Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 00:26:19 Player: TheSkyeDoctor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (184) 920 Value Destroyed (8158) 8158 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (18355) 18355 TOTAL SCORE: 38153 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 882 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9750 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 208 MAIN.C Attacked Proxy Base 500 Friendly Fire -267 Cogmind --------- Core Integrity 0/1575 Matter 300/300 Energy 99/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Heavy Machine Gun Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer X0-1V1's Piety Tracker > --- WEAPON ----------- Gamma Rifle KE Penetrator Enhanced Hardcell Cannon Heavy Scimitar of Distortion > --- INVENTORY -------- Layered Medium Armor Plating Layered Medium Armor Plating Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Advanced Datajack [Rating: 188] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads High-density Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Diametric Drive Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun KE Penetrator Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Utility 8 | . . . 2 . . 2 . . . . . . . . . . . . . . 1 . 2 . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 132 | 8 7 3 1 7 5 3 2 1 . 1 2 3 9 7 3 3 1 1 1 1 5 15 2 1 40 Power 20 | 1 . . . 1 . . . . . . . . . 1 . . . . . . . 6 . 1 10 Engine 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . 6 . 1 10 Propulsion 18 | 2 3 . . 2 2 . . . . . . . . . . . . . . . . 4 . . 5 Treads 8 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 58 | 2 2 1 1 2 1 2 . 1 . 1 1 1 7 5 3 2 1 1 1 1 3 5 1 . 13 Device 36 | 1 1 . 1 2 1 1 . . . 1 . 1 6 4 3 1 . 1 1 1 1 4 1 . 4 Storage 4 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Processor 13 | . . 1 . . . 1 . . . . 1 . . 1 . 1 1 . . . 2 1 . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 2 2 . 2 2 1 2 . . . 1 2 2 1 . 1 . . . . 2 . 1 . 12 Energy Gun 6 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Ballistic Gun 9 | 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Launcher 5 | . . 1 . . 1 1 . . . . . 1 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . 1 . . . . . . . . 4 . . . . 2 . 1 . . . 2 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 136 | . 3 4 . 4 4 1 1 . . 3 2 3 17 11 6 4 . 1 . . 19 1 . 5 47 Power 24 | . 1 . . . . . . . . . . . 2 3 1 1 . . . . 2 1 . 1 12 Propulsion 20 | . 2 2 . 1 1 . 1 . . . . . 3 . . . . . . . 2 . . 1 7 Utility 48 | . . . . 1 1 . . . . 1 1 1 9 3 4 2 . . . . 6 . . 3 16 Weapon 44 | . . 2 . 2 2 1 . . . 2 1 2 3 5 1 1 . 1 . . 9 . . . 12 Highest Loss Streak 14 | . 2 2 . 2 2 1 1 . . 2 2 2 8 6 6 4 . 1 . . 7 1 . 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 1 5 7 7 5 2 3 5 6 7 7 9 9 6 5 1 . 1 1 2 5 4 4 3 4 4 Power . | . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 2 | . 1 4 4 3 2 2 4 5 6 6 6 6 3 3 1 . . . 1 3 2 2 . 1 1 Weapon 1 | . 2 1 1 . . . 1 1 1 1 1 2 1 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . 1 . . 2 . . . 2 . 1 . 1 . . . . 2 . . . . 1 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . 1 . . . 1 . 1 . 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 91 72 48 62 72 78 66 66 66 55 57 53 44 54 39 35 46 53 56 56 51 60 80 80 74 Engine 2 | . 10 . . 1 3 1 1 . . . . 1 4 3 . . . . . . . . . . . Core 1 | . . . . . . 4 4 6 6 6 5 3 . . 2 3 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 4 . . 5 5 4 4 16 13 13 11 Treads 3 | . 19 . . . . 2 4 4 . 1 1 . 1 . . 2 2 . . . . 1 . . 9 Leg 1 | . . 11 9 5 . 1 1 . . . . . . 2 2 1 . 1 . . 2 . . . . Wheel 2 | . 3 4 . 2 15 8 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 4 2 . . . . . . 2 1 14 17 17 1 Device 15 | . 14 14 3 9 12 19 20 20 20 19 16 13 14 24 17 17 10 11 14 15 14 8 25 24 10 Storage 5 | . 14 14 9 9 8 6 6 6 6 6 5 5 1 . . . . . . . . . . . 3 Processor 6 | . . . 9 9 5 5 6 6 6 6 5 8 1 . . . 7 10 10 9 9 12 13 13 21 Energy Gun 3 | . 14 14 9 8 . . . . . . . 1 . . . . 3 . 1 1 2 . . . 3 Energy Cannon 2 | . . . . . . 4 6 6 6 . 1 5 3 3 . . . 5 6 5 4 . . . 1 Ballistic Gun 3 | . 11 1 . 10 12 4 . . . . . . 2 4 2 . 3 3 2 3 . . . . 4 Ballistic Cannon 2 | . . . . . . 3 6 6 6 1 3 . 1 . 4 5 5 5 5 5 7 . 2 4 2 Launcher 1 | . . 11 9 1 3 5 . . . . . 1 . 1 . . . . . . . . . . . Impact Weapon 2 | . 2 . . 4 8 6 6 6 6 6 4 . . . . 1 5 5 5 4 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 5 4 . . . . . . . 2 4 4 3 Peak Build Rating 188 | 7 20 21 20 28 48 69 74 69 69 77 84 82 89 113 99 84 110 114 131 149 169 148 159 169 188 Average Rating 76 | 5 8 19 13 21 28 61 68 67 69 61 81 76 68 95 85 74 92 105 125 137 143 123 157 155 161 On Entrance 73 | . 7 20 7 20 26 47 67 67 69 69 77 81 82 78 88 65 71 100 114 131 147 43 139 159 126 Avg Prop Armor Cover (%) 14 | . . . . . 4 15 . . . . . . . . . . . . . . . 14 . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 15 31 27 27 38 37 48 42 39 39 42 42 46 59 36 44 48 37 42 63 63 85 108 105 120 120 Greatest Support 260 | 40 40 20 10 20 30 33 26 25 25 81 81 81 98 121 107 81 78 93 93 192 172 144 144 144 260 Greatest Overweight (x) 10 | . 8 2 2 10 3 2 2 2 1 1 . . 4 . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 16 16 16 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 10 | 7 10 16 16 16 16 16 16 16 16 16 16 16 9 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 13 | 3 10 10 8 8 5 8 10 8 8 8 13 12 10 6 4 1 2 1 4 6 6 6 5 6 6 Average Carried 5 | 1 5 7 8 6 3 4 6 7 8 8 10 10 6 5 1 . 1 1 2 5 4 5 4 5 4 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 16 16 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 12 | 3 10 8 8 3 3 6 7 8 8 8 12 10 6 4 . 1 1 1 4 5 4 6 4 6 2 Scrap Engine Consumption 324 | . . . . . 43 23 8 3 . 9 30 12 30 49 2 10 7 6 9 19 64 . . . . Constructs Created 24 | . . . . . 2 2 . . . 1 . 1 4 3 1 1 2 1 . 1 5 . . . . Constructs Modified 88 | . . . . . 1 10 4 1 . 1 3 6 11 6 7 4 5 5 7 11 6 . . . . Class Distribution -------------------- 40% | Construct 31% | Mutant 6% | Generator-Construct 4% | Scavenger-Gunner 4% | Generator-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Mutant | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Generator-Construct | -3/Research Generator-Gladiator | -3/Armory Generator-Gladiator | -2/Research Generator-Gladiator | -2/DSF Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Matter Collected 6778 | 318 202 108 . 241 216 95 205 30 . 353 176 366 352 787 10 3 253 248 196 183 905 160 . 23 1348 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8362 | 175 384 209 . 397 73 273 645 . . 288 323 431 706 154 . . 181 320 196 84 1542 64 . . 1917 Parts 405 | 15 30 10 . 25 8 10 24 . . 10 11 15 28 3 . . 7 9 4 7 106 1 . . 82 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . 11 . . . . 19 . . 3 . 4 23 . . . 6 6 . 4 . . . . . Prevented 30 | . . . . . . . 2 . . 1 . 7 1 . . . . 2 . 17 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Combat Hostiles Destroyed 143 | . 9 10 . 8 2 4 13 . . 5 4 6 14 3 . . 6 5 . 3 26 1 . . 24 Melee 10 | . 1 . . . 1 . 1 . . . 1 . 5 . . . . . . 1 . . . . . Guns 42 | . 8 4 . 7 1 . . . . . . 1 3 1 . . 5 1 . 1 2 . . . 8 Cannons 58 | . . . . . . . 11 . . . 1 . 4 . . . . 1 . 1 24 . . . 16 AOE 19 | . . 6 . 1 . 3 . . . 3 . 3 . 2 . . . . . . . 1 . . . Classes Destroyed 20 | 3 2 3 . 1 . 2 1 . . 1 1 1 1 . . . . . . 1 1 . . . 2 Worker 14 | 1 3 . . 1 . . . . . . 2 . . . . . . . . . 6 . . . 1 Builder 7 | . 3 . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 Tunneler 8 | 5 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycler 6 | 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Swarmer 33 | . . 3 . 3 . . 4 . . . . . 4 2 . . 5 . . . 8 . . . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 50 | . 9 4 . 2 . 3 5 . . 3 1 5 5 1 . . . . . . 6 . . . 6 Brawler 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Duelist 5 | . . . . . . . 1 . . . . . . . . . . 3 . . 1 . . . . Sentry 16 | . . 1 . 3 . . 3 . . 1 1 . 1 . . . . 1 . . 3 1 . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 7 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 4 Programmer 17 | . . . . . . . . . . . 2 . 1 . . . 1 1 . 1 6 . . . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Subdweller 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 3 3 4 . 4 1 3 5 . . 4 5 3 5 2 . . 5 3 . 1 11 1 . . 6 Combat Bots Only 7 | . 2 4 . 4 1 3 5 . . 4 2 3 5 2 . . 5 3 . 1 7 1 . . 5 Max Kills in Single Turn 3 | 1 1 2 . 2 1 3 1 . . 3 2 2 1 1 . . 2 2 . 1 3 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 . 3 . . . 3 . 2 . 1 . . . . . . . 1 . . . Melee 1 | . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Hostile Shots Fired 2711 | . 68 21 . 51 59 23 119 . . 43 63 96 316 171 116 56 32 13 . 69 478 22 . 22 873 Missed 911 | . 14 9 . 12 10 10 43 . . 17 23 41 83 93 53 12 9 3 . 30 165 8 . 13 263 Hits 1800 | . 54 12 . 39 49 13 76 . . 26 40 55 233 78 63 44 23 10 . 39 313 14 . 9 610 Melee 77 | . . . . . 35 . 1 . . 4 . . 2 4 . . . 10 . 3 18 . . . . Projectile 1723 | . 54 12 . 39 14 13 75 . . 22 40 55 231 74 63 44 23 . . 36 295 14 . 9 610 AOE 12 | . . . . . . . . . . . 1 . . 1 . . . . . . 2 7 . . 1 Critical Strikes 94 | . 1 . . 3 . 2 4 . . 2 3 3 8 4 5 4 . 2 . 1 19 . . 1 32 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 37732 | . 706 181 . 568 410 267 1155 . . 753 778 1289 4042 2250 923 935 362 401 . 885 7459 712 . 629 13027 Core 4652 | . 155 37 . 160 71 20 121 . . 138 77 194 658 338 102 61 15 29 . . 862 92 . 6 1516 Absorbed by Shields 1660 | . . . . . . . . . . . . . 173 . 137 115 . . . . 491 . . 23 721 Reduced by Siege Mode 145 | . . . . . . . . . . . . . . . . . . . . . . . . . 145 Ignored by Resistances 1026 | . . . . . . . . . . . . . . . 64 . . . . . . . . . 962 Regen/Repaired (Parts) 7368 | . . . . . 95 74 182 51 . 401 160 585 765 31 1368 355 490 617 6 104 2084 . . . . Core Remaining (%) 68 | 100 . 75 . . 48 . . . . 75 . . . . 4 . . . . 90 . 54 . 99 . Volleys Fired 473 | 13 48 26 . 33 7 2 40 . . 1 9 15 53 5 5 5 12 10 3 15 70 . . . 101 Largest 5 | 2 2 2 . 3 2 3 3 . . 2 2 3 2 2 2 2 3 3 3 3 5 . . . 3 Hottest 425 | 70 85 95 . 111 53 117 96 . . 57 157 164 204 132 103 101 190 204 155 155 425 . . . 273 Shots Fired 1094 | 24 87 49 . 62 13 6 81 . . 2 18 35 74 8 9 10 36 30 9 33 255 . . . 253 Gun 482 | 24 87 30 . 58 13 . . . . . . 9 19 5 4 . 24 12 3 15 43 . . . 136 Cannon 558 | . . . . . . 4 80 . . 2 9 15 49 1 5 10 12 18 6 18 212 . . . 117 Launcher 40 | . . 19 . 4 . 2 1 . . . . 11 1 2 . . . . . . . . . . . Special 14 | . . . . . . . . . . . 9 . 5 . . . . . . . . . . . . Kinetic 565 | 15 48 2 . 35 13 3 80 . . 2 1 . 44 5 . 5 . 5 6 29 125 . . . 147 Thermal 439 | 9 39 28 . 23 . 1 . . . . 17 24 19 . 4 5 36 25 3 3 128 . . . 75 Explosive 24 | . . 19 . 4 . 1 . . . . . . . . . . . . . . . . . . . Electromagnetic 61 | . . . . . . 1 1 . . . . 11 6 3 5 . . . . 1 2 . . . 31 Robot Hit Streak 26 | 6 14 9 . 7 3 2 10 . . 6 22 26 16 3 2 5 4 4 2 8 20 . . . 24 Robot Miss Streak 15 | 2 8 4 . 9 5 . 2 . . . . 2 2 2 3 1 4 4 1 2 15 . . . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 726 | 15 77 17 . 32 12 3 65 . . 7 19 25 79 8 4 9 12 12 3 20 143 . . 2 162 Core Hits 415 | 8 48 24 . 37 3 13 23 . . 6 7 13 28 11 2 2 6 8 4 6 96 5 . . 65 Critical Kills 13 | . 1 . . . . 1 . . . . 1 . 2 . . . 1 3 . . . . . . 4 Critical Parts Destroyed 6 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 4 Critical Strikes 41 | 1 2 . . . . 1 . . . 1 4 . 5 . . 1 1 3 . . 7 . . . 15 Burn 7 | 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 3 Meltdown 6 | . . . . . . . . . . . . . 2 . . . 1 3 . . . . . . . Destroy 11 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 9 Blast 11 | . . . . . . . . . . . . . 2 . . . . . . . 6 . . . 3 Smash 4 | . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 134 | . 10 . . 4 15 2 8 . . 7 8 . 42 8 . 2 1 . . . 17 3 . 2 5 Impact 55 | . 10 . . 4 15 2 6 . . 7 8 . . . . 2 1 . . . . . . . . Slashing 59 | . . . . . . . 2 . . . . . 42 8 . . . . . . . . . 2 5 Piercing 20 | . . . . . . . . . . . . . . . . . . . . . 17 3 . . . Sneak Attacks 18 | . 2 . . . 1 1 5 . . . 1 . 1 1 . 1 . . . . 3 . . . 2 Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25703 | 207 1146 555 . 571 325 1392 1989 . . 507 597 1095 2365 932 50 312 380 500 191 602 5307 626 . 73 5981 Guns 6061 | 207 906 159 . 490 102 . . . . . . 169 346 72 36 . 299 207 . 250 605 . . . 2213 Cannons 11705 | . . . . . . . 1612 . . 51 273 300 1052 . 14 245 81 293 191 352 3850 . . . 3391 Explosions 4479 | . . 396 . 81 . 1297 32 . . 256 . 626 33 743 . . . . . . 237 626 . . 152 Melee 3289 | . 240 . . . 223 95 338 . . 200 186 . 934 117 . 67 . . . . 591 . . 73 225 Ramming 31 | . . . . . . . 7 . . . . . . . . . . . . . 24 . . . . Kinetic 8872 | 104 399 26 . 247 102 . 1612 . . 51 33 . 889 72 . 120 . 83 22 444 1673 . . . 2995 Thermal 10273 | 103 507 133 . 243 . 981 . . . . 378 509 371 426 36 125 380 417 169 158 3019 . . . 2318 Explosive 900 | . . 396 . 81 . . . . . 256 . . . 167 . . . . . . . . . . . Electromagnetic 1712 | . . . . . . 316 32 . . . . 586 171 150 14 . . . . . . . . . 443 Impact 1349 | . 240 . . . 223 95 338 . . 200 186 . . . . 67 . . . . . . . . . Slashing 1349 | . . . . . . . . . . . . . 934 117 . . . . . . . . . 73 225 Piercing 591 | . . . . . . . . . . . . . . . . . . . . . 591 . . . . Entropic 626 | . . . . . . . . . . . . . . . . . . . . . . 626 . . . Highest Corruption 49 | . 4 6 . 9 9 . . . . 5 5 5 8 8 5 . 2 2 . 1 9 7 . . 49 Average Corruption 6 | . 4 5 . 9 9 . . . . 5 3 5 5 8 2 . 1 2 . 1 4 6 . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . 32 . 3 26 . . . . 15 2 9 26 . 3 . 1 . . 3 12 3 . . 42 Message Errors 40 | . . 5 . . 7 . . . . 9 . 4 5 . . . . . . . 1 . . . 9 Matter Fused 44 | . . 9 . . 6 . . . . . . 2 9 . 1 . . . . 1 3 2 . . 11 Heat Flow Errors 22 | . . 8 . 2 2 . . . . 2 . . 1 . 1 . . . . 1 1 1 . . 3 Energy Discharges 16 | . . 1 . . 6 . . . . 1 . . 5 . . . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 19 | . . 7 . 1 1 . . . . 2 1 . . . 1 . 1 . . . 2 . . . 3 Data Loss (major) 10 | . . . . . 2 . . . . . . 2 3 . . . . . . . 2 . . . 1 Misfires 4 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 Alerts 9 | . . . . . 1 . . . . 1 . 1 2 . . . . . . . 2 . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 890 | . 35 . . . 19 160 57 . . 47 28 . 128 . . 27 . . . 25 216 32 . . 116 Projectiles 162 | . . . . . . . 39 . . . 16 . . . . . . . . 25 52 . . . 30 Explosions 272 | . . . . . . 160 . . . . . . . . . . . . . . 80 32 . . . Melee 456 | . 35 . . . 19 . 18 . . 47 12 . 128 . . 27 . . . . 84 . . . 86 Knockbacks 57 | . 1 . . . 2 . 14 . . 1 1 . 8 . . . . 1 . . 25 . . . 4 Impact 4 | . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . Kinetic 52 | . . . . . . . 13 . . . 1 . 8 . . . . 1 . . 25 . . . 4 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . . 15 . 30 . . 4 . . 95 . 1 9 136 . . . . . . 12 116 . . . Shots 10 | . . 2 . 1 . . 1 . . 1 . 1 1 2 . . . . . . . 1 . . . Rammed 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Targets Rammed 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 923 | 27 315 218 . 296 241 27 25 . . 229 5 8 202 3 11 484 66 200 274 477 923 230 . . 342 Average Temperature 120 | 12 87 97 . 61 121 13 7 . . 87 3 8 31 3 11 241 30 68 119 200 309 32 . . 141 Received Heat Transfer 5345 | . 414 27 . 261 18 84 309 . . 120 102 345 780 355 103 675 . . . 544 736 18 . . 454 Effects 26 | . . . . . 2 . . . . 1 . . . . . . . . . 3 18 . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Bleed 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . Interference 5 | . . . . . 1 . . . . . . . . . . . . . . 2 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Damage (major) 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . 1 1 . . 2 1 2 . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . 1 . . . 2 1 2 . . . . . . . . . . . . . Parts Fried 17 | . 3 . . . . 3 . . . 2 . 7 1 . . . . . . . . . . . 1 Impact Corruptions 12 | . 3 . . . 1 . 3 . . 3 1 . . . . 1 . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 2 . 2 . . . 1 3 . . . . . . . Combat Hostiles 7 | . . . . . . . . . . . 1 . 2 . . . 1 3 . . . . . . . Parts Melted 35 | 3 1 . . . . . 1 . . . 5 . 5 . . . 3 6 . 1 1 . . . 9 Heat Transferred 10421 | 370 701 165 . 300 . 600 . . . . 1600 600 503 250 74 185 370 274 74 100 1685 . . . 2570 Parts Sabotaged 6 | . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Maximum Alert Level 2 | . . . . . . 2 . . . . 1 . . . . . . . . . 2 1 . . 2 Low Security (%) 70 | 100 100 . 100 100 100 54 . . . . 96 . . . . 100 . . . . 27 . 100 100 43 Level 1 23 | . . . . . . 39 . . . . 3 . . . . . . . . . 41 100 . . 47 Level 2 6 | . . . . . . 5 . . . . . . . . . . . . . . 30 . . . 8 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 691 | 10 60 . . 93 48 418 . . . . 205 . . . . 15 . . . . 691 353 169 126 470 Initial 338 | . . . . . 33 . . . . . . . . . . 12 . . . . 207 338 169 111 45 Average 122 | 1 14 . . 19 6 171 . . . . 30 . . . . 1 . . . . 329 299 159 110 206 Influence Increases 6062 | 35 277 160 . 291 113 475 300 . . 125 285 170 420 315 60 15 155 110 5 175 1171 126 . 15 1264 Destroy 0b10 Robot/C 3140 | . 180 160 . 160 60 80 260 . . 100 120 120 320 60 . . 120 100 . 60 540 20 . . 680 Destroy 0b10 Robot/NC 215 | 35 30 . . 20 . 5 . . . . 15 . 5 . . . . . 5 . 50 . . . 50 Destroy Leader 480 | . 50 . . 42 . 22 10 . . 10 30 20 30 . . . 20 10 . 10 90 10 . . 126 Allied During Kill 197 | . . . . . 3 . . . . . 18 . 5 . . . . . . . . . . . 171 Disable Machine 510 | . 15 . . 15 15 345 . . . . 15 . . . . . . . . . 30 30 . . 45 Destroy Structure 350 | . 2 . . 24 35 8 . . . . 12 . . . . . . . . . 56 66 . . 147 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . 45 . . . . Lose Combat Pursuer 975 | . . . . 30 . 15 30 . . 15 75 30 60 255 60 15 15 . . 105 210 . . 15 45 Influence Decreases 5864 | 35 262 175 . 206 198 157 447 171 . 125 90 263 522 214 141 35 80 135 55 90 610 448 175 88 1142 Entered New Map 1041 | . . 8 . . 52 . 119 34 . . . 73 21 . 101 8 . 15 50 . 28 308 155 38 31 Time Decay 3518 | 35 252 150 . 176 138 147 318 137 . 95 70 160 306 114 40 12 80 110 5 90 392 130 20 . 541 Lost Part 1170 | . 10 17 . 30 8 10 10 . . 30 20 30 160 100 . 15 . 10 . . 190 10 . 50 470 Lost Ally 135 | . . . . . . . . . . . . . 35 . . . . . . . . . . . 100 Squads Dispatched 35 | . 2 . . . . 4 . . . . 2 . 1 . . 1 . . . . 12 2 . 1 10 Investigation 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Extermination 10 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . 5 Reinforcement 17 | . 2 . . . . 1 . . . . 1 . . . . . . . . . 6 1 . 1 5 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Distress Signals 14 | . 3 . . 2 3 . . . . . 1 . . 2 . . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 19 11 . 10 11 8 15 . . 6 13 8 29 99 13 5 14 4 . 16 74 10 1 3 75 Peak Tracking Total 22 | . 3 4 . 4 1 5 5 . . 4 7 5 9 22 9 3 5 3 . 7 17 13 2 1 13 Tactical Retreats 39 | . . . . 2 3 1 2 . . 1 3 1 4 7 1 1 1 . . 2 7 . . 1 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Traps Triggered 15 | . 2 1 . 2 . 2 . . . . . . . . . . . . . . 4 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Machines Disabled 37 | . 1 . . 1 1 23 . . . . 1 . . 3 . . . . . . 2 2 . . 3 Max in Single Turn 11 | . 1 . . 1 . 11 . . . . 1 . . 1 . . . . . . 1 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Machines Accessed 19 | . . . . . 2 1 . . 3 . 1 . . 1 . 1 . . 4 . 4 . 2 . . Terminals 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 72 | . . . . . 12 1 . . 30 . 1 . . 1 . 1 . . 17 . 6 . 3 . . Successful 62 | . . . . . 12 1 . . 30 . . . . 1 . . . . 17 . . . 1 . . Failed 10 | . . . . . . . . . . . 1 . . . . 1 . . . . 6 . 2 . . Catastrophic 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . 1 . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . Terminals 7 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . . . . . 12 . . . 30 . . . . 1 . . . . 17 . . . 1 . . Record 21 | . . . . . 10 . . . 6 . . . . . . . . . 5 . . . . . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . 1 . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Total Allies 11 | . . . . . 1 . . . . . 1 . 2 . . . . . . 1 . . . . 6 Largest Group 3 | . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . 3 Highest-Rated Group 297 | . . . . . 85 . . . . . 183 . 59 . . . . . . . . . . . 297 Highest-Rated Ally 183 | . . . . . 85 . . . . . 183 . 30 . . . . . . . . . . . 99 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . 16 . . . . . 11 . 9 . . . . . . . . . . . 77 Total Damage 3966 | . . . . . 397 . . . . . 340 . 118 . . . . . . . . . . . 3111 Kills 24 | . . . . . 7 . . . . . 2 . 2 . . . . . . . . . . . 13 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . X0-1V1 Amusement Gains 311 | . 11 . 15 10 . 15 . . . 10 . . 10 94 10 . . . . . 35 5 . 22 74 Average Entertainment 19 | . 11 6 18 18 8 8 8 4 . 12 6 3 10 45 45 31 20 10 . 2 11 26 12 16 59 Good Acts 90 | . 1 2 . . 2 1 . . . 6 2 1 3 2 6 1 4 5 . 8 19 9 . . 18 Bad Acts 71 | . 2 4 . 4 4 1 7 . . 4 3 3 9 8 2 1 . 2 . . 9 . . 1 7 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Active Infowar (turns) 7183 | 42 1280 . . . . 537 703 479 115 640 346 . 479 747 131 215 . . . . . 127 54 66 1222 Sensors 1401 | . . . . . . . . . . . . . . . 59 . . . . . . . 54 66 1222 Terrain 3165 | . . . . . . 537 703 479 115 640 346 . . . 130 215 . . . . . . . . . Seismic 1322 | 42 1280 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 346 | . . . . . . . . . . . . . . . . . . . . . . 127 54 66 99 Jamming 1253 | . . . . . . . . . . . . . 479 747 27 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 1 . 2 . 2 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Turns Passed 13820 | 261 1310 1203 44 459 956 582 703 479 115 640 389 325 922 1085 204 244 262 221 135 399 924 275 54 66 1563 Spaces Moved 9774 | 137 559 548 17 130 835 411 264 223 82 478 481 243 488 909 262 229 291 282 186 512 884 375 94 66 788 Core 43 | 8 4 . . 16 . . . . . . . . . . . . . . . . . . . . 15 Treads 2297 | 129 496 . . . . 22 184 131 . 140 75 . 215 . . 142 110 . . 1 . 7 . . 645 Legs 1894 | . 5 359 17 79 . 73 80 . . . . . 106 463 139 80 . 37 . . 456 . . . . Wheels 1485 | . 54 189 . 35 835 316 . . . . . . 40 . 16 . . . . . . . . . . Hover 1660 | . . . . . . . . . . . . 181 127 30 . . . . . 238 428 368 94 66 128 Flight 2395 | . . . . . . . . 92 82 338 406 62 . 416 107 7 181 245 186 273 . . . . . Fastest Speed 39 | 50 95 95 260 95 95 83 204 141 141 94 60 60 107 62 62 95 39 54 64 64 41 54 54 54 50 Average Speed 111 | 153 160 203 260 251 99 120 208 213 141 127 65 111 137 84 70 95 73 66 64 64 60 64 54 56 142 Slowest Speed 550 | 160 450 260 260 550 125 204 265 265 141 141 94 125 369 107 95 95 95 124 64 68 72 160 54 141 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . 6 . . 3 3 . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 7 84 35 1 24 75 13 45 38 69 70 12 44 44 66 54 11 48 45 60 58 28 28 2 76 25 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 9 | . . 1 . . . . . . 1 2 . 1 . . 1 . . . 3 . . . . . . Known Exits Taken 11 | . . 1 1 1 . . . . . . 1 1 1 . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 . . . 1 1 1 1 1 1 . . . 1 . 1 1 1 1 . . . . . . Scrap Searched 21 | . . . . . . . 2 3 . 3 . 3 5 . 2 . 1 2 . . . . . . . Spaces Dug 14 | . . . . 1 3 . 1 . . . . . . . . . 1 . . . 1 1 . . 6 Terrain Destroyed 352 | . . 61 . 30 4 15 5 . . 56 . 11 2 13 . . 10 6 2 7 28 36 . . 66 Melee 9 | . . . . 1 3 . 1 . . . . . . . . . 1 . . . . 1 . . 2 Projectile 99 | . . . . . 1 . 4 . . . . 1 2 . . . 9 6 2 7 27 . . . 40 AOE 244 | . . 61 . 29 . 15 . . . 56 . 10 . 13 . . . . . . 1 35 . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Total 11477 | 160 866 590 17 194 919 491 325 225 81 493 511 264 609 1201 268 239 312 294 195 560 1089 395 96 90 993 Wait 854 | . 231 11 . 4 54 60 1 . . 7 9 4 14 268 . . 5 2 2 18 103 . . 19 42 Move 9727 | 136 558 547 16 129 834 410 263 222 81 477 469 242 487 902 255 228 290 281 185 511 884 374 93 65 788 Hop 11 | . . . . . . . . . . . 5 . . 3 3 . . . . . . . . . . Pick Up 46 | 3 7 1 . . 1 5 2 1 . . 7 . . . . 1 . . 2 8 2 . . 2 4 Fast Attach 100 | 7 4 . 1 5 4 2 2 . . 1 1 1 6 7 1 3 1 1 2 . 4 12 1 1 33 Attach 35 | . . 3 . 3 1 2 . . . . 1 2 4 2 2 . . . . 2 3 . 2 . 8 Detach 23 | . 1 . . . 2 4 3 . . . . . 2 1 . . 1 . 1 . 3 1 . . 4 Swap 13 | 1 4 2 . . . . . 1 . . . . . . . . . . . . . 3 . . 2 Drop 43 | . 3 . . 2 1 4 4 1 . . 2 . 1 5 2 . 2 . . 6 2 2 . . 6 Fire 473 | 13 48 26 . 33 7 2 40 . . 1 9 15 53 5 5 5 12 10 3 15 70 . . . 101 Melee 134 | . 10 . . 4 15 2 8 . . 7 8 . 42 8 . 2 1 . . . 17 3 . 2 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 14 . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access (discovered 1 exit: *Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 262 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 11) 879 | -10/Materials | Discovered new exit (range 7) 934 | -10/Materials | Discovered new exit (range 7) 1221 | -10/Materials | Core integrity fell below 50% 1380 | -10/Materials | Discovered new exit (range 6) 1540 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1551 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1572 | -10/Materials | Entered Subcaves 1647 | -10/Subcaves | Core integrity restored by X0-1V1 (+22) 1718 | -10/Subcaves | Learned location of Storage (-8) 1750 | -10/Subcaves | Learned Materials security intel 1943 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1989 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2075 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2215 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2373 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 2429 | -10/Subcaves | Core integrity restored by X0-1V1 (+33) 2574 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2690 | -10/Subcaves | Discovered new exit (range 9) 2741 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2747 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2772 | -10/Subcaves | Identified exit to Materials 2775 | -10/Subcaves | Entered Materials 2775 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2775 | -8/Materials | Discovered new exit (range 7) 2816 | -8/Materials | Identified exit to Storage 2819 | -8/Materials | Entered Storage 3275 | -8/Storage | Used back door to open Recycling access 3275 | -8/Storage | Discovered new exit (range 4) 3277 | -8/Storage | Identified exit to Recycling 3278 | -8/Storage | Entered Recycling 3294 | -8/Recycling | Weapon slot count temporarily expanded by X0-1V1 (+2) 3456 | -8/Recycling | X0-1V1 sent allied B-75 Beast (x1) 3594 | -8/Recycling | Weapon slot count reverted to normal (-2) 3706 | -8/Recycling | Flak Gun reconfigured into Item Mimic 3730 | -8/Recycling | Core integrity fell below 50% 3782 | -8/Recycling | Discovered new exit (range 16) 3869 | -8/Recycling | Entered Scraplab 3874 | -8/Recycling | Found Prototype Device 3910 | -8/Recycling | Identified Scrap Engine 4234 | -8/Recycling | Entered Factory 4234 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4513 | -6/Factory | Garrison activated, responded to threat 4591 | -6/Factory | X0-1V1 whisked you away to safety 4668 | -6/Factory | Fabricated Hardcell Cannon (x2) 4698 | -6/Factory | Discovered new exit (range 5) 4714 | -6/Factory | Build established: Construct 4816 | -6/Factory | Entered Lower Caves 4917 | -6/Lower Caves | Encountered a Warlord checkpoint 5094 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5197 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 24) 5343 | -6/Lower Caves | Discovered new exit (range 15) 5397 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5444 | -6/Lower Caves | X0-1V1 upgraded hostiles (x1) 5519 | -6/Lower Caves | Entered another Lower Caves area 5801 | -6/Lower Caves | Encountered a Warlord checkpoint 5851 | -6/Lower Caves | Learned 8 Factory zone layouts 5963 | -6/Lower Caves | Discovered new exit (range 13) 5998 | -6/Lower Caves | Entered Data Miner 5998 | -6/Data Miner | Discovered new exit (range 6) 6025 | -6/Data Miner | Met Data Miner 6052 | -6/Data Miner | Learned location of Section 7 (-3) 6052 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6083 | -6/Data Miner | Received God Mode back door access code from Data Miner 6113 | -6/Data Miner | Entered Proximity Caves 6196 | -5/Proximity Caves | Spotted B-75 Beast 6223 | -5/Proximity Caves | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 6265 | -5/Proximity Caves | X0-1V1 caused items to flee you 6522 | -5/Proximity Caves | Items stopped fleeing you 6526 | -5/Proximity Caves | Learned location of Armory (-3) 6682 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 16) 6683 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6702 | -5/Proximity Caves | Learned location of Warlord (-5) 6740 | -5/Proximity Caves | Discovered new exit (range 14) 6753 | -5/Proximity Caves | Entered Factory 6753 | -5/Factory | Evolved 2 slots: Power x2 6754 | -5/Factory | Identified exit to Upper Caves 6754 | -5/Factory | Identified exit to Factory 6754 | -5/Factory | Identified exit to Extension 7080 | -5/Factory | X0-1V1 sent allied H-81 Overseer (x1) 7142 | -5/Factory | Entered Upper Caves 7174 | -5/Upper Caves | Encountered a Warlord checkpoint 7275 | -5/Upper Caves | Spotted B-75 Beast 7341 | -5/Upper Caves | Destroyed B-75 Beast 7374 | -5/Upper Caves | Identified exit to Upper Caves 7397 | -5/Upper Caves | Core integrity permanently improved by X0-1V1 (+200) 7467 | -5/Upper Caves | Entered another Upper Caves area 7483 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7587 | -5/Upper Caves | X0-1V1 downgraded hostiles (x1) 7648 | -5/Upper Caves | Core integrity fell below 50% 7696 | -5/Upper Caves | Discovered exit to Factory (range 11) 7786 | -5/Upper Caves | Lost 8 parts (1p2n4u1w) 8008 | -5/Upper Caves | Identified exit to Warlord 8013 | -5/Upper Caves | Core integrity fell below 20% 8210 | -5/Upper Caves | Learned location of 1 exit from Factory 8239 | -5/Upper Caves | Spotted B-75 Beast 8325 | -5/Upper Caves | X0-1V1 caused items to flee you 8389 | -5/Upper Caves | Entered Warlord 8429 | -5/Warlord | System corruption cleaned by Quarantine Array 8669 | -5/Warlord | Met Warlord 8694 | -5/Warlord | Warlord's base attacked by MAIN.C 8708 | -5/Warlord | Opened Warlord's prototype stash 8725 | -5/Warlord | Found Prototype Device 8725 | -5/Warlord | Identified Exp. Focal Shield 8849 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 16) 9044 | -5/Warlord | Warlord forces counterattacked 9063 | -5/Warlord | Opened side exit 9100 | -5/Warlord | Spotted Striker 9104 | -5/Warlord | Spotted Striker 9130 | -5/Warlord | Spotted Striker 9130 | -5/Warlord | X0-1V1 rescued you from certain death 9193 | -5/Warlord | Lost 6 allies 9295 | -5/Warlord | Spotted Executioner 9333 | -5/Warlord | Lost 3 allies 9369 | -5/Warlord | Warlord base infiltrated, sounded retreat 9373 | -5/Warlord | Spotted Striker 9403 | -5/Warlord | Spotted Executioner 9440 | -5/Warlord | Lost 10 allies 9441 | -5/Warlord | X0-1V1 caused items to flee you 9454 | -5/Warlord | Spotted Striker 9457 | -5/Warlord | Lost 6 parts (1p2u3w) 9468 | -5/Warlord | Discovered new exit (range 10) 9474 | -5/Warlord | Entered Proximity Caves 9540 | -4/Proximity Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 9564 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x2) 9572 | -4/Proximity Caves | Learned location of Testing (-2) 9577 | -4/Proximity Caves | X0-1V1 sent hostile G-50 Soldier (x4) 9606 | -4/Proximity Caves | Spotted B-86 Titan 9637 | -4/Proximity Caves | Lost 6 parts (1p4u1w) 9671 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9672 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9678 | -4/Proximity Caves | Entered Factory 9678 | -4/Factory | Evolved 2 slots: Propulsion x2 9679 | -4/Factory | Identified exit to Research 9818 | -4/Factory | Discovered exit to Research (range 15) 9864 | -4/Factory | Weapon slot count reverted to normal (-2) 9887 | -4/Factory | Spotted B-86 Titan 9887 | -4/Factory | X0-1V1 sent you into danger 9903 | -4/Factory | Discovered new exit (range 15) 9922 | -4/Factory | Entered Upper Caves 9938 | -4/Upper Caves | Lost 4 parts (1p2u1w) 10093 | -4/Upper Caves | Discovered new exit (range 8) 10108 | -4/Upper Caves | X0-1V1 whisked you away to safety 10184 | -4/Upper Caves | Entered another Upper Caves area 10228 | -4/Upper Caves | X0-1V1 activates XOMVISION 10254 | -4/Upper Caves | X0-1V1 sent hostile L-61 Swordsman (x3) 10402 | -4/Upper Caves | Discovered new exit (range 3) 10405 | -4/Upper Caves | Entered Zhirov 10405 | -4/Zhirov | Discovered new exit (range 3) 10417 | -4/Zhirov | Met Zhirov 10432 | -4/Zhirov | Learned location of Quarantine (-3) 10432 | -4/Zhirov | Learned location of Command (-1) 10438 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10451 | -4/Zhirov | Found Alien Artifact 10451 | -4/Zhirov | Identified Integrated Reactor 10451 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10460 | -4/Zhirov | Found Alien Artifact 10540 | -4/Zhirov | Entered Proximity Caves 10541 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10590 | -3/Proximity Caves | X0-1V1 activates XOMVISION 10598 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 10640 | -3/Proximity Caves | Spotter reported a threat 10724 | -3/Proximity Caves | Spotted B-86 Titan 10773 | -3/Proximity Caves | Destroyed B-86 Titan 10834 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10931 | -3/Proximity Caves | Discovered exit to Research (range 14) 10939 | -3/Proximity Caves | Entered Research 10939 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11215 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+4) 11245 | -3/Research | Build established: Generator-Construct 11333 | -3/Research | X0-1V1 whisked you away to safety 11487 | -3/Research | X0-1V1 downgraded hostiles (x4) 11515 | -3/Research | Destroyed 7 combat bots 11516 | -3/Research | Weapon slot count reverted to normal (-4) 11526 | -3/Research | Lost 3 parts (1u2w) 11542 | -3/Research | X0-1V1 announced a LAN party 11557 | -3/Research | Cargo convoy interrupted 11646 | -3/Research | Lost 4 parts (1p1n1u1w) 11672 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 22) 11689 | -3/Research | First assault squad dispatched 11702 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+3) 11711 | -3/Research | Incoming assault squad redirected 11779 | -3/Research | Spotted Striker 11780 | -3/Research | Core integrity fell below 50% 11822 | -3/Research | Lost 7 parts (3u4w) 11851 | -3/Research | Discovered new exit (range 13) 11857 | -3/Research | Identified exit to Armory 11863 | -3/Research | Entered Armory 11893 | -3/Armory | Lost 4 parts (1p1n1u1w) 11905 | -3/Armory | Core integrity restored by X0-1V1 (+369) 11939 | -3/Armory | X0-1V1 put everyone to sleep 11955 | -3/Armory | Weapon slot count reverted to normal (-3) 11978 | -3/Armory | Found Adv. Force Booster 12025 | -3/Armory | Identified exit to Research 12025 | -3/Armory | X0-1V1 revealed exit location to -2/Research 12098 | -3/Armory | X0-1V1 alerted Armor Guard 12125 | -3/Armory | X0-1V1 downgraded hostiles (x3) 12135 | -3/Armory | Discovered exit to Research (range 6) 12138 | -3/Armory | Entered Research 12138 | -2/Research | Evolved 2 slots: Utility x2 12192 | -2/Research | Identified exit to DSF 12192 | -2/Research | Entered DSF 12225 | -2/DSF | Additional patrols routed to DSF 12249 | -2/DSF | Discovered new exit (range 16) 12257 | -2/DSF | Identified exit to Access 12258 | -2/DSF | Entered Access 12258 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12280 | -1/Access | Lost 5 parts (1p1n3u) 12348 | -1/Access | X0-1V1 downgraded hostiles (x2) 12415 | -1/Access | Lost 9 parts (4p2u3w) 12662 | -1/Access | X0-1V1 sent allied Striker (x3) 12682 | -1/Access | Build established: Scavenger-Gunner 12891 | -1/Access | Lost 3 allies 12984 | -1/Access | Sensors blinded by X0-1V1 13212 | -1/Access | Build established: Generator-Gunner 13312 | -1/Access | Energy Cycler disabled 13487 | -1/Access | X0-1V1 downgraded hostiles (x3) 13502 | -1/Access | X0-1V1 sent allied X-82 Rainmaker (x3) 13505 | -1/Access | System corruption reached 10% 13547 | -1/Access | Lost 10 parts (3p1n3u3w) 13564 | -1/Access | Discovered new exit (range 6) 13572 | -1/Access | Identified exit to Surface 13587 | -1/Access | Spotted B-99 Colossus 13601 | -1/Access | Spotted B-99 Colossus 13627 | -1/Access | X0-1V1 whisked you away to safety 13656 | -1/Access | Lost 4 parts (2n1u1w) 13726 | -1/Access | Identified Transdimensional Reconstructor 13726 | -1/Access | Warped through subspace 13727 | -1/Access | Core integrity fell below 50% 13743 | -1/Access | System corruption reached 30% 13756 | -1/Access | Lost 9 parts (4p3u2w) 13816 | -1/Access | Core integrity fell below 20% 13821 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 13813_ Penetrated by Slug. 13813_ Lgt. Quantum Reactor destroyed. 13815_ X0-1V1's Piety Tracker destroyed. 13815_ X0-1V1 is mildly amused. 13816_ P-80 Master resets P-80 Master, system corruption cleaned. 13817_ X0-1V1 makes it rain matter. 13818_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 13819_ %=XEVNR:H5QXFLMPFEUIXCFT 13819_ Slug penetrates Wall. 13819_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 13819_ Penetrated by Slug. 13819_ Adv. Target Analyzer destroyed. 13820_ X0-1V1 imagines sitting ducks. P-80 Master suddenly freezes. 13821_ X0-1V1 bursts into laughter! [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????####### % == ???????????????????????? | | ??????? == ???????????????????????? | | ????????# ??????????????????????? | | ???????## = ??????????????????????? | | ######### * ??????????????????????? | | / =! ??????????????????????? | | #####/##############?????????????????????????? | | "???????# %! #??????????????????????????????? | | ""??????#== ! #??????????????????????????????? | | "" #???#!%= #??????????????????????????????? | | #???#==* !! #??????????????????????????????? | | #???# ! ! /#??????????????????????????????? | | #???# !! #??????????????????????????????? | | ######### #??????????????????????????????? | | # ! #??????????????????????????????? | | #####/##+##??????????????????????????????? | | #???# #???????????????????????????????? | | ##??# #???????????????????????????????? | | ##??# #???????????????????????????????? | | % ##### #???????????????????????????????? | | # ## ##???????????????????????????????? | | # ### #????????????????????????????????? | | !%# # % ##+###################+#?????????? | | ####/##+### p % ????????? | | p % % ????????? | | #### %p %@ ????????? | | #### p A #########???????????????? | | ?### #???????????????????????? | | ?# % #???????????????????????? | | ?# ######## A #???????????????????????? | | ?# ### #??????# % % %#???????????????????????? | | ?# #?# #??????# #???????????????????????? | | ?# #?# ?????#### #???????????????????????? | | ?# #?#######???????# ^ #???????????????????????? | | ?# #???????????????# % #???????????????????????? | | ?# #???????????????# #???????????????????????? | | ?# #???????????????# #???????????????????????? | | ?# #?#######???????# #???????????????????????? | | #%#?# % ######### %#???????????????????????? | | # ###% % ! % %%% +??????????????????????? | | +!%!!!T!=!!!% % #??????????????????????? | | #%###=! !%%!% %% %% % #??????????????????????? | | ##!###!!! !#######/########??????????????????????? | | =!!#####%####????????????????????????????????????? | | ####??##%##??????????????????????????????????????? | | ###????#+#???????????????????????????????????????? | | !%#???%% ???????????????????????????????????????? | | *[#?? *! !???????????????????????????????????????? | | +?? #??????????????????????????????????????? | | #? #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 95 Energy Capacity 3014 Matter Stores 1000 Matter Capacity 1000 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 31 Resistance: EM 21 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 22 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Force Boost 40 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Hardcell Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 30k Club More Power To You Challenges ------------ None Game ------ Seed VoltaicRestorationCorpse Manual? 0 Play Time 01:59:09 Cumulative 176.0 hours Start 2026.08.25 @ 22:17:32 End 2026.08.26 @ 00:26:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 507e8630-59ef-40e5-a672-1904ccc18ef4