Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 17:12:47 Player: lavinia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2494) 2494 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 5199 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 165 Cogmind --------- Core Integrity 201/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Hacking Suite Medium Laser Heavy Particle Gun EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Targeting Computer Core Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Small Storage Unit Weight Redist. System EM Pulse Gun EM Pulse Gun Medium Laser Shotgun Shotgun EMP Blaster EMP Blaster EMP Blaster EMP Blaster Datajack [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 71 | 7 15 22 23 4 Power 9 | 1 2 2 4 . Engine 9 | 1 2 2 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 5 7 4 . Treads . | . . . . . Leg 8 | . 5 3 . . Wheel 8 | 2 . 2 4 . Hover . | . . . . . Flight 2 | . . 2 . . Utility 15 | 1 3 5 5 1 Device 6 | . 2 1 2 1 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 6 | . . 3 3 . Artifact . | . . . . . Weapon 29 | 3 5 8 10 3 Energy Gun 16 | 2 2 5 5 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 7 | 1 3 2 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 17 | . 1 2 5 9 Power 2 | . . . 1 1 Propulsion 5 | . 1 1 1 2 Utility 5 | . . . 1 4 Weapon 5 | . . 1 2 2 Highest Loss Streak 9 | . 1 1 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 92 98 92 70 Engine 10 | . 13 11 7 8 Leg 12 | . 20 16 . . Wheel 10 | . 5 5 20 15 Device 10 | . 9 13 10 8 Storage 11 | . 14 11 11 9 Processor 4 | . . 8 6 . Protection 8 | . . 10 15 13 Energy Gun 11 | . 4 8 20 15 Ballistic Gun 12 | . 23 13 . . Peak Build Rating 23 | 6 14 23 19 15 Average Rating 14 | 5 11 18 14 13 On Entrance 10 | . 6 14 17 14 Naked Turns . | . . . . . Heaviest Build 38 | 14 29 37 38 38 Greatest Support 38 | 32 32 38 38 32 Greatest Overweight (x) 8 | . 8 3 1 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 Most Carried 15 | 1 15 15 15 15 Average Carried 12 | . 10 14 13 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 1 15 14 13 5 Class Distribution -------------------- 85% | Mutant 7% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1686 | 269 466 596 330 25 Remotely . | . . . . . Salvage Created 3249 | . 703 1403 922 221 Parts 182 | . 38 88 49 7 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 64 | . 13 31 16 4 Guns 58 | . 13 26 16 3 AOE 4 | . . 4 . . Classes Destroyed 9 | . 5 3 1 . Worker 1 | . . 1 . . Hauler 2 | . 1 1 . . Recycler 3 | . 2 . 1 . Watcher 7 | . 2 3 2 . Swarmer 7 | . 3 4 . . Grunt 38 | . 10 19 7 2 Brawler 1 | . . . 1 . Duelist 2 | . . 2 . . Sentry 16 | . . 6 8 2 Best Kill Streak 6 | . 3 6 2 1 Combat Bots Only 4 | . 3 4 2 1 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 367 | . 72 120 92 83 Missed 132 | . 22 51 31 28 Damage Taken 3255 | . 599 933 921 802 Core 880 | . 146 188 197 349 Absorbed by Shields . | . . . . . Redirected to Shielding 25 | . . 25 . . Regen/Repaired (Parts) 253 | . 145 . 108 . Core Remaining (%) 48 | 100 41 . 3 . Volleys Fired 250 | 6 70 89 74 11 Largest 2 | 2 2 2 2 2 Hottest 100 | 70 90 100 86 90 Shots Fired 479 | 12 140 172 133 22 Gun 468 | 12 140 172 122 22 Cannon 7 | . . . 7 . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 204 | 6 94 102 2 . Thermal 153 | 6 35 18 82 12 Explosive 4 | . . . 4 . Electromagnetic 118 | . 11 52 45 10 Robot Hit Streak 20 | 4 11 17 20 10 Robot Miss Streak 7 | 2 7 5 3 4 Penetration Max . | . . . . . Secondary Targets 7 | . 1 4 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 323 | 7 86 114 96 20 Core Hits 134 | . 35 50 39 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4836 | 59 1154 2043 1171 409 Guns 4277 | 59 1104 1825 1036 253 Cannons 135 | . . . 135 . Explosions 268 | . 50 218 . . Melee 156 | . . . . 156 Ramming . | . . . . . Kinetic 1849 | 35 726 1046 42 . Thermal 1483 | 24 316 432 608 103 Explosive . | . . . . . Electromagnetic 1348 | . 112 565 521 150 Impact 156 | . . . . 156 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 1 | . 1 1 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . 9 4 21 . Message Errors 3 | . 2 . 1 . Matter Fused 11 | . 2 1 8 . Heat Flow Errors 3 | . 1 1 1 . Energy Discharges 3 | . . 1 2 . Parts Rejected 1 | . . . 1 . Parts Fused 4 | . 2 . 2 . Data Loss (minor) 5 | . 2 1 2 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles . | . . . . . Explosions . | . . . . . Melee 42 | . . . . 42 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 88 | . . 51 37 . Shots 3 | . . 2 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 444 | 100 432 237 444 183 Average Temperature 96 | 52 101 67 123 70 Received Heat Transfer 1368 | . 282 327 354 405 Effects 10 | . 1 . 9 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . 1 . . . Interference 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Fried 6 | . . 2 1 3 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . 2 1 10 1 Heat Transferred 4164 | 74 880 768 2109 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 4 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 620 | . 196 620 605 292 Initial 261 | . . 15 261 206 Average 240 | . 36 268 464 250 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 44 | 100 100 26 . . Level 1 26 | . . 53 22 100 Level 2 29 | . . 20 77 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 4 6 5 . Investigation 8 | . 3 5 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 7 | . 4 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 25 41 26 9 Peak Tracking Total 6 | . 5 5 3 6 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 7 | . 2 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . 2 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 28 | . 7 7 12 2 Terminals 24 | . 6 6 10 2 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 108 | . 38 26 36 8 Successful 54 | . 17 12 20 5 Failed 54 | . 21 14 16 3 Catastrophic 14 | . 8 3 2 1 Database Lockouts . | . . . . . Manual 36 | . 12 13 8 3 Terminals 79 | . 25 22 24 8 Fabricators . | . . . . . Repair Stations 25 | . 13 . 12 . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 34 | . 7 10 12 5 Record 4 | . . 1 1 2 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 4 | . 2 1 1 . Open Door 5 | . . . 5 . Branch Access Points 3 | . . 2 1 . Terminal Index 2 | . . 1 . 1 Alert Level 4 | . 1 2 . 1 Locate Traps 3 | . 1 1 . 1 Reprogram Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 18 | . 10 . 8 . Scan Component 9 | . 5 . 4 . Repair 8 | . 5 . 3 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 7 7 8 2 Full Trace Events 14 | . 6 7 1 . Feedback Events 3 | . 1 2 . . Corruption 3 | . 1 2 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 5 . 3 . Time 251 | . 142 . 109 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 1 Highest-Rated Group 88 | . . . 88 8 Highest-Rated Ally 16 | . . . 16 8 Total Orders . | . . . . . Ally Attacks 46 | . . . 45 1 Total Damage 393 | . . . 383 10 Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4624 | 76 1627 1315 1393 213 Spaces Moved 2316 | 45 858 640 652 121 Core 12 | 2 4 2 . 4 Treads . | . . . . . Legs 1044 | . 632 412 . . Wheels 1257 | 43 222 223 652 117 Hover . | . . . . . Flight 3 | . . 3 . . Fastest Speed 50 | 50 100 100 90 90 Average Speed 122 | 97 119 152 101 108 Slowest Speed 450 | 100 450 200 115 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 95 68 78 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . 6 11 42 . Melee . | . . . . . Projectile . | . . . . . AOE 59 | . 6 11 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 3628 | 62 1338 817 1241 170 Wait 914 | 4 364 46 476 24 Move 2312 | 44 857 639 651 121 Hop . | . . . . . Pick Up 31 | 1 20 4 3 3 Fast Attach 48 | 6 11 15 15 1 Attach 9 | . 1 5 2 1 Detach 3 | . 2 1 . . Swap 14 | 1 3 2 6 2 Drop 34 | . 10 16 6 2 Fire 250 | 6 70 89 74 11 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . 8 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Core integrity fell below 50% 862 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Discovered new exit (range 16) 1173 | -10/Materials | Discovered new exit (range 8) 1555 | -10/Materials | Repaired Imp. Aluminum Leg 1589 | -10/Materials | Repaired Weight Redist. System 1616 | -10/Materials | Repaired Lgt. Ion Engine 1644 | -10/Materials | Repaired EM Pulse Gun 1671 | -10/Materials | Repaired Med. Laser 1704 | -10/Materials | Entered another Materials area 1704 | -9/Materials | Evolved 2 slots: Utility x2 2121 | -9/Materials | Discovered new exit (range 11) 2174 | -9/Materials | Build established: Scavenger-Mutant 2497 | -9/Materials | Build established: Mutant 2500 | -9/Materials | Identified exit to Mines 2500 | -9/Materials | Identified exit to Storage 2500 | -9/Materials | Discovered new exit (range 17) 2809 | -9/Materials | Discovered new exit (range 16) 3019 | -9/Materials | Entered Storage 3092 | -9/Storage | Core integrity fell below 50% 3268 | -9/Storage | Repaired Weight Redist. System 3296 | -9/Storage | Repaired Com. Wheel 3473 | -9/Storage | Repaired Hvy. Ion Engine 3507 | -9/Storage | Discovered new exit (range 15) 3757 | -9/Storage | Garrison activated, responded to threat 3791 | -9/Storage | Core integrity fell below 20% 3845 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3977 | -9/Storage | Lost 4 allies 4162 | -9/Storage | Build established: Commander-Mutant 4201 | -9/Storage | Lost 3 allies 4255 | -9/Storage | Identified exit to Recycling 4350 | -9/Storage | Garrison activated, responded to threat 4412 | -9/Storage | Entered Materials 4412 | -8/Materials | Accompanied by 1 ally 4412 | -8/Materials | Evolved 2 slots: Propulsion x2 4470 | -8/Materials | Build established: Mutant 4622 | -8/Materials | Core integrity fell below 50% 4625 | -8/Materials | Self-destructed Last Messages --------------- Com. Wheel destroyed. EM Shotgun destroyed. Acquired 10 matter. Imp. Ion Engine destroyed. G-50 Soldier knocked back. U-05 Engineer builds a Door. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Weight Redist. System destroyed. U-05 Engineer builds a Door. Lrg. Storage Unit destroyed. G-47 Trooper misfires. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. Hvy. Laser fried. Carbon-fiber Leg fried. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??? ???????????????????????????? | | ?? ???????????????????????????? | | ?? ???????????????????????????? | | ?? ???????????????????????????? | | ?? ???????????????????????????? | | ??# ???????????????????????????? | | ??#^^^???????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# " +??????????????????????????? | | ??#"% #?###########??????????????? | | ### " ### T #??????????????? | | # # #??????????????? | | # # #??????????????? | | # #% #??????????????? | | # /sss #??????????????? | | # #[]Y // #??????????????? | | # ] #@[g / #??????????????? | | # #[]]%// #??????????????? | | ### #############??????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ??# #??????????????????????????? | | ### ############???????????????? | | #=%= # #???????????????? | | # # #???????????????? | | # # """#???????????????? | | # T + """#???????????????? | | # # """#???????????????? | | # # """#???????????????? | | # # #???????????????? | | ### %### #???????????????? | | ??# #?# #???????????????? | | ??# #?##########???????????????? | | ??# #??######??????????????????? | | ?## ##? #??????????????????? | | ?# #! """ #??????????????????? | | ?# # G" #??????????????????? | | ?# % + """ #??????????????????? | | ?# # #??????????????????? | | ?# #! ! #??????????????????? | | ?### ##################+##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Maybe Next Time I'll Detach My Launcher The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed SpectralScatterMembrane Manual? 0 Play Time 01:12:50 Cumulative 6.3 hours Start 2024.11.30 @ 15:55:25 End 2024.11.30 @ 17:12:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bac9d7ca-ce33-44d6-be70-5e034445476b