Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 21:10:25 Player: Azktor Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (4526) 4526 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 9299 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 95 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (15) --- Hacking Suite Plasma Cannon Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Flak Gun > --- INVENTORY -------- Light Deuterium Engine Wheel Improved Utility Shielding Hacking Suite High-powered Field Laser Plasma Cannon Minigun Flak Gun Assault Cannon Flak Cannon Rocket Launcher Chainsword [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 . 1 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 92 | 7 1 21 7 27 11 . . 18 Power 19 | 1 1 3 1 8 1 . . 4 Engine 14 | 1 1 3 1 6 1 . . 1 Core 4 | . . . . 2 . . . 2 Reactor 1 | . . . . . . . . 1 Propulsion 21 | 2 . 7 . 6 2 . . 4 Treads 20 | 2 . 7 . 5 2 . . 4 Leg . | . . . . . . . . . Wheel 1 | . . . . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 . 4 3 7 2 . . 3 Device 12 | 1 . 2 2 5 1 . . 1 Storage 4 | 1 . 1 . 1 1 . . . Processor 1 | . . 1 . . . . . . Hackware 1 | . . . . 1 . . . . Protection 3 | . . . 1 . . . . 2 Artifact . | . . . . . . . . . Weapon 31 | 2 . 7 3 6 6 . . 7 Energy Gun 10 | . . 2 . 4 4 . . . Energy Cannon 4 | . . 3 1 . . . . . Ballistic Gun 8 | 2 . 1 1 . 2 . . 2 Ballistic Cannon 4 | . . . . 1 . . . 3 Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 3 1 2 3 . . . Parts Lost 38 | . 1 . 1 7 1 . . 28 Power 7 | . 1 . . 1 . . . 5 Propulsion 11 | . . . . 2 1 . . 8 Utility 9 | . . . . 3 . . . 6 Weapon 11 | . . . 1 1 . . . 9 Highest Loss Streak 9 | . 1 . 1 4 1 . . 9 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 1 3 6 9 12 13 14 14 7 Power . | . 1 1 1 . 1 1 1 . Propulsion 2 | . 1 2 3 3 3 2 2 1 Utility 1 | . . . 1 2 2 3 3 1 Weapon 4 | . 1 3 3 6 6 8 8 4 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 2 . 3 3 . . 2 Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 1 1 . . 1 Weapon 5 | . . 1 . 1 2 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 100 98 99 100 100 65 Engine 12 | . 13 11 11 15 15 15 15 5 Core 1 | . . . . 1 . . . 3 Treads 25 | . 28 31 33 26 22 23 23 13 Device 12 | . 14 10 10 15 15 15 15 7 Storage 9 | . 14 11 11 9 7 7 7 7 Processor 7 | . . 9 11 9 7 7 7 4 Hackware 1 | . . . . 1 7 7 7 . Energy Gun 9 | . . 10 6 10 14 15 15 3 Energy Cannon 3 | . . 5 10 3 . . . . Ballistic Gun 5 | . 28 6 4 1 5 7 7 6 Ballistic Cannon 1 | . . . . 2 1 . . 4 Peak Build Rating 44 | 7 7 18 25 34 42 42 42 44 Average Rating 26 | 5 6 14 23 28 39 42 42 26 On Entrance 23 | . 7 7 18 17 34 42 42 42 Avg Prop Armor Cover (%) 17 | . . . . . . . . 17 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 14 14 29 32 52 53 53 53 60 Greatest Support 66 | 40 40 66 66 66 62 62 62 65 Greatest Overweight (x) 15 | 3 . . . . . . . 15 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 9 10 14 15 15 15 15 Most Carried 15 | 4 4 10 10 15 15 14 14 14 Average Carried 10 | 2 3 6 9 12 13 14 14 7 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 Final Carried 15 | 3 3 9 8 15 14 14 14 4 Class Distribution -------------------- 68% | Mutant 18% | Scavenger-Gunner 7% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Matter Collected 2678 | 291 39 368 195 745 298 . . 742 Remotely . | . . . . . . . . . Salvage Created 5153 | 131 30 1086 212 2301 492 . . 901 Parts 290 | 5 1 80 10 138 25 . . 31 Haulers Intercepted 10 | . . 6 . 4 . . . . Recyclers Shooed 3 | . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 3 . 36 Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 107 | . . 25 7 41 11 . . 23 Melee 4 | . . . . . 1 . . 3 Guns 73 | . . 24 4 23 6 . . 16 Cannons 17 | . . 1 1 12 1 . . 2 AOE 13 | . . . 2 6 3 . . 2 Classes Destroyed 15 | 2 1 5 2 3 1 . . 1 Worker 7 | . . . 1 5 1 . . . Builder 4 | . . . . 4 . . . . Tunneler 6 | 2 . . 1 2 1 . . . Hauler 10 | . . 6 . 4 . . . . Recycler 7 | 1 . 1 . 4 1 . . . Operator 4 | . . 1 . 2 1 . . . Watcher 9 | . 1 2 . 5 1 . . . Swarmer 28 | . . 10 1 10 4 . . 3 Grunt 41 | . . 9 3 17 3 . . 9 Brawler 6 | . . . 1 2 . . . 3 Duelist 4 | . . . . 2 . . . 2 Protector 1 | . . . . 1 . . . . Sentry 22 | . . 6 2 9 2 . . 3 Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . 2 . . 1 Best Kill Streak 11 | 2 1 7 5 11 5 . . 7 Combat Bots Only 8 | . . 5 5 8 5 . . 7 Max Kills in Single Turn 3 | 1 1 2 1 3 3 . . 2 Gunslinging 1 | . . 1 . . . . . 1 Exploded 3 | . . . 1 2 3 . . 1 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 763 | . . 87 35 210 120 . . 311 Missed 221 | . . 23 7 58 43 . . 90 Hits 542 | . . 64 28 152 77 . . 221 Melee 12 | . . . . 2 . . . 10 Projectile 530 | . . 64 28 150 77 . . 211 Critical Strikes 22 | . . . 3 9 3 . . 7 Damage Taken 7884 | . 124 718 452 2125 1063 . . 3402 Core 1247 | . 50 81 52 354 90 . . 620 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 69 | . . . . . . . . 69 Regen/Repaired (Parts) 376 | . . 37 . 97 242 . . . Core Remaining (%) 70 | 100 80 . 66 35 . . . . Volleys Fired 324 | 8 5 75 24 135 26 . . 51 Largest 3 | 2 2 2 2 2 3 . . 3 Hottest 188 | 40 40 140 133 150 188 . . 188 Shots Fired 679 | 16 10 139 39 266 75 . . 134 Gun 484 | 16 10 108 22 167 65 . . 96 Cannon 169 | . . 30 10 90 9 . . 30 Launcher 25 | . . . 7 9 1 . . 8 Special 1 | . . 1 . . . . . . Kinetic 264 | 16 10 46 12 57 26 . . 97 Thermal 315 | . . 93 20 129 44 . . 29 Explosive 25 | . . . 7 9 1 . . 8 Electromagnetic 75 | . . . . 71 4 . . . Robot Hit Streak 21 | 7 4 13 7 21 14 . . 15 Robot Miss Streak 10 | 3 2 9 3 6 10 . . 8 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 . 1 . . . 4 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 Shots Hit Robots 509 | 10 6 108 28 185 54 . . 118 Core Hits 435 | 4 2 103 21 137 52 . . 116 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 6 | . . 2 . 3 . . . 1 Burn 4 | . . . . 3 . . . 1 Destroy 2 | . . 2 . . . . . . Melee Attacks 14 | . . . . 4 . . . 10 Impact . | . . . . . . . . . Slashing 14 | . . . . 4 . . . 10 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11691 | 104 64 1651 720 4759 1370 . . 3023 Guns 7035 | 104 64 1259 244 2446 1103 . . 1815 Cannons 2467 | . . 392 154 1375 113 . . 433 Explosions 1822 | . . . 319 931 141 . . 431 Melee 344 | . . . . . . . . 344 Ramming 23 | . . . 3 7 13 . . . Kinetic 3500 | 104 64 434 100 828 330 . . 1640 Thermal 4861 | . . 1217 298 1907 831 . . 608 Explosive 1630 | . . . 319 739 141 . . 431 Electromagnetic 1333 | . . . . 1278 55 . . . Impact . | . . . . . . . . . Slashing 344 | . . . . . . . . 344 Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 . . 5 1 1 1 7 Average Corruption 3 | . 1 . . 5 1 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . 1 . . 17 . 1 . 13 Message Errors 4 | . . . . 3 . . . 1 Matter Fused 6 | . . . . 4 . 1 . 1 Heat Flow Errors 6 | . . . . 2 . . . 4 Energy Discharges 4 | . 1 . . . . . . 3 Data Loss (minor) 5 | . . . . 3 . . . 2 Data Loss (major) 3 | . . . . 1 . . . 2 Misfires 2 | . . . . 2 . . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 63 | . . . . 50 13 . . . Projectiles 10 | . . . . 10 . . . . Explosions 53 | . . . . 40 13 . . . Melee . | . . . . . . . . . Knockbacks 27 | . . . . 24 . . . 3 Impact . | . . . . . . . . . Kinetic 24 | . . . . 21 . . . 3 Secondary 3 | . . . . 3 . . . . Self-Inflicted Damage 225 | . . . 72 153 . . . . Shots 5 | . . . 2 3 . . . . Rammed 5 | . . . 1 1 3 . . . Targets Rammed 7 | . . . 1 2 4 . . . Kicked . | . . . . . . . . . Crushed 2 | . . . . 1 1 . . . Highest Temperature 349 | . . 171 273 302 96 . . 349 Average Temperature 71 | . . 44 131 62 37 . . 125 Received Heat Transfer 2285 | . . 258 168 864 120 . . 875 Effects 7 | . . . 3 3 . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 6 | . . . 3 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . 2 . 2 3 . . 1 Heat Transferred 8646 | . . 1781 439 3371 1658 . . 1397 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Maximum Alert Level 2 | . . 1 . 2 1 . . . Low Security (%) 52 | 100 100 47 100 51 . . . . Level 1 34 | . . 52 . 15 100 . . . Level 2 12 | . . . . 32 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 674 | 10 7 337 178 674 387 . . . Initial 300 | . . . 129 35 300 . . . Average 218 | . . 174 72 303 305 . . . Influence Increases 3400 | 15 16 797 295 1337 390 . . 550 Destroy 0b10 Robot/C 2220 | . . 500 200 800 220 . . 500 Destroy 0b10 Robot/NC 240 | 15 5 50 10 135 25 . . . Destroy Leader 478 | . 2 146 30 198 62 . . 40 Allied During Kill 18 | . . . 8 . . . . 10 Successful Hack 153 | . 9 36 . 34 74 . . . Disable Machine 75 | . . 30 . 45 . . . . Destroy Structure 156 | . . 5 47 95 9 . . . Lose Combat Pursuer 60 | . . 30 . 30 . . . . Influence Decreases 3400 | 15 16 464 537 768 810 119 121 550 Entered New Map 830 | . . . 204 56 360 89 121 . Time Decay 2244 | 15 16 464 283 642 440 30 . 354 Lost Part 286 | . . . 10 70 10 . . 196 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 17 | . 1 3 1 7 4 . . 1 Investigation 2 | . . 2 . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 9 | . 1 1 1 4 2 . . . Assault 3 | . . . . 2 . . . 1 Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Distress Signals 10 | . . 1 . 8 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 4 33 12 57 29 . . 28 Peak Tracking Total 12 | . 2 4 5 6 12 . . 7 Tactical Retreats 4 | . . 2 . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Traps Triggered 4 | . 2 2 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Disabled 5 | . . 2 . 3 . . . . Max in Single Turn 2 | . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Accessed 27 | . 3 8 1 8 3 . 4 . Terminals 18 | . 2 7 . 7 2 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 1 . 1 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 99 | . 9 25 1 23 10 . 31 . Successful 71 | . 5 15 1 13 6 . 31 . Failed 28 | . 4 10 . 10 4 . . . Catastrophic 3 | . 1 1 . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 58 | . 9 22 . 20 7 . . . Terminals 58 | . 8 23 . 20 7 . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . 1 2 . 3 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 37 | . . 2 1 3 . . 31 . Record 11 | . . . . . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 2 | . . 1 . 1 . . . . Terminal Index 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . 2 . 2 2 . . . Scan Component 3 | . . 1 . 1 1 . . . Repair 3 | . . 1 . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 28 | . 5 11 . 8 4 . . . Terminals 27 | . 4 11 . 8 4 . . . Assimilate 11 | . 2 5 . 2 2 . . . Skim 16 | . 2 6 . 6 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 7 . 7 3 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . 1 . 1 1 . . . Time 83 | . . 26 . 38 19 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 41 | . . . 29 . . . . 12 Total Damage 582 | . . . 91 . . . . 491 Kills 5 | . . . 3 . . . . 2 Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Active Infowar (turns) 938 | 5 354 579 . . . . . . Seismic 938 | 5 354 579 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 Drone Launches 5 | . . . 5 . . . . . Drone Recoveries 3 | . . . 3 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Turns Passed 7362 | 124 354 1203 920 2337 1098 76 162 1088 Spaces Moved 3475 | 56 212 539 510 1057 571 49 103 378 Core 91 | 7 . . . . . . . 84 Treads 3384 | 49 212 539 510 1057 571 49 103 294 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 158 158 153 Average Speed 168 | 156 160 160 160 165 163 158 158 219 Slowest Speed 800 | 200 160 160 160 166 166 158 158 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 6 41 52 96 79 13 7 75 47 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . 1 1 2 . . 1 . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . Scrap Searched 5 | . . . 3 . . . . 2 Spaces Dug 13 | . . 1 . 12 . . . . Terrain Destroyed 212 | . . 3 60 117 8 . . 24 Melee 4 | . . . . 4 . . . . Projectile 29 | . . 3 3 23 . . . . AOE 179 | . . . 57 90 8 . . 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total 4325 | 76 218 742 575 1375 672 48 102 517 Wait 242 | . . 66 24 87 26 . . 39 Move 3468 | 55 211 538 509 1056 571 48 102 378 Hop . | . . . . . . . . . Pick Up 74 | 6 1 18 3 28 12 . . 6 Fast Attach 34 | 4 . 10 . 10 4 . . 6 Attach 60 | 3 1 6 4 17 10 . . 19 Detach 8 | . . 1 1 1 2 . . 3 Swap 31 | . . 8 5 14 4 . . . Drop 60 | . . 20 4 21 14 . . 1 Fire 324 | 8 5 75 24 135 26 . . 51 Melee 14 | . . . . 4 . . . 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . . 1 2 3 . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 445 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 713 | -9/Materials | Repaired Lgt. Treads 936 | -9/Materials | Discovered new exit (range 8) 962 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Loaded intel: 12 trap records 1343 | -9/Materials | Identified exit to Materials 1448 | -9/Materials | Learned location of Zion (-6) 1481 | -9/Materials | Loaded intel: 40 non-interactive machine locations 1522 | -9/Materials | Learned Storage interactive machine intel 1682 | -9/Materials | Entered Mines 1698 | -9/Mines | Found the Drone Emporium 1705 | -9/Mines | Found Prototype Device 1706 | -9/Mines | Identified Thief Drone Bay 2000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2235 | -9/Mines | Learned Materials trap positions 2602 | -9/Mines | Entered Materials 2602 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2603 | -8/Materials | Loaded intel: 18 trap records 2759 | -8/Materials | Destroyed 8 combat bots 2950 | -8/Materials | Lost 4 parts (1p2n1w) 3103 | -8/Materials | Discovered new exit (range 16) 3529 | -8/Materials | Repaired Arm. Treads 3840 | -8/Materials | Garrison activated, responded to threat 4202 | -8/Materials | First assault squad dispatched 4248 | -8/Materials | Core integrity fell below 50% 4681 | -8/Materials | Identified exit to Factory 4731 | -8/Materials | Learned location of 3 exits from Factory 4802 | -8/Materials | Learned Factory trap positions 4834 | -8/Materials | Learned location of Lower Caves (-7) 4837 | -8/Materials | Learned Factory stockpile data 4872 | -8/Materials | Learned location of 2 exits from Lower Caves 4939 | -8/Materials | Entered Factory 4939 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4940 | -7/Factory | Identified exit to Storage 4940 | -7/Factory | Identified exit to Lower Caves 4941 | -7/Factory | Identified exit to Factory 4942 | -7/Factory | Loaded intel: 99 trap records 5470 | -7/Factory | Build established: Scavenger-Gunner 5726 | -7/Factory | Repaired Arm. Treads 6023 | -7/Factory | Cargo convoy interrupted 6037 | -7/Factory | Entered Lower Caves 6038 | -7/Lower Caves | Identified exit to Lower Caves 6105 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6113 | -7/Lower Caves | Entered Data Miner 6113 | -7/Data Miner | Discovered new exit (range 6) 6144 | -7/Data Miner | Met Data Miner 6213 | -7/Data Miner | Learned location of Section 7 (-3) 6213 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6240 | -7/Data Miner | Received God Mode back door access code from Data Miner 6275 | -7/Data Miner | Entered Proximity Caves 6343 | -6/Proximity Caves | Learned 8 Factory zone layouts 6360 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6425 | -6/Proximity Caves | Destroyed 7 combat bots 6426 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 6616 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 6698 | -6/Proximity Caves | Lost 3 parts (2n1u) 6867 | -6/Proximity Caves | Lost 4 parts (2n2w) 6956 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6975 | -6/Proximity Caves | Build established: Gunner 7006 | -6/Proximity Caves | Core integrity fell below 50% 7033 | -6/Proximity Caves | Lost 9 parts (2p2n3u2w) 7114 | -6/Proximity Caves | Escorted by Enhanced Grunt 7304 | -6/Proximity Caves | Spotted B-75 Beast 7313 | -6/Proximity Caves | Build established: Mutant 7318 | -6/Proximity Caves | Core integrity fell below 20% 7363 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07267_ Found Imp. Reaction Control System. 07267_ Found 31 Matter. 07268_ System corrupted: Heat flow error (+206). 07280_ Enhanced Grunt destroyed. 07281_ Acquired Flak Cannon. 07283_ Acquired 10 matter. 07288_ System corrupted: Energy discharge (-32). 07292_ Acquired Greatsword. 07293_ Acquired 10 matter. 07303_ System corrupted: Heat flow error (+154). 07315_ Acquired Antimatter Reactor. 07317_ Adv. Heat Sink destroyed. 07317_ Critical hit (Blast). 07317_ Knocked back. 07320_ Greatsword destroyed. 07320_ Knocked back. 07321_ System corrupted: Substantial component data lost. 07330_ Antimatter Reactor blasted off. 07356_ System corrupted: Energy discharge (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ????????? ????????????????#????? ???????????? | | ????????# ??????????????? ##### ?????????????? | | ?????### ?????????????? ??????????????? | | ???? ???????????? $???????????????? | | ???? ?##???????? #????????????????? | | ##?? ## #####?? #????????????????? | | ### ### #????????????????? | | # #????????????????? | | # #????????????????? | | #????# @ #?????????????????? | | ## #???# ##?????????????????? | | ####? ??????### #??????????????????? | | #?# ?????????## % #?????? ???????????? | | #?# #??????????# ### ##?#? ???????????? | | ###?# #??????????# !###;;;;#"# ??????????? | | #???# #??????????# %""" ; BB $ ?????????? | | ##?## ##???????###* % ";; BB ?????????? | | ### ####????# %! ;;#" ????????????? | | ######;%% % ;##? ?????????????? | | ######?????????????????? | | ### % #??????????????????????? | | ## #?# ####### #?????????????????????? | | ?## #?## ##????### ##?????????????????????? | | ?# ##??# #####??## ##??????????????????????? | | ## #???# #???###???????????????????????? | | #???# #????????????????????????????? | | ## ##??# ## #???????????????????????????? | | ?# ##?## #? #???????????????????????????? | | ?# #### ### #???????????????????????????? | | ## #? #??????????????????????????? | | #? #??????????????????????????? | | ### #? #??????????????????????????? | | # #?## #? ##??????????????????????????? | | ## #??# #? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 73% | -9/Materials Arm. Treads | 67% | -8/Materials Arm. Treads | 19% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed PlasmaFlightWheel Manual? 0 Play Time 01:17:44 Cumulative 207.5 hours Start 2025.12.06 @ 20:06:54 End 2025.12.08 @ 21:10:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 24 Adventurer 63 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0/0 Lore% 32 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 101472e0-f128-4791-bdb9-33f37f2a6f5f