Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 01:30:36 Player: Szantharis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1011) 1011 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2446 Bonus ------- None Cogmind --------- Core Integrity 243/400 Matter 263/300 Energy 239/250 System Corruption 4% Temperature Critical (545) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Heat Sink Hacking Suite Medium Laser Beam Cannon Ion Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Heat Sink Heat Sink Hacking Suite Medium Laser Beam Cannon Ion Cannon Light Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 71 | 8 23 24 16 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 4 8 7 Treads 16 | 2 4 3 7 Leg 5 | . . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 3 4 5 3 Device 8 | 2 2 2 2 Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 29 | 2 13 10 4 Energy Gun 8 | 2 3 1 2 Energy Cannon 9 | . 5 4 . Ballistic Gun 12 | . 5 5 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 8 | . 1 5 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 5 | . 1 2 2 Weapon 1 | . . 1 . Highest Loss Streak 4 | . 1 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 96 99 Engine 12 | . 14 11 11 Treads 23 | . 27 12 30 Leg 6 | . . 19 2 Device 4 | . 4 8 . Storage 12 | . 14 11 11 Processor 8 | . 9 6 11 Protection 4 | . . 4 10 Energy Gun 3 | . 3 . 8 Energy Cannon 10 | . 19 5 . Ballistic Gun 10 | . 5 15 13 Peak Build Rating 16 | 9 10 15 16 Average Rating 11 | 5 8 12 15 On Entrance 7 | . 7 8 15 Naked Turns . | . . . . Heaviest Build 62 | 15 51 62 60 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 2 | 1 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 12 20 20 Most Carried 20 | 5 15 20 20 Average Carried 14 | 2 10 16 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 15 20 18 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 976 | 280 241 278 177 Remotely 40 | . 40 . . Salvage Created 1966 | 106 754 515 591 Parts 124 | 7 51 29 37 Haulers Intercepted 6 | . 2 1 3 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . 13 13 10 Guns 26 | . 7 10 9 Cannons 7 | . 4 3 . AOE 2 | . 2 . . Classes Destroyed 10 | 2 7 1 . Worker 2 | . 2 . . Builder 2 | . 1 1 . Tunneler 5 | 2 3 . . Hauler 6 | . 2 1 3 Recycler 5 | 1 2 . 2 Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 17 | . 9 4 4 Grunt 17 | . 4 8 5 Sentry 2 | . . 1 1 Best Kill Streak 10 | 2 10 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | 2 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 205 | . 52 97 56 Missed 45 | . 14 20 11 Damage Taken 1872 | . 471 861 540 Core 241 | . 84 104 53 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 66 . . Volleys Fired 164 | 8 57 52 47 Largest 2 | 2 2 2 2 Hottest 120 | 80 120 120 106 Shots Fired 325 | 16 114 104 91 Gun 237 | 16 58 72 91 Cannon 88 | . 56 32 . Launcher . | . . . . Special . | . . . . Kinetic 147 | . 26 72 49 Thermal 133 | . 59 32 42 Explosive . | . . . . Electromagnetic 45 | 16 29 . . Robot Hit Streak 13 | 3 12 10 13 Robot Miss Streak 5 | 2 3 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 214 | 9 79 71 55 Core Hits 85 | 5 32 26 22 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 1 1 2 Burn 2 | . . . 2 Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3000 | 162 1331 836 671 Guns 1563 | 117 413 426 607 Cannons 1119 | . 721 398 . Explosions 222 | 45 177 . . Melee . | . . . . Ramming 96 | . 20 12 64 Kinetic 779 | . 130 426 223 Thermal 1748 | 45 921 398 384 Explosive . | . . . . Electromagnetic 377 | 117 260 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . . 18 Message Errors 5 | . . . 5 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 60 | . 60 . . Projectiles 29 | . 29 . . Explosions 31 | . 31 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . 64 . . Shots 2 | . 2 . . Rammed 10 | . 3 . 7 Targets Rammed 14 | . 4 1 9 Kicked 1 | . . 1 . Crushed 3 | . 1 . 2 Highest Temperature 536 | 108 412 383 536 Average Temperature 105 | 54 118 113 86 Received Heat Transfer 729 | . 141 420 168 Effects 9 | . 3 2 4 Shutdowns 3 | . 2 1 . Interference 3 | . 1 . 2 Short Circuit 2 | . . 1 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | 2 2 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | . 2 3 4 Heat Transferred 3728 | 50 1717 777 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 3 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 257 | 15 255 238 257 Initial 42 | . 9 37 42 Average 104 | 5 127 100 89 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 88 | 100 75 97 96 Level 1 11 | . 24 2 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 3 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 18 19 15 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 6 | . 2 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 . 3 Successful 5 | . 2 . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Part Schematic 1 | . . . 1 Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2808 | 121 1169 845 673 Spaces Moved 1133 | 48 482 328 275 Core 9 | 9 . . . Treads 908 | 39 482 133 254 Legs 216 | . . 195 21 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 177 | 141 188 179 162 Slowest Speed 260 | 160 240 260 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 72 32 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | 4 14 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE 18 | 4 14 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1604 | 81 625 490 408 Wait 163 | 13 37 66 47 Move 1130 | 47 481 327 275 Hop . | . . . . Pick Up 37 | 5 13 13 6 Fast Attach 17 | 7 4 4 2 Attach 10 | . 1 7 2 Detach 1 | . . 1 . Swap 44 | 1 18 13 12 Drop 23 | . 10 6 7 Fire 164 | 8 57 52 47 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush 13 | . 4 . 9 Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 10) 1291 | -10/Materials | Entered another Materials area 1291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1662 | -9/Materials | Lost 4 parts (2n1u1w) 1950 | -9/Materials | Discovered new exit (range 5) 2010 | -9/Materials | Identified exit to Storage 2049 | -9/Materials | Build established: Scavenger-Mutant 2136 | -9/Materials | Entered Storage 2396 | -9/Storage | Garrison activated, responded to threat 2748 | -9/Storage | Garrison activated, responded to threat 2809 | -9/Storage | Self-destructed Last Messages --------------- 02763_ Slammed into R-06 Scavenger. 02776_ G-34 Mercenary destroyed. 02777_ K-01 Serf collects debris. 02785_ System corrupted: Matter fused (-6). 02785_ G-34 Mercenary suffers critical hit (Burn). 02786_ G-34 Mercenary overheating. 02788_ K-01 Serf collects debris. 02788_ Aluminum Leg melted. 02788_ G-34 Mercenary destroyed. 02791_ K-01 Serf collects debris. 02796_ Overheating: Signal Interpreter damaged (-13). 02797_ Lgt. Treads broken. 02797_ Overheating: Short circuit. 02797_ Discarded Beam Rifle. 02798_ K-01 Serf collects debris. 02806_ Lgt. Armor Plating destroyed. 02808_ System corrupted: Heat flow error (+297). 02808_ K-01 Serf collects debris. 02809_ Overheating: System interference. 02809_ Lgt. Assault Rifle temporarily disabled. 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