Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 13:42:04 Player: morimori Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (642) 642 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2367 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 1% Temperature Cool (6) Movement Rolling (200) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Improved Heat Sink (fused) Huge Storage Unit > --- WEAPON (2) ------- Particle Gun Spread Laser > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Compact Wheel Compact Wheel Improved Hover Unit Flying Fortress v7 Heat Sink Heat Sink Large Storage Unit High-capacity Storage Unit Large Battery (200) Large Matter Pod (150) Seismic Detector Light Armor Plating Skeleton Box Particle Gun Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Longsword +1 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Compact Wheel Compact Wheel Improved Hover Unit Flying Fortress v7 Heat Sink Heat Sink Large Storage Unit Large Battery Seismic Detector Light Armor Plating Medium Laser Small Laser Particle Gun Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Longsword +1 [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 7 11 1 . 4 Power 4 | 1 1 . . 2 Engine 4 | 1 1 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 1 . 1 Treads 2 | 1 . 1 . . Leg . | . . . . . Wheel 3 | 1 1 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 5 . . . Device 3 | 1 2 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 4 . . 1 Energy Gun 6 | 2 3 . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 16 | 4 13 23 22 22 Power 1 | 1 1 1 2 2 Propulsion 6 | 2 6 9 6 5 Utility 4 | . 2 5 6 8 Weapon 4 | . 3 6 6 6 Tool/Special . | . . . . . Unused Backups 31 | . 7 . 7 17 Power 3 | . 1 . . 2 Propulsion 12 | . 3 . 5 4 Utility 6 | . 1 . . 5 Weapon 9 | . 2 . 2 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 100 99 100 100 Engine 14 | . 14 14 14 14 Treads 13 | . 14 13 14 14 Wheel 14 | . 14 14 14 14 Device 13 | . 13 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 27 | . 27 28 28 28 Peak Build Rating 17 | 7 13 14 17 17 Average Rating 12 | 5 10 13 15 17 On Entrance 10 | . 7 12 14 17 Avg Prop Armor Cover (%) 11 | 3 11 14 14 13 Naked Turns . | . . . . . Heaviest Build 90 | 13 90 90 90 90 Greatest Support 20 | 20 20 16 16 16 Greatest Overweight (x) 8 | . 5 5 5 8 Average Overweight (x) 3 | . 1 5 5 6 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 18 | 7 15 25 25 25 Most Carried 25 | 6 22 24 25 25 Average Carried 17 | 4 13 23 24 25 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 22 24 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 583 | 270 258 15 . 40 Remotely . | . . . . . Salvage Created 1043 | 146 647 75 . 175 Parts 70 | 9 44 5 . 12 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 21 | . 13 2 . 6 Guns 21 | . 13 2 . 6 Classes Destroyed 9 | 2 6 . . 1 Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 9 | . 6 . . 3 Grunt 11 | . 7 2 . 2 Brawler 1 | . . . . 1 Best Kill Streak 3 | 2 3 1 . 3 Combat Bots Only 3 | . 3 1 . 3 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 92 | . 58 15 . 19 Missed 24 | . 16 4 . 4 Hits 68 | . 42 11 . 15 Projectile 68 | . 42 11 . 15 Damage Taken 707 | . 403 152 . 152 Core 255 | . 178 37 . 40 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 77 | 12 46 9 . 10 Largest 2 | 2 2 2 . 2 Hottest 130 | 100 130 130 . 130 Shots Fired 152 | 24 90 18 . 20 Gun 152 | 24 90 18 . 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 2 | . 2 . . . Thermal 150 | 24 88 18 . 20 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 5 16 6 . 6 Robot Miss Streak 6 | 3 6 2 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 90 | 15 48 13 . 14 Core Hits 42 | 5 25 4 . 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 6 . . 1 Burn 7 | . 6 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1385 | 189 770 195 . 231 Guns 1385 | 189 770 195 . 231 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1385 | 189 770 195 . 231 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 12 . 4 1 Message Errors 5 | . 3 . 2 . Matter Fused 4 | . 4 . . . Heat Flow Errors 3 | . 2 . . 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 3 | . 2 . 1 . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 327 | 175 323 327 . 222 Average Temperature 93 | 72 88 174 . 76 Received Heat Transfer 270 | . 102 90 . 78 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | 1 5 3 . . Heat Transferred 3959 | 555 2294 481 . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 133 | 5 133 75 . 90 Initial 45 | . . 45 . . Average 25 | . 27 29 . 27 Influence Increases 691 | 20 481 50 . 140 Destroy 0b10 Robot/C 420 | . 260 40 . 120 Destroy 0b10 Robot/NC 60 | 20 40 . . . Destroy Leader 108 | . 78 10 . 20 Successful Hack 12 | . 12 . . . Disable Machine 15 | . 15 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 75 | . 75 . . . Influence Decreases 691 | 20 364 167 . 140 Entered New Map 72 | . . 72 . . Time Decay 609 | 20 364 85 . 140 Lost Part 10 | . . 10 . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 20 2 . 6 Peak Tracking Total 4 | . 4 2 . 3 Tactical Retreats 4 | . 4 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 5 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 14 . 1 . Successful 5 | . 4 . 1 . Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 13 | . 12 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Part Schematic 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1193 | 37 1156 . . . Seismic 1193 | 37 1156 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2882 | 226 1380 244 541 491 Spaces Moved 1571 | 106 797 119 305 244 Core 1 | 1 . . . . Treads 285 | 102 183 . . . Legs . | . . . . . Wheels 1285 | 3 614 119 305 244 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 175 175 175 Average Speed 154 | 157 134 175 175 185 Slowest Speed 200 | 160 175 175 175 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 89 14 70 48 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1877 | 138 1020 137 316 266 Wait 133 | 8 116 5 . 4 Move 1567 | 105 796 118 304 244 Hop . | . . . . . Pick Up 38 | 6 24 3 5 . Fast Attach 7 | 7 . . . . Attach 1 | . . 1 . . Detach . | . . . . . Swap 28 | . 23 1 . 4 Drop 26 | . 15 . 7 4 Fire 77 | 12 46 9 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 10) 1133 | -10/Materials | Discovered new exit (range 3) 1204 | -10/Materials | Central database locked down 1294 | -10/Materials | Discovered new exit (range 10) 1509 | -10/Materials | Core integrity fell below 50% 1607 | -10/Materials | Entered Mines 1614 | -10/Mines | Core integrity fell below 20% 1661 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1661 | -10/Mines | Discovered new exit (range 5) 1784 | -10/Mines | Assembled infested the area 1789 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1851 | -10/Mines | Entered Exiles 1893 | -10/Exiles | Met 8R-AWN 1923 | -10/Exiles | Met EX-HEX 1972 | -10/Exiles | Met EX-BIN 1993 | -10/Exiles | Aligned with FarCom system 1995 | -10/Exiles | Given EX-Vault access code 2035 | -10/Exiles | Opened EX-Vault 2048 | -10/Exiles | Found Flying Fortress v7 2053 | -10/Exiles | Found Longsword +1 2057 | -10/Exiles | Found Skeleton Box 2095 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2146 | -10/Exiles | Met EX-DEC 2378 | -10/Exiles | Discovered new exit (range 10) 2392 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Skeleton Box, Longsword +1 2392 | -10/Exiles | Entered Mines 2459 | -9/Mines | Learned 4 Materials zone layouts 2515 | -9/Mines | Learned Materials stockpile data 2851 | -9/Mines | Discovered new exit (range 5) 2883 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02494_ G-34 Mercenary destroyed. 02507_ R-06 Scavenger collects Aluminum Leg. 02510_ R-06 Scavenger collects Heat Sink. 02514_ R-06 Scavenger collects Aluminum Leg. 02515_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02547_ T-07 Excavator is excavating. 02656_ Dropped Particle Gun. 02672_ K-01 Serf collects debris. 02673_ Acquired 10 matter. 02675_ K-01 Serf collects debris. 02678_ Dropped Com. Wheel. 02681_ K-01 Serf collects debris. 02683_ Acquired 10 matter. 02684_ K-01 Serf collects debris. 02791_ Searching scrap... 02791_ Found Mining Laser. 02791_ Found Imp. Light Cannon. 02791_ Found 44 Matter. 02851_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????########???????????? | | ????????????????????????# ##??????????? | | ????????????????????????# ### #??????????? | | ????????????????????#####@#?# #??????????? | | ????????????????????# ### #??????????? | | ????????????????????# ### ## #??????????? | | ????????????????????# #?# ## < #??????????? | | ????????????????????# #?# ## #??????????? | | ?????################ #?# ### ##??????????? | | ####?# |%] #?# #?####???????????? | | # ### ################?# #????????????????? | | ## #????????????????# #????????????????? | | ## #????????????????# #????????????????? | | #????????????????# #????????????????? | | ####????????????????lg?????????????????? | | #???????????????????? ?????????????????? | | ????????????????? ?????????????????? | | #???????????????? ?????????????????? | | #####???????????????? ?????????????????? | | #???????????????????? ?????????????????? | | # ##???????????????????? ?????????????????? | | ####???????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ######????????????????????????????????????? | | #????????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed FissionChargeTrident Manual? 0 Play Time 00:17:38 Cumulative 511.9 hours Start 2026.03.07 @ 01:51:17 End 2026.03.09 @ 13:42:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/0/0/0/1/0/0/0 Lore% 70 Gallery% 70 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9862d059-9062-41d3-a0b1-e4fd12414108