Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 17:43:33 Player: Mallow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2172) 2172 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 5604 Bonus ------- High Alert Combat Kills 252 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 50/100 System Corruption 1% Temperature Cool (0) Movement Hovering (120) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Transmission Jammer Mini Assault Cannon Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Melee Analysis Suite Microactuators Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Great Axe > --- INVENTORY -------- Hardened Heavy Armor Plating Rocket Launcher Power Maul [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 88 | 6 8 2 3 14 47 8 Power 10 | 1 1 1 . 1 5 1 Engine 7 | 1 1 1 . 1 2 1 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 20 | 2 1 . 2 3 11 1 Treads 4 | 2 1 . . . 1 . Leg 5 | . . . . . 5 . Wheel 6 | . . . 2 3 1 . Hover 3 | . . . . . 3 . Flight 2 | . . . . . 1 1 Utility 21 | 1 1 . . 3 13 3 Device 7 | . . . . 2 5 . Storage 2 | 1 . . . . 1 . Processor 6 | . 1 . . 1 2 2 Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 4 1 Artifact . | . . . . . . . Weapon 37 | 2 5 1 1 7 18 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 3 . . 2 4 . Ballistic Cannon 11 | . 1 . 1 2 6 1 Launcher 8 | . 1 1 . 3 2 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 6 | . . . . . 5 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 4 Parts Lost 32 | . 1 . 1 6 20 4 Power 6 | . 1 . . 1 4 . Propulsion 9 | . . . 1 . 7 1 Utility 8 | . . . . 1 5 2 Weapon 9 | . . . . 4 4 1 Highest Loss Streak 3 | . 1 . 1 3 3 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 89 100 99 72 78 70 Engine 7 | . 13 14 14 7 1 . Core 1 | . . . . . 3 . Treads 10 | . 28 28 24 . 1 . Leg 2 | . . . . . 7 . Wheel 5 | . . . 2 17 4 . Hover 3 | . . . . . 6 13 Device 7 | . . . . 12 12 11 Storage 8 | . 14 14 14 9 5 . Processor 11 | . 5 14 14 9 12 16 Hackware 1 | . . . . . 3 7 Protection 1 | . . . . . 3 6 Ballistic Gun 5 | . 23 . . 6 3 . Ballistic Cannon 9 | . 1 14 28 6 3 5 Launcher 2 | . . 14 . 4 1 . Slashing Weapon 2 | . . . . . 4 6 Peak Build Rating 48 | 6 10 10 11 44 48 41 Average Rating 26 | 4 8 9 9 38 39 36 On Entrance 15 | . 6 9 10 11 40 35 Naked Turns . | . . . . . . . Heaviest Build 26 | 10 14 12 14 25 26 16 Greatest Support 72 | 40 40 40 40 56 72 18 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 Average Capacity 7 | 7 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 5 Average Carried 5 | . 5 7 7 4 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | . 8 8 8 6 5 5 Class Distribution -------------------- 82% | Mutant 10% | Infiltrator-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 1911 | 236 159 5 65 549 852 45 Remotely . | . . . . . . . Salvage Created 2246 | . 342 37 34 652 1084 97 Parts 130 | . 29 14 1 37 46 3 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 51 | . 5 6 2 18 20 . Melee 7 | . . . . . 7 . Guns 10 | . 4 . . 2 4 . Cannons 7 | . . . 2 2 3 . AOE 27 | . 1 6 . 14 6 . Classes Destroyed 14 | . 6 2 1 2 3 . Worker 2 | . 1 . . 1 . . Builder 4 | . 2 . . 2 . . Tunneler 3 | . . 1 . . 2 . Hauler 2 | . 2 . . . . . Recycler 7 | . . . . 2 4 1 Operator 2 | . 1 . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 14 | . . 6 . 5 3 . Grunt 24 | . 5 . . 11 8 . Duelist 1 | . . . . . 1 . Sentry 8 | . . . . 2 6 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Subdweller 2 | . . . 2 . . . Best Kill Streak 13 | . 5 6 2 13 4 1 Combat Bots Only 10 | . 2 6 2 10 3 . Max Kills in Single Turn 5 | . 2 3 1 5 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 . 3 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 624 | . 28 12 14 95 352 123 Missed 226 | . 5 4 3 34 121 59 Damage Taken 5465 | . 394 85 233 1111 2962 680 Core 938 | . 16 . 24 198 457 243 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . . 84 64 . . Volleys Fired 143 | . 17 7 10 40 68 1 Largest 2 | . 2 1 2 2 2 1 Hottest 70 | . 53 30 70 70 56 36 Shots Fired 198 | . 34 7 20 53 83 1 Gun 110 | . 33 . . 29 48 . Cannon 63 | . . . 20 14 29 . Launcher 25 | . 1 7 . 10 6 1 Special . | . . . . . . . Kinetic 173 | . 33 . 20 43 77 . Thermal . | . . . . . . . Explosive 24 | . 1 7 . 10 6 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 10 | . 6 1 7 9 10 . Robot Miss Streak 9 | . 5 3 2 5 9 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 159 | . 27 1 14 35 82 . Core Hits 117 | 2 20 6 4 43 40 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 10 | . 2 . 1 1 6 . Destroy 2 | . 2 . . . . . Blast 3 | . . . 1 1 1 . Sever 5 | . . . . . 5 . Melee Attacks 45 | . . . . . 40 5 Impact . | . . . . . . . Slashing 45 | . . . . . 40 5 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6398 | 17 518 337 233 2154 3045 94 Guns 1209 | . 411 . . 298 500 . Cannons 918 | . . . 233 167 518 . Explosions 2976 | . 105 337 . 1636 804 94 Melee 1188 | . . . . . 1188 . Ramming 107 | 17 2 . . 53 35 . Kinetic 2127 | . 411 . 233 465 1018 . Thermal . | . . . . . . . Explosive 2882 | . 105 337 . 1636 804 . Electromagnetic 94 | . . . . . . 94 Impact . | . . . . . . . Slashing 1188 | . . . . . 1188 . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 . 1 1 Average Corruption 1 | . 1 1 1 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . 5 8 . 6 . Message Errors 6 | . . 1 2 . 3 . Matter Fused 5 | . . 2 3 . . . Heat Flow Errors 2 | . . . 1 . 1 . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 1 . 2 . Data Loss (major) 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 228 | . . 22 . 50 154 2 Projectiles 1 | . . . . 1 . . Explosions 117 | . . 22 . 49 44 2 Melee 110 | . . . . . 110 . Knockbacks 9 | . . . 2 3 4 . Impact . | . . . . . . . Kinetic 9 | . . . 2 3 4 . Secondary . | . . . . . . . Self-Inflicted Damage 285 | . 37 15 . 126 107 . Shots 8 | . 1 1 . 3 3 . Rammed 17 | 8 . . . 9 . . Targets Rammed 28 | 8 1 . . 9 10 . Kicked 10 | . . . . . 10 . Crushed 1 | . 1 . . . . . Highest Temperature 100 | . 15 . 60 26 100 . Average Temperature 11 | . 6 . 40 9 12 . Received Heat Transfer 1443 | . 192 9 18 378 786 60 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Peak Influence 629 | . 185 266 . 542 629 351 Initial 269 | . . 72 . . 229 269 Average 323 | . 101 250 . 301 475 275 Maximum Alert Level 2 | . . 1 . 2 2 1 Low Security (%) 25 | 100 100 3 . 29 . 4 Level 1 30 | . . 96 . 27 13 95 Level 2 44 | . . . . 43 86 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 . . 3 8 5 Investigation 5 | . 1 . . . 3 1 Extermination 1 | . . . . . 1 . Reinforcement 10 | . 1 . . 3 2 4 Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 9 | . 1 . . 6 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 12 7 2 38 30 11 Peak Tracking Total 8 | . 3 3 2 8 5 8 Tactical Retreats 13 | . . . . 8 5 . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 5 | . 1 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . 3 . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 9 | . . . . 1 6 2 Max in Single Turn 3 | . . . . 1 3 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 17 | . 2 . . 2 9 4 Terminals 10 | . 2 . . 2 2 4 Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 34 | . 7 . . 3 14 10 Successful 10 | . . . . 1 6 3 Failed 24 | . 7 . . 2 8 7 Catastrophic 5 | . 1 . . . 2 2 Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 23 | . 7 . . 3 3 10 Fabricators 3 | . . . . . 3 . Repair Stations 3 | . . . . . 3 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 4 | . . . . 1 . 3 Open Door 1 | . . . . . . 1 Branch Access Points 2 | . . . . 1 . 1 Unreport Threat 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . . 1 6 4 Full Trace Events 5 | . 1 . . . 3 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 95 | . . . . . 95 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . . . 4 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 3422 | 123 382 317 565 643 1146 246 Spaces Moved 2378 | 67 182 187 296 491 837 318 Core 4 | 4 . . . . . . Treads 712 | 63 182 187 247 . 33 . Legs 117 | . . . . . 117 . Wheels 801 | . . . 49 491 261 . Hover 744 | . . . . . 426 318 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 110 100 52 56 Average Speed 106 | 153 160 160 151 100 84 58 Slowest Speed 190 | 160 160 160 160 110 190 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 27 58 21 29 17 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 5 1 Terrain Destroyed 257 | . 11 62 . 136 47 1 Melee 6 | . . . . . 5 1 Projectile 8 | . . . . 1 7 . AOE 243 | . 11 62 . 135 35 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 3004 | 80 237 198 392 592 1135 370 Wait 205 | . 18 . 79 24 84 . Move 2372 | 66 181 186 295 490 836 318 Hop . | . . . . . . . Pick Up 41 | . 8 1 2 7 20 3 Fast Attach 56 | 6 5 . 2 4 32 7 Attach 20 | . . . . 6 13 1 Detach 5 | . . . . . 3 2 Swap 12 | . 3 2 1 4 2 . Drop 51 | . 4 2 3 8 27 7 Fire 143 | . 17 7 10 40 68 1 Melee 45 | . . . . . 40 5 Ram 9 | . . . . 9 . . Kick 10 | . . . . . 10 . Crush 9 | 8 1 . . . . . Escape Stasis 26 | . . . . . . 26 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 506 | -10/Materials | Entered Mines 523 | -10/Mines | Identified exit to Subcaves 692 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 696 | -10/Mines | Found Prototype Device 823 | -10/Mines | Entered Subcaves 836 | -10/Subcaves | Learned Materials terminal intel 944 | -10/Subcaves | Discovered new exit (range 11) 955 | -10/Subcaves | Learned location of Mines (-9) 1211 | -10/Subcaves | Learned location of Zion (-7) 1211 | -10/Subcaves | Met a Zionite searching for "candidates" 1230 | -10/Subcaves | Learned location of 1 exit from Materials 1356 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1358 | -10/Subcaves | Discovered new exit (range 14) 1370 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1388 | -10/Subcaves | Entered Materials 1388 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1389 | -8/Materials | Identified exit to Factory 1390 | -8/Materials | Loaded intel: 12 terminal locations 1411 | -8/Materials | Identified Exp. Sensor Array 1608 | -8/Materials | Destroyed 10 combat bots 1736 | -8/Materials | Lost 3 parts (1u2w) 2031 | -8/Materials | Entered Factory 2031 | -7/Factory | Evolved 2 slots: Utility x2 2207 | -7/Factory | Garrison activated, responded to threat 2349 | -7/Factory | Garrison activated, responded to threat 2480 | -7/Factory | Lost 3 parts (2n1u) 2545 | -7/Factory | Build established: Infiltrator-Mutant 2829 | -7/Factory | Core integrity fell below 50% 2884 | -7/Factory | Discovered new exit (range 15) 2894 | -7/Factory | Build established: Mutant 2981 | -7/Factory | Fabricated Imp. Reaction Control System? 2992 | -7/Factory | Discovered new exit (range 15) 3177 | -7/Factory | Entered Storage 3322 | -7/Storage | Found Prototype Processor 3322 | -7/Storage | Identified Exp. Targeting Computer 3335 | -7/Storage | Identified exit to Recycling 3405 | -7/Storage | Core integrity fell below 20% 3423 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. Gravmag System destroyed. Dropped Adv. Assault Cannon. R-06 Scavenger collects Adv. Assault Cannon. Acquired 45 matter. Acquired Shock Bomb Launcher. Imp. Light Armor Plating destroyed. Exp. Targeting Computer destroyed. Door malfunctions. Destroyed Terrain Scanner. R-06 Scavenger destroyed. Door malfunctions. ALERT: Construction progress impeded, dispatching reinforcements to local area. Shock Bomb Launcher destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer builds a Door. Acquired Greatsword. 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""" ##?# #??# #?# ##### | | ??????????????????? """ ? ?? ? ? | | ??????????????????? """ ?? ?? ? | | ???????????????????? #??+############## | | ????????????????????# #? ?????# | | ??????????????????### """ #? #?????# | | ??????????????????#"" """ #?? #?????# | | ??????????????????#"" """ ##?""""" #?????# | | ??????????????????#"T ## """"" #?????# | | ??????????????????#"" #? """"" #?????# | | ??????????????????#"" #?? #?????# | | ??????????????????### [[ #???? ? #?????# | | ?????????############ [[ #######/##+####### | | ?????????# [[ ^ | | ?????????# | | ?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Reaction Control System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultTitaniumWell Manual? 0 Play Time 00:45:23 Cumulative 48.6 hours Start 2024.10.06 @ 16:56:18 End 2024.10.06 @ 17:43:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 47% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69beee57-a354-479a-9b28-eb358bfb25fd