Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 18:09:01 Player: Nueadkie Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2128) 2128 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 5522 Bonus ------- High Alert Combat Kills 64 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 99/100 System Corruption 14% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Particle Reactor Improved Heat Sink Advanced Heat Sink Medium Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Medium Reactive Plating Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Phase Cannon KE Penetrator Railgun > --- INVENTORY -------- Reinforced Ion Engine Nuclear Core Particle Reactor Armored Treads Improved Heat Sink Cooling System Medium Storage Unit Medium Matter Pod High-capacity Matter Pod Medium Reactive Plating Pulse Rifle Advanced Beam Rifle [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Launcher Improved Proton Missile Launcher Special Weapon Welding Torch Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 85 | 6 17 20 . 17 5 20 Power 15 | 1 4 4 . 2 . 4 Engine 10 | 1 4 4 . . . 1 Core 3 | . . . . 2 . 1 Reactor 2 | . . . . . . 2 Propulsion 20 | 2 6 7 . 1 1 3 Treads 10 | . . 5 . 1 1 3 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 4 | . 4 . . . . . Flight 4 | . 2 2 . . . . Utility 20 | 1 1 5 . 6 4 3 Device 7 | . . 2 . 2 1 2 Storage 5 | 1 . 2 . 1 . 1 Processor 5 | . . . . 3 2 . Hackware . | . . . . . . . Protection 3 | . 1 1 . . 1 . Artifact . | . . . . . . . Weapon 30 | 2 6 4 . 8 . 10 Energy Gun 11 | 2 3 1 . 3 . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 12 | . . 3 . 5 . 4 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . 2 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . 2 . 2 . . Corrupted Parts 6 | . 3 . . . . 3 System Corruption 30 | . 18 . . . . 12 Parts Lost 21 | . 2 6 . . . 13 Power 3 | . . 1 . . . 2 Propulsion 10 | . 1 4 . . . 5 Utility 2 | . . 1 . . . 1 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 13 | . 1 4 . . . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 95 91 100 99 99 91 Engine 6 | . 13 10 11 4 . . Core 2 | . . . . 4 7 1 Treads 24 | . . 27 44 36 30 26 Leg 2 | . 9 . . . . . Hover 2 | . 13 . . . . . Flight 3 | . 3 11 . . . . Device 4 | . . 3 . 11 5 4 Storage 9 | . 14 11 11 9 7 7 Processor 8 | . . . . 2 22 23 Protection 5 | . 12 5 11 3 1 2 Energy Gun 8 | . 13 . . 9 15 7 Ballistic Gun 9 | . . 12 22 16 7 6 Impact Weapon 4 | . 13 9 . . . . Peak Build Rating 59 | 6 8 24 24 36 43 59 Average Rating 26 | 4 6 17 24 31 39 46 On Entrance 20 | . 6 7 24 24 36 43 Naked Turns . | . . . . . . . Heaviest Build 102 | 12 14 27 27 37 44 102 Greatest Support 96 | 20 20 80 80 80 80 96 Greatest Overweight (x) 17 | 1 2 4 . . . 17 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 20 Average Capacity 11 | 7 8 8 10 10 10 19 Most Carried 12 | . 8 10 10 10 9 12 Average Carried 8 | . 5 7 9 9 7 10 Final Capacity 20 | 8 8 10 10 10 10 20 Final Carried 10 | . 7 10 10 10 7 7 Class Distribution -------------------- 43% | Mutant 34% | Gunner 6% | Tank 5% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 2015 | 246 224 614 10 456 . 465 Remotely . | . . . . . . . Salvage Created 2806 | . 583 995 . 596 99 533 Parts 151 | . 33 54 . 38 5 21 Haulers Intercepted 5 | . 1 1 . 2 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 51 | . 9 21 . 12 1 8 Melee 4 | . 1 3 . . . . Guns 32 | . 4 13 . 12 1 2 Cannons 6 | . . . . . . 6 AOE 1 | . 1 . . . . . Classes Destroyed 15 | . 8 2 . 2 1 2 Worker 4 | . 1 1 . 2 . . Builder 2 | . 1 1 . . . . Hauler 5 | . 1 1 . 2 1 . Recycler 2 | . 1 . . 1 . . Operator 1 | . 1 . . . . . Watcher 5 | . 3 1 . 1 . . Swarmer 11 | . 2 . . 5 . 4 Cutter 3 | . . . . . . 3 Grunt 27 | . 7 15 . 5 . . Brawler 2 | . . 2 . . . . Duelist 1 | . . . . 1 . . Sentry 4 | . . 4 . . . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . 6 6 . 6 1 6 Combat Bots Only 6 | . 4 6 . 4 1 6 Max Kills in Single Turn 2 | . 2 2 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 400 | . 52 108 . 71 4 165 Missed 105 | . 19 31 . 20 . 35 Damage Taken 4997 | . 413 954 . 610 78 2942 Core 1033 | . 72 175 . 68 . 718 Absorbed by Shields 28 | . . 28 . . . . Redirected to Shielding 35 | . 35 . . . . . Ignored by Resistances 57 | . . . . . . 57 Core Remaining (%) 78 | 100 71 . 56 87 . . Volleys Fired 158 | . 26 37 . 44 5 46 Largest 3 | . 2 2 . 3 3 3 Hottest 209 | . 105 50 . 147 147 209 Shots Fired 385 | . 52 75 1 132 15 110 Gun 356 | . 52 75 1 132 15 81 Cannon 27 | . . . . . . 27 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 212 | . . 75 1 96 5 35 Thermal 127 | . 8 . . 36 10 73 Explosive . | . . . . . . . Electromagnetic 46 | . 44 . . . . 2 Robot Hit Streak 22 | . 5 11 . 9 5 22 Robot Miss Streak 6 | . 6 4 . 4 2 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . 1 . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 276 | . 49 79 . 71 6 71 Core Hits 102 | . 16 24 . 29 3 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . 3 3 . . . . Critical Strikes 12 | . 4 3 . 1 . 4 Burn 6 | . 1 . . 1 . 4 Smash 6 | . 3 3 . . . . Melee Attacks 63 | . 23 38 . . . 2 Impact 61 | . 23 38 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . 4 . . . . 2 Combat Hostiles 1 | . 1 . . . . . Follow-up Attacks 8 | . 3 5 . . . . Damage Inflicted 5663 | . 1265 1473 . 1191 137 1597 Guns 3781 | . 463 856 . 1191 137 1134 Cannons 404 | . . . . . . 404 Explosions 252 | . 193 . . . . 59 Melee 1218 | . 601 617 . . . . Ramming 8 | . 8 . . . . . Kinetic 2147 | . . 856 . 755 42 494 Thermal 1856 | . 281 . . 436 95 1044 Explosive . | . . . . . . . Electromagnetic 434 | . 375 . . . . 59 Impact 1218 | . 601 617 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . 19 6 6 . 2 14 Average Corruption 8 | . 13 5 6 . 1 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . 20 16 6 . 1 29 Message Errors 10 | . 2 2 2 . . 4 Matter Fused 18 | . 9 3 . . . 6 Heat Flow Errors 14 | . 3 6 1 . . 4 Energy Discharges 10 | . 2 2 1 . . 5 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . 1 . . . . . Data Loss (minor) 10 | . 2 2 . . 1 5 Data Loss (major) 2 | . 1 . 1 . . . Misfires 3 | . . 1 1 . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 247 | . 153 71 . . . 23 Projectiles 6 | . . . . . . 6 Explosions 17 | . . . . . . 17 Melee 224 | . 153 71 . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . 4 . . . . 1 Shots 1 | . . . . . . 1 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 588 | . 387 244 279 479 284 588 Average Temperature 126 | . 134 72 137 137 112 148 Received Heat Transfer 2727 | . 192 463 . 171 . 1901 Effects 15 | . 2 . . 3 3 7 Shutdowns 2 | . . . . 1 . 1 Energy Bleed 5 | . 1 . . 1 . 3 Interference 6 | . . . . . 3 3 Short Circuit 1 | . 1 . . . . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 11 | . 5 6 . . . . Combat Hostiles 8 | . 3 5 . . . . Parts Fried 16 | . 9 7 . . . . Impact Corruptions 15 | . 8 7 . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 2 . 3 Heat Transferred 3385 | . 496 . . 999 148 1742 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 581 | . 258 581 241 438 128 354 Initial 226 | . . 73 226 93 128 34 Average 195 | . 112 364 234 233 90 162 Maximum Alert Level 2 | . 1 2 1 2 . 1 Low Security (%) 54 | 100 84 13 . 31 100 57 Level 1 36 | . 15 42 100 65 . 42 Level 2 9 | . . 44 . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 4 . 4 . . Investigation 3 | . 1 2 . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 2 . 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 17 32 . 19 1 14 Peak Tracking Total 7 | . 3 7 . 5 1 7 Tactical Retreats 10 | . 3 3 . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 3 | . 1 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 6 | . 3 . 1 1 . 1 Max in Single Turn 2 | . 2 . 1 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 14 | . 4 4 . 1 4 1 Terminals 8 | . 3 2 . . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 1 . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 13 9 . 2 10 1 Successful 16 | . 6 3 . 2 4 1 Failed 19 | . 7 6 . . 6 . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 9 5 . . 7 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 6 | . 4 2 . . . . Scanalyzers 4 | . . 2 . 2 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 3 . . . 2 1 Record 3 | . 2 . . . 1 . Emergency Access Points 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 3 1 . . . . Process 2 | . 1 1 . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 4 | . . 2 . 2 . . Insert Component 2 | . . 1 . 1 . . Analyze 2 | . . 1 . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 4 . . 4 . Full Trace Events 2 | . 1 1 . . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 76 | . 42 34 . . . . Retrieved Matter 42 | . 42 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 4 4 Machine Destruction 4 | . . . . . . 4 Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 3833 | 67 799 799 199 644 603 722 Spaces Moved 1968 | 50 570 443 116 252 315 222 Core 23 | 3 2 8 . . . 10 Treads 1133 | . . 238 116 252 315 212 Legs 204 | 47 157 . . . . . Wheels . | . . . . . . . Hover 339 | . 339 . . . . . Flight 269 | . 72 197 . . . . Fastest Speed 31 | 50 56 31 170 170 170 165 Average Speed 140 | 116 106 109 170 170 170 207 Slowest Speed 900 | 120 190 250 170 170 170 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 70 36 23 22 8 33 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . 9 . . . . 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 9 | . 9 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2651 | 55 666 634 119 391 372 414 Wait 339 | . 20 93 . 65 47 114 Move 1960 | 49 569 442 115 251 314 220 Hop . | . . . . . . . Pick Up 29 | . 9 6 2 5 . 7 Fast Attach 20 | 6 7 6 . 1 . . Attach 16 | . 1 2 . 2 2 9 Detach . | . . . . . . . Swap 49 | . 9 12 . 14 3 11 Drop 20 | . 4 4 2 9 1 . Fire 158 | . 26 37 . 44 5 46 Melee 54 | . 20 32 . . . 2 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . . . . 5 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 11) 595 | -10/Materials | System corruption reached 10% 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Propulsion x2 1143 | -9/Materials | Lost 4 parts (1p3n) 1347 | -9/Materials | Discovered new exit (range 15) 1666 | -9/Materials | Entered Mines 1667 | -9/Mines | Learned location of Storage (-8) 1723 | -9/Mines | Discovered new exit (range 13) 1865 | -9/Mines | Entered Materials 1865 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2022 | -8/Materials | Garrison activated, responded to threat 2485 | -8/Materials | Discovered new exit (range 7) 2509 | -8/Materials | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Utility x2 2664 | -7/Factory | Build established: Gunner 3058 | -7/Factory | Identified exit to Garrison 3112 | -7/Factory | Entered Garrison 3307 | -7/Garrison | System corruption reached 10% 3480 | -7/Garrison | Triggered checkpoint 3602 | -7/Garrison | Triggered checkpoint 3658 | -7/Garrison | Triggered checkpoint 3677 | -7/Garrison | Garrison Relay disabled 3704 | -7/Garrison | Discovered new exit (range 9) 3705 | -7/Garrison | Spotted B-75 Beast 3765 | -7/Garrison | Core integrity fell below 50% 3779 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3819 | -7/Garrison | Core integrity fell below 20% 3831 | -7/Garrison | Lost 13 parts (2p5n1u5w) 3834 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Overheating: Energy bleed (-18). KE Penetrator destroyed. Acquired 11 matter. Arm. Treads destroyed. Knocked back. System corrupted: Heat flow error (+200). Pulse Rifle destroyed. Attempting to access garrison exit controls... Remote lockdown engaged. Knocked back. Cooling System destroyed. Rnf. Ion Engine destroyed. B5O<2YQL CFG QYD HBC:4XZDG2XHVMFUMOTZE66 Critical hit (Meltdown: +310). Knocked back. Acquired 4 matter. Knocked back. Acquired 10 matter. Knocked back. O,CXJ0&3UYLQ0LD >LM>MCN5ZFF5R|GYEJ Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????""?????????????????????????????? | | ??????????????????]!?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????#####???????????????????? | | ?????????????????# #????# #???????????????????? | | ?????????????????#+;###### < #???????????????????? | | ?????????????????# % *BB %%#???????????????????? | | ?????????????????# BB@ #???????????????????? | | ?????????????????#% ##########???????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #??#######???????????????????? | | ?????????????????# #??#"" ""#???????????????????? | | ?????????????????# #####!!!###??????????????????? | | ?????????????????# " " ! #??????????????????? | | ??????" ????????# ## ###### #??????????????????? | | ??????# ????????# ## #????# #??????????????????? | | ??????# ??????### ## #????# #??????????????????? | | ??????# ??????? ## #????# ###????????????????? | | ??????# ??????? ## #????# #????????????????? | | ??????# ???+??### ## ????+ #????????????????? | | ??????# ????????# ####????# #????????????????? | | ??????# #???????# ######### ###????????????????? | | ??????# +???????+ #??????????????????? | | ??????# #???????# ###########??????????????????? | | ??????# #???????# #????????????????????????????? | | #""""## ##??????# #????????????????????????????? | | ####+### #????????????????????????????? | | #????????????????????????????? | | ^ #????????????????????????????? | | # ## ###########????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed RestorationDataAutohacker Manual? 0 Play Time 01:09:17 Cumulative 5.4 hours Start 2024.12.30 @ 15:34:34 End 2024.12.30 @ 18:09:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11d78471-6358-4253-a8b6-cca7139b4562