Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.24 @ 22:02:44 Player: morimori Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1241) 1241 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 2917 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/400 Matter 177/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Heat Sink Heat Sink High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Advanced Targeting Computer Improved Utility Shielding Hacking Suite Authchip [R/Combat] Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink High-capacity Matter Pod Structural Scanner Experimental Sensor Array Advanced Targeting Computer Improved Utility Shielding Hacking Suite Authchip [R/Combat] Spread Laser Heavy Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 54 | 8 10 3 33 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 5 . 8 Treads . | . . . . Leg 8 | . . . 8 Wheel 7 | 2 5 . . Hover . | . . . . Flight . | . . . . Utility 7 | 3 2 1 1 Device 3 | 2 1 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 27 | 2 3 1 21 Energy Gun 5 | 2 . . 3 Energy Cannon . | . . . . Ballistic Gun 10 | . 2 . 8 Ballistic Cannon . | . . . . Launcher 8 | . 1 1 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 3 | 3 . . . Parts Lost 13 | . 1 . 12 Power 2 | . . . 2 Propulsion 6 | . 1 . 5 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 11 | . 1 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 100 96 Engine 12 | . 14 14 10 Leg 20 | . . . 41 Wheel 14 | . 28 28 . Device 5 | . 14 . . Storage 12 | . 14 14 11 Hackware 6 | . . 13 10 Energy Gun 12 | . 15 14 10 Ballistic Gun 7 | . 12 2 5 Launcher 2 | . . 11 1 Slashing Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 91 | 15 91 90 90 Greatest Support 45 | 26 32 20 45 Greatest Overweight (x) 6 | 4 4 4 6 Average Overweight (x) 1 | . 3 4 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 18 | 7 23 25 15 Most Carried 25 | 7 25 25 25 Average Carried 17 | 4 20 24 14 Final Capacity 25 | 8 25 25 15 Final Carried 25 | 7 25 25 11 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1164 | 280 386 41 457 Remotely . | . . . . Salvage Created 1677 | 216 492 37 932 Parts 123 | 18 32 8 65 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . 3 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 41 | . 10 3 28 Melee 1 | . . . 1 Guns 24 | . 7 1 16 AOE 16 | . 3 2 11 Classes Destroyed 11 | 3 6 . 2 Worker 5 | 2 . . 3 Builder 3 | . 1 . 2 Tunneler 5 | 4 . 1 . Recycler 4 | 1 2 . 1 Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 19 | . 6 3 10 Grunt 13 | . 4 . 9 Duelist 1 | . . . 1 Sentry 8 | . . . 8 Best Kill Streak 9 | 4 3 4 9 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | 1 3 4 3 Gunslinging . | . . . . Exploded 3 | . 3 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1953 | . 368 43 1542 Core 517 | . 97 17 403 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 57 | . . . 57 Core Remaining (%) 77 | 100 . 54 . Volleys Fired 145 | 15 55 1 74 Largest 2 | 2 2 2 2 Hottest 90 | 90 90 80 89 Shots Fired 270 | 30 110 2 128 Gun 255 | 30 109 1 115 Cannon . | . . . . Launcher 15 | . 1 1 13 Special . | . . . . Kinetic 96 | . 47 . 49 Thermal 137 | 15 55 1 66 Explosive 15 | . 1 1 13 Electromagnetic 22 | 15 7 . . Robot Hit Streak 12 | 10 9 9 12 Robot Miss Streak 5 | 3 4 . 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 181 | 21 69 1 90 Core Hits 107 | 8 30 4 65 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 6 . 3 Burn 9 | . 6 . 3 Melee Attacks 15 | . . . 15 Impact . | . . . . Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3560 | 294 868 141 2257 Guns 2191 | 267 726 12 1186 Cannons . | . . . . Explosions 1279 | 27 142 129 981 Melee 90 | . . . 90 Ramming . | . . . . Kinetic 731 | . 220 . 511 Thermal 1300 | 116 497 12 675 Explosive 1209 | . 99 129 981 Electromagnetic 230 | 178 52 . . Impact . | . . . . Slashing 90 | . . . 90 Piercing . | . . . . Highest Corruption 3 | 3 3 3 . Average Corruption 3 | 3 3 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 17 5 . Message Errors 6 | . 4 2 . Matter Fused 7 | . 4 3 . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Alerts 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 37 | . 1 . 36 Projectiles . | . . . . Explosions 37 | . 1 . 36 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . . . 62 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 506 | 150 200 18 506 Average Temperature 76 | 54 61 12 96 Received Heat Transfer 816 | . 138 12 666 Effects 3 | . . . 3 Interference 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 4 . 3 Heat Transferred 3921 | 259 1826 37 1799 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 670 | 35 175 89 670 Initial 34 | . 22 7 34 Average 106 | 13 71 74 158 Maximum Alert Level 2 | . . . 2 Low Security (%) 88 | 100 100 100 74 Level 1 4 | . . . 11 Level 2 6 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 21 5 40 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 16 | . 7 1 8 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 55 | . 30 1 24 Successful 27 | . 11 1 15 Failed 28 | . 19 . 9 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 31 | . 16 . 15 Terminals 46 | . 27 . 19 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . 3 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 14 | . 7 1 6 Prototype ID Bank 5 | . 3 . 2 Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Zone Layout 4 | . 2 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 . 6 Terminals 9 | . 3 . 6 Assimilate 3 | . . . 3 Botnet 4 | . 2 . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 7 . 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 13 | . . . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3031 | 260 1070 329 1372 Spaces Moved 1830 | 186 634 218 792 Core 19 | 12 . . 7 Treads . | . . . . Legs 785 | . . . 785 Wheels 1026 | 174 634 218 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 140 120 Average Speed 126 | 100 134 140 123 Slowest Speed 350 | 250 140 140 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 8 82 42 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 8 | . . . 8 Terrain Destroyed 137 | . 9 7 121 Melee 8 | . . . 8 Projectile . | . . . . AOE 129 | . 9 7 113 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2265 | 226 753 243 1043 Wait 139 | 5 26 9 99 Move 1827 | 185 633 217 792 Hop . | . . . . Pick Up 45 | 11 21 6 7 Fast Attach 7 | 5 1 . 1 Attach 13 | 2 1 1 9 Detach 2 | . . . 2 Swap 34 | 1 8 2 23 Drop 38 | 2 8 7 21 Fire 145 | 15 55 1 74 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 15) 261 | -11/Junkyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 14) 805 | -10/Materials | Discovered new exit (range 13) 1124 | -10/Materials | Discovered new exit (range 15) 1331 | -10/Materials | Entered Mines 1334 | -10/Mines | Met a Derelict shopkeep closing up shop 1392 | -10/Mines | Learned location of Zion (-6) 1546 | -10/Mines | Discovered new exit (range 9) 1588 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1616 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1619 | -10/Mines | Found Prototype Device 1660 | -10/Mines | Entered Materials 1660 | -9/Materials | Evolved 2 slots: Propulsion x2 1917 | -9/Materials | Identified Exp. Sensor Array 2047 | -9/Materials | Repaired Med. Laser 2299 | -9/Materials | Discovered new exit (range 10) 2414 | -9/Materials | Identified exit to Mines 2985 | -9/Materials | Core integrity fell below 50% 3017 | -9/Materials | Core integrity fell below 20% 3032 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03003_ U-05 Engineer lays Concrete. 03004_ Overheating: System interference. 03004_ Spread Laser temporarily disabled. 03004_ Spread Laser destroyed. 03004_ U-05 Engineer lays Concrete. 03006_ Rocket Launcher destroyed. 03006_ Destroyed Rocket Launcher. 03007_ Overheating: Lrg. Storage Unit damaged (-186). 03007_ U-05 Engineer lays Concrete. 03015_ R-06 Scavenger collects Heat Sink. 03017_ U-05 Engineer lays Concrete. 03019_ R-06 Scavenger collects Hover Unit. 03020_ U-05 Engineer lays Concrete. 03023_ R-06 Scavenger collects Hvy. Assault Rifle. 03024_ U-05 Engineer lays Concrete. 03026_ U-05 Engineer builds a Wall. 03027_ The unstable cave ceiling collapses. 03027_ R-06 Scavenger collects Aluminum Leg. 03029_ U-05 Engineer lays Concrete. 03030_ U-05 Engineer builds a Wall. 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