Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 17:55:36 Player: morimori Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (289) 1445 Value Destroyed (11454) 11454 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (4170) 4170 TOTAL SCORE: 28009 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 306 Met Imprinter 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -100 Cogmind --------- Core Integrity 0/1450 Matter 14/300 Energy 20/100 System Corruption 45% Temperature Cool (9) Movement Core (3200) Ox63 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg Wheel Experimental Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Coolant Injector Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Heavy Reactive Plating Phase Armor Graphene Brace (fused) Thermal Barrier Experimental Hacking Suite > --- WEAPON (4) ------- Heavy Wave Gun Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Experimental Coolant Injector Experimental Sensor Array Precision Energy Filter Quantum Capacitor Experimental Focal Shield Experimental Shock Absorption System Advanced Hardlight Generator Authchip [Device] Subatomic Replicator Phase Gun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Phase Shifter Experimental Utility Shielding Graphene Brace Thermal Barrier Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Gamma Rifle Nova Cannon Perforator > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Antigrav Array Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Compact Matter Pod Compact Matter Pod Experimental Sensor Array Core Analyzer Precision Energy Filter Precision Energy Filter Quantum Capacitor Heavy Reactive Plating Phase Armor Experimental EM Disruption Field Advanced Hardlight Generator Authchip [Device] Subatomic Replicator Linear Accelerator [Rating: 207] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Leg Myomer Leg Wheel Wheel Hover Unit Gravmag Array Utility Experimental Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Assault Cannon Energy Gun Gamma Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . 2 2 . . 2 . . . . . . 2 . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 2 . . . . . 2 . . . . . . 2 . . . 1 . . . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 266 | 7 9 3 15 11 21 14 . 17 13 . 4 4 . 2 2 11 . 15 2 6 . 2 6 2 27 15 7 43 8 Power 32 | 1 1 1 2 3 1 3 . 1 1 . 2 . . . . . . . . . . 1 . 1 1 2 . 8 3 Engine 9 | 1 1 1 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 2 . 1 1 . 2 . . . . . . . . . . 1 . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 8 3 Propulsion 77 | 2 2 1 2 2 9 6 . 10 6 . 1 . . . . 1 . 3 1 . . . 2 . 4 6 4 13 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Wheel 18 | 2 2 1 2 2 5 . . 3 . . . . . . . . . . . . . . . . . . . . 1 Hover 57 | . . . . . 4 6 . 7 6 . 1 . . . . 1 . 3 1 . . . 2 . 4 6 4 12 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | 2 1 . 6 . 3 1 . 3 4 . 1 2 . 1 1 9 . 9 1 5 . . 2 1 12 2 2 9 . Device 20 | 1 1 . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . 2 . 5 . 2 4 . Storage 6 | 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . Processor 10 | . . . 1 . 1 1 . . . . 1 1 . . . . . 1 . 1 . . . . 2 . . 1 . Hackware 29 | . . . . . . . . . 3 . . . . . 1 9 . 6 . 4 . . . . 5 . . 1 . Protection 11 | . . . 4 . 1 . . 2 . . . 1 . . . . . 1 . . . . . . . 1 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 80 | 2 5 1 5 6 8 4 . 3 2 . . 2 . 1 1 1 . 3 . 1 . 1 2 . 10 5 1 13 3 Energy Gun 19 | 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . 4 3 . 5 3 Energy Cannon 11 | . 1 . . 1 . . . . 2 . . . . . . . . 1 . 1 . 1 . . 4 . . . . Ballistic Gun 15 | 1 3 1 2 2 2 1 . . . . . . . . . . . . . . . . . . . . 1 2 . Ballistic Cannon 21 | . . . 3 . 3 2 . . . . . . . . 1 . . 2 . . . . . . 2 2 . 6 . Launcher 10 | . 1 . . 1 3 . . 2 . . . 2 . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 5 . 2 . . . . . . . 1 . 1 . 1 . . . . 5 1 1 2 . 7 . Corrupted Parts 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . System Corruption 12 | . . . . . . . . 2 . . . . . . . . . . . . . . . 8 . . . 2 . Parts Lost 93 | . . 4 . . 12 1 . 11 . . . . . . . 4 1 . . . . . . . 5 4 3 35 13 Power 15 | . . 1 . . 1 . . 1 . . . . . . . 1 . . . . . . . . . 1 . 5 5 Propulsion 34 | . . 1 . . 6 1 . 8 . . . . . . . 1 . . . . . . . . 1 2 1 9 4 Utility 15 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 11 1 Weapon 29 | . . 1 . . 5 . . 1 . . . . . . . 2 1 . . . . . . . 3 1 2 10 3 Highest Loss Streak 11 | . . 4 . . 4 1 . 8 . . . . . . . 3 1 . . . . . . . 2 3 1 10 11 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 7 7 10 19 19 19 19 18 18 18 19 19 19 19 19 18 20 19 19 19 20 19 19 19 22 21 19 20 14 Power 1 | 1 1 . . 2 2 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 2 1 Propulsion 2 | . 2 2 3 5 5 2 2 1 1 1 1 1 1 1 1 1 2 2 1 1 2 2 1 . . 2 1 1 . Utility 10 | . 1 2 2 5 7 8 9 10 11 11 10 12 12 12 13 12 13 15 15 15 16 15 15 16 16 14 12 12 9 Weapon 3 | . 2 2 4 6 4 7 6 5 4 4 4 5 5 4 4 3 3 1 1 1 1 1 2 2 3 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 6 . 1 10 5 7 . 8 2 1 2 . 1 . . 7 1 4 . 2 . 1 2 . 2 1 1 7 5 Power 14 | . 3 . . 3 . 2 . 2 1 . . . . . . 1 . . . 1 . . . . . . . 1 . Propulsion 14 | . 2 . . . 3 1 . . . . 1 . . . . . 1 2 . . . . . . . 1 1 2 . Utility 23 | . . . 1 . 1 1 . 4 1 1 1 . . . . 3 . 1 . 1 . 1 1 . 1 . . 1 4 Weapon 24 | . 1 . . 7 1 3 . 2 . . . . 1 . . 3 . 1 . . . . 1 . 1 . . 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 92 85 100 92 85 92 87 81 80 80 80 80 79 80 81 75 81 82 76 78 78 80 83 88 94 90 81 64 Engine 2 | . 14 13 11 11 6 1 . . . . . . . . . . . . . . . . 1 . . . . . . Core 3 | . . . . . 1 5 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 2 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 7 6 Wheel 6 | . 28 26 21 22 27 . . 3 . . . . . . . . . . . . . . . . . . . . 1 Hover 16 | . . . . . 3 45 46 37 23 20 20 20 20 20 20 16 17 16 17 14 15 15 16 21 21 22 20 22 10 Device 5 | . 14 9 . . 7 6 7 5 5 6 5 5 5 4 4 4 5 4 3 5 4 4 4 3 3 3 11 14 13 Storage 6 | . 14 14 11 11 9 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . 10 11 17 15 15 15 13 13 13 13 13 13 12 5 5 5 5 5 5 5 5 5 5 14 13 9 8 Hackware 13 | . . . . . . . . . 12 13 13 13 13 13 13 28 25 28 29 29 31 31 31 31 26 14 13 10 5 Protection 2 | . . . 8 22 1 . . . . . . . . 1 1 . . . 1 . . . . 1 . 3 4 . 1 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 5 5 12 7 1 2 Energy Cannon 2 | . . . . . . . . . 3 6 6 5 5 4 5 4 2 2 4 5 5 4 1 . 6 4 4 . . Ballistic Gun 2 | . 25 27 4 . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 4 | . . . 17 21 6 1 . 3 . . . . . . . . . 2 . . . . . . 1 1 4 4 4 Impact Weapon 1 | . . . . . . . 7 4 6 6 5 5 5 2 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 4 4 5 5 5 5 4 4 5 3 1 . . . . Peak Build Rating 207 | 7 8 8 24 27 32 46 46 57 74 74 76 78 78 78 80 99 99 101 101 112 114 118 131 141 174 185 192 207 154 Average Rating 83 | 5 7 7 18 24 27 34 46 45 70 73 73 76 77 76 76 87 90 95 98 106 111 113 119 130 156 164 185 170 132 On Entrance 79 | . 7 8 7 24 24 32 46 46 49 74 74 76 72 78 73 78 99 86 98 96 111 111 113 128 132 172 169 181 128 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 12 15 15 68 71 68 62 50 65 60 59 61 64 60 64 66 59 58 60 60 65 65 65 68 99 156 189 163 203 220 Greatest Support 82 | 26 26 20 22 28 60 51 51 54 60 60 60 60 60 60 60 60 60 60 66 60 60 60 66 66 76 76 81 82 64 Greatest Overweight (x) 45 | 1 . 1 3 3 2 1 . 6 1 . 1 1 . 1 1 . . 1 . 1 1 1 1 1 2 45 2 42 21 Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 19 | 7 8 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Most Carried 25 | 7 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 24 Average Carried 19 | 2 7 7 11 19 19 19 19 18 19 19 19 20 20 19 20 18 19 19 19 19 20 19 19 20 23 24 23 23 16 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 7 8 7 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 23 25 25 24 24 11 Class Distribution -------------------- 25% | Mutant 20% | Wizard-Mutant 17% | Hacker-Scout 10% | Hacker-Gunner 9% | Hacker-Mutant 4% | Scout 4% | Skirmisher 3% | Wizard-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Extension Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Skirmisher | -3/Research Hacker-Gunner | -3/Quarantine Hacker-Gunner | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Matter Collected 10895 | 294 257 60 1044 763 904 266 . 750 423 . 126 127 87 70 183 407 . 319 62 89 117 143 53 187 632 454 359 2225 494 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12578 | 169 191 70 1035 496 1321 599 . 998 590 . 294 . . . 131 624 . 420 60 40 . 281 . 242 1279 635 517 2129 457 Parts 617 | 11 19 5 85 30 66 31 . 40 15 . 7 . . . 10 26 . 22 4 5 . 15 . 7 57 30 21 98 13 Haulers Intercepted 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 12 | . . 1 . 1 2 2 . 2 1 . . . . . . 1 . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 6 . . 10 . . . . . . 10 . 2 . . . . . Prevented 18 | . . . . . . . . . . . . . 1 . . . . . . . . 8 . 9 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 189 | . 3 . 31 15 22 12 . 13 5 . 1 . . . 5 8 . . 1 . . 7 . 3 15 8 5 29 6 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Guns 21 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . 5 1 . 8 1 Cannons 93 | . . . 27 15 5 3 . 5 . . 1 . . . 3 1 . . . . . . . . 2 3 3 21 4 AOE 53 | . 3 . . . 11 9 . 8 5 . . . . . 2 7 . . . . . 6 . . 2 . . . . Classes Destroyed 16 | 2 5 . 3 1 2 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Worker 16 | . 2 3 1 . 3 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . 1 1 Builder 20 | . 1 . 3 2 2 1 . 5 . . . . . . . 1 . 2 . . . . . . 1 . . 2 . Tunneler 7 | 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Recycler 27 | 1 . . . 2 1 2 . 7 3 . 2 . . . . 3 . 3 . . . . . . 1 . 1 1 . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . 3 2 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 17 | . 2 . 3 . 1 1 . 1 . . 2 . . . . 1 . . . . . . . . 4 2 . . . Swarmer 32 | . 3 . 7 2 . 4 . 1 4 . . . . . 1 5 . . . . . 5 . . . . . . . Grunt 78 | . . . 16 11 17 5 . 5 . . . . . . . . . . . . . . . 3 5 2 . 9 5 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 5 | . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 7 2 2 . . 1 1 . . . . . . . . . . . . . . . 1 . 1 1 1 Hunter 21 | . . . . . 2 2 . . . . . . . . 2 3 . . . . . 2 . . . 2 2 6 . Programmer 32 | . . . . . . 1 . 3 . . 1 . . . . . . . 1 . . . . . 8 4 2 12 . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 6 4 2 4 4 7 13 . 14 5 . 2 . . . 2 6 . 1 1 1 . 5 . 3 5 7 2 8 6 Combat Bots Only 9 | . 3 . 4 3 6 9 . 6 5 . 1 . . . 2 5 . . 1 . . 5 . 3 4 7 2 7 5 Max Kills in Single Turn 13 | 1 2 1 2 1 2 13 . 7 2 . 1 . . . 1 5 . 1 1 1 . 4 . 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . 1 . . . 2 9 . 2 2 . . . . . 1 4 . . . . . 4 . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Hostile Shots Fired 1353 | . 14 16 89 46 148 36 . 69 25 . 17 . . . 40 49 1 16 17 4 . 44 . 8 106 66 51 318 173 Missed 401 | . 4 5 28 14 48 15 . 27 15 . 5 . . . 12 17 . 7 4 3 . 18 . 6 20 18 23 71 41 Hits 952 | . 10 11 61 32 100 21 . 42 10 . 12 . . . 28 32 1 9 13 1 . 26 . 2 86 48 28 247 132 Melee 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . Projectile 947 | . 10 11 61 32 100 21 . 38 10 . 12 . . . 28 32 . 9 13 1 . 26 . 2 86 48 28 247 132 AOE 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . . . 1 7 . . 4 . . 1 . . . . . . 1 . . . . . . 4 3 2 19 3 Actively Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19 3 Part Disruptions 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 6 . Damage Taken 19410 | . 102 444 637 427 1509 278 . 1169 94 69 314 63 . . 469 492 47 171 297 24 . 297 . 93 2371 963 726 5787 2567 Core 3750 | . 29 97 118 40 287 72 . 237 . 21 126 . . . 72 76 . 58 109 . . 77 . 27 687 131 177 703 606 Absorbed by Shields 84 | . . . . . . . . . . . . . . . . . . . 20 . . . . . 24 . 40 . . Redirected to Core 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 214 Redirected to Shielding 275 | . . . . . . . . . 3 . 10 . . . . 38 . 16 . . . 14 . . 41 93 18 42 . Ignored by Resistances 1218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 139 1050 Regen/Repaired (Parts) 1183 | . . . 45 5 403 . . 17 30 . . . . 4 . 174 . 201 . 149 . . . . . 155 . . . Core Remaining (%) 65 | 100 . 49 . 60 47 . . 55 . . . . . . 74 . . . 75 . . . . 90 . 37 . . . Volleys Fired 1039 | 24 19 10 89 66 87 21 . 29 51 . 37 16 72 . 10 38 . 20 . 46 18 17 1 14 100 62 15 130 47 Largest 4 | 2 2 2 2 2 2 2 . 2 1 . 2 1 1 . 2 2 . 1 . 1 1 1 1 1 3 3 4 3 3 Hottest 296 | 60 90 40 74 74 74 77 . 77 85 . 125 85 85 . 132 87 . 90 . 98 98 98 60 60 244 227 296 204 204 Shots Fired 1520 | 30 32 20 178 118 143 30 . 41 51 . 42 17 72 . 16 39 . 20 . 46 18 17 1 14 148 103 37 187 100 Gun 392 | 30 23 20 26 3 44 1 . . . . . . . . . . . . . . . . 1 6 50 36 16 82 54 Cannon 1026 | . 2 . 152 115 47 28 . 34 48 . 42 17 72 . 14 28 . 20 . 46 18 10 . . 94 67 21 105 46 Launcher 102 | . 7 . . . 52 1 . 7 3 . . . . . 2 11 . . . . . 7 . 8 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 757 | 24 23 20 178 117 91 29 . 34 1 . 5 . . . 6 2 . 11 . . . . . . 12 17 12 129 46 Thermal 504 | . 2 . . . . . . . 47 . 37 17 72 . 8 26 . 9 . 46 18 10 . . 62 49 11 46 44 Explosive 20 | . 7 . . . 1 1 . 3 . . . . . . . 8 . . . . . . . . . . . . . Electromagnetic 205 | 6 . . . 1 51 . . 4 3 . . . . . 2 3 . . . . . 7 . 8 52 32 14 12 10 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 22 5 . . . Robot Hit Streak 21 | 7 10 9 8 14 9 7 . 5 4 . 5 . . . 6 9 . 3 . 3 . 9 . 4 8 9 21 20 10 Robot Miss Streak 9 | 2 2 2 6 2 6 3 . 9 . . 2 . . . 3 1 . 1 . 1 . . . 7 6 4 1 8 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 689 | 20 12 13 76 70 79 14 . 33 5 . 8 . . . 10 13 . 9 3 6 1 6 . 5 69 42 21 109 65 Core Hits 462 | 8 14 5 41 26 58 41 . 49 8 . 3 . . . 7 22 . 4 1 3 . 8 . 4 36 10 9 87 18 Critical Kills 24 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 21 . Critical Parts Destroyed 39 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 38 . Critical Strikes 89 | 1 . . 5 4 1 3 . 2 . . 1 . . . . 1 . . . . . . . . 1 1 2 60 7 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 61 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . Blast 21 | . . . 5 4 1 2 . 2 . . . . . . . . . . . . . . . . . 1 1 . 5 Smash 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 176 | . . . . . . 6 . 20 21 2 14 . . 1 2 21 . 48 5 21 4 2 1 2 6 . . . . Impact 64 | . . . . . . 6 . 20 21 2 14 . . 1 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 103 | . . . . . . . . . . . . . . . 2 21 . 48 5 21 4 2 . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 . . . . Sneak Attacks 27 | . . . . . . 2 . 6 3 . 2 . . . . 4 . 7 . 2 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27668 | 198 295 163 1845 1657 2664 1357 . 2472 430 . 419 . . . 303 1626 . 579 101 329 71 446 . 540 3174 1694 649 4094 2562 Guns 7010 | 198 188 163 277 38 452 11 . . . . . . . . . . . . . . . . . 57 1590 718 344 1831 1143 Cannons 11230 | . 17 . 1568 1619 664 295 . 577 . . 161 . . . 226 60 . 68 . 172 . . . . 1121 976 305 2056 1345 Explosions 6497 | . 90 . . . 1548 877 . 1276 176 . . . . . 44 1244 . . . . . 446 . 483 159 . . 154 . Melee 2804 | . . . . . . 174 . 619 254 . 258 . . . 33 322 . 511 101 157 71 . . . 304 . . . . Ramming 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 74 Kinetic 11332 | 158 188 163 1845 1652 1116 306 . 577 . . 95 . . . 103 60 . 68 . . . . . . 348 631 123 2554 1345 Thermal 3487 | . 17 . . . 47 . . . . . 66 . . . 123 . . . . 172 . 14 . . 292 345 182 1264 965 Explosive 3117 | . 90 . . . 33 877 . 1020 . . . . . . . 1097 . . . . . . . . . . . . . Electromagnetic 5704 | 40 . . . 5 1468 . . 256 176 . . . . . 44 147 . . . . . 432 . 483 1273 635 344 223 178 Impact 1305 | . . . . . . 174 . 619 254 . 258 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1195 | . . . . . . . . . . . . . . . 33 322 . 511 101 157 71 . . . . . . . . Entropic 1401 | . . . . . . . . . . . . . . . . . . . . . . . . 57 1261 83 . . . Highest Corruption 45 | . 2 2 . 2 1 . 8 14 . 5 6 6 6 6 . . . . 1 . . . . 8 14 17 1 44 45 Average Corruption 10 | . 2 2 . 1 1 . 8 11 . 5 5 6 6 6 . . . . 1 . . . . 8 10 14 1 18 44 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 343 | . . 2 . 17 1 . 1 49 . 1 21 13 33 1 . . . . 1 . . . . 4 61 49 . 65 24 Message Errors 86 | . . . . 7 . . 1 17 . . 3 2 7 1 . . . . . . . . . . 16 13 . 13 6 Matter Fused 58 | . . . . 1 . . . 7 . 1 8 4 5 . . . . . . . . . . 1 7 5 . 17 2 Heat Flow Errors 34 | . . . . 1 . . . 5 . . . 1 5 . . . . . 1 . . . . . 6 2 . 9 4 Energy Discharges 49 | . . . . 3 1 . . 4 . . 3 3 4 . . . . . . . . . . 1 11 8 . 7 4 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Parts Fused 7 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 2 1 Data Loss (minor) 52 | . . 2 . 2 . . . 10 . . 2 2 7 . . . . . . . . . . 1 11 10 . 4 1 Data Loss (major) 17 | . . . . 1 . . . 3 . . 2 . 2 . . . . . . . . . . . 4 2 . 1 2 Misfires 11 | . . . . 1 . . . . . . 2 1 1 . . . . . . . . . . . 1 3 . 2 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Misdirections 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 Weapon Failures 18 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 5 2 . 6 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1308 | . . . 21 20 6 14 . 235 124 . 151 . . . . 10 . 186 . 49 58 . . . 151 142 . 141 . Projectiles 486 | . . . 21 20 . 3 . . . . 20 . . . . 9 . . . 15 . . . . 115 142 . 141 . Explosions 102 | . . . . . 6 11 . 85 . . . . . . . . . . . . . . . . . . . . . Melee 720 | . . . . . . . . 150 124 . 131 . . . . 1 . 186 . 34 58 . . . 36 . . . . Knockbacks 107 | . . . 11 9 7 . . 11 2 . 4 . . . 2 . . . . . . . . . 6 4 . 46 5 Impact 6 | . . . . . . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . Kinetic 93 | . . . 10 8 6 . . 8 . . 2 . . . 2 . . . . . . . . . 5 4 . 44 4 Secondary 8 | . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 2 1 Self-Inflicted Damage 830 | . 24 . . . 8 21 . 412 . . 199 . . . 35 . . . . . . . . 54 17 . . 25 35 Shots 28 | . 1 . . . 2 1 . 16 . . 3 . . . 2 . . . . . . . . 2 1 . . . . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 811 | 40 40 6 222 198 261 135 . 275 132 . 162 328 289 . 189 108 . 72 266 125 76 51 10 6 811 595 371 413 198 Average Temperature 77 | 26 19 6 47 59 100 42 . 107 41 . 58 57 59 . 66 36 . 29 138 35 27 23 7 3 120 101 109 92 90 Received Heat Transfer 2458 | . . . 204 192 630 48 . 87 . . . . . . 63 . . 63 45 . . . . 9 169 66 18 117 747 Effects 23 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 13 6 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 29 | . . . . . 4 . . 2 3 . 2 . . . . . . . . . . 1 . 3 6 5 2 . 1 Combat Hostiles 19 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . 3 5 4 1 . 1 Parts Fried 65 | . . . . . 9 . . 5 8 . 6 . . . . 1 . . . . . 5 . 4 9 10 6 . 2 Impact Corruptions 13 | . . . . . . . . 4 5 . 3 . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Heat Transferred 4063 | . 37 . . . 100 . . . . . 74 . . . 148 . . . . 224 . 50 . . 259 259 148 1395 1369 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 5 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Maximum Alert Level 2 | . . . 2 2 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Low Security (%) 79 | 100 100 100 51 . 71 62 100 96 100 100 100 . . . . 100 100 100 100 100 . . . . 86 100 100 82 100 Level 1 14 | . . . 5 75 28 37 . 3 . . . . . . . . . . . . . . . . 13 . . 17 . Level 2 6 | . . . 42 24 . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 653 | 10 113 5 653 471 297 352 99 217 122 30 137 . . . . 129 . 53 34 75 . . . . 300 122 76 311 106 Initial 300 | . . . . 269 107 108 99 62 30 21 18 . . . . 2 . . . . . . . . 300 69 35 23 51 Average 106 | 3 15 . 276 338 122 129 95 87 26 18 48 . . . . 23 . 12 4 9 . . . . 133 32 17 88 56 Influence Increases 8474 | 30 182 15 1023 579 728 473 . 509 239 36 293 . . . 135 422 . 331 71 260 . 160 15 60 879 411 213 1169 241 Destroy 0b10 Robot/C 3800 | . 60 . 620 300 440 240 . 260 100 . 20 . . . 60 160 . . 40 40 . 140 . 60 300 160 100 580 120 Destroy 0b10 Robot/NC 515 | 30 35 15 40 35 50 40 . 70 15 . 20 . . . 10 30 . 30 . 15 . . . . 35 10 10 20 5 Destroy Leader 802 | . 16 . 156 60 102 54 . 52 20 . 14 . . . 20 24 . . 10 10 . 20 . . 58 24 32 110 20 Allied During Kill 40 | . . . . . . . . . . . . . . . . . . . 4 35 . . . . . . 1 . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 530 | . 29 . 8 35 27 62 . 4 31 . 22 . . . . 28 . 68 . 34 . . . . 43 87 10 . 42 Disable Machine 585 | . 15 . 60 90 60 . . 30 15 . 105 . . . . 15 . 15 . . . . . . 45 60 . 60 15 Destroy Structure 1127 | . 17 . 34 14 34 17 . 33 58 36 82 . . . . 150 . 98 2 96 . . . . 98 70 45 204 39 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 45 | . . . . 15 . . . 15 . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 720 | . . . 105 30 15 60 . 45 . . 15 . . . 45 15 . 120 15 30 . . 15 . . . 15 195 . Influence Decreases 8435 | 30 182 15 386 960 745 429 194 536 241 69 289 31 . . 130 427 . 331 71 248 12 90 70 75 754 473 234 1119 294 Entered New Map 1189 | . . . . 368 149 131 184 27 32 39 9 13 . . . 3 . . . . 5 . 70 15 . 56 28 19 41 Time Decay 5771 | 30 182 15 386 592 476 278 10 399 209 30 280 18 . . 130 254 . 290 36 227 7 90 . 60 583 290 186 543 170 Lost Part 797 | . . . . . 120 10 . 110 . . . . . . . 31 . . . . . . . . 50 40 20 333 83 Lost Ally 76 | . . . . . . 10 . . . . . . . . . 10 . . 35 21 . . . . . . . . . Purge Threat 602 | . . . . . . . . . . . . . . . . 129 . 41 . . . . . . 121 87 . 224 . Squads Dispatched 101 | . 2 . 4 8 5 9 . 9 8 . 5 . . . . 7 . 7 . 5 . . . . 7 6 3 14 2 Investigation 37 | . 1 . 1 3 2 2 . 5 3 . 2 . . . . 5 . 3 . 2 . . . . 2 2 . 2 2 Extermination 33 | . . . . . . 2 . 2 3 . 2 . . . . 2 . 3 . 3 . . . . 5 4 1 6 . Reinforcement 24 | . 1 . 2 2 3 4 . 1 2 . 1 . . . . . . 1 . . . . . . . . 2 5 . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Distress Signals 26 | . 1 . 4 2 2 1 . 2 1 . . . . . . . . . . 2 . . 3 . 1 . 5 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 402 | . 8 1 51 30 48 22 6 22 15 6 7 . . . 7 14 6 14 7 7 . 6 4 6 29 12 14 51 9 Peak Tracking Total 10 | . 3 1 5 4 7 10 6 4 6 4 2 . . . 3 6 6 4 4 3 . 5 6 6 5 3 7 7 5 Tactical Retreats 38 | . . . 3 2 1 3 . 2 . . 1 . . . 3 1 . 5 1 2 . . 1 . . . 1 12 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Traps Triggered 29 | . 1 . 2 6 3 1 . 7 1 . 1 1 . . . 1 . . . . . . . . . 1 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Disabled 40 | . 1 . 4 6 4 . . 2 1 . 7 . . . . 1 . 1 . . . . 1 . 3 4 . 4 1 Max in Single Turn 6 | . 1 . 1 1 1 . . 1 1 . 6 . . . . 1 . 1 . . . . 1 . 1 1 . 1 1 Garrison Access 10 | . . . . . 1 2 . . 1 . 1 . . . . . . 2 . 1 . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Accessed 178 | . 9 1 5 7 10 13 . 20 13 . 8 1 1 . . 16 . 17 3 12 1 1 2 . 10 13 3 9 3 Terminals 98 | . 7 1 3 6 4 7 . 6 8 . 3 . . . . 7 . 10 3 6 . . . . 5 11 2 6 3 Fabricators 25 | . . . . . . 1 . 5 3 . 2 . . . . 5 . 3 . 2 . . . . 3 . . 1 . Repair Stations 16 | . . . 1 1 2 . . 2 1 . 1 . . . . 2 . 2 . 2 . . . . 1 1 . . . Recycling Units 13 | . 2 . 1 . 1 1 . 3 . . 1 . . . . 1 . . . 1 . . . . 1 . 1 . . Scanalyzers 6 | . . . . . 2 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access 14 | . . . . . 1 3 . 3 1 . 1 . . . . . . 2 . 1 . . . . . 1 . 1 . Total Hacks 471 | . 29 3 15 24 40 31 . 41 36 . 15 1 1 . . 48 . 54 3 29 1 1 2 . 39 29 4 19 6 Successful 300 | . 9 2 8 6 31 14 . 12 21 . 8 1 1 . . 40 . 41 3 26 1 1 2 . 33 24 4 10 2 Failed 170 | . 20 1 7 18 9 17 . 29 15 . 7 . . . . 7 . 13 . 3 . . . . 6 5 . 9 4 Catastrophic 28 | . . 1 1 4 . 2 . 8 . . 2 . . . . . . 3 . 1 . . . . 2 2 . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 205 | . 19 2 5 13 10 17 . 9 17 . 5 . . . . 22 . 32 . 13 . . 1 . 20 12 2 6 . Terminals 275 | . 25 3 9 21 13 22 . 13 22 . 8 . . . . 18 . 36 3 16 . . . . 18 24 3 15 6 Fabricators 92 | . . . . . . 3 . 16 8 . 4 . . . . 23 . 12 . 7 . . . . 18 . . 1 . Repair Stations 45 | . . . 4 3 10 . . 4 5 . 1 . . . . 4 . 4 . 4 . . . . 2 4 . . . Recycling Units 17 | . 4 . 2 . 1 1 . 4 . . 1 . . . . 1 . . . 1 . . . . 1 . 1 . . Scanalyzers 22 | . . . . . 15 2 . 1 . . . . . . . 2 . . . . . . . . . . . 2 . Garrison Access 14 | . . . . . 1 3 . 3 1 . 1 . . . . . . 2 . 1 . . . . . 1 . 1 . Terminal Hacks 118 | . 5 1 3 2 7 3 . 1 9 . 2 1 1 . . 7 . 18 3 12 1 1 2 . 10 17 3 7 2 Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematic 15 | . 2 . . . . . . . 1 . . . . . . 3 . 4 . 1 . . . . 4 . . . . Open Door 11 | . . . . 1 . . . . . . . 1 1 . . . . . 3 . 1 1 2 . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 11 | . . . 1 . 1 1 . . 1 . 1 . . . . 1 . 1 . 2 . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 4 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . Terminal Index 8 | . . . 1 . 1 1 . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . Unreport Threat 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 1 . 2 . Locate Traps 11 | . 1 . . . . 1 . 1 1 . . . . . . . . 3 . 2 . . . . . 2 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 12 | . . . . . . . . . 1 . . . . . . 2 . 2 . 2 . . . . 2 2 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 24 | . . 1 . 1 3 . . . 2 . . . . . . . . 2 . 3 . . . . . 7 1 3 1 Fabricator Hacks 54 | . . . . . . . . 5 3 . 2 . . . . 16 . 9 . 4 . . . . 14 . . 1 . Network Status 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . 1 . Load Schematic 33 | . . . . . . . . 4 3 . 1 . . . . 10 . 5 . 3 . . . . 7 . . . . Build 17 | . . . . . . . . . . . 1 . . . . 5 . 4 . 1 . . . . 6 . . . . Repair Station Hacks 36 | . . . 3 2 8 . . 2 3 . . . . . . 4 . 4 . 4 . . . . 2 4 . . . Scan Component 19 | . . . 2 1 4 . . 1 2 . . . . . . 2 . 2 . 2 . . . . 1 2 . . . Repair 17 | . . . 1 1 4 . . 1 1 . . . . . . 2 . 2 . 2 . . . . 1 2 . . . Recycling Unit Hacks 12 | . 2 . 1 . 1 1 . 2 . . 1 . . . . 1 . . . 1 . . . . 1 . 1 . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 11 | . 2 . 1 . 1 1 . 2 . . 1 . . . . . . . . 1 . . . . 1 . 1 . . Scanalyzer 17 | . . . . . 13 2 . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 9 | . . . . . 6 1 . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 8 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 2 . . 1 . 1 . . . . . . 2 . 1 . . . . . 1 . 1 . Seal Access 10 | . . . . . 1 2 . . 1 . 1 . . . . . . 2 . 1 . . . . . 1 . 1 . Unauthorized Hacks 53 | . 2 1 1 2 1 6 . 2 5 . 2 . . . . 10 . 8 . 4 . . . . 6 2 . 1 . Terminals 31 | . 2 1 1 2 1 6 . . 2 . 1 . . . . 4 . 5 . 1 . . . . 2 2 . 1 . Track 5 | . . 1 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Assimilate 5 | . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . 1 . . . . Botnet 18 | . 2 . 1 1 1 2 . . 1 . 1 . . . . 2 . 2 . 1 . . . . 1 2 . 1 . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 22 | . . . . . . . . 2 3 . 1 . . . . 6 . 3 . 3 . . . . 4 . . . . Prioritize 5 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 16 | . . . . . . . . 2 3 . 1 . . . . 5 . 2 . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Hacking Detections 138 | . 7 1 4 7 9 9 . 19 9 . 7 . . . . 13 . 13 . 8 . . . . 9 10 2 8 3 Full Trace Events 15 | . . 1 . 3 . 2 . 2 . . . . . . . . . 1 . . . . . . 1 2 . 2 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 2 . . . 5 1 . . 1 . . . . 14 . 3 . 4 . 1 . . . . 4 . . . . Parts Built 20 | . . . . . . . . . . . 1 . . . . 6 . 5 . 1 . . . . 7 . . . . Authchips 15 | . . . . . . . . . . . . . . . . 5 . 4 . 1 . . . . 5 . . . . Time 984 | . . . . . . . . . . . 31 . . . . 276 . 206 . 187 . . . . 284 . . . . Total Part Build Rating 132 | . . . . . . . . . . . 5 . . . . 38 . 33 . 7 . . . . 49 . . . . Parts Repaired 16 | . . . 1 1 4 . . 1 1 . . . . . . 2 . 2 . 2 . . . . . 2 . . . Time 595 | . . . 32 53 159 . . 50 44 . . . . . . 50 . 68 . 41 . . . . 40 58 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 50 | . 12 . 10 . . 3 . 8 . . 3 . . . . . . . . 3 . . . . 10 . 1 . . Parts Scanalyzed 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Total Allies 38 | . . . . . . 1 . . . 19 . . . . . 2 . . 2 12 . . . . 1 . 1 . . Largest Group 19 | . . . . . . 1 . . . 19 . . . . . 1 . . 1 8 . . . . 1 . 1 . . Highest-Rated Group 702 | . . . . . . 10 . . . 702 . . . . . 26 . . 159 225 . . . . 45 . 183 . . Highest-Rated Ally 183 | . . . . . . 10 . . . 50 . . . . . 26 . . 159 46 . . . . 45 . 183 . . Total Orders 7 | . . . . . . 5 . . . . . . . . . 1 . . . . . . . . 1 . . . . STAY 5 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 163 | . . . . . . . . . . 113 . . . . . . . . 36 9 . . . . . . 5 . . Total Damage 5420 | . . . . . . . . . . 4718 . . . . . . . . 341 179 . . . . . . 182 . . Kills 15 | . . . . . . . . . . 11 . . . . . . . . 1 2 . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Active Infowar (turns) 24221 | 24 1035 222 2063 1874 1394 1200 31 1280 884 79 902 726 1170 739 272 1123 127 1284 69 1035 638 721 369 131 1444 1208 487 1420 270 Optics 12584 | . . . 2063 1874 1394 1200 31 1280 884 79 902 726 1170 739 242 . . . . . . . . . . . . . . Sensors 18084 | . . . . . 1143 1100 31 1057 810 79 885 721 1166 559 207 1123 127 1284 69 1035 638 721 369 131 1444 1208 487 1420 270 Seismic 1281 | 24 1035 222 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . . . 1 3 3 1 . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Turns Passed 26168 | 111 1035 314 2073 1874 1394 1200 31 1280 884 79 902 726 1182 739 272 1240 127 1354 331 1065 655 757 375 170 1816 1390 584 1822 386 Spaces Moved 24723 | 54 830 285 1199 1153 765 1362 69 1545 1076 134 1203 1142 1254 1092 282 1675 202 1499 314 1220 772 735 620 250 1261 918 415 1262 135 Core 15 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheels 4476 | 41 830 285 1199 1153 755 . . 204 . . . . . . . . . . . . . . . . . . . . 9 Hover 20228 | . . . . . 10 1362 69 1341 1076 134 1203 1142 1254 1092 282 1675 202 1499 314 1220 772 735 620 250 1261 917 415 1261 122 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 80 80 80 115 97 38 38 38 40 52 52 52 52 52 52 52 52 43 33 52 52 52 43 43 93 94 91 86 92 Average Speed 70 | 81 87 80 100 125 105 67 38 50 50 52 52 52 52 59 52 52 52 52 50 52 53 53 51 47 100 101 116 100 146 Slowest Speed 2300 | 100 90 95 130 130 120 104 38 420 104 52 102 106 52 102 102 52 52 106 52 102 102 102 102 93 148 2300 164 2150 680 Overloaded Moves 43 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . 16 . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 97 60 65 91 68 37 82 49 33 84 36 81 95 87 56 32 97 40 37 36 80 72 64 51 29 71 12 86 8 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . . . . . 3 2 3 1 . . . . . 1 3 . 2 . . . . . Spaces Dug 321 | . 1 . 2 3 2 7 . 11 43 2 28 9 27 . 1 24 . 41 . 37 4 4 . 2 35 19 6 13 . Terrain Destroyed 875 | . 17 . 32 13 30 18 . 33 66 2 88 17 72 . 7 121 . 56 . 56 20 20 . 10 57 40 11 74 15 Melee 112 | . . . . . . 3 . 10 13 2 10 . . . . 14 . 39 . 15 2 2 . 2 . . . . . Projectile 516 | . . . 32 13 5 9 . 5 46 . 28 17 72 . 7 24 . 17 . 41 18 10 . 8 57 40 11 41 15 AOE 220 | . 17 . . . 25 6 . 18 7 . 50 . . . . 83 . . . . . 8 . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Qua Res Tes Frg Total 31618 | 92 1111 348 1887 1473 1206 1616 73 1952 1329 139 1415 1252 1710 1174 376 1957 224 1949 476 1558 989 1075 674 283 1663 1277 483 1615 242 Wait 4604 | 1 228 50 556 163 288 153 4 268 130 2 142 91 378 70 66 160 19 342 150 246 192 307 31 6 214 228 15 69 35 Move 24697 | 53 829 284 1198 1152 764 1362 68 1544 1076 133 1202 1141 1253 1091 281 1675 201 1498 313 1219 771 734 619 249 1260 917 414 1261 135 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 7 8 1 15 20 20 16 1 15 9 1 5 . 1 1 . 22 2 7 1 3 . 1 4 2 22 6 7 35 . Fast Attach 102 | 7 1 1 8 2 6 1 . 9 8 . 1 . . 3 1 4 . 9 . 6 . . 3 1 5 11 4 9 2 Attach 141 | . . 2 . . 12 17 . 7 4 . . . . . . 11 . 4 2 2 . 2 . 1 16 3 7 38 13 Detach 57 | . 1 . . . . 14 . 2 1 . . . . . 1 2 . 2 1 4 . 2 . 1 5 2 2 15 2 Swap 289 | . 11 . 12 15 20 9 . 18 11 . 7 4 5 4 15 14 . 10 3 7 4 9 5 6 26 22 14 35 3 Drop 200 | . 14 . 9 23 9 17 . 14 18 1 7 . 1 4 . 10 2 9 1 4 . 1 10 1 9 13 5 18 . Fire 1039 | 24 19 10 89 66 87 21 . 29 51 . 37 16 72 . 10 38 . 20 . 46 18 17 1 14 100 62 15 130 47 Melee 176 | . . . . . . 6 . 20 21 2 14 . . 1 2 21 . 48 5 21 4 2 1 2 6 . . . . Ram 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . 32 . . . 26 . . . . . . . . . . . . . . . . . 13 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: [*Acc] / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 416 | -10/Materials | Discovered new exit (range 14) 611 | -10/Materials | Discovered new exit (range 7) 1015 | -10/Materials | Discovered new exit (range 16) 1147 | -10/Materials | Entered Mines 1312 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1374 | -10/Mines | Core integrity fell below 50% 1380 | -10/Mines | Learned location of Storage (-9) 1400 | -10/Mines | Lost 4 parts (1p1n1u1w) 1416 | -10/Mines | Learned Materials terminal intel 1439 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1441 | -10/Mines | Found Prototype Device 1454 | -10/Mines | Discovered new exit (range 9) 1461 | -10/Mines | Entered Materials 1461 | -9/Materials | Evolved 2 slots: Utility x2 1462 | -9/Materials | Loaded intel: 12 terminal locations 2300 | -9/Materials | Discovered new exit (range 18) 2460 | -9/Materials | Repaired Arm. Wheel 2890 | -9/Materials | Discovered new exit (range 14) 2988 | -9/Materials | Discovered new exit (range 20) 3410 | -9/Materials | Identified exit to Mines 3410 | -9/Materials | Identified exit to Storage 3461 | -9/Materials | First assault squad dispatched 3534 | -9/Materials | Entered Storage 3693 | -9/Storage | Garrison activated, responded to threat 3738 | -9/Storage | Found Prototype Launcher 3739 | -9/Storage | Identified Scatter Rocket Array 4135 | -9/Storage | Discovered new exit (range 9) 4240 | -9/Storage | Met 01-MTF 4262 | -9/Storage | Discovered new exit (range 6) 4737 | -9/Storage | Repaired Broken Imp. Terrain Scanner 5408 | -9/Storage | Entered Materials 5408 | -8/Materials | Evolved 2 slots: Propulsion x2 5560 | -8/Materials | Identified Exp. Sensor Array 5635 | -8/Materials | Lost 3 parts (1n2w) 5905 | -8/Materials | Build established: Skirmisher 6150 | -8/Materials | Repaired Cld. Ion Engine 6508 | -8/Materials | Core integrity fell below 50% 6562 | -8/Materials | Lost 4 parts (1p2n1w) 6625 | -8/Materials | Repaired Assault Cannon 6659 | -8/Materials | Repaired Hrd. Light Armor Plating 6699 | -8/Materials | Repaired Imp. Sensor Array 6744 | -8/Materials | Discovered new exit (range 20) 6800 | -8/Materials | Identified exit to Factory 6802 | -8/Materials | Entered Factory 6802 | -7/Factory | Evolved 2 slots: Propulsion x2 7134 | -7/Factory | Build established: Mutant 7533 | -7/Factory | Garrison activated, responded to threat 7574 | -7/Factory | Destroyed 9 combat bots 7675 | -7/Factory | Identified exit to Lower Caves 7723 | -7/Factory | Discovered new exit (range 8) 7726 | -7/Factory | Identified exit to Factory 8002 | -7/Factory | Manually triggered Chute Trap 8002 | -7/Factory | Sucked down chute 8002 | -7/Factory | Entered Waste 8008 | -7/Waste | Spotted C-40 Crusher 8009 | -7/Waste | Spotted C-40 Crusher 8011 | -7/Waste | Spotted C-40 Crusher 8012 | -7/Waste | Spotted C-40 Crusher 8017 | -7/Waste | EMP discharged 8021 | -7/Waste | Spotted C-40 Crusher 8022 | -7/Waste | Spotted C-40 Crusher 8024 | -7/Waste | Discovered new exit (range 20) 8033 | -7/Waste | Identified exit to Factory 8033 | -7/Waste | Entered Factory 8145 | -7/Factory | Repaired Adv. Terrain Scanner 8174 | -7/Factory | Build established: Scout 8316 | -7/Factory | System corruption reached 10% 8533 | -7/Factory | Garrison activated, responded to threat 8573 | -7/Factory | Lost 8 parts (6n1u1w) 8776 | -7/Factory | Allied Derelicts emerged from ambush trap array 9260 | -7/Factory | Discovered exit to Factory (range 20) 9278 | -7/Factory | Discovered exit to Factory (range 6) 9313 | -7/Factory | Entered another Factory area 9313 | -6/Factory | Evolved 2 slots: Utility x2 9425 | -6/Factory | Repaired Gravmag System 9486 | -6/Factory | Identified exit to Lower Caves 9718 | -6/Factory | Build established: Hacker-Scout 9759 | -6/Factory | Spotted B-75 Beast 10009 | -6/Factory | Discovered new exit (range 18) 10197 | -6/Factory | Manually triggered Chute Trap 10197 | -6/Factory | Sucked down chute 10197 | -6/Factory | Entered Waste 10209 | -6/Waste | Spotted C-40 Crusher 10212 | -6/Waste | EMP discharged 10216 | -6/Waste | Spotted C-40 Crusher 10225 | -6/Waste | Spotted C-40 Crusher 10225 | -6/Waste | Spotted C-40 Crusher 10236 | -6/Waste | Met Warlord forces unprepared to attack 10238 | -6/Waste | Allies destroyed C-40 Crusher 10247 | -6/Waste | Allies destroyed C-40 Crusher 10250 | -6/Waste | Allies destroyed C-40 Crusher 10252 | -6/Waste | Spotted C-40 Crusher 10253 | -6/Waste | Allies destroyed C-40 Crusher 10253 | -6/Waste | Spotted C-40 Crusher 10257 | -6/Waste | Allies destroyed C-40 Crusher 10267 | -6/Waste | Discovered new exit (range 10) 10272 | -6/Waste | Identified exit to Factory 10276 | -6/Waste | Entered Factory 11142 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11178 | -6/Factory | Entered Lower Caves 11556 | -6/Lower Caves | Spotted B-75 Beast 11798 | -6/Lower Caves | Discovered new exit (range 5) 11803 | -6/Lower Caves | Identified exit to Lower Caves 11856 | -6/Lower Caves | Learned Factory emergency access door positions 11904 | -6/Lower Caves | Entered another Lower Caves area 11912 | -6/Lower Caves | Discovered new exit (range 10) 11916 | -6/Lower Caves | Identified exit to Factory 12372 | -6/Lower Caves | Learned 4 Factory zone layouts 12474 | -6/Lower Caves | Learned Factory terminal intel 12767 | -6/Lower Caves | Spotted B-75 Beast 12799 | -6/Lower Caves | Discovered new exit (range 13) 12806 | -6/Lower Caves | Identified exit to Zion 13086 | -6/Lower Caves | Entered Zion 13106 | -6/Zion | System corruption cleaned by Quarantine Array 13174 | -6/Zion | Discovered new exit (range 13) 13265 | -6/Zion | Given the Hacking Drone Bay 13307 | -6/Zion | Learned Factory terminal intel 13310 | -6/Zion | Learned Factory emergency access door positions 13345 | -6/Zion | Found CR-A16's Pointy Stick 13370 | -6/Zion | Found Prototype Device 13370 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13526 | -6/Zion | Given A8's code to call for help 13543 | -6/Zion | Met Imprinter 13647 | -6/Zion | Identified exit to Proximity Caves 13825 | -6/Zion | Entered Proximity Caves 13857 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13871 | -5/Proximity Caves | Spotted B-75 Beast 14063 | -5/Proximity Caves | Learned location of 1 exit from Factory 14090 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14097 | -5/Proximity Caves | Entered Factory 14097 | -5/Factory | Evolved 2 slots: Utility x2 14098 | -5/Factory | Identified exit to Factory 14101 | -5/Factory | Loaded intel: 27 terminal locations 14133 | -5/Factory | Repaired Gravmag Array 14245 | -5/Factory | Repaired Phase Cannon 14253 | -5/Factory | Fabricated Adv. Hardlight Generator (x2) 14317 | -5/Factory | Identified exit to Upper Caves 14317 | -5/Factory | Identified exit to Extension 14361 | -5/Factory | Build established: Hacker-Mutant 14455 | -5/Factory | Spotted B-75 Beast 14591 | -5/Factory | Lost 3 parts (1p1n1w) 14807 | -5/Factory | Fabricated Exp. Utility Shielding? 14971 | -5/Factory | Fabricated Exp. Hacking Suite? 15117 | -5/Factory | Found Prototype Launcher 15123 | -5/Factory | Fabricated Exp. Hacking Suite? 15153 | -5/Factory | Central database locked down 15162 | -5/Factory | Identified Tesla Bomb Launcher 15192 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 15230 | -5/Factory | Cargo convoy interrupted 15337 | -5/Factory | Manually triggered Chute Trap 15337 | -5/Factory | Sucked down chute 15337 | -5/Factory | Entered Waste 15345 | -5/Waste | Spotted C-40 Crusher 15350 | -5/Waste | Spotted C-40 Crusher 15359 | -5/Waste | Spotted C-40 Crusher 15359 | -5/Waste | Spotted C-40 Crusher 15378 | -5/Waste | Build established: Wizard-Mutant 15380 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15419 | -5/Waste | Spotted C-40 Crusher 15434 | -5/Waste | Spotted C-40 Crusher 15456 | -5/Waste | Discovered new exit (range 12) 15464 | -5/Waste | Identified exit to Factory 15464 | -5/Waste | Entered Factory 15466 | -5/Factory | Loaded intel: 28 terminal locations 15711 | -5/Factory | Repaired Broken Adv. Coolant Injector? 15883 | -5/Factory | Discovered exit to Factory (range 4) 16127 | -5/Factory | Discovered exit to Factory (range 4) 16423 | -5/Factory | Repaired Gravmag Array 16540 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 16663 | -5/Factory | Fabricated Graphene Brace (x2) 16707 | -5/Factory | Fabricated Prc. Energy Filter? 16779 | -5/Factory | Fabricated Prc. Energy Filter (x1) 16818 | -5/Factory | Entered Extension 16836 | -5/Extension | Rescued a captive Derelict 16892 | -5/Extension | Rescued A7 17021 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17140 | -5/Extension | Spotted B-75 Beast 17145 | -5/Extension | Spotted B-75 Beast 17148 | -5/Extension | Discovered exit to Factory (range 3) 17149 | -5/Extension | Entered Factory 17149 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17190 | -4/Factory | Found Exp. Signal Interpreter 17196 | -4/Factory | Identified exit to Upper Caves 17309 | -4/Factory | Allied Derelicts attacked 0b10 via Garrison Access 17348 | -4/Factory | Repaired Gravmag Array 17476 | -4/Factory | Discovered new exit (range 15) 17483 | -4/Factory | Identified exit to Research 17740 | -4/Factory | Repaired Gravmag Array 17880 | -4/Factory | Fabricated Exp. Hacking Suite? 18189 | -4/Factory | Spotted B-86 Titan 18214 | -4/Factory | Entered Upper Caves 18342 | -4/Upper Caves | Learned Research garrison access intel 18798 | -4/Upper Caves | Discovered new exit (range 9) 18802 | -4/Upper Caves | Identified exit to Upper Caves 18869 | -4/Upper Caves | Entered another Upper Caves area 18903 | -4/Upper Caves | Discovered exit to Research (range 10) 18950 | -4/Upper Caves | Encountered a Warlord checkpoint 18979 | -4/Upper Caves | Learned location of 1 exit from Research 19549 | -4/Upper Caves | Discovered new exit (range 5) 19555 | -4/Upper Caves | Identified exit to Warlord 19626 | -4/Upper Caves | Entered Warlord 19673 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19673 | -4/Warlord | Ran a Watcher feed algorithm 19744 | -4/Warlord | Visited the Vortex Lab 19746 | -4/Warlord | Found Prototype Energy Gun 19746 | -4/Warlord | Identified Vortex Shotgun 19749 | -4/Warlord | Warlord's base attacked by MAIN.C 19749 | -4/Warlord | Found Vortex Shotgun 19861 | -4/Warlord | Found Prototype Piercing Weapon 19861 | -4/Warlord | Identified Vortex Lance 19877 | -4/Warlord | Lost 3 allies 19931 | -4/Warlord | Lost 4 allies 19935 | -4/Warlord | Found Prototype Reactor 19938 | -4/Warlord | Found Prototype Device 19938 | -4/Warlord | Identified Exp. Phase Shifter 19980 | -4/Warlord | Opened side exit 19996 | -4/Warlord | Discovered new exit (range 9) 19999 | -4/Warlord | Identified exit to Proximity Caves 20001 | -4/Warlord | Entered Proximity Caves 20003 | -3/Proximity Caves | Spotter reported a threat 20004 | -3/Proximity Caves | Spotter reported a threat 20018 | -3/Proximity Caves | Identified Vortex Chain Reactor 20164 | -3/Proximity Caves | Discovered exit to Research (range 9) 20171 | -3/Proximity Caves | Entered Research 20171 | -3/Research | Evolved 2 slots: Weapon x2 20172 | -3/Research | Identified exit to Research 20173 | -3/Research | Loaded intel: 4 garrison access locations 20688 | -3/Research | System corruption reached 10% 21191 | -3/Research | Identified exit to Armory 21191 | -3/Research | Identified exit to Quarantine 21253 | -3/Research | Build established: Wizard-Skirmisher 21538 | -3/Research | Fabricated Exp. EM Disruption Field? 21543 | -3/Research | Core integrity fell below 50% 21658 | -3/Research | Fabricated Exp. Utility Shielding? 21723 | -3/Research | Fabricated Exp. Coolant Injector? 21749 | -3/Research | Fabricated Thermal Barrier? 21788 | -3/Research | Fabricated Quantum Capacitor? 21824 | -3/Research | Fabricated Hvy. Reactive Plating (x1) 21987 | -3/Research | Entered Quarantine 21997 | -3/Quarantine | Found Alien Artifact 21997 | -3/Quarantine | Identified Phase Armor 22150 | -3/Quarantine | Repaired Antigrav Array 22187 | -3/Quarantine | Repaired Cld. Antigrav System 22300 | -3/Quarantine | Build established: Hacker-Gunner 22342 | -3/Quarantine | Discovered exit to Research (range 20) 22426 | -3/Quarantine | Cryocooling Duct disabled 22441 | -3/Quarantine | Ambient heat levels rising (+20) 22441 | -3/Quarantine | Non-combat units ordered to evacuate 22886 | -3/Quarantine | Found Alien Artifact 23025 | -3/Quarantine | Destroyed 7 combat bots 23033 | -3/Quarantine | Lost 3 parts (1p2n) 23099 | -3/Quarantine | Found Alien Artifact 23099 | -3/Quarantine | Identified Core Reset Matrix 23099 | -3/Quarantine | Identified Subatomic Replicator 23099 | -3/Quarantine | Used Core Reset Matrix 23103 | -3/Quarantine | Detected hypermatrix surge 23103 | -3/Quarantine | Sensed 3 artifacts in vicinity 23371 | -3/Quarantine | Discovered exit to Research (range 8) 23377 | -3/Quarantine | Entered Research 23377 | -2/Research | Evolved 2 slots: Utility x2 23652 | -2/Research | Identified exit to Testing 23856 | -2/Research | Spotted B-90 Cyclops 23961 | -2/Research | Entered Testing 24065 | -2/Testing | Found Prototype Ballistic Cannon 24065 | -2/Testing | Identified Perforator 24126 | -2/Testing | Destroyed 7 combat bots 24182 | -2/Testing | Garrison activated, responded to threat 24184 | -2/Testing | Lost 4 parts (1p1u2w) 24304 | -2/Testing | Found Prototype Energy Gun 24304 | -2/Testing | Identified Tachyon Dispersion Ray 24371 | -2/Testing | Found Prototype Device 24371 | -2/Testing | Identified Exp. Shock Absorption System 24650 | -2/Testing | Found Prototype Energy Gun 24650 | -2/Testing | Identified Warp Gun 24724 | -2/Testing | System corruption reached 10% 24754 | -2/Testing | Lost 5 parts (1n2u2w) 24936 | -2/Testing | Lost 10 parts (1p2n2u5w) 24978 | -2/Testing | Spotted Superbehemoth 24982 | -2/Testing | Superbehemoth self-activated to run performance analysis 25088 | -2/Testing | Found Prototype Device 25217 | -2/Testing | Spotted PP-AAQ7ODY9VF 25252 | -2/Testing | Destroyed PP-AAQ7ODY9VF 25254 | -2/Testing | System corruption reached 30% 25257 | -2/Testing | Core integrity fell below 50% 25293 | -2/Testing | Lost 6 parts (1p1n4u) 25393 | -2/Testing | Spotted Striker 25599 | -2/Testing | Lost 5 parts (1p3n1w) 25635 | -2/Testing | Build established: Hacker-Mutant 25649 | -2/Testing | Discovered new exit (range 12) 25714 | -2/Testing | Spotted Fortress 25777 | -2/Testing | Discovered new exit (range 5) 25777 | -2/Testing | Discovered new exit (range 6) 25780 | -2/Testing | Identified exit to Section 7 25783 | -2/Testing | Identified exit to Protoforge 25783 | -2/Testing | Entered Protoforge 25784 | -2/Protoforge | Sensed 2 artifacts in vicinity 25879 | -2/Protoforge | Superfortress began startup sequence 25957 | -2/Protoforge | Core integrity fell below 20% 26005 | -2/Protoforge | Lost 11 parts (3p4n1u3w) 26088 | -2/Protoforge | Spotted B-90 Cyclops 26169 | -2/Protoforge | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 26122_ B-90 Cyclops exits siege mode. 26123_ K-01 Serf cleans the Metamorphosis Tank. 26124_ U-05 Engineer builds a Wall. 26125_ FR&U%YQ:B&IEBFBR<1KJFFMS05ZFXEY 26129_ U-05 Engineer builds a Wall. 26129_ Terminal disabled. 26132_ Acquired 1 matter. 26132_ U-05 Engineer builds a Wall. 26133_ K-01 Serf collects debris. 26136_ B-90 Cyclops suffers critical hit (Burn). 26137_ U-05 Engineer builds a Wall. 26142_ B PC127P NP&J 26167_ HFR:M0O=OKGT20XRUF|&D3KD&HSNBWF Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????##??? ??????????? | | ??????????????????????# #?????# ??? ????????? | | ??????????????????????# # ???? ??? #???????? | | ??????????????????????# # """" ""?? #???????? | | ??????????????????????# # """" ""?? #???????? | | ?????????????????"????# # """" "??? #???????? | | ?????????????""""" ???# # """" ??? #???????? | | ??????????????""""% ??# #? ?"?? #???????? | | ??????????????? % ### #? 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""" """ # #?# """" #????????? | | ??? """S""" # #?# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 50 Utility Shielding 90 Phase Shifting 20 Evasion (%) 61 Targeting Accuracy 20 Core Analysis 6 Energy Filtering 50 Particle Charging 15 Offensive Hacking 72 Defensive Hacking 14 Authchip Count 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Preloaded Adv. Hardlight Generator | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -5/Factory | Authchip Exp. Signal Interpreter | x1 | -5/Factory | Authchip Graphene Brace | x2 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. EM Disruption Field | x1 | -3/Research | Authchip Exp. Utility Shielding | x1 | -3/Research | Authchip Exp. Coolant Injector | x1 | -3/Research | Authchip Thermal Barrier | x1 | -3/Research | Authchip Quantum Capacitor | x2 | -3/Research | Authchip Hvy. Reactive Plating | x1 | -3/Research Repaired ---------- Arm. Wheel | 55% | -9/Materials Imp. Terrain Scanner | 77% | -9/Storage | Broken Cld. Ion Engine | 18% | -8/Materials Assault Cannon | 12% | -8/Materials Hrd. Light Armor Plating | 8% | -8/Materials Imp. Sensor Array | 18% | -8/Materials Adv. Terrain Scanner | 29% | -7/Factory Gravmag System | 33% | -6/Factory Gravmag Array | 31% | -5/Factory Phase Cannon | 61% | -5/Factory Adv. Coolant Injector | 5% | -5/Factory | Broken Gravmag Array | 53% | -5/Factory Gravmag Array | 55% | -4/Factory Gravmag Array | 62% | -4/Factory Antigrav Array | 65% | -3/Quarantine Cld. Antigrav System | 43% | -3/Quarantine Alien Tech Used ----------------- Phase Armor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferHybridBotcube Manual? 0 Play Time 06:49:09 Cumulative 352.2 hours Start 2025.05.18 @ 15:54:22 End 2025.05.20 @ 17:55:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 913557f7-6972-4598-8b6d-2d87791f3832