Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.22 @ 19:09:52 Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1725) 1725 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5490 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 194/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Reinforced Deuterium Engine Advanced Terrain Scanner Light Armor Plating Improved Spread Laser Precision Assault Rifle Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Battery Improved Light Armor Plating > --- WEAPON ----------- Improved Lightning Gun Heavy Mace > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Advanced Terrain Scanner Improved Melee Analysis Suite Light Armor Plating Gauss Rifle Gauss Rifle Grenade Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Light Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 7 | . 1 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 4 | . . 2 . . . 1 1 . Utility 2 | . 1 . . . . . 1 . Weapon . | . . . . . . . . . Parts Attached 60 | . 1 25 . . . 12 8 14 Power 4 | . . . . . . 2 1 1 Engine 2 | . . . . . . 1 1 . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 24 | . . 15 . . . 5 1 3 Treads . | . . . . . . . . . Leg 12 | . . 12 . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 11 | . . 3 . . . 5 1 2 Utility 12 | . 1 4 . . . 3 3 1 Device 4 | . 1 1 . . . 2 . . Storage 3 | . . 1 . . . . 2 . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 4 | . . 2 . . . 1 1 . Artifact . | . . . . . . . . . Weapon 20 | . . 6 . . . 2 3 9 Energy Gun 7 | . . 4 . . . . . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . 1 . . . 2 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon 4 | . . 1 . . . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 4 . . . . . 5 Parts Lost 22 | . . . . . . 2 . 20 Power 4 | . . . . . . 1 . 3 Propulsion 9 | . . . . . . . . 9 Utility 5 | . . . . . . 1 . 4 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 15 | . . . . . . 2 . 15 Average Slot Usage (%) 92 | . 100 98 100 100 100 88 92 52 Engine 8 | . 12 10 10 10 10 5 7 . Leg 29 | . 25 39 40 40 40 4 . . Flight 7 | . . . . . . 36 42 15 Device 8 | . 12 9 10 10 10 8 7 5 Storage 9 | . 12 10 10 10 10 8 14 7 Protection 9 | . 12 10 10 10 10 8 7 3 Energy Gun 10 | . 25 14 10 10 10 8 5 1 Ballistic Gun 3 | . . 5 . . . 2 . 2 Slashing Weapon 3 | . . . 10 10 10 4 . 2 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 19 20 31 30 30 30 31 38 28 Greatest Support 43 | 20 20 43 43 43 43 43 36 36 Greatest Overweight (x) 10 | . . 3 . . . 10 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 8 Average Capacity 8 | . 8 8 10 10 10 10 9 8 Most Carried 10 | . 8 10 10 10 10 10 10 8 Average Carried 8 | . 6 8 10 10 10 9 8 7 Final Capacity 10 | 8 8 10 10 10 10 10 8 8 Final Carried 10 | 7 8 10 10 10 10 10 8 7 Class Distribution -------------------- 48% | Mutant 39% | Scavenger-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Matter Collected 860 | 200 . 364 . . . 160 52 84 Remotely . | . . . . . . . . . Salvage Created 2301 | . . 1092 . . . 524 70 615 Parts 116 | . . 68 . . . 27 6 15 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 44 | . . 23 . . . 10 1 10 Melee 4 | . . . . . . . . 4 Guns 33 | . . 22 . . . 8 1 2 AOE 2 | . . . . . . 2 . . Classes Destroyed 8 | . . 5 . . . 2 . 1 Hauler 3 | . . 3 . . . . . . Recycler 1 | . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . Swarmer 9 | . . 7 . . . 2 . . Grunt 15 | . . 10 . . . 2 . 3 Brawler 1 | . . . . . . . . 1 Sentry 17 | . . 6 . . . 4 1 6 Hunter 2 | . . . . . . 2 . . Best Kill Streak 9 | . . 5 . . . 9 1 3 Combat Bots Only 8 | . . 4 . . . 8 1 3 Max Kills in Single Turn 3 | . . 2 . . . 3 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Damage Taken 2452 | . 78 438 . . . 322 66 1548 Core 621 | . 9 55 . . . 51 12 494 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 93 | 100 96 . . . 86 90 . . Volleys Fired 82 | . . 59 . . . 14 3 6 Largest 2 | . . 2 . . . 2 2 2 Hottest 101 | . . 101 . . . 73 73 88 Shots Fired 159 | . . 118 . . . 27 6 8 Gun 159 | . . 118 . . . 27 6 8 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 59 | . . 38 . . . 13 3 5 Thermal 7 | . . 7 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 93 | . . 73 . . . 14 3 3 Robot Hit Streak 51 | . . 51 . . . 23 22 6 Robot Miss Streak 2 | . . 2 . . . 1 . 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . . 2 . . . 4 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 204 | . . 103 . . . 26 5 70 Core Hits 99 | . . 55 . . . 21 4 19 Critical Hits 3 | . . 1 . . . 1 . 1 Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 69 | . . 2 . . . 1 . 66 Impact 42 | . . . . . . . . 42 Slashing 27 | . . 2 . . . 1 . 24 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 3961 | . . 1533 . . . 674 91 1663 Guns 2134 | . . 1474 . . . 369 91 200 Cannons . | . . . . . . . . . Explosions 364 | . . 59 . . . 305 . . Melee 1459 | . . . . . . . . 1459 Ramming 4 | . . . . . . . . 4 Kinetic 714 | . . 404 . . . 117 43 150 Thermal 445 | . . 140 . . . 305 . . Explosive . | . . . . . . . . . Electromagnetic 1339 | . . 989 . . . 252 48 50 Impact 1029 | . . . . . . . . 1029 Slashing 430 | . . . . . . . . 430 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . . . . 28 . 83 Projectiles 9 | . . . . . . . . 9 Explosions 28 | . . . . . . 28 . . Melee 74 | . . . . . . . . 74 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . 33 . 1 Shots 1 | . . . . . . 1 . . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 147 | . . 147 . . . 31 16 16 Average Temperature 27 | . . 31 . . . 12 10 5 Received Heat Transfer 1173 | . . 186 . . . 99 24 864 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 12 | . . 7 . . . 1 . 4 Impact Corruptions 7 | . . . . . . . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 524 | . . 274 . . . 250 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Peak Influence 387 | . . 303 20 . . 387 188 221 Average Influence 104 | . . 110 20 . . 140 155 129 Maximum Alert Level 1 | . . 1 . . . 1 . 1 Low Security (%) 84 | . 100 81 100 . 100 69 100 88 Level 1 15 | . . 18 . . . 30 . 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 4 . . . 1 . 3 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . 4 . . . 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . . 2 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 2 33 . . . 17 2 13 Peak Tracking Total 9 | . 2 6 . . . 9 1 7 Tactical Retreats 5 | . . 1 . . . 2 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 2 | . . 1 . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 7 | . 1 2 . 1 . 1 1 1 Terminals 6 | . 1 2 . . . 1 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 3 5 . 1 . 4 2 4 Successful 14 | . 3 4 . 1 . 3 1 2 Failed 5 | . . 1 . . . 1 1 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 2 1 . . . 4 2 3 Terminals 18 | . 3 5 . . . 4 2 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 4 . 1 . 2 1 1 Record 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 3 | . 1 1 . . . 1 . . Registered Components 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . . 2 . 2 Terminals 4 | . 2 . . . . 1 . 1 Track 1 | . 1 . . . . . . . Botnet 3 | . 1 . . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 2 . . . . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Turns Passed 2519 | . 83 1154 83 443 126 240 106 284 Spaces Moved 1852 | 1 63 726 70 370 106 183 229 104 Core 3 | . . . . . . 1 . 2 Treads . | . . . . . . . . . Legs 1356 | 1 63 723 70 370 106 23 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 493 | . . 3 . . . 159 229 102 Fastest Speed 25 | 120 120 120 120 120 120 28 25 25 Average Speed 95 | 120 120 120 120 120 120 43 25 29 Slowest Speed 550 | 120 120 275 120 120 120 550 105 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 2 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 2 22 58 20 87 34 19 9 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 14 | . . 8 . . . 6 . . Melee 1 | . . 1 . . . . . . Projectile . | . . . . . . . . . AOE 13 | . . 7 . . . 6 . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total 2303 | . 70 891 69 369 105 313 271 215 Wait 160 | . 5 31 . . . 91 20 13 Move 1838 | . 62 725 69 369 105 178 226 104 Hop 3 | . . . . . . 2 1 . Pick Up 29 | . 2 13 . . . 5 6 3 Fast Attach 16 | . . 8 . . . 3 1 4 Attach 20 | . 1 1 . . . 6 5 7 Detach 5 | . . . . . . 2 1 2 Swap 24 | . . 16 . . . 3 2 3 Drop 45 | . . 28 . . . 8 6 3 Fire 82 | . . 59 . . . 14 3 6 Melee 68 | . . 2 . . . 1 . 65 Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . 8 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 54 | -10/Materials | Identified exit to Materials 54 | -10/Materials | Discovered exit to Materials (range 16) 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Propulsion x2 287 | -9/Materials | Identified exit to Materials 287 | -9/Materials | Discovered exit to Materials (range 4) 309 | -9/Materials | Identified exit to Mines 312 | -9/Materials | Build established: Mutant 875 | -9/Materials | Discovered exit to Materials (range 16) 1238 | -9/Materials | Entered Mines 1240 | -9/Mines | Met a Derelict bent on vengeance 1247 | -9/Mines | Build established: Scavenger-Mutant 1316 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1316 | -9/Mines | Identified exit to Exiles 1316 | -9/Mines | Discovered exit to Exiles (range 5) 1321 | -9/Mines | Entered Exiles 1321 | -9/Exiles | Found Exiles lab abandoned 1337 | -9/Exiles | Identified exit to Mines 1337 | -9/Exiles | Discovered exit to Mines (range 15) 1752 | -9/Exiles | Discovered exit to Mines (range 11) 1764 | -9/Exiles | Entered Mines 1886 | -8/Mines | Discovered exit to Materials (range 5) 1890 | -8/Mines | Entered Materials 1890 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2087 | -8/Materials | Destroyed 8 combat bots 2103 | -8/Materials | Identified exit to Factory 2103 | -8/Materials | Discovered exit to Factory (range 16) 2130 | -8/Materials | Entered Factory 2130 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -7/Factory | Identified exit to Storage 2232 | -7/Factory | Discovered exit to Storage (range 5) 2236 | -7/Factory | Entered Storage 2271 | -7/Storage | Garrison activated, responded to threat 2305 | -7/Storage | Lost 5 parts (1p3n1u) 2497 | -7/Storage | Core integrity fell below 50% 2520 | -7/Storage | Self-destructed Last Messages --------------- 02490_ K-01 Serf collects debris. 02495_ Destroyed Imp. Heat Sink. 02495_ Y-54 Guardian system corrupted by crushing effect. 02497_ K-01 Serf collects debris. 02507_ Destroyed Imp. Heat Sink. 02507_ Y-54 Guardian system corrupted by crushing effect. 02508_ Y-54 Guardian system terminally corrupted. 02508_ Imp. Deuterium Engine fried. 02508_ Hvy. Mace destroyed. 02508_ K-01 Serf collects debris. 02513_ Slammed into G-47 Trooper. 02513_ Destabilizing: System corrupted (+1). 02514_ Slammed into G-47 Trooper. 02515_ K-01 Serf collects debris. 02516_ Slammed into G-47 Trooper. 02517_ HHQYPTAMNTPL1IQM GG:%8E 02517_ Slammed into G-47 Trooper. 02518_ Acquired 21 matter. 02519_ Slammed into G-47 Trooper. 02519_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????######????????????????? | | ??????????????????????# %= #????????????????? | | ??????????????????????# !k #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????#%]% #????????????????? | | ??????????????????????# *!*#????????????????? | | ??????????????????????#![%*#????????????????? | | ??????????????????????#![==#??##+########???? | | ??????????????????????#[!%b#??# #???? | | ?????????????????????####@##### #???? | | ?????????????????????+%*g%%*== #???? | | ?????????????????????#######=! #???? | | ???????????????????????????# ##+###????? | | ???????????????????????????# u k#?????????? | | ???????????????????#########+## #?????????? | | ??????????????????# # #?????????? | | ??????????????????# # #?????????? | | ??????????????????# """ """ # ########### | | ????????????????? / """ """ # # # | | ??????????????????? """ """ # # # | | ???????????????????? # # # | | ????????????????????########### # """"" # | | ??????????????????????????????# + "[* ["?? | | ??????????????????????????????# # "] ] "?? | | ??????????????????????????????# # """"""?? | | ??????????????????????????????# # ?????? | | ??????????????????????????????# ######????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #????### ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterWeaponActivator Manual? 0 Play Time 00:30:21 Cumulative 144.8 hours Start 2019.11.22 @ 18:41:36 End 2019.11.22 @ 19:09:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 52 Rogue 17 Adventurer 32 Explorer 3 Win Type - Total 9 Types 5/0/2/2/0/0/0 Lore% 65 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bab1d3f4-3d0b-4094-87ae-4c8289058d62