 26 | 2 6 . 1 2 1 2 . . . 3 . . . . 1 . . . . . . . . . . 1 . 3 . . 2 . . 2 Worker 20 | . 1 . . . 1 7 . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . 2 4 Builder 14 | . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 5 . . 4 . Tunneler 8 | 2 . 2 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Hauler 18 | . 2 . 5 . 4 3 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . Recycler 21 | 1 . 2 1 1 2 3 . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . 3 1 1 . 1 Operator 6 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Drone 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 14 | . 2 . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . 1 3 2 Swarmer 54 | . 3 8 6 . 3 . . 4 . . . . . . . . 4 4 . . . . . 4 . . 4 . . 3 3 . 7 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 111 | . 10 2 7 2 11 . 4 . . 11 . . . 4 2 . 1 . . . . . . . . . 5 6 3 14 4 . 10 15 Brawler 5 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Duelist 6 | . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 23 | . . . 6 . 5 1 . . . 4 . . 1 . 1 . 1 . . . . . . . . . . . 1 1 . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 Hunter 17 | . . . . . 1 . . . . 5 . . . . . . . . . 1 . . . . 2 . . . . 1 . . 3 4 Programmer 46 | . . . . . . 3 . . . . 2 . 1 . . . . 4 . . . . . . 3 . . . . 7 1 . 13 12 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | 1 4 3 6 4 4 6 4 4 . 6 1 . 2 4 3 . 4 5 . 1 . . . 4 2 . 4 4 4 15 4 2 16 7 Combat Bots Only 12 | . 3 3 4 1 4 1 4 4 . 5 1 . 1 4 3 . 4 4 . 1 . . . 4 2 . 4 4 4 6 4 2 12 5 Max Kills in Single Turn 4 | 1 3 2 2 1 1 1 2 2 . 2 1 . 1 2 1 . 2 3 . 1 . . . 2 1 1 2 4 1 3 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . 2 2 1 . . 1 2 2 . 2 . . . 2 1 . 2 3 . . . . . 2 1 . 2 1 . 2 . . . 1 Melee 1 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Hostile Shots Fired 2628 | . 62 32 112 26 154 190 . 4 . 60 14 . 24 1 . 17 12 63 . 12 . . . 16 96 . 8 50 9 410 41 32 406 777 Missed 883 | . 18 8 41 3 31 77 . 2 . 35 9 . 13 1 . 6 6 21 . 6 . . . 5 37 . 2 19 6 120 15 17 173 212 Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 11 Deflected 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 4 Hits 1745 | . 44 24 71 23 123 113 . 2 . 25 5 . 11 . . 11 6 42 . 6 . . . 11 59 . 6 31 3 290 26 15 233 565 Melee 29 | . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 10 5 Projectile 1716 | . 44 24 71 14 122 113 . 2 . 25 5 . 11 . . 11 6 42 . 6 . . . 11 59 . 6 28 3 290 25 15 223 560 AOE 28 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 5 . 1 16 Critical Strikes 96 | . . . 2 2 3 1 . . . 1 . . . . . . . 2 . . . . . . 3 . . 3 . 16 . 1 18 44 Actively Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 43 Part Disruptions 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 13 Damage Taken 32132 | . 595 296 938 537 1712 1190 . 29 . 557 65 . 135 62 . 516 92 1133 . 84 . 35 . 115 1334 . 139 1084 136 4483 602 302 2464 13497 Core 3184 | . 136 69 198 114 112 194 . . . 113 . . 26 31 . 140 30 141 . 12 . . . 39 179 . 61 315 . 255 59 18 78 864 Absorbed by Shields 4091 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 397 305 311 2062 1016 Reduced by Siege Mode 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 Redirected to Shielding 621 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . 36 20 189 . . . 314 Ignored by Resistances 3954 | . . . . . 60 . . . . . . . . . . . . . . 29 . . . 52 . . 32 . . 1585 19 . 659 1518 Regen/Repaired (Parts) 3215 | . . . 68 . . 29 . . 15 . 76 . . . . . . 131 . 242 . . . . 159 . . 84 . . . 157 1357 897 Core Remaining (%) 62 | 100 . 18 . 22 79 . . . . 56 . . . . . . 73 . . . . . . 80 . . . . 44 80 . 94 . 41 Volleys Fired 1235 | 19 60 22 91 21 98 10 10 3 . 81 4 . 29 17 47 3 17 57 . 37 4 . . 17 28 15 21 37 34 86 41 31 121 174 Largest 5 | 2 2 2 2 2 2 2 1 1 . 1 2 . 1 2 2 2 1 3 . 1 1 . . 1 3 1 2 2 1 3 3 3 2 5 Hottest 329 | 40 40 40 46 46 105 145 36 36 . 36 74 . 90 90 90 72 90 171 . 90 90 . . 90 96 90 92 117 90 174 236 244 169 329 Shots Fired 2140 | 38 116 39 179 40 190 15 10 3 . 81 8 . 30 26 53 5 17 72 . 37 4 2 . 17 47 15 26 41 34 123 117 70 234 451 Gun 1308 | 38 112 34 178 40 151 5 . . . . 4 . . . . . . 11 . . . . . . 26 . . 9 . 33 104 49 226 288 Cannon 572 | . . . . . 39 5 . . . . 4 . 24 10 29 . 6 59 . 37 4 1 . 12 11 15 2 19 27 63 13 21 8 163 Launcher 260 | . 4 5 1 . . 5 10 3 . 81 . . 6 16 24 5 11 2 . . . 1 . 5 10 . 24 13 7 27 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1186 | 38 112 34 178 40 99 . . . . . 8 . . . . . . 14 . . . . . . 26 . . . . 47 8 . 217 365 Thermal 403 | . . . . . 91 10 . . . . . . 24 10 29 . 6 53 . 34 4 1 . 12 11 15 2 . 19 40 7 8 7 20 Explosive 70 | . 4 5 1 . . 5 . . . . . . . . 9 . 4 2 . . . 1 . 5 2 . 8 10 . 14 . . . . Electromagnetic 454 | . . . . . . . 10 3 . 81 . . 6 16 15 5 7 3 . 3 . . . . 8 . 16 22 15 15 102 62 10 55 Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 7 . . . 11 Robot Hit Streak 43 | 10 10 9 15 6 11 14 . . . 6 7 . 7 9 . . . 4 . 6 . 1 . 3 11 2 3 11 7 12 10 14 22 43 Robot Miss Streak 8 | 3 5 3 4 5 8 1 . . . 2 2 . . . . . 1 4 . 3 . . . . 1 . 1 1 . 5 4 2 4 7 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . 2 1 Secondary Targets 19 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 8 4 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Shots Hit Robots 1285 | 29 72 23 112 26 155 40 . 3 . 41 5 . 13 2 1 1 . 15 . 4 . 1 6 2 24 4 4 25 3 67 73 45 185 304 Core Hits 927 | 7 35 18 47 11 117 24 9 7 . 53 4 . 4 8 7 3 8 17 . 2 . . 6 7 15 2 14 28 6 76 35 21 147 189 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 1 Critical Parts Destroyed 19 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 9 Critical Strikes 53 | . . . 1 . 8 1 . . . 3 1 . 1 . . . . . . . . . 1 . . . . 4 . 2 1 2 13 15 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 25 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 13 10 Blast 10 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . 1 Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . 1 . . . 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Melee Attacks 273 | . . . . . 4 83 4 9 1 39 28 . 22 . 1 1 . 6 . 1 5 . 6 . 13 2 3 . . 17 6 8 13 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 1 Piercing 253 | . . . . . . 81 4 9 1 39 28 . 22 . 1 1 . 6 . 1 5 . 6 . 13 2 3 . . 17 6 7 1 . Sneak Attacks 42 | . . . . . 2 20 . . . 2 1 . 3 . 1 1 . 3 . 1 . . . . 2 2 1 . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 2 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51209 | 239 1140 630 1665 358 2637 2037 354 362 . 4854 180 . 545 471 528 195 379 1006 . 238 . 46 422 370 1204 193 1145 2640 560 5059 2176 1418 6735 11423 Guns 22824 | 239 771 253 1551 358 1742 64 . . . . 20 . . . . . . 197 . . . . . . 616 . . 611 . 838 1785 841 6633 6305 Cannons 8224 | . . . . . 686 105 . . . . 99 . . 64 . . . 285 . 175 . . . . . 62 . 466 145 993 287 391 . 4466 Explosions 14480 | . 369 377 114 . . 177 354 166 . 3541 . . 135 407 438 115 379 304 . . . 46 . 370 399 . 1007 1563 415 3088 68 92 . 556 Melee 5651 | . . . . . 209 1691 . 196 . 1313 61 . 410 . 90 80 . 220 . 63 . . 422 . 171 131 138 . . 140 36 94 102 84 Ramming 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 12 Kinetic 22281 | 239 771 253 1551 358 1343 . . . . . 119 . . . . . . 197 . . . . . . 616 . . . . 1104 232 . 6430 9068 Thermal 4962 | . . . . . 1085 169 64 . . 515 . . . 64 . . . 256 . 62 . . . . . 62 . 964 . 491 123 133 . 974 Explosive 4054 | . 369 377 114 . . 177 . . . . . . . . . . 264 304 . . . 46 . 370 115 . 303 . . 1615 . . . . Electromagnetic 13042 | . . . . . . . 290 166 . 3026 . . 135 407 438 115 115 29 . 113 . . . . 284 . 704 1065 560 1463 1785 1191 203 953 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 395 | . . . . . 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 84 Piercing 5256 | . . . . . . 1691 . 196 . 1313 61 . 410 . 90 80 . 220 . 63 . . 422 . 171 131 138 . . 140 36 94 . . Entropic 1189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 611 . 246 . . . 332 Highest Corruption 71 | . . . . 1 5 2 2 2 2 1 1 11 13 13 13 13 13 8 8 10 10 10 10 10 8 8 8 8 1 18 . 32 10 71 Average Corruption 12 | . . . . 1 5 2 2 2 2 1 1 8 11 13 13 13 13 6 8 9 10 10 10 10 5 8 8 1 1 7 . 23 5 38 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 558 | . . . . 3 11 7 2 7 1 11 4 3 34 25 30 6 19 20 4 14 15 9 5 16 20 16 16 3 3 14 . 15 36 189 Message Errors 130 | . . . . 1 3 2 1 3 . 3 2 1 10 3 5 . 6 4 1 2 6 4 2 4 5 4 5 . 3 5 . 3 9 33 Matter Fused 96 | . . . . 1 2 3 . 1 1 2 1 . 4 5 7 . 3 3 2 5 2 1 1 2 6 2 3 . . 4 . 6 9 20 Heat Flow Errors 75 | . . . . . . . . 1 . 3 . . 5 4 5 . 2 1 . 2 4 . 1 2 4 2 4 . . 1 . 4 2 28 Energy Discharges 70 | . . . . . 1 1 . . . 1 . . 4 6 7 1 2 3 1 1 2 1 1 3 3 3 3 2 . 2 . . 5 17 Parts Rejected 9 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 3 Parts Fused 7 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . 2 Data Loss (minor) 60 | . . . . . . 1 . 1 . 1 . . 8 4 3 2 3 6 . 3 . 1 . 2 . 4 1 1 . 1 . 1 1 16 Data Loss (major) 24 | . . . . . . . . . . . 1 . . 2 1 1 . 2 . 1 1 . . 2 1 1 . . . . . . 2 9 Misfires 21 | . . . . . 1 . . . . . . . 1 1 2 . 1 . . . . 2 . . . . . . . . . 1 2 10 Alerts 6 | . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 6 Weapon Failures 51 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 3 44 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1547 | . 20 4 39 . 50 200 . . . 373 31 . 99 18 . . 15 10 . 4 . . . 2 4 113 26 23 48 223 48 81 57 59 Projectiles 211 | . . . . . . . . . . . . . . 18 . . . . . 4 . . . . . . . 12 . 78 48 . . 51 Explosions 414 | . 20 4 39 . . 13 . . . 163 . . . . . . 15 . . . . . . 2 . . 26 11 48 65 . . . 8 Melee 922 | . . . . . 50 187 . . . 210 31 . 99 . . . . 10 . . . . . . 4 113 . . . 80 . 81 57 . Knockbacks 38 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 29 Secondary 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 746 | . 1 5 . . . . . . . 216 . . . . . . . . . . . 35 . 5 20 . 80 80 51 199 . . . 54 Shots 27 | . 1 1 . . . . . . . 8 . . . . . . . . . . . 1 . 1 1 . 2 1 4 6 . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 12 4 23 . 364 242 . 204 . 238 . . 276 240 351 3 221 483 4 300 254 288 215 355 252 129 243 . . 141 426 170 240 247 Average Temperature 79 | . 7 4 6 . 78 112 . 104 . 84 . . 86 76 110 2 84 69 4 84 114 145 84 86 65 61 87 . . 36 94 73 52 68 Received Heat Transfer 3580 | . 270 45 360 84 792 300 . . . 54 . . 18 . . . . 18 . . . . . . 78 . . 72 30 709 8 . 97 645 Effects 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Turns 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 34 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 34 Robots Disrupted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 60 | . . . . . . . . . . 14 . . 1 1 3 . . . . 1 . . . . . . 5 3 5 6 5 9 1 6 Combat Hostiles 57 | . . . . . . . . . . 13 . . 1 1 3 . . . . 1 . . . . . . 5 3 5 6 4 8 1 6 Parts Fried 150 | . . . . . . . 3 . . 25 . . 2 2 5 . . . . 2 . . . . 5 . 11 2 5 19 22 33 1 13 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 3 . . Heat Transferred 5057 | . . . . . 1639 348 100 . . 360 . . . 100 . . . 222 . 100 . . . . . 100 . 675 . 750 87 87 . 489 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . 2 . . 7 . . 1 . . . . . . . . . . . . . . 2 . 1 1 1 . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Maximum Alert Level 3 | . . . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . 3 3 Low Security (%) 76 | 100 100 100 90 100 83 56 . . . . 96 100 100 . . . . 82 100 100 . . . . 100 . . . . 70 96 100 46 11 Level 1 8 | . . . 9 . 16 43 . . . . 3 . . . . . . 17 . . . . . . . . . . . 29 3 . 6 . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 32 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 55 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1028 | 5 142 153 236 103 276 307 . . . . 214 6 68 . . . . 302 31 30 . . . . 78 . . . . 325 237 162 874 1028 Initial 556 | . . 3 55 83 14 118 . . . . 214 6 . . . . . 14 31 . . . . . . . . . . 33 159 126 4 556 Average 173 | 1 53 31 102 26 91 156 . . . . 50 2 12 . . . . 98 15 5 . . . . 14 . . . . 146 88 49 330 735 Influence Increases 12161 | 15 449 375 637 316 753 874 225 110 . 966 144 . 214 110 135 . 145 690 . 124 . . 15 100 298 . 375 305 140 889 513 474 1328 1442 Destroy 0b10 Robot/C 6100 | . 260 260 380 180 420 80 80 80 . 500 40 . 40 80 80 . 120 160 . 20 . . . 80 100 . 180 180 100 540 300 160 760 920 Destroy 0b10 Robot/NC 570 | 15 35 20 45 10 40 85 . 5 . 60 5 . 15 5 . . . 10 . . . . 15 10 5 . 5 5 . 65 10 15 60 30 Destroy Leader 1168 | . 68 40 124 40 118 46 10 10 . 50 20 . 22 10 10 . 10 30 . 10 . . . 10 20 . 10 . 10 72 62 82 150 134 Allied During Kill 36 | . . 6 . 19 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 343 | . 36 . 21 . 11 31 . . . . 37 . 10 . . . . 52 . 12 . . . . 16 . . . . 21 . 49 7 40 Disable Machine 555 | . 15 . . 15 45 15 . . . . 15 . 45 . . . . 75 . 15 . . . . . . . . . 15 45 105 60 90 Destroy Structure 944 | . 20 34 7 7 14 47 . . . . 12 . 37 . . . . 108 . 52 . . . . 52 . . . . 146 21 63 156 168 Partial Spotted 180 | . . . . 15 . 30 . . . . 15 . 30 . . . . 15 . . . . . . . . . . . 30 . . 45 . Lose Combat Pursuer 2265 | . 15 15 60 30 105 540 135 15 . 345 . . 15 15 45 . 15 240 . 15 . . . . 105 . 180 120 30 . 75 . 90 60 Influence Decreases 11167 | 15 440 241 565 492 531 1065 190 215 . 626 465 19 185 139 135 . 122 623 90 108 16 . 15 100 265 33 206 383 182 655 571 692 464 1319 Entered New Map 1496 | . . 6 88 132 25 143 26 21 . . 126 13 . 11 . . . 9 59 . 7 . . . . 13 . 169 91 16 124 99 3 315 Time Decay 7927 | 15 420 215 457 270 436 532 164 184 . 366 339 6 185 128 135 . 122 344 31 108 9 . 15 90 251 20 206 174 91 449 447 593 451 674 Search Patrol Dispatched 300 | . . . . . . 200 . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 844 | . 20 . 20 30 70 40 . 10 . 50 . . . . . . . 10 . . . . . 10 14 . . 40 . 190 . . 10 330 Lost Ally 300 | . . 20 . 60 . . . . . 210 . . . . . . . 10 . . . . . . . . . . . . . . . . Purge Threat 300 | . . . . . . 150 . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 3 . 3 . 6 9 . . . 3 7 . 3 . . . . 10 . 6 . . . . 6 . . . . 9 2 1 9 15 Investigation 28 | . 1 . 3 . . 4 . . . 1 3 . 2 . . . . 3 . 5 . . . . 2 . . . . 1 . 1 1 1 Extermination 30 | . . . . . . 4 . . . . 4 . 1 . . . . 3 . 1 . . . . 2 . . . . 3 . . 5 7 Reinforcement 26 | . 2 . . . 2 1 . . . 2 . . . . . . . 4 . . . . . . 2 . . . . 5 2 . 2 4 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Garrison 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . . 1 . . . . 2 . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 41 | . 4 . 4 . 4 4 . . . 3 1 . 1 . . . . 2 . 1 . . . . . . . 1 . 1 3 . 1 11 Communications Jammed 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 80 26 Distress Signals 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 26 Times Spotted 594 | . 25 12 44 9 38 45 3 4 . 32 6 4 6 5 2 4 5 32 5 3 . . . 5 23 . 7 56 4 37 27 10 47 94 Peak Tracking Total 12 | . 6 3 7 3 7 12 4 3 . 5 4 5 2 4 3 4 4 7 5 2 . . . 5 7 . 5 10 4 12 5 2 9 9 Tactical Retreats 75 | . 1 1 3 1 7 15 2 1 . 11 . . 1 1 1 . 1 5 . 1 . . . . 4 . 2 3 2 . 5 . 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 25 | . 3 . 3 1 . . . . . . 3 . . 1 . . . 4 . 2 . . . . . . . . . 3 . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 45 | . 1 . . 3 3 1 . . . 4 1 . 3 . . 1 . 5 . 1 1 . . . . . . . . 1 3 7 4 6 Max in Single Turn 2 | . 1 . . 1 1 1 . . . 2 1 . 2 . . 1 . 1 . 1 1 . . . . . . . . 1 1 2 1 1 Garrison Access 7 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 141 | . 6 2 12 1 4 16 2 . 1 3 7 . 11 . . 4 . 14 . 11 2 . 4 . 9 . . 2 . 4 1 10 8 7 Terminals 70 | . 5 1 9 . 3 7 . . . 1 2 . 5 . . . . 8 . 4 . . . . 3 . . . . 2 . 6 7 7 Fabricators 17 | . . . . . . 2 . . . 1 2 . 2 . . . . 2 . 4 . . . . 3 . . . . 1 . . . . Repair Stations 12 | . . . 1 . . 1 . . . . 2 . 1 . . . . 2 . 2 . . . . 2 . . . . . . 1 . . Recycling Units 6 | . 1 . . . . 2 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . Garrison Access 9 | . . . . . 1 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . Total Hacks 384 | . 19 4 46 1 10 39 5 . 2 6 23 . 31 . . 30 . 33 . 34 2 . 16 . 19 . . 5 . 6 1 23 14 15 Successful 235 | . 6 1 25 1 5 20 5 . 2 2 14 . 20 . . 30 . 19 . 25 2 . 16 . 17 . . 5 . 5 . 7 3 5 Failed 148 | . 13 3 20 . 5 19 . . . 4 9 . 11 . . . . 14 . 9 . . . . 2 . . . . 1 1 16 11 10 Catastrophic 24 | . 2 1 . . 2 3 . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . 1 3 5 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 15 3 22 . 9 11 . . . . 10 . 14 . . . . 14 . 17 . . . . 9 . . 1 . 1 . 9 5 2 Terminals 176 | . 16 3 29 . 9 15 . . . 1 6 . 14 . . . . 17 . 13 . . . . 9 . . . . 2 . 15 12 15 Fabricators 62 | . . . . . . 8 . . . 3 10 . 8 . . . . 9 . 17 . . . . 5 . . . . 2 . . . . Repair Stations 26 | . . . 3 . . 3 . . . . 4 . 1 . . . . 5 . 3 . . . . 4 . . . . . . 3 . . Recycling Units 17 | . 3 . . . . 6 . . . 2 3 . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . 14 . . 5 . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 5 . . Garrison Access 12 | . . . . . 1 2 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 1 . 2 . Terminal Hacks 102 | . 1 1 . 1 1 4 5 . 2 1 1 . 4 . . 30 . 5 . 5 2 . 16 . 7 . . 5 . 1 . 2 3 5 Record 26 | . . . . . . . 4 . . . . . . . . 11 . . . . 1 . 5 . . . . 4 . . . . . 1 Part Schematic 20 | . 1 . . . 1 . . . 2 . . . . . . 10 . 2 . . . . 3 . 1 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . 1 . . 3 . . . . . . 4 . . . . . . . . 1 . . Open Door 10 | . . 1 . 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 3 1 Branch Access Points 8 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . Terminal Index 7 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 . 1 Fabricator Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 34 | . . . . . . 5 . . . 1 5 . 4 . . . . 4 . 10 . . . . 3 . . . . 2 . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 24 | . . . . . . 3 . . . 1 3 . 3 . . . . 3 . 7 . . . . 3 . . . . 1 . . . . Build 8 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 3 . . . . . . . . . 1 . . . . Repair Station Hacks 18 | . . . 2 . . 1 . . . . 3 . . . . . . 4 . 2 . . . . 4 . . . . . . 2 . . Scan Component 10 | . . . 1 . . 1 . . . . 2 . . . . . . 2 . 1 . . . . 2 . . . . . . 1 . . Repair 8 | . . . 1 . . . . . . . 1 . . . . . . 2 . 1 . . . . 2 . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 12 . . 3 . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 2 . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . 1 . . 3 . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 2 . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Seal Access 6 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 49 | . 5 . 11 . 4 3 . . . . 5 . 6 . . . . 4 . 7 . . . . 2 . . . . 1 . 1 . . Terminals 36 | . 5 . 11 . 4 1 . . . . 2 . 4 . . . . 3 . 3 . . . . 1 . . . . 1 . 1 . . Assimilate 7 | . 1 . 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Botnet 15 | . 2 . 2 . 3 1 . . . . . . 2 . . . . 2 . 2 . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 5 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Skim 8 | . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . 1 . . . . 3 . 2 . . . . 1 . 3 . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 9 | . . . . . . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 5 1 10 . 4 13 . . . 2 5 . 8 . . . . 10 . 7 . . . . 6 . . . . 2 1 9 6 6 Full Trace Events 17 | . 2 1 4 . . 2 . . . 1 1 . . . . . . 2 . 2 . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . 1 . 5 . 1 . . . 17 . . . . . . 10 . 2 . . . . 3 . 1 . . . . . . 12 . . Parts Built 12 | . . . . . . 2 . . . . 2 . 2 . . . . 1 . 4 . . . . . . . . . 1 . . . . Authchips 7 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 3 . . . . . . . . . . . . . . Time 471 | . . . . . . 47 . . . . 95 . 47 . . . . 53 . 173 . . . . . . . . . 56 . . . . Total Part Build Rating 62 | . . . . . . 10 . . . . 10 . 10 . . . . 6 . 20 . . . . . . . . . 6 . . . . Part Studies Acquired 11 | . . . 1 . . 3 . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 2 . . Parts Repaired 8 | . . . 1 . . . . . . . 1 . . . . . . 2 . 1 . . . . 2 . . . . . . 1 . . Time 327 | . . . 32 . . . . . . . 70 . . . . . . 91 . 25 . . . . 41 . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 23 | . . 1 . 3 . . . . 4 11 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Largest Group 6 | . . 1 . 3 . . . . 4 6 2 1 2 1 . . . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 202 | . . 31 . 40 . . . . 110 202 32 10 48 22 . . . 26 . . . . . . . . . . . . . . . . Highest-Rated Ally 41 | . . 31 . 16 . . . . 31 41 26 10 26 22 . . . 26 . . . . . . . . . . . . . . . . Total Orders 21 | . . 4 . . . 4 . . . . . . 9 2 . 1 1 . . . . . . . . . . . . . . . . . STAY 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 7 | . . 3 . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . 10 . 31 . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 1033 | . . 107 . 418 . . . . . 508 . . . . . . . . . . . . . . . . . . . . . . . . Kills 9 | . . 3 . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Active Infowar (turns) 28637 | 6 1232 1427 1065 973 69 1568 746 655 229 1394 1027 55 922 590 750 37 448 1136 83 461 427 291 123 384 952 516 395 887 481 1254 1530 1937 1707 2880 Optics 2011 | . . . . . . 1294 . . . . . . . . . . . . . . . . . . . . . . . . . . . 717 Sensors 20205 | . . . . . . 1454 746 655 229 1394 1027 55 922 590 750 37 448 1136 83 461 427 291 123 384 952 516 395 887 481 1165 1440 1661 1496 . Terrain 5252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1017 1385 1233 1617 . Seismic 4772 | 6 1232 1427 1065 973 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 7778 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403 1530 1937 1707 2201 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . 1 1 2 . . . 1 2 . 1 . . . 2 . . 3 . 1 . . . . . . . . Drone Launches 34 | . . 21 . . . 2 . . . . . . . . . 9 2 . . . . . . . . . . . . . . . . . Drone Recoveries 28 | . . 21 . . . 2 . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 33154 | 120 1232 1622 1812 973 1121 1608 748 666 496 1902 1086 55 926 633 758 79 598 1221 83 495 433 293 127 406 1050 519 425 1460 555 1480 1530 1951 1707 2984 Spaces Moved 30054 | 62 704 810 1003 660 557 1901 1317 1122 809 2182 894 99 1038 1013 1098 104 727 1585 181 699 599 537 191 479 1290 522 405 1203 429 832 956 1509 981 1556 Core 37 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 879 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 878 Legs 5684 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 429 832 956 1509 981 648 Wheels 3788 | 54 704 810 1003 660 557 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19666 | . . . . . . 1901 1317 1122 809 2182 894 99 1038 1013 1098 104 727 1585 181 699 599 537 191 479 1290 522 405 874 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 95 140 105 105 120 44 47 47 47 47 49 49 49 54 54 54 54 37 42 42 44 44 47 44 49 65 65 49 103 103 105 97 100 50 Average Speed 78 | 82 124 146 116 110 125 51 47 47 47 57 94 49 52 54 54 54 63 48 42 43 50 45 47 50 59 81 75 94 103 109 124 107 109 136 Slowest Speed 310 | 160 140 155 145 145 170 106 47 47 47 166 310 49 54 54 54 54 120 117 42 117 110 47 110 110 121 130 130 179 103 195 180 180 179 250 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 61 | 4 96 97 67 96 44 53 94 88 84 92 20 73 19 96 96 76 65 33 78 24 63 69 60 53 33 57 47 90 51 27 31 85 24 53 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 11 | . . 1 . . . . . . 3 . . . . . 1 1 . . . . 1 . 3 1 . . . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 1 . . 2 2 3 1 . . . 4 3 . 3 . . . 5 2 . 3 . 1 1 . 2 . . . . . Spaces Dug 325 | . . . . . . 32 4 5 . 6 11 . 20 4 33 . 2 31 . 21 6 . . 17 19 7 47 . 12 25 5 6 9 3 Terrain Destroyed 999 | . 22 45 5 . 13 51 8 5 . 9 12 . 39 7 142 . 34 57 . 27 8 13 . 29 29 13 87 55 19 116 16 23 50 65 Melee 106 | . . . . . . 32 4 5 . 6 11 . 6 . . . . 2 . . 4 . . . 10 . . . . 11 4 3 8 . Projectile 320 | . . . . . 13 . . . . . 1 . 24 7 29 . 6 45 . 27 4 1 . 12 16 13 2 4 19 33 3 7 6 48 AOE 562 | . 22 45 5 . . 19 4 . . 3 . . 9 . 113 . 28 10 . . . 12 . 17 3 . 85 51 . 72 9 13 30 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total 37224 | 96 970 1213 1489 867 781 2400 1426 1244 923 2682 1086 104 1358 1069 1204 115 842 1960 187 851 715 582 214 627 1500 598 495 1482 503 1235 1205 1766 1343 2092 Wait 4009 | 3 138 353 315 166 68 334 90 108 107 276 82 6 252 29 42 2 79 207 7 77 85 38 . 102 99 45 43 164 22 155 85 135 122 173 Move 30022 | 61 703 809 1002 659 556 1900 1316 1121 808 2181 894 98 1037 1012 1097 103 726 1585 180 698 598 536 190 478 1290 521 404 1202 428 831 955 1508 980 1555 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 323 | 6 29 5 16 6 12 12 . 1 2 6 8 . 4 1 1 . 5 26 . 10 4 1 2 3 12 . 3 11 4 23 30 17 17 46 Fast Attach 138 | 7 . . 2 3 9 8 . . 1 1 8 . . . 1 . . 10 . 4 3 . 4 6 3 1 . 14 1 10 3 7 7 25 Attach 165 | . 2 . 3 4 5 7 . 1 . 2 6 . 2 . 1 1 2 8 . 6 1 2 . 5 8 5 8 9 2 27 4 2 4 38 Detach 89 | . . . . 1 . 6 . . . . 3 . 1 . 1 . . 11 . 3 3 . 3 3 5 6 7 4 1 15 3 1 3 9 Swap 529 | . 15 14 30 2 15 27 6 3 1 15 17 . 9 9 12 5 11 26 . 8 7 4 4 5 30 . 4 22 10 53 41 32 57 35 Drop 358 | . 23 10 30 5 14 25 . . 3 4 14 . 6 . 1 . 2 24 . 7 5 1 5 8 12 1 2 19 1 18 37 25 21 35 Fire 1235 | 19 60 22 91 21 98 10 10 3 . 81 4 . 29 17 47 3 17 57 . 37 4 . . 17 28 15 21 37 34 86 41 31 121 174 Melee 247 | . . . . . 4 71 4 7 1 37 24 . 18 . 1 1 . 6 . 1 5 . 6 . 13 2 3 . . 17 6 8 11 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Rewire 82 | . . . . . . . . . . 79 . . . 1 . . . . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 8) 828 | -10/Materials | Discovered new exit (range 4) 1032 | -10/Materials | Build established: Scavenger-Mutant 1076 | -10/Materials | Discovered new exit (range 12) 1175 | -10/Materials | Discovered new exit (range 13) 1340 | -10/Materials | Core integrity fell below 50% 1353 | -10/Materials | Entered Mines 1443 | -10/Mines | Assembled infested the area 1509 | -10/Mines | Build established: Mutant 1700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2326 | -10/Mines | Learned Materials terminal intel 2350 | -10/Mines | Received a Mining Laser from a helpful Derelict 2407 | -10/Mines | Found the Drone Emporium 2427 | -10/Mines | Found Prototype Device 2427 | -10/Mines | Identified Sensor Drone Bay 2608 | -10/Mines | Discovered new exit (range 8) 2830 | -10/Mines | Discovered new exit (range 7) 2914 | -10/Mines | Core integrity fell below 20% 2975 | -10/Mines | Entered Materials 2975 | -9/Materials | Evolved 2 slots: Propulsion x2 2976 | -9/Materials | Loaded intel: 12 terminal locations 3229 | -9/Materials | Build established: Scavenger-Mutant 3580 | -9/Materials | Central database locked down 4076 | -9/Materials | Discovered new exit (range 6) 4376 | -9/Materials | Discovered new exit (range 11) 4392 | -9/Materials | Loaded intel: 2 repair station locations 4440 | -9/Materials | Identified exit to Materials 4467 | -9/Materials | Repaired Hvy. Assault Rifle 4522 | -9/Materials | Learned Storage garrison access intel 4547 | -9/Materials | Learned Storage trap positions 4582 | -9/Materials | Identified exit to Mines 4582 | -9/Materials | Learned location of 1 exit from Materials 4787 | -9/Materials | Entered Mines 4793 | -9/Mines | Core integrity fell below 50% 4898 | -9/Mines | Build established: Mutant 5137 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5196 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5221 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5265 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5375 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5508 | -9/Mines | Found a hidden stash of uninstalled traps 5512 | -9/Mines | Discovered exit to Materials (range 3) 5543 | -9/Mines | Learned Materials non-interactive machine intel 5760 | -9/Mines | Entered Materials 5760 | -8/Materials | Evolved 2 slots: Utility x2 5761 | -8/Materials | Identified exit to Factory 5762 | -8/Materials | Loaded intel: 39 non-interactive machine locations 5782 | -8/Materials | Build established: Scavenger-Mutant 5837 | -8/Materials | Garrison activated, responded to threat 5942 | -8/Materials | Discovered exit to Factory (range 16) 6367 | -8/Materials | Garrison activated, responded to threat 6881 | -8/Materials | Entered Factory 6881 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6882 | -7/Factory | Identified exit to Storage 7176 | -7/Factory | Fabricated Cmb. Airjet (x2) 7298 | -7/Factory | Discovered new exit (range 9) 7302 | -7/Factory | Identified exit to Factory 7525 | -7/Factory | Discovered exit to Factory (range 17) 7635 | -7/Factory | Identified exit to Lower Caves 7681 | -7/Factory | Search patrols dispatched 7937 | -7/Factory | Build established: Scout 8081 | -7/Factory | Search patrols dispatched 8489 | -7/Factory | Entered Lower Caves 8506 | -7/Lower Caves | Encountered a Warlord checkpoint 8575 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8578 | -7/Lower Caves | Identified exit to Zion 8646 | -7/Lower Caves | Build established: Gladiator 9124 | -7/Lower Caves | Discovered new exit (range 12) 9160 | -7/Lower Caves | Entered an active Warlord outpost 9166 | -7/Lower Caves | Learned Extension terminal intel 9166 | -7/Lower Caves | Learned Armory terminal intel 9234 | -7/Lower Caves | Identified exit to Lower Caves 9237 | -7/Lower Caves | Entered another Lower Caves area 9364 | -7/Lower Caves | Discovered exit to Factory (range 7) 9494 | -7/Lower Caves | Encountered a Warlord checkpoint 9527 | -7/Lower Caves | Build established: Mutant 9780 | -7/Lower Caves | Learned Factory emergency access door positions 9876 | -7/Lower Caves | Discovered exit to Zion (range 12) 9903 | -7/Lower Caves | Entered Zion 9912 | -7/Zion | Found CR-A16's Pointy Stick 9942 | -7/Zion | Discovered new exit (range 12) 9947 | -7/Zion | Identified exit to Proximity Caves 9977 | -7/Zion | System corruption cleaned by Quarantine Array 9995 | -7/Zion | Learned location of Armory (-4) 10064 | -7/Zion | Learned location of Recycling (-7) 10215 | -7/Zion | Gained Derelict followers 10399 | -7/Zion | Entered Proximity Caves 10399 | -6/Proximity Caves | Accompanied by 4 allies 10497 | -6/Proximity Caves | Spotted B-75 Beast 10541 | -6/Proximity Caves | Destroyed B-75 Beast 10571 | -6/Proximity Caves | Learned 4 Factory zone layouts 10802 | -6/Proximity Caves | Lost 3 allies 10832 | -6/Proximity Caves | Learned 4 Factory zone layouts 11006 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11201 | -6/Proximity Caves | Lost 5 allies 11767 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12221 | -6/Proximity Caves | Spotted B-75 Beast 12274 | -6/Proximity Caves | Lost 5 allies 12301 | -6/Proximity Caves | Entered Factory 12301 | -6/Factory | Evolved 2 slots: Utility x2 12302 | -6/Factory | Identified exit to Lower Caves 12303 | -6/Factory | Identified exit to Factory 12638 | -6/Factory | Build established: Hacker-Mutant 12943 | -6/Factory | Repaired Cld. Airjet? 13101 | -6/Factory | Found Hvy. Reactive Plating 13204 | -6/Factory | Fabricated Cmb. Airjet? 13387 | -6/Factory | Manually triggered Chute Trap 13387 | -6/Factory | Sucked down chute 13387 | -6/Factory | Entered Waste 13397 | -6/Waste | Spotted C-40 Crusher 13401 | -6/Waste | Spotted C-40 Crusher 13402 | -6/Waste | EMP discharged 13402 | -6/Waste | System corruption reached 10% 13404 | -6/Waste | Spotted C-40 Crusher 13411 | -6/Waste | Spotted C-40 Crusher 13435 | -6/Waste | Spotted C-40 Crusher 13436 | -6/Waste | Discovered new exit (range 10) 13440 | -6/Waste | Identified exit to Factory 13442 | -6/Waste | Entered Factory 13472 | -6/Factory | 2 allies followed down the chute 13749 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 13756 | -6/Factory | Fabricated Cmb. Airjet? 14368 | -6/Factory | Entered Lower Caves 14368 | -6/Lower Caves | Accompanied by 1 ally 14589 | -6/Lower Caves | Build established: Mutant 14597 | -6/Lower Caves | Encountered a Warlord checkpoint 14847 | -6/Lower Caves | Discovered new exit (range 8) 14851 | -6/Lower Caves | Identified exit to Lower Caves 15001 | -6/Lower Caves | Entered another Lower Caves area 15009 | -6/Lower Caves | Encountered a Warlord checkpoint 15295 | -6/Lower Caves | Learned location of 1 exit from Factory 15354 | -6/Lower Caves | Discovered exit to Factory (range 8) 15360 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15736 | -6/Lower Caves | Found Alien Artifact 15736 | -6/Lower Caves | Identified Core Expander 15736 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 15757 | -6/Lower Caves | Discovered new exit (range 3) 15758 | -6/Lower Caves | Identified exit to Data Miner 15759 | -6/Lower Caves | Entered Data Miner 15759 | -6/Data Miner | Discovered new exit (range 6) 15770 | -6/Data Miner | Met Data Miner 15779 | -6/Data Miner | Learned location of Section 7 (-2) 15779 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15788 | -6/Data Miner | Received God Mode back door access code from Data Miner 15811 | -6/Data Miner | Data Conduit disabled 15835 | -6/Data Miner | Identified exit to Proximity Caves 15838 | -6/Data Miner | Entered Proximity Caves 15846 | -5/Proximity Caves | Learned Factory garrison access intel 15868 | -5/Proximity Caves | Lost 5 allies 16168 | -5/Proximity Caves | Build established: Scientist-Mutant 16248 | -5/Proximity Caves | Spotted B-75 Beast 16419 | -5/Proximity Caves | Discovered exit to Factory (range 7) 16436 | -5/Proximity Caves | Entered Factory 16436 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16437 | -5/Factory | Identified exit to Upper Caves 16438 | -5/Factory | Identified exit to Factory 16439 | -5/Factory | Loaded intel: 4 garrison access locations 16573 | -5/Factory | Repaired Hvy. Shock Bomb Launcher 16738 | -5/Factory | Build established: Machinist-Mutant 16964 | -5/Factory | Discovered exit to Factory (range 9) 17205 | -5/Factory | Build established: Mutant 17223 | -5/Factory | Fabricated Adv. Hacking Suite? 17336 | -5/Factory | Search patrols dispatched 17415 | -5/Factory | Repaired Cld. Airjet 17537 | -5/Factory | Build established: Hacker-Mutant 17657 | -5/Factory | Manually triggered Chute Trap 17657 | -5/Factory | Sucked down chute 17657 | -5/Factory | Entered Waste 17660 | -5/Waste | Spotted C-40 Crusher 17698 | -5/Waste | Spotted C-40 Crusher 17702 | -5/Waste | Spotted C-40 Crusher 17708 | -5/Waste | Spotted C-40 Crusher 17709 | -5/Waste | Spotted C-40 Crusher 17717 | -5/Waste | Spotted C-40 Crusher 17727 | -5/Waste | Discovered new exit (range 12) 17740 | -5/Waste | Identified exit to Factory 17740 | -5/Waste | Entered Factory 17780 | -5/Factory | Discovered exit to Upper Caves (range 11) 17787 | -5/Factory | Discovered exit to Factory (range 8) 17852 | -5/Factory | Fabricated Weapon Mount? 17934 | -5/Factory | Repaired Hvy. Reactive Plating 17974 | -5/Factory | System corruption reached 10% 18178 | -5/Factory | Fabricated Exp. Utility Shielding? 18186 | -5/Factory | Fabricated Exp. Utility Shielding? 18235 | -5/Factory | Entered Upper Caves 18412 | -5/Upper Caves | Learned Factory emergency access door positions 18413 | -5/Upper Caves | Found Alien Artifact 18413 | -5/Upper Caves | Identified Dimensional Node Initializer 18413 | -5/Upper Caves | Initialized slip node 18455 | -5/Upper Caves | Encountered a Warlord checkpoint 18465 | -5/Upper Caves | Learned location of Warlord (-4) 18564 | -5/Upper Caves | Discovered new exit (range 6) 18567 | -5/Upper Caves | Identified exit to Upper Caves 18668 | -5/Upper Caves | Entered another Upper Caves area 18669 | -5/Upper Caves | Encountered a Warlord checkpoint 18699 | -5/Upper Caves | Discovered exit to Factory (range 15) 18946 | -5/Upper Caves | Discovered new exit (range 14) 18960 | -5/Upper Caves | Identified exit to Zhirov 18961 | -5/Upper Caves | Entered Zhirov 18961 | -5/Zhirov | Discovered new exit (range 3) 18962 | -5/Zhirov | Identified exit to Proximity Caves 18970 | -5/Zhirov | Met Zhirov 18982 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18987 | -5/Zhirov | Learned location of Quarantine (-2) 18987 | -5/Zhirov | Learned location of Testing (-3) 18987 | -5/Zhirov | Learned location of Command (-1) 19002 | -5/Zhirov | Found Alien Artifact 19002 | -5/Zhirov | Identified Integrated Dissipator 19002 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19064 | -5/Zhirov | Found Alien Artifact 19088 | -5/Zhirov | Entered Proximity Caves 19106 | -4/Proximity Caves | Found DCF Scrap (12 items) 19236 | -4/Proximity Caves | Learned location of 1 exit from Research 19494 | -4/Proximity Caves | Entered Factory 19494 | -4/Factory | Evolved 2 slots: Utility x2 19500 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 19516 | -4/Factory | Repaired Cmb. Airjet+ 19786 | -4/Factory | Build established: Wizard-Mutant 20052 | -4/Factory | Found Hvy. Reactive Plating 20123 | -4/Factory | Repaired Cmb. Airjet+? 20164 | -4/Factory | Identified exit to Upper Caves 20178 | -4/Factory | Spotted B-86 Titan 20269 | -4/Factory | Identified Transdimensional Reconstructor 20269 | -4/Factory | Warped through subspace 20297 | -4/Factory | Lost 4 parts (2n2w) 20544 | -4/Factory | Entered Upper Caves 20876 | -4/Upper Caves | Learned Research interactive machine intel 21054 | -4/Upper Caves | Discovered new exit (range 7) 21058 | -4/Upper Caves | Identified exit to Upper Caves 21063 | -4/Upper Caves | Entered another Upper Caves area 21445 | -4/Upper Caves | Encountered a Warlord checkpoint 21458 | -4/Upper Caves | Discovered new exit (range 13) 21465 | -4/Upper Caves | Identified exit to Warlord 21488 | -4/Upper Caves | Entered Warlord 21510 | -4/Warlord | System corruption cleaned by Quarantine Array 21761 | -4/Warlord | Opened Warlord's prototype stash 21780 | -4/Warlord | Found Prototype Processor 21784 | -4/Warlord | Found Prototype Reactor 21789 | -4/Warlord | Found Prototype Device 21791 | -4/Warlord | Found Prototype Processor 21792 | -4/Warlord | Identified Thermal Barrier 21903 | -4/Warlord | Met Warlord 21923 | -4/Warlord | Warlord's base attacked by MAIN.C 22093 | -4/Warlord | Found Prototype Energy Gun 22093 | -4/Warlord | Identified Vortex Rail 22095 | -4/Warlord | Found Vortex Rail 22119 | -4/Warlord | Identified Exp. Core Analyzer 22121 | -4/Warlord | Identified Exp. Targeting Computer 22173 | -4/Warlord | Warlord forces counterattacked 22244 | -4/Warlord | Lost 5 allies 22347 | -4/Warlord | Spotted Executioner 22354 | -4/Warlord | Spotted Executioner 22395 | -4/Warlord | Lost 7 allies 22432 | -4/Warlord | Build established: Hacker-Mutant 22502 | -4/Warlord | Spotted Executioner 22598 | -4/Warlord | Warlord base infiltrated, sounded retreat 22617 | -4/Warlord | Spotted Executioner 22625 | -4/Warlord | Spotted Executioner 22631 | -4/Warlord | Destroyed Executioner 22674 | -4/Warlord | Lost 3 allies 22807 | -4/Warlord | Spotted Executioner 22807 | -4/Warlord | Spotted Executioner 22842 | -4/Warlord | Lost 8 allies 22886 | -4/Warlord | Spotted Striker 22892 | -4/Warlord | Core integrity fell below 50% 22928 | -4/Warlord | Spotted Striker 22933 | -4/Warlord | Discovered new exit (range 12) 22939 | -4/Warlord | Lost 11 allies 22942 | -4/Warlord | Identified exit to Proximity Caves 22948 | -4/Warlord | Entered Proximity Caves 23496 | -3/Proximity Caves | Discovered new exit (range 5) 23499 | -3/Proximity Caves | Identified exit to Research 23503 | -3/Proximity Caves | Entered Research 23503 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 23504 | -3/Research | Identified exit to Research 23505 | -3/Research | Loaded intel: 44 interactive machine locations 23683 | -3/Research | Fabricated Prc. Energy Filter (x1) 23848 | -3/Research | Build established: Hacker-Assassin 24004 | -3/Research | Spotted B-86 Titan 24027 | -3/Research | Identified Vortex Chain Reactor 24488 | -3/Research | Identified exit to Testing 24704 | -3/Research | System corruption reached 10% 24776 | -3/Research | Lost 17 parts (2p7n4u4w) 24983 | -3/Research | Entered another Research area 24983 | -2/Research | Warlord forces began assault on 0b10 24983 | -2/Research | Evolved 2 slots: Utility x2 25093 | -2/Research | Research machine network offline 25349 | -2/Research | Spotted B-90 Cyclops 25361 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 25361 | -2/Research | Destroyed B-90 Cyclops 25454 | -2/Research | Borebot progress halted 25597 | -2/Research | Spotted Striker 25621 | -2/Research | Destroyed Striker 25674 | -2/Research | Discovered new exit (range 16) 25695 | -2/Research | Identified exit to Access 25744 | -2/Research | Met up with Warlord 25764 | -2/Research | Borebot progress halted 25771 | -2/Research | Borebot progress halted 25787 | -2/Research | Discovered exit to Access (range 9) 25869 | -2/Research | Lost 3 allies 25912 | -2/Research | Spotted Executioner 25914 | -2/Research | Spotted Executioner 25958 | -2/Research | Destroyed Executioner 25972 | -2/Research | Destroyed Executioner 25972 | -2/Research | Lost 4 allies 26050 | -2/Research | Spotted Striker 26063 | -2/Research | Destroyed Striker 26110 | -2/Research | Spotted Striker 26118 | -2/Research | Destroyed Striker 26317 | -2/Research | Build established: Scavenger-Assassin 26479 | -2/Research | Discovered new exit (range 19) 26487 | -2/Research | Given Cave Seal Controls access code 26512 | -2/Research | Identified exit to Quarantine 26513 | -2/Research | Entered Quarantine 26527 | -2/Quarantine | Cryocooling Duct disabled 26527 | -2/Quarantine | Cryocooling Duct disabled 26542 | -2/Quarantine | Ambient heat levels rising (+40) 26542 | -2/Quarantine | Non-combat units ordered to evacuate 26542 | -2/Quarantine | Combat units ordered to evacuate 26604 | -2/Quarantine | Found Alien Reactor 26604 | -2/Quarantine | Identified Matter Drive 26642 | -2/Quarantine | Quarantine Guard activated 26756 | -2/Quarantine | Spotted Quarantine Guard 26760 | -2/Quarantine | Destroyed Quarantine Guard 26767 | -2/Quarantine | Spotted Quarantine Guard 26772 | -2/Quarantine | Destroyed Quarantine Guard 26942 | -2/Quarantine | Found Transdimensional Reconstructor 27020 | -2/Quarantine | Spotted Quarantine Guard 27031 | -2/Quarantine | Destroyed Quarantine Guard 27140 | -2/Quarantine | Spotted Quarantine Guard 27159 | -2/Quarantine | Destroyed Quarantine Guard 27196 | -2/Quarantine | Found Alien Artifact 27227 | -2/Quarantine | Found Alien Slashing Weapon 27234 | -2/Quarantine | Identified Sigix Broadsword 27438 | -2/Quarantine | Spotted Quarantine Guard 27444 | -2/Quarantine | Destroyed Quarantine Guard 27588 | -2/Quarantine | Discovered exit to Access (range 16) 27588 | -2/Quarantine | Spotted Quarantine Guard 27602 | -2/Quarantine | Destroyed Quarantine Guard 27784 | -2/Quarantine | Repaired Gamma Rifle 27850 | -2/Quarantine | Spotted Quarantine Guard 27893 | -2/Quarantine | Spotted Quarantine Guard 27915 | -2/Quarantine | Destroyed Quarantine Guard 28119 | -2/Quarantine | Spotted Quarantine Guard 28128 | -2/Quarantine | Destroyed Quarantine Guard 28186 | -2/Quarantine | System corruption reached 10% 28230 | -2/Quarantine | Build established: Assassin 28331 | -2/Quarantine | System corruption reached 30% 28464 | -2/Quarantine | Entered Access 28464 | -1/Access | Evolved 2 slots: Weapon x2 28466 | -1/Access | Identified Subatomic Replicator 28472 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 28657 | -1/Access | Spotted B-99 Colossus 28668 | -1/Access | Destroyed B-99 Colossus 28673 | -1/Access | Found Prototype Ballistic Gun 28673 | -1/Access | Identified Multirail 29071 | -1/Access | Build established: Scavenger-Assassin 29327 | -1/Access | Destroyed 12 combat bots 29464 | -1/Access | First assault squad dispatched 29512 | -1/Access | Discovered new exit (range 15) 29847 | -1/Access | System corruption reached 10% 29956 | -1/Access | Build established: Assassin 29992 | -1/Access | Found Prototype Launcher 30001 | -1/Access | Identified Mni. Smartbomb Launcher 30170 | -1/Access | Identified exit to Command 30171 | -1/Access | Entered Command 30464 | -1/Command | Build established: Hacker-Mutant 30667 | -1/Command | Spotted Alpha 7 30667 | -1/Command | Spotted Alpha 7 30667 | -1/Command | Spotted Striker 30667 | -1/Command | Spotted Striker 30667 | -1/Command | Spotted Executioner 30667 | -1/Command | Spotted Executioner 30667 | -1/Command | Spotted Executioner 30667 | -1/Command | Spotted Executioner 30697 | -1/Command | Destroyed Striker 30700 | -1/Command | Destroyed Striker 30702 | -1/Command | Destroyed Executioner 30721 | -1/Command | Destroyed Executioner 30739 | -1/Command | System corruption reached 30% 30750 | -1/Command | Destroyed Alpha 7 30773 | -1/Command | Destroyed Alpha 7 30779 | -1/Command | Lost 11 parts (1n3u7w) 30787 | -1/Command | Found Multirail 31383 | -1/Command | Build established: Scavenger-Executioner 31514 | -1/Command | Disengaged cave seal 31514 | -1/Command | Derelicts emerged from the dark tunnel 31514 | -1/Command | Welcomed Warlord to Command 31515 | -1/Command | Spotted B-99 Colossus 31566 | -1/Command | Lost 4 allies 31757 | -1/Command | Lost 5 allies 31824 | -1/Command | Lost 4 allies 32171 | -1/Command | First assault squad dispatched 32272 | -1/Command | Lost 5 parts (3u2w) 32459 | -1/Command | Spotted M Guard 32460 | -1/Command | Spotted M Guard 32460 | -1/Command | Spotted Combat Programmer 32464 | -1/Command | Warlord commented on Warlord statues 32472 | -1/Command | Spotted Combat Programmer 32488 | -1/Command | Warlord destroyed during the assault 32527 | -1/Command | Destroyed Combat Programmer 32540 | -1/Command | Destroyed M Guard 32552 | -1/Command | Destroyed M Guard 32552 | -1/Command | All MAIN.C guards destroyed 32565 | -1/Command | Lost 4 parts (2u2w) 32575 | -1/Command | Found Corrupted Prototype Reactor 32578 | -1/Command | Found Corrupted Prototype Protection 32579 | -1/Command | Identified Hvy. Regenerative Plating 32746 | -1/Command | 0b10 Conduit disabled 32747 | -1/Command | Met MAIN.C 32791 | -1/Command | Lost 4 parts (1p1n2w) 32798 | -1/Command | Destroyed MAIN.C Shell 32800 | -1/Command | Surrendered to MAIN.C 32800 | -1/Command | Loaded intel: 53 machine locations 32800 | -1/Command | Loaded intel: 97 trap records 32800 | -1/Command | Identified exit to Surface 32800 | -1/Command | Discovered exit to Surface (range 41) 32800 | -1/Command | Discovered exit to Surface (range 85) 32976 | -1/Command | MAIN.C activated Command garrisons 33015 | -1/Command | Unknown forces attacked Command 33015 | -1/Command | Spotted EQ-002 33015 | -1/Command | Spotted EQ-000 33015 | -1/Command | Spotted EQ-001 33059 | -1/Command | Lost 6 parts (3u3w) 33066 | -1/Command | Lost 4 allies 33069 | -1/Command | Spotted EQ-003 33114 | -1/Command | Spotted EQ-021 33114 | -1/Command | Spotted EQ-022 33114 | -1/Command | Spotted EQ-019 33114 | -1/Command | Spotted EQ-020 33114 | -1/Command | Spotted EQ-018 33129 | -1/Command | Spotted EQ-023 33147 | -1/Command | Core integrity fell below 50% 33155 | *** | Escaped! Last Messages --------------- 33138_ Slug penetrates 0b10 Conduit. 33138_ Penetrated by Slug. 33138_ Biometal Medium Treads destroyed. 33139_ Dropped Enh. Hardcell Cannon. 33140_ Knocked back. 33140_ MAIN.C knocked back. 33140_ Acquired 2 matter. 33140_ Penetrated by Slug. 33140_ Slug penetrates 0b10 Conduit. 33141_ Acquired 5 matter. 33141_ Acquired 13 matter. 33142_ Slammed into EQ-023. 33142_ K-01 Serf collects debris. 33142_ MAIN.C knocked back. 33143_ Acquired 58 matter. 33143_ Slug penetrates MAIN.C. 33143_ EQ-020 knocked back. 33144_ Slug penetrates MAIN.C. 33146_ Penetrated by Slug. 33153_ VGMBBWE KRRYLSF#ZT&JYJRN,OO| Map ----- +----------------------------------------------------+ | # ### ############## # ## #????????? | | # ## #????????? | | / ## #????????? | | ##########+########+######+###### #????????? | | ??????# # #???# #????????? | | #####?# # #???# #????????? | | """"#?# "" + ""#???# #????????? | | """#?# "" # ""#???# #????????? | | """#?# ! Y" # "" ""#???##+######????????? | | """#?# "" # """" T#????# #?????????????? | | """"#?# "" # """ ""#????# #?????????????? | | #####?# + "" ""#????# #?????????????? | | ??????# # ""#????# #?????????????? | | ??????######+### % ###### #?????????????? | | ???????????#^#?# =% = ] + #?????????????? | | ???????????# #?# % ########?????????????? | | ???????????# #?##"#"=%"######????????????????????? | | ???????????# #??### %["???????????????????######## | | ???????????# ########%#???????????????????#??????? | | ???????????# #?#*#???????????????????#?###### | | ???????????###### #?#"#???????????????????#?#""""" | | ###???????????###+### #???????????????????#?#"" | | #???????????# # #???????????????????#?#""""" | | #???????????# # #######?????????????#?#"""" | | #???????????# # ## #?????????????#?#" " | | #???????????# # ## @ #?????????????#?#"" " | | #???????????# # ## #?????????????#?#"" " | | #??????###### # #### #????########?#?# % | | ########## # # #### #????# #?#?# * | | # + #????# =#?#?# % ! | | + # #????# #?#?# !]! | | ########## # # #????# #?#?#" %* | | #???## ## # #????# #?#?# =! | | #????# ## # ###### #?#?# %% | | #????# ####+### ;#""######+"##### ! | | ####?# # # =% !! % "%![%% | | +##+### ### # # =]!=% !!% =[%= | | # # ] # !!! !]%! %%* | | # # ] # = % !##### | | # + # !%* !=* #?#?# " | | "" # # # ^ !^=!= #?#?# | | "" # ######## !=%=*[= #?#?###### | | "" + * ^%*=%=! #?#??????? | | "" # !== = Y"*= #?######## | | ###########"#### !*= """" #????????? | | !# *% # !%! ! #????????? | | !! # = +=[=*=!% #????????? | | !! + #*%!* #????????? | | # #!!##"%%#"######????????? | | ####+###### # ### ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 120 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 50 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 20 Melee Accuracy 8 Launcher Accuracy 30 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 52 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Slug Cannon | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Core Analyzer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Lance | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Weapon Mount | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Energy Filter | -4/Factory | Hacked Adv. Quantum Shading Machine | -2/Quarantine | Archive Exp. Target Analyzer | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Archive Exp. Cooling System | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Exp. Reaction Control System | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Exp. Thermal Shield | -2/Quarantine | Archive Cld. Proton Cannon | -2/Quarantine | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-72 Warden | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -6/Factory | Authchip Cmb. Airjet | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Weapon Mount | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Prc. Energy Filter | x1 | -3/Research Repaired ---------- Hvy. Assault Rifle | 40% | -9/Materials Cld. Airjet | 15% | -6/Factory Hvy. Shock Bomb Launcher | 51% | -5/Factory Cld. Airjet | 5% | -5/Factory Hvy. Reactive Plating | 65% | -5/Factory Cmb. Airjet | 33% | -4/Factory Cmb. Airjet | 44% | -4/Factory Gamma Rifle | 11% | -2/Quarantine Studied --------- Imp. Hover Unit | -9/Materials | Hacked Spear | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Fission Core | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Centrium Leg | -2/Quarantine | Hacked Hvy. Shield Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Matter Drive Sigix Broadsword Subatomic Replicator Achievements -------------- Hackathon Prodigal Son Showdown Challenges ------------ None Game ------ Seed PointLaserInsulator Manual? 0 Play Time 07:15:59 Cumulative 532.7 hours Start 2026.03.22 @ 18:21:16 End 2026.03.23 @ 16:30:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 8/0/1/0/0/0/1/0/0/0 Lore% 73 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28dfe51e-a815-4ae6-a099-f3a8b04abc03