Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 01:42:45 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (1888) 1888 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 7622 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 67 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 850/850 Matter 91/300 Energy 412/450 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Energy Well Machine Analyzer Enhanced Optical Array > --- WEAPON (4) ------- Improved Medium Laser EM Pulse Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY (20) --- Heavy Deuterium Engine Micro Nuclear Core Advanced Treads Improved Titanium Leg Faulty Cooled Airjet Structural Scanner Hardened Light Armor Plating Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Assault Rifle Autogun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Energy Well Machine Analyzer Enhanced Optical Array Transmission Jammer > --- WEAPON ----------- Improved Medium Laser EM Pulse Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Advanced Treads Improved Titanium Leg Cooled Airjet Structural Scanner Hardened Light Armor Plating Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Assault Rifle Autogun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Improved Datajack Great Maul [Rating: 62] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Machine Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 4 | . . . . 1 2 . . . . 1 . Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 92 | 1 6 5 31 14 13 3 5 . 11 3 . Power 6 | . . 1 3 2 . . . . . . . Engine 5 | . . 1 2 2 . . . . . . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | . 1 1 8 1 4 . . . 2 . . Treads . | . . . . . . . . . . . . Leg 12 | . 1 1 4 . 4 . . . 2 . . Wheel 5 | . . . 4 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 1 . 6 2 4 1 1 . 2 2 . Device 7 | 1 . . . 1 3 . . . 2 . . Storage 4 | . 1 . 1 . 1 . . . . 1 . Processor 3 | . . . . 1 . 1 . . . 1 . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 5 . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | . 4 3 14 9 5 2 4 . 7 1 . Energy Gun 8 | . 1 1 3 1 . . . . 1 1 . Energy Cannon 3 | . . . . 1 . 1 1 . . . . Ballistic Gun 19 | . . 1 8 3 4 . 2 . 1 . . Ballistic Cannon 8 | . 1 . . 3 . . 1 . 3 . . Launcher 9 | . 2 1 2 1 . 1 . . 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . . Corrupted Parts 2 | . . . . . . . 2 . . . . System Corruption 4 | . . . . . . . 4 . . . . Parts Lost 10 | . . 2 1 1 . . 1 . 1 . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . . . 1 . 2 Utility 3 | . . . 1 . . . 1 . . . 1 Weapon 2 | . . 1 . 1 . . . . . . . Highest Loss Streak 3 | . . 1 1 1 . . 1 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 99 100 100 100 99 98 95 Engine 8 | . 14 14 5 9 7 7 7 7 7 6 5 Leg 23 | . 28 27 21 . 11 30 30 30 29 26 25 Wheel 7 | . . . 11 36 18 . . . . . . Device 8 | . 14 14 . . 14 7 7 7 7 13 9 Storage 9 | . 14 14 11 9 7 7 7 7 7 11 13 Processor 7 | . . . . 8 7 15 15 15 15 13 13 Protection 5 | . . . 10 9 7 7 7 7 6 . . Energy Gun 6 | . 19 14 8 3 5 . . . 1 6 6 Energy Cannon 2 | . . . . 2 . 1 5 7 7 6 6 Ballistic Gun 11 | . . 3 22 12 16 15 15 15 6 6 6 Ballistic Cannon 2 | . 7 3 . 6 . . . . 3 6 6 Launcher 2 | . . 7 1 1 . . . . 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 15 22 21 43 47 69 70 70 69 75 77 77 Greatest Support 72 | 20 20 25 36 52 72 72 72 72 72 72 72 Greatest Overweight (x) 2 | . 1 1 2 . 2 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 8 9 10 14 15 16 20 20 20 20 20 20 Most Carried 20 | 6 10 10 15 15 20 20 20 20 20 20 20 Average Carried 15 | 6 8 9 13 14 16 19 19 20 19 19 20 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 14 15 20 20 20 20 19 20 20 Class Distribution -------------------- 41% | Tank 35% | Mutant 13% | Scavenger-Tank 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Matter Collected 2071 | 210 82 127 594 223 339 101 208 . 187 . . Remotely . | . . . . . . . . . . . . Salvage Created 2269 | 104 102 198 963 305 219 92 110 . 130 . 46 Parts 148 | 5 11 12 55 31 9 5 6 . 11 . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 4 4 . 13 . . Prevented 2 | . . . . . . 1 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 50 | . 5 7 13 9 4 2 4 . 5 . 1 Guns 24 | . 1 2 11 2 3 1 3 . 1 . . Cannons 10 | . 1 . . 4 . 1 1 . 2 . 1 AOE 15 | . 3 5 2 3 . . . . 2 . . Classes Destroyed 14 | 2 3 1 2 . 2 . 1 . 2 . 1 Worker 6 | . 1 . 3 1 1 . . . . . . Builder 5 | . . 1 3 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 5 | 1 . 1 3 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Swarmer 16 | . 3 5 2 4 . . . . 2 . . Grunt 17 | . 2 2 6 2 . 2 3 . . . . Protector 1 | . . . . . . . . . 1 . . Sentry 11 | . . . 5 3 2 . . . 1 . . Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | 2 4 3 7 6 2 2 3 . 2 . 1 Combat Bots Only 4 | . 3 3 2 4 1 2 3 . 2 . 1 Max Kills in Single Turn 2 | 1 2 2 2 2 1 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 1 2 . . . . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Damage Taken 3228 | . 77 256 774 383 422 107 354 . 449 . 406 Core 336 | . 24 20 114 15 36 . 71 . 56 . . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 101 | . . . . 101 . . . . . . . Core Remaining (%) 85 | 100 . 82 71 97 . . . . 76 . . Volleys Fired 156 | 7 8 12 47 27 19 3 11 . 20 . 2 Largest 4 | 2 2 2 3 3 3 3 3 . 3 . 4 Hottest 195 | 90 90 85 113 146 102 114 114 . 139 . 195 Shots Fired 389 | 14 14 21 129 61 55 9 33 . 46 . 7 Gun 295 | 14 9 14 127 32 55 6 22 . 13 . 3 Cannon 74 | . 3 1 . 27 . 3 7 . 29 . 4 Launcher 20 | . 2 6 2 2 . . 4 . 4 . . Special . | . . . . . . . . . . . . Kinetic 249 | . 3 6 90 42 43 6 27 . 28 . 4 Thermal 50 | 7 6 9 10 5 12 . . . . . 1 Explosive 20 | . 2 6 2 2 . . 4 . 4 . . Electromagnetic 70 | 7 3 . 27 12 . 3 2 . 14 . 2 Robot Hit Streak 17 | 3 4 6 10 4 17 6 7 . 4 . 10 Robot Miss Streak 5 | 2 2 2 5 4 3 4 4 . 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 242 | 8 7 11 84 31 42 7 21 . 24 . 7 Core Hits 126 | 3 9 13 36 18 17 7 12 . 9 . 2 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . Critical Strikes 8 | . 1 . 1 1 1 . 1 . 3 . . Burn 3 | . 1 . 1 1 . . . . . . . Destroy 2 | . . . . . . . . . 2 . . Blast 2 | . . . . . . . 1 . 1 . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 3 | . . . . . 3 . . . . . . Impact 3 | . . . . . 3 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5931 | 109 263 509 1569 834 955 146 665 . 732 . 149 Guns 3240 | 109 96 71 1337 286 809 92 231 . 158 . 51 Cannons 997 | . 19 17 . 346 . 54 87 . 376 . 98 Explosions 1532 | . 148 416 222 201 . . 347 . 198 . . Melee 146 | . . . . . 146 . . . . . . Ramming 16 | . . 5 10 1 . . . . . . . Kinetic 2875 | . 19 51 900 419 606 92 293 . 406 . 89 Thermal 702 | 37 52 37 171 70 203 . . . 115 . 17 Explosive 1322 | . 148 416 127 201 . . 347 . 83 . . Electromagnetic 870 | 72 44 . 361 143 . 54 25 . 128 . 43 Impact 146 | . . . . . 146 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 4 4 8 8 8 . . Average Corruption 5 | . . . . . 2 4 4 8 8 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . . 6 8 11 4 25 . . Message Errors 9 | . . . . . 1 1 1 2 4 . . Matter Fused 11 | . . . . . 1 3 3 . 4 . . Heat Flow Errors 13 | . . . . . 1 . 4 2 6 . . Energy Discharges 11 | . . . . . 1 3 2 . 5 . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 1 1 . 3 . . Data Loss (major) 3 | . . . . . 1 . . . 2 . . Misfires 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 154 | . 10 13 . 19 106 . 6 . . . . Projectiles 24 | . . . . 18 . . 6 . . . . Explosions 24 | . 10 13 . 1 . . . . . . . Melee 106 | . . . . . 106 . . . . . . Knockbacks 4 | . . . . 2 1 . . . 1 . . Impact 1 | . . . . . 1 . . . . . . Kinetic 3 | . . . . 2 . . . . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 159 . . . . . . . . Shots 4 | . . . 4 . . . . . . . . Rammed 2 | . . . 1 1 . . . . . . . Targets Rammed 3 | . . 1 1 1 . . . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 326 | 210 87 93 301 180 135 63 210 145 326 . . Average Temperature 89 | 106 40 40 106 62 31 42 78 63 128 . . Received Heat Transfer 909 | . 21 54 267 153 48 63 171 . 114 . 18 Effects 2 | . . . 1 . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . 1 . 2 . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1571 | 111 222 111 396 222 370 . . . 102 . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Peak Influence 491 | 10 245 312 307 491 196 . . . . 30 46 Initial 132 | . 6 95 . 129 132 . . . . 25 21 Average 149 | 5 150 187 125 285 110 . . . . 26 22 Maximum Alert Level 2 | . 1 1 1 2 . . . . . . . Low Security (%) 70 | 100 59 50 76 29 100 . . . . 100 100 Level 1 26 | . 40 49 23 43 . . . . . . . Level 2 3 | . . . . 27 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . 2 1 2 . . . . . 2 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . . . Reinforcement 5 | . . . 2 1 . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Distress Signals 31 | . 1 . 2 . . . . . 28 . . Communications Jammed 6 | . . . . . 6 . . . . . . Distress Signals 6 | . . . . . 6 . . . . . . Times Spotted 86 | . 12 7 24 16 7 2 4 . 10 . 4 Peak Tracking Total 4 | . 4 3 4 4 2 2 3 . 3 . 3 Tactical Retreats 6 | . . . . 1 . . . . 4 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Traps Triggered 7 | . . 1 3 . 3 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Machines Disabled 4 | . . . 2 2 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Machines Accessed 16 | . 2 1 1 2 5 . . 4 . 1 . Terminals 8 | . 2 . 1 1 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 8 1 1 5 13 . . 30 . 2 . Successful 51 | . 7 1 1 4 7 . . 30 . 1 . Failed 9 | . 1 . . 1 6 . . . . 1 . Catastrophic 2 | . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 5 . . . 7 . . . . . . Terminals 23 | . 8 . 1 2 10 . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 4 1 1 1 4 . . 30 . 1 . Record 11 | . . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 . . . . . . Terminals 4 | . 3 . . . 1 . . . . . . Track 1 | . 1 . . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 9 | . 2 . 1 2 3 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 32 | . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Total Allies 2 | . . 1 . . . . . . 1 . . Largest Group 1 | . . 1 . . . . . . 1 . . Highest-Rated Group 96 | . . 31 . . . . . . 96 . . Highest-Rated Ally 96 | . . 31 . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . 5 . . . . . . 23 . . Total Damage 967 | . . 22 . . . . . . 945 . . Kills 3 | . . 1 . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 3 . . . 1 1 . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Turns Passed 5413 | 40 302 804 925 413 689 413 588 98 870 173 98 Spaces Moved 3467 | 15 143 448 457 270 537 331 453 82 589 97 45 Core . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2620 | 15 143 448 262 . 155 331 453 82 589 97 45 Wheels 847 | . . . 195 270 382 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 90 | 120 120 120 90 92 92 120 120 120 120 120 190 Average Speed 129 | 120 152 166 141 92 100 120 120 120 134 172 190 Slowest Speed 260 | 120 190 190 190 92 260 120 120 120 190 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 2 29 96 46 34 12 61 64 73 74 3 61 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . . . Known Exits Taken 3 | . 1 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . . . 2 2 . 1 . . Spaces Dug 11 | . . . . . 1 . . . 10 . . Terrain Destroyed 159 | . 12 23 51 3 1 . 24 . 45 . . Melee 1 | . . . . . 1 . . . . . . Projectile 3 | . . . . 2 . . . . 1 . . AOE 155 | . 12 23 51 1 . . 24 . 44 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Total 4052 | 22 210 485 633 384 644 339 475 81 625 102 52 Wait 233 | . 50 12 66 49 48 1 . . 2 1 4 Move 3456 | 14 142 447 456 269 536 330 452 81 588 96 45 Hop . | . . . . . . . . . . . . Pick Up 51 | . 3 4 12 11 12 1 4 . 2 2 . Fast Attach 26 | 1 . 1 13 5 6 . . . . . . Attach 13 | . . 1 3 2 2 . 1 . 2 2 . Detach 1 | . . . . 1 . . . . . . . Swap 53 | . 6 3 15 7 5 3 4 . 9 1 . Drop 55 | . 1 4 20 12 13 1 3 . 1 . . Fire 156 | 7 8 12 47 27 19 3 11 . 20 . 2 Melee 3 | . . . . . 3 . . . . . . Ram 2 | . . . 1 1 . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 1 . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Ext / DSF) -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 343 | -10/Mines | Discovered new exit (range 8) 348 | -10/Mines | Escorted by a lone wolf Derelict 368 | -10/Mines | Learned location of Storage (-8) 677 | -10/Mines | Identified exit to Materials 926 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1078 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1127 | -10/Mines | Learned Materials stockpile data 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2039 | -9/Materials | Build established: Tank 2060 | -9/Materials | Discovered new exit (range 5) 2072 | -9/Materials | Entered another Materials area 2072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2163 | -8/Materials | Repaired Hvy. Assault Rifle 2430 | -8/Materials | Discovered new exit (range 10) 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Utility x2 2574 | -7/Factory | Discovered new exit (range 8) 2627 | -7/Factory | Identified exit to DSF 2774 | -7/Factory | Discovered new exit (range 5) 3080 | -7/Factory | Discovered new exit (range 16) 3174 | -7/Factory | Entered Lower Caves 3219 | -7/Lower Caves | Learned location of Zion (-6) 3277 | -7/Lower Caves | Spotted B-75 Beast 3406 | -7/Lower Caves | Build established: Mutant 3535 | -7/Lower Caves | Encountered a Warlord checkpoint 3552 | -7/Lower Caves | Discovered new exit (range 14) 3587 | -7/Lower Caves | Entered another Lower Caves area 3763 | -7/Lower Caves | Learned location of 1 exit from Factory 3779 | -7/Lower Caves | Build established: Tank 3994 | -7/Lower Caves | Discovered new exit (range 10) 4175 | -7/Lower Caves | Entered Data Miner 4175 | -7/Data Miner | Discovered new exit (range 6) 4193 | -7/Data Miner | Met Data Miner 4221 | -7/Data Miner | Learned location of Section 7 (-2) 4221 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4243 | -7/Data Miner | Received God Mode back door access code from Data Miner 4273 | -7/Data Miner | Entered Proximity Caves 4337 | -6/Proximity Caves | Escorted by Enhanced Grunt 4342 | -6/Proximity Caves | Learned Factory emergency access door positions 4351 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4436 | -6/Proximity Caves | Spotted B-75 Beast 4493 | -6/Proximity Caves | Learned location of 1 exit from Factory 4642 | -6/Proximity Caves | Build established: Mutant 4679 | -6/Proximity Caves | Destroyed B-75 Beast 5090 | -6/Proximity Caves | Discovered new exit (range 19) 5143 | -6/Proximity Caves | Entered Factory 5143 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5144 | -6/Factory | Identified exit to Factory 5144 | -6/Factory | Identified exit to Extension 5278 | -6/Factory | Identified exit to DSF 5316 | -6/Factory | Entered DSF 5373 | -6/DSF | Additional patrols routed to DSF 5414 | -6/DSF | Self-destructed Last Messages --------------- 05358_ Slug penetrates Wall. 05360_ Transmission Jammer destroyed. 05371_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05373_ DSF_057 integrity compromised, routing additional patrols. 05379_ Attempting to rewire X-67 Chaingunner. 05379_ X-67 Chaingunner is dormant, system inaccessible. 05405_ Knocked back. 05407_ X-62 Marksman destroyed. 05407_ Hvy. Deuterium Engine destroyed. 05408_ Slug penetrates Wall. 05409_ Penetrated by Slug. 05409_ Imp. Carbon-fiber Leg destroyed. 05410_ Slug penetrates H-61 Shepherd. 05411_ Penetrated by Slug. 05412_ H-61 Shepherd calls for reinforcements. 05412_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05412_ Imp. Carbon-fiber Leg destroyed. 05414_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????? ???????????????????????? | | ????????# #?????###??######??????? | | ???????## ###]??#!!!?# !!###????? | | ????!!##A ##]]]#!!!## !!; ?????? | | ??? x * #??????? | | ??? H =%% ##?????? | | ??? ! @% ;#?????? | | ???????? ##!!!#///## % ##?????? | | ????????# #??????????# %#??????? | | ??????### ###??????### ###??????? | | ??????#!! !!???????# #???????? | | ??????#!! !!???????# #???????? | | ???????!! !????????# #???????? | | ??????##" ###??????### ##???????? | | ??????#[[ #??????# !#???????? | | ??????#[[^ #??????# !#???????? | | #######[[ ########## ##???????? | | ==#===#?# ###!!!#!!### ###??????? | | ==#===### "##!!!#!!##x ""####???? | | """""#???? | | ""##"#???? | | ==#===# !!# # ##"""""#??#???? | | ####### % !!#########"""""#??????? | | ??????######"##???????##"####??????? | | ???????????###?????????#"#?????????? | | ???????????????????????#""?????????? | | ???????????????????????###?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedFlakReplicator Manual? 0 Play Time 00:42:07 Cumulative 251.4 hours Start 2022.08.24 @ 01:01:00 End 2022.08.24 @ 01:42:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 573 Rogue 573 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2318af3e-4c5a-434d-81ae-87c09042defa