Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 19:01:30 Player: Oldman Pu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (205) 1025 Value Destroyed (7294) 7294 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1686) 1686 TOTAL SCORE: 15665 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 685 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 118/300 Energy 38/500 System Corruption 17% Temperature Cool (13) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Coolant Injector Improved Energy Well Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Dispersion Rifle > --- INVENTORY (5) ---- Heavy Treads Dispersion Rifle Bore Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Energy Well High-capacity Matter Pod Improved Targeting Computer Improved Powered Armor Focal Shield > --- WEAPON ----------- Improved Assault Rifle Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Heavy Treads Improved Cooling System Coolant Injector Compact Matter Pod Advanced Targeting Computer Core Shielding Hardened Medium Armor Plating Improved Field Recycling Unit Minigun Barrage Gun Gauss Rifle Heavy Battle Rifle Advanced Assault Cannon Slug Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Bore Cannon Improved Grenade Launcher [Rating: 79] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . Utility 6 | . . . 2 . 1 . 1 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 187 | 6 18 . 23 2 30 10 27 16 2 8 3 4 11 26 1 Power 26 | 1 1 . 4 . 3 2 3 6 . 2 . 1 1 2 . Engine 21 | 1 1 . 4 . 3 2 3 4 . 1 . 1 . 1 . Core 4 | . . . . . . . . 2 . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 30 | 2 5 . 2 2 5 2 4 1 . 1 . 1 1 3 1 Treads 3 | . . . . . . . . . . . . 1 . 2 . Leg 1 | . . . . . . . . . . . . . . 1 . Wheel 25 | 2 5 . 2 2 5 2 4 1 . 1 . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 74 | 1 7 . 10 . 9 3 12 9 2 3 2 1 7 8 . Device 24 | . . . 4 . 1 2 3 3 1 1 2 1 3 3 . Storage 13 | 1 3 . 2 . 2 . . 2 . . . . 2 1 . Processor 5 | . . . . . 1 . 1 . . . . . . 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 32 | . 4 . 4 . 5 1 8 4 1 2 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | 2 5 . 7 . 13 3 8 . . 2 1 1 2 13 . Energy Gun 4 | 1 2 . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 34 | 1 3 . 6 . 11 3 4 . . 1 . . 1 4 . Ballistic Cannon 18 | . . . 1 . 2 . 4 . . 1 1 1 1 7 . Launcher 1 | . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 1 . . . . 2 . . Parts Lost 64 | . 2 . 3 . 9 1 4 2 2 4 . 2 2 25 8 Power 6 | . 1 . . . . . . . . 1 . . . 3 1 Propulsion 12 | . . . . . 2 . 2 1 . . . 1 . 4 2 Utility 26 | . . . 1 . 2 1 2 1 2 2 . 1 2 9 3 Weapon 20 | . 1 . 2 . 5 . . . . 1 . . . 9 2 Highest Loss Streak 9 | . 1 . 3 . 4 1 3 2 2 2 . 2 1 9 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 97 100 99 100 89 89 91 91 92 92 93 92 87 63 58 Engine 8 | . 13 14 11 11 8 9 7 12 13 11 6 8 5 3 . Core 1 | . . . . . . . . . . 1 6 3 4 1 . Wheel 12 | . 27 28 22 22 13 9 15 12 13 12 13 10 11 1 . Device 11 | . . . 10 11 8 8 7 10 11 14 20 19 20 15 15 Storage 15 | . 14 14 22 22 18 18 15 14 13 13 13 13 13 11 10 Processor 5 | . . . . . 9 9 7 6 6 6 6 6 5 4 11 Protection 8 | . 12 14 11 11 8 9 14 12 13 11 6 6 5 1 . Ballistic Gun 11 | . 21 28 19 22 18 17 10 6 6 2 6 6 5 1 4 Ballistic Cannon 8 | . . . 2 . 4 9 11 13 13 17 13 13 11 12 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 89 89 101 63 84 73 79 98 104 103 95 95 100 111 93 Greatest Support 56 | 26 26 24 24 24 28 28 40 40 40 40 40 40 56 56 23 Greatest Overweight (x) 36 | . 7 3 4 2 6 2 2 3 2 2 2 3 1 36 20 Average Overweight (x) 2 | . 1 3 2 2 2 2 1 1 2 2 2 2 1 6 3 Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 25 21 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 24 | 1 18 18 24 20 20 20 20 20 18 17 20 20 20 20 5 Average Carried 16 | . 12 18 20 19 18 19 19 19 16 15 19 19 19 8 5 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 18 18 20 20 20 20 20 18 17 16 20 20 20 5 5 Class Distribution -------------------- 38% | Tank 28% | Mutant 26% | Gunner 3% | Commander-Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Tank | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Matter Collected 7928 | 247 509 . 1004 74 1334 700 1151 985 195 414 20 194 445 544 112 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7207 | . 561 . 1442 154 1274 850 1004 679 123 229 . 127 172 455 137 Parts 373 | . 28 . 99 5 89 29 49 28 1 8 . 9 5 13 10 Haulers Intercepted 21 | . 2 . 5 . 4 5 3 1 . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 1 8 4 21 . 13 7 Prevented 4 | . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 164 | . 8 . 31 3 32 14 21 15 4 6 . 5 3 16 6 Guns 86 | . 8 . 25 3 21 6 7 6 . 1 . 1 1 2 5 Cannons 77 | . . . 6 . 11 8 14 9 4 5 . 4 2 13 1 AOE 1 | . . . . . . . . . . . . . . 1 . Classes Destroyed 15 | . 3 . 3 . 2 1 5 . . . . . . 1 . Worker 1 | . . . . . . . 1 . . . . . . . . Builder 4 | . . . . . 2 . . 2 . . . . . . . Hauler 21 | . 2 . 5 . 4 5 3 1 . . . . 1 . . Recycler 1 | . . . . . . . 1 . . . . . . . . Watcher 14 | . 3 . 4 . 4 1 1 1 . . . . . . . Swarmer 38 | . . . 6 . 10 . 3 3 . . . 3 . 7 6 Grunt 73 | . 8 . 15 3 13 7 9 9 3 4 . . . 2 . Brawler 2 | . . . . . . . 1 . . . . . . 1 . Duelist 4 | . . . 1 . . . . 1 1 . . . . 1 . Sentry 28 | . . . 9 . 8 6 2 1 . . . . . 2 . Demolisher 1 | . . . . . . 1 . . . . . . . . . Hunter 10 | . . . . . . . 1 . . 2 . 2 3 2 . Programmer 6 | . . . . . . . 5 1 . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 . 7 3 6 3 7 7 3 3 . 3 2 4 3 Combat Bots Only 7 | . 2 . 7 3 6 3 6 5 3 3 . 3 2 4 3 Max Kills in Single Turn 3 | . 1 . 2 1 2 2 2 2 1 1 . 2 1 1 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Hostile Shots Fired 1291 | . 57 . 181 15 148 52 151 126 16 88 . 42 77 257 81 Missed 378 | . 10 . 66 7 33 18 53 42 . 28 . 14 15 72 20 Damage Taken 14392 | . 647 . 1340 122 1822 692 1442 1382 322 1042 . 365 757 3527 932 Core 1925 | . 131 . 161 10 154 64 194 149 . 29 . 27 72 586 348 Absorbed by Shields 168 | . . . . . . . . . . . . 137 31 . . Redirected to Shielding 30 | . . . . . . . . . . . . . . 30 . Ignored by Resistances 398 | . . . . . . . . . . . . . 213 185 . Regen/Repaired (Parts) 423 | . 82 . 29 . 56 163 93 . . . . . . . . Core Remaining (%) 68 | 100 . 47 . 57 . 60 72 . . . . 75 . . . Volleys Fired 605 | . 53 . 131 9 116 50 68 45 14 22 . 10 18 59 10 Largest 3 | . 2 . 2 2 3 3 3 3 3 3 . 3 3 3 3 Hottest 169 | . 70 . 58 46 92 92 119 119 119 149 . 128 124 154 169 Shots Fired 1484 | . 103 . 262 18 270 150 204 135 42 66 . 30 54 128 22 Gun 942 | . 103 . 222 18 218 100 128 45 14 14 . 10 18 34 18 Cannon 530 | . . . 40 . 52 50 76 90 28 52 . 20 36 82 4 Launcher 12 | . . . . . . . . . . . . . . 12 . Special . | . . . . . . . . . . . . . . . . Kinetic 1413 | . 53 . 262 18 270 150 204 135 42 66 . 30 54 116 13 Thermal 59 | . 50 . . . . . . . . . . . . . 9 Explosive 12 | . . . . . . . . . . . . . . 12 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 14 . 19 14 13 18 15 11 23 4 . 5 8 16 2 Robot Miss Streak 9 | . 7 . 7 1 5 3 5 7 1 6 . 2 6 3 9 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . 1 . 1 1 3 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . 1 Shots Hit Robots 910 | . 71 . 166 13 177 94 121 79 32 34 . 18 30 69 6 Core Hits 364 | . 26 . 65 7 64 35 49 34 11 13 . 9 12 33 6 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . 1 . 1 1 . . . . . 1 . 1 1 Critical Strikes 30 | . 3 . 1 . 8 4 1 4 2 . . 1 . 5 1 Burn 3 | . 3 . . . . . . . . . . . . . . Destroy 7 | . . . 1 . 1 1 . 1 . . . 1 . 1 1 Blast 20 | . . . . . 7 3 1 3 2 . . . . 4 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18709 | . 893 . 2254 174 4180 1932 2492 1993 748 791 . 362 535 2133 222 Guns 8576 | . 883 . 1724 174 1942 967 1301 502 166 126 . 92 143 361 195 Cannons 9586 | . . . 486 . 2204 965 1191 1491 582 665 . 270 392 1313 27 Explosions 459 | . . . . . . . . . . . . . . 459 . Melee . | . . . . . . . . . . . . . . . . Ramming 88 | . 10 . 44 . 34 . . . . . . . . . . Kinetic 17733 | . 535 . 2210 174 4146 1932 2492 1993 748 791 . 362 535 1674 141 Thermal 429 | . 348 . . . . . . . . . . . . . 81 Explosive 459 | . . . . . . . . . . . . . . 459 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 3 . . . . . . 17 17 Average Corruption 10 | . . . . . . . 2 . . . . . . 16 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 170 | . . . . . . . 37 . . . . . . 128 5 Message Errors 30 | . . . . . . . 4 . . . . . . 26 . Matter Fused 38 | . . . . . . . 8 . . . . . . 30 . Heat Flow Errors 27 | . . . . . . . 12 . . . . . . 15 . Energy Discharges 21 | . . . . . . . 2 . . . . . . 18 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 28 | . . . . . . . 7 . . . . . . 19 2 Data Loss (major) 15 | . . . . . . . 4 . . . . . . 11 . Misfires 2 | . . . . . . . . . . . . . . 2 . Alerts 3 | . . . . . . . . . . . . . . 2 1 Weapon Failures 3 | . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 236 | . . . . . 200 1 . 9 3 . . 4 5 14 . Projectiles 236 | . . . . . 200 1 . 9 3 . . 4 5 14 . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 67 | . . . 8 . 7 . 8 16 . 7 . 4 5 12 . Impact . | . . . . . . . . . . . . . . . . Kinetic 57 | . . . 5 . 7 . 7 12 . 6 . 3 5 12 . Secondary 10 | . . . 3 . . . 1 4 . 1 . 1 . . . Self-Inflicted Damage 43 | . 5 . 21 . 17 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . 1 . 2 . 1 . . . . . . . . . . Targets Rammed 4 | . 1 . 2 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 268 | . 268 . 73 . 16 198 251 22 54 34 . 12 . 217 21 Average Temperature 59 | . 81 . 19 . 8 43 66 7 21 16 . 7 . 84 13 Received Heat Transfer 3636 | . 354 . 564 63 666 270 474 327 153 244 . 26 . 450 45 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . Heat Transferred 1227 | . 1116 . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Peak Influence 973 | . 164 . 438 170 587 973 456 343 . . . . 198 . . Initial 403 | . . . . 170 . 239 403 192 . . . . . . . Average 274 | . 41 . 227 54 293 677 354 212 . . . . 50 . . Maximum Alert Level 3 | . . . 2 . 2 3 2 1 . . . . . . . Low Security (%) 44 | 100 100 100 40 100 38 . 9 47 . . . . 100 . . Level 1 29 | . . . 56 . 27 16 49 52 . . . . . . . Level 2 18 | . . . 3 . 34 27 40 . . . . . . . . Level 3 7 | . . . . . . 55 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 3 . 4 3 9 4 . . . . 2 . . Investigation 6 | . . . 2 . 1 1 1 . . . . . 1 . . Extermination 6 | . . . . . . . 4 1 . . . . 1 . . Reinforcement 14 | . 2 . 1 . 3 1 4 3 . . . . . . . Assault 1 | . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Distress Signals 5 | . . . 1 . 2 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 241 | . 14 . 40 3 47 41 29 18 4 6 . 12 5 15 7 Peak Tracking Total 6 | . 4 . 5 3 5 6 5 5 4 3 . 4 2 5 5 Tactical Retreats 9 | . . . . . 5 3 . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 10 | . 1 . 1 . 2 3 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 9 | . . . . . 1 1 2 . . . . . 4 1 . Max in Single Turn 4 | . . . . . 1 1 1 . . . . . 4 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 56 | . 7 . 9 1 12 7 18 . . . . . 1 1 . Terminals 27 | . 4 . 4 . 7 5 7 . . . . . . . . Fabricators 5 | . . . . . . . 4 . . . . . 1 . . Repair Stations 10 | . 1 . 2 . 2 1 4 . . . . . . . . Recycling Units 7 | . 2 . 1 . 1 1 2 . . . . . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 136 | . 18 . 20 1 30 16 46 . . . . . 4 1 . Successful 89 | . 12 . 17 1 20 11 24 . . . . . 3 1 . Failed 47 | . 6 . 3 . 10 5 22 . . . . . 1 . . Catastrophic 2 | . 1 . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . 1 . 4 . . Terminals 46 | . 8 . 5 . 12 10 11 . . . . . . . . Fabricators 15 | . . . . . . . 11 . . . . . 4 . . Repair Stations 37 | . 8 . 5 . 7 5 12 . . . . . . . . Recycling Units 12 | . 2 . 2 . 1 1 6 . . . . . . . . Scanalyzers 22 | . . . 8 . 8 . 6 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 24 | . 3 . 4 1 5 5 5 . . . . . . 1 . Record 2 | . . . 1 . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 4 | . . . . 1 . 2 . . . . . . . 1 . Open DSF 2 | . . . . . . . 2 . . . . . . . . Emergency Access Points 5 | . 1 . . . . 2 2 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 9 | . 1 . 2 . 4 1 1 . . . . . . . . Fabricator Hacks 9 | . . . . . . . 6 . . . . . 3 . . Network Status 1 | . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . 3 . . . . . 1 . . Build 4 | . . . . . . . 2 . . . . . 2 . . Repair Station Hacks 25 | . 7 . 3 . 5 5 5 . . . . . . . . Scan Component 15 | . 4 . 2 . 3 3 3 . . . . . . . . Repair 10 | . 3 . 1 . 2 2 2 . . . . . . . . Recycling Unit Hacks 8 | . 2 . 2 . 1 1 2 . . . . . . . . Report Inventory 8 | . 2 . 2 . 1 1 2 . . . . . . . . Scanalyzer 22 | . . . 8 . 8 . 6 . . . . . . . . Insert Component 11 | . . . 4 . 4 . 3 . . . . . . . . Analyze 11 | . . . 4 . 4 . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 7 . 9 4 9 . . . . . 1 . . Full Trace Events 7 | . 2 . 2 . . 1 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 3 . 4 . 3 . . . 13 . . . . Parts Built 5 | . . . . . . . 4 . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 321 | . . . . . . . 131 . . . . . 190 . . Total Part Build Rating 24 | . . . . . . . 18 . . . . . 6 . . Parts Repaired 10 | . 3 . 1 . 2 2 2 . . . . . . . . Time 371 | . 102 . 32 . 76 104 57 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . 4 . 3 . . . . . . . . Part Schematics Acquired 10 | . . . 3 . 4 . 3 . . . . . . . . Parts Damaged 2 | . . . . . 1 . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Total Allies 15 | . . . . . . 10 . . . . 4 . 1 . . Largest Group 10 | . . . . . . 10 . . . . 4 4 1 . . Highest-Rated Group 173 | . . . . . . 173 . . . . 154 154 30 . . Highest-Rated Ally 39 | . . . . . . 29 . . . . 39 39 30 . . Zionite Dispatches 1 | . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 163 | . . . . . . 139 . . . . . 24 . . . Total Damage 2463 | . . . . . . 1699 . . . . . 764 . . . Kills 27 | . . . . . . 21 . . . . . 6 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 2 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Turns Passed 22106 | 43 1430 50 1911 1462 2112 1797 3369 943 372 636 1329 1150 913 4506 83 Spaces Moved 11944 | 38 886 32 1008 713 1118 995 2571 603 248 442 1035 733 525 985 12 Core 150 | 2 . . . . . . . . . . . . . 147 1 Treads 245 | . . . . . . . . . . . . . . 234 11 Legs 111 | . . . . . . . . . . . . . . 111 . Wheels 11438 | 36 886 32 1008 713 1118 995 2571 603 248 442 1035 733 525 493 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 120 120 120 130 110 110 125 125 125 125 115 115 320 Average Speed 147 | 88 114 135 128 120 131 130 110 123 125 125 125 133 115 434 394 Slowest Speed 1850 | 100 195 135 150 120 180 130 120 145 125 125 125 145 115 1850 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 3 90 11 78 102 95 92 54 11 44 57 88 89 6 91 3 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . Known Exits Taken 3 | . . . . 1 . . . . . 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 15 | . . . . 1 . . . . 2 2 4 4 . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 166 | . . . . . 17 2 10 14 2 13 . 5 45 48 10 Melee . | . . . . . . . . . . . . . . . . Projectile 99 | . . . . . 17 2 10 14 2 13 . 5 7 19 10 AOE 67 | . . . . . . . . . . . . . 38 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Total 15249 | 44 1196 39 1394 1302 1533 1414 2987 702 278 475 1073 882 797 1105 28 Wait 2248 | . 213 8 179 571 209 330 281 20 14 . 29 133 223 33 5 Move 11929 | 37 885 31 1007 712 1117 994 2570 602 247 441 1034 732 524 984 12 Hop . | . . . . . . . . . . . . . . . . Pick Up 138 | 1 19 . 25 3 31 13 17 8 1 3 4 1 10 2 . Fast Attach 30 | 5 3 . 1 . 2 4 3 1 . . . 2 1 7 1 Attach 64 | 1 2 . 5 . 16 1 7 5 2 5 . . 3 17 . Detach 4 | . . . . . 1 1 1 . . 1 . . . . . Swap 93 | . 13 . 17 2 12 5 17 10 . 3 3 2 7 2 . Drop 133 | . 7 . 27 4 28 16 23 11 . . 3 2 11 1 . Fire 605 | . 53 . 131 9 116 50 68 45 14 22 . 10 18 59 10 Melee . | . . . . . . . . . . . . . . . . Ram 4 | . 1 . 2 . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 15) 384 | -10/Materials | Discovered new exit (range 3) 446 | -10/Materials | Repaired Lgt. Armor Plating 480 | -10/Materials | Repaired Arm. Wheel 646 | -10/Materials | Core integrity fell below 50% 992 | -10/Materials | Discovered new exit (range 12) 1116 | -10/Materials | Discovered new exit (range 16) 1395 | -10/Materials | Repaired Broken Arm. Wheel 1474 | -10/Materials | Entered Mines 1487 | -10/Mines | Discovered new exit (range 15) 1524 | -10/Mines | Entered Materials 1524 | -9/Materials | Evolved 2 slots: Utility x2 1569 | -9/Materials | Repaired Arm. Wheel 1754 | -9/Materials | Destroyed 7 combat bots 1902 | -9/Materials | Discovered new exit (range 7) 2071 | -9/Materials | Lost 3 parts (1u2w) 2384 | -9/Materials | Discovered new exit (range 6) 2921 | -9/Materials | Discovered new exit (range 11) 3332 | -9/Materials | Discovered new exit (range 15) 3435 | -9/Materials | Entered Mines 3436 | -9/Mines | Learned location of Storage (-8) 3480 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3899 | -9/Mines | Discovered new exit (range 9) 4106 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4391 | -9/Mines | Identified exit to Materials 4897 | -9/Mines | Entered Materials 4897 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5072 | -8/Materials | Lost 4 parts (1u3w) 5354 | -8/Materials | Build established: Gunner 6195 | -8/Materials | Repaired Broken Arm. Wheel 6228 | -8/Materials | Repaired Cooling System 6277 | -8/Materials | Discovered new exit (range 3) 6450 | -8/Materials | Discovered new exit (range 14) 6506 | -8/Materials | Discovered new exit (range 16) 6871 | -8/Materials | Discovered new exit (range 12) 6879 | -8/Materials | Discovered new exit (range 15) 7009 | -8/Materials | Entered Storage 7371 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7554 | -8/Storage | Repaired Arm. Huge Wheel 7636 | -8/Storage | Repaired Enh. Autogun 7940 | -8/Storage | Build established: Commander-Gunner 8209 | -8/Storage | First assault squad dispatched 8310 | -8/Storage | Lost 6 allies 8340 | -8/Storage | Discovered new exit (range 15) 8552 | -8/Storage | Build established: Gunner 8806 | -8/Storage | Entered Factory 8806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9113 | -7/Factory | Build established: Tank 9569 | -7/Factory | Repaired Hvy. Ion Engine 10187 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 10196 | -7/Factory | Lost 3 parts (2n1u) 10370 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 10802 | -7/Factory | Discovered new exit (range 5) 11226 | -7/Factory | Repaired Arm. Wheel 11843 | -7/Factory | Discovered new exit (range 16) 12175 | -7/Factory | Entered another Factory area 12175 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12832 | -6/Factory | Discovered new exit (range 15) 13118 | -6/Factory | Entered Lower Caves 13442 | -6/Lower Caves | Discovered new exit (range 11) 13443 | -6/Lower Caves | Encountered a Warlord checkpoint 13490 | -6/Lower Caves | Entered another Lower Caves area 13692 | -6/Lower Caves | Identified exit to Zion 14086 | -6/Lower Caves | Learned location of 1 exit from Factory 14126 | -6/Lower Caves | Entered Zion 14252 | -6/Zion | Learned Factory stockpile data 14489 | -6/Zion | Found CR-A16's Pointy Stick 15048 | -6/Zion | Imprinted 15051 | -6/Zion | Declared Zion's savior 15432 | -6/Zion | Discovered new exit (range 9) 15455 | -6/Zion | Entered Proximity Caves 15455 | -5/Proximity Caves | Accompanied by 4 allies 15695 | -5/Proximity Caves | Build established: Derelict-Tank 16052 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16147 | -5/Proximity Caves | Lost 3 allies 16236 | -5/Proximity Caves | Learned location of Armory (-4) 16410 | -5/Proximity Caves | Learned Factory terminal intel 16422 | -5/Proximity Caves | Build established: Tank 16541 | -5/Proximity Caves | Discovered new exit (range 11) 16605 | -5/Proximity Caves | Entered Factory 16605 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16606 | -5/Factory | Identified exit to Upper Caves 16608 | -5/Factory | Loaded intel: 26 terminal locations 16731 | -5/Factory | Zion Resource Resupply teleported in 17009 | -5/Factory | Fabricated Imp. Powered Armor (x1) 17489 | -5/Factory | Discovered exit to Upper Caves (range 6) 17518 | -5/Factory | Entered Upper Caves 17519 | -5/Upper Caves | Encountered a Warlord checkpoint 17817 | -5/Upper Caves | Spotted B-75 Beast 17882 | -5/Upper Caves | Destroyed B-75 Beast 18080 | -5/Upper Caves | Learned Factory emergency access door positions 18528 | -5/Upper Caves | Build established: Gunner 18610 | -5/Upper Caves | Lost 7 parts (1p3u3w) 18871 | -5/Upper Caves | Build established: Mutant 18927 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18939 | -5/Upper Caves | System corruption reached 10% 18963 | -5/Upper Caves | Crushed by falling debris 18963 | -5/Upper Caves | Core integrity fell below 50% 19001 | -5/Upper Caves | Lost 9 parts (1p2n2u4w) 19590 | -5/Upper Caves | Build established: Gunner 21355 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21443 | -5/Upper Caves | Lost 4 parts (1p1u2w) 21692 | -5/Upper Caves | Build established: Mutant 21995 | -5/Upper Caves | Discovered new exit (range 5) 22024 | -5/Upper Caves | Entered another Upper Caves area 22091 | -5/Upper Caves | Core integrity fell below 20% 22107 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22057_ Acquired 21 matter. 22062_ System corrupted: Component data lost. 22064_ Acquired VTOL Module. 22065_ Acquired 27 matter. 22068_ Acquired 26 matter. 22078_ Acquired 13 matter. 22081_ System corrupted: IFF burst signal emitted. 22081_ Acquired 1 matter. 22084_ C-30 ARC bursts open, deploying its payload. 22084_ S-27 Virus unfolds itself. 22091_ Imp. Treads destroyed. 22093_ KE Penetrator destroyed. 22095_ Exp. Heat Sink destroyed. 22097_ System corrupted: Component data lost. 22097_ Hcp. Storage Unit destroyed. 22099_ VTOL Module destroyed. 22099_ Imp. Field Recycling Unit destroyed. 22102_ Critical hit (Burn: +37). 22106_ S-27 Virus destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ???????????????????????????###"#?????????????????? | | ???????????????"???????????# ##????????????????? | | ???????????????"" ?????????# ##???????????????? | | ??????????????""" ?????### ##??????????????? | | ????????????# """ ####;;s #??????????????? | | ????????????# @ s ##??????????????? | | ?????????? *%sg ##???????????????? | | ?????????? ######## ##????????????????? | | ??????????? ## ?????????# #?????????????????? | | ??????????? ????????????????# ????????????????? | | ????????????????????????????# # ???????????????? | | ????????????????????????????### ??????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? %????????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????? ###??????????? | | ??????????????????????????????? ##????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 65 Energy Generation 36 Energy Capacity 940 Matter Stores 650 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Core Shielding 20 Power Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Assault Cannon | -7/Factory | Scanalyzed Imp. Thermal Shield | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Lgt. Angular Momentum Engine | x2 | -7/Factory | Preloaded Imp. Powered Armor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed DispersionForceCleaver Manual? 0 Play Time 03:14:03 Cumulative 179.4 hours Start 2024.03.18 @ 13:35:19 End 2024.03.18 @ 19:01:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 110 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb2e19e1-6a29-4b37-a12d-9291c824eb91