Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.15 @ 23:41:08 Player: Dylab Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (2956) 2956 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6976 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 175/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Micro Nuclear Core Micro Nuclear Core Cloaking Device Reactive Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Improved Terrain Scan Processor Reactive Plating > --- WEAPON ----------- Assault Rifle High-powered Shotgun Long-range Missile Launcher Mace > --- INVENTORY -------- Light Ion Engine Heavy Deuterium Engine Medium Treads Assault Rifle Advanced EMP Blaster Remote Datajack [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 9 | . 1 . 2 2 2 2 . Power 3 | . . . 1 2 . . . Propulsion 2 | . . . . . . 2 . Utility 2 | . 1 . 1 . . . . Weapon 2 | . . . . . 2 . . Parts Attached 114 | 7 1 1 4 25 15 35 26 Power 24 | 1 . . 1 6 4 8 4 Engine 21 | 1 . . 1 6 4 6 3 Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 31 | 2 . . 1 9 3 11 5 Treads 12 | 2 . . 1 . . 5 4 Leg . | . . . . . . . . Wheel 19 | . . . . 9 3 6 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 1 1 1 7 3 5 6 Device 6 | . . . . 3 1 1 1 Storage 10 | 1 1 1 . 3 . 3 1 Processor 3 | . . . . . . 1 2 Hackware . | . . . . . . . . Protection 7 | 1 . . 1 1 2 . 2 Artifact . | . . . . . . . . Weapon 33 | 2 . . 1 3 5 11 11 Energy Gun 4 | 1 . . . 1 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 . . 1 2 2 6 5 Ballistic Cannon 4 | . . . . . 1 1 2 Launcher 4 | . . . . . 1 2 1 Special Weapon 2 | . . . . . . . 2 Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 1 . Parts Lost 29 | . . . . 7 2 3 17 Power 8 | . . . . 5 1 . 2 Propulsion 7 | . . . . 1 . 1 5 Utility 5 | . . . . 1 1 1 2 Weapon 9 | . . . . . . 1 8 Highest Loss Streak 15 | . . . . 4 1 2 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 87 100 82 79 81 78 74 Engine 13 | . 12 12 15 21 18 12 5 Core 2 | . . . . . . 2 8 Treads 9 | . 25 25 17 1 . 9 19 Wheel 7 | . . . . 12 14 8 . Device 3 | . . . . 4 7 2 2 Storage 13 | . 12 25 20 13 14 13 12 Processor 1 | . . . . . . 3 1 Protection 5 | . 12 12 10 7 6 1 4 Energy Gun 3 | . 12 12 10 8 1 . . Ballistic Gun 10 | . 12 12 10 8 7 13 12 Ballistic Cannon 1 | . . . . . 5 1 . Launcher 3 | . . . . . 4 7 2 Naked Turns . | . . . . . . . . Heaviest Build 167 | 22 24 26 44 59 74 86 167 Greatest Support 98 | 40 40 40 40 32 20 96 98 Greatest Overweight (x) 31 | . . . 2 3 3 2 31 Average Overweight (x) 1 | . . . . 1 2 1 1 Largest Inventory Capacity 25 | 10 10 10 10 15 15 25 25 Average Capacity 15 | 8 10 10 10 10 15 15 24 Most Carried 18 | 5 1 1 4 10 14 15 18 Average Carried 6 | . . . 2 8 3 9 7 Final Capacity 25 | 10 10 10 10 15 15 15 25 Final Carried 15 | . . 1 3 10 2 15 5 Class Distribution -------------------- 36% | Hacker-Mutant 15% | Hacker-Tank 11% | Scavenger-Gunner 10% | Scavenger-Mutant 10% | Generator-Tank 9% | Scavenger-Tank 6% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Generator-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 2981 | 230 67 119 195 506 247 844 773 Remotely . | . . . . . . . . Salvage Created 4208 | . 151 . 663 575 919 836 1064 Parts 216 | . 8 . 36 39 49 49 35 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 8 | . . . 1 . 3 2 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 65 | . 4 . 11 14 17 11 8 Guns 45 | . 2 . 10 14 2 10 7 Cannons 6 | . . . . . 6 . . AOE 14 | . 2 . 1 . 9 1 1 Classes Destroyed 14 | . 3 . 3 2 2 3 1 Worker 13 | . . . 1 2 4 4 2 Builder 9 | . . . . . . 4 5 Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . . . . 1 . Recycler 7 | . . . 2 1 1 1 2 Watcher 8 | . 2 . 1 1 2 2 . Swarmer 22 | . 2 . 2 8 5 5 . Grunt 22 | . 2 . 7 2 6 2 3 Brawler 3 | . . . . . . 3 . Sentry 8 | . . . 2 3 1 . 2 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . 1 1 . 1 Programmer 3 | . . . . . 2 1 . Behemoth 2 | . . . . . . . 2 Best Kill Streak 13 | . 3 . 13 7 9 5 7 Combat Bots Only 8 | . 2 . 8 3 4 3 2 Max Kills in Single Turn 3 | . 2 . 1 2 3 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 1 . 3 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 713 | . 14 . 47 138 108 53 353 Missed 215 | . 4 . 16 34 35 14 112 Damage Taken 5280 | . 66 . 267 812 717 546 2872 Core 1053 | . 8 . 35 84 73 42 811 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 3290 | . 44 . 167 516 438 324 1801 Regen/Repaired (Parts) 103 | . . . . . 24 . 79 Core Remaining (%) 92 | 100 . 96 91 84 89 . . Volleys Fired 277 | . 12 . 32 73 32 56 72 Largest 4 | . 2 . 2 2 3 4 4 Hottest 127 | . 60 . 60 84 121 127 108 Shots Fired 554 | . 24 . 64 116 79 126 145 Gun 495 | . 24 . 64 116 40 114 137 Cannon 36 | . . . . . 28 6 2 Launcher 22 | . . . . . 11 6 5 Special 1 | . . . . . . . 1 Kinetic 422 | . 12 . 32 59 60 120 139 Thermal 54 | . . . . 50 4 . . Explosive 8 | . . . . . . 3 5 Electromagnetic 69 | . 12 . 32 7 15 3 . Robot Hit Streak 39 | . 12 . 17 19 27 17 39 Robot Miss Streak 5 | . 2 . 3 3 5 5 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 3 2 . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 Shots Hit Robots 449 | . 19 . 52 87 57 105 129 Core Hits 237 | . 7 . 25 32 33 66 74 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 13 | . . . 4 3 3 1 2 Burn 3 | . . . . 2 1 . . Destroy 3 | . . . 1 . . . 2 Blast 3 | . . . . . 2 1 . Corrupt 4 | . . . 3 1 . . . Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9873 | . 450 . 706 1483 2179 2048 3007 Guns 6262 | . 247 . 672 1444 418 1426 2055 Cannons 746 | . . . . . 548 142 56 Explosions 2623 | . 203 . 34 39 1189 480 678 Melee 211 | . . . . . . . 211 Ramming 31 | . . . . . 24 . 7 Kinetic 5593 | . 104 . 331 638 841 1568 2111 Thermal 1400 | . 203 . 34 779 360 24 . Explosive 1357 | . . . . . 364 315 678 Electromagnetic 1281 | . 143 . 341 66 590 141 . Impact 211 | . . . . . . . 211 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 1 7 10 Average Corruption 6 | . . . . . 1 5 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . . . . . . 27 36 Message Errors 8 | . . . . . . 3 5 Matter Fused 20 | . . . . . . 10 10 Heat Flow Errors 10 | . . . . . . 4 6 Energy Discharges 10 | . . . . . . 5 5 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 2 6 Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage 137 | . 14 . . . 26 19 78 Projectiles 12 | . . . . . 12 . . Explosions 48 | . 14 . . . 10 19 5 Melee 77 | . . . . . 4 . 73 Knockbacks 9 | . . . . . 5 1 3 Impact 2 | . . . . . . . 2 Kinetic 6 | . . . . . 5 1 . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 151 | . . . 25 24 102 . . Shots 6 | . . . 1 1 4 . . Rammed 2 | . . . . . 1 . 1 Targets Rammed 2 | . . . . . 1 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 596 | . 114 . 187 596 193 220 338 Average Temperature 114 | . 43 . 68 187 37 45 127 Received Heat Transfer 1386 | . 51 . 186 342 174 9 624 Effects 36 | . . . . 32 . . 4 Shutdowns 14 | . . . . 13 . . 1 Energy Bleed 3 | . . . . 2 . . 1 Interference 6 | . . . . 6 . . . Matter Decay 3 | . . . . 3 . . . Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . 2 . . . Damage (major) 6 | . . . . 6 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 1 . 2 . . . 3 Impact Corruptions 4 | . . . . . 1 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 2 1 . . Heat Transferred 2239 | . 200 . 50 1517 422 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 3 . 1 1 3 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Peak Influence 362 | . 136 37 362 320 350 219 137 Initial 109 | . . 37 9 109 16 87 . Average 86 | . 76 37 210 124 66 89 42 Maximum Alert Level 1 | . . . 1 1 1 1 . Low Security (%) 88 | 100 100 100 50 84 90 86 100 Level 1 11 | . . . 49 15 9 13 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 2 . 7 1 2 Investigation 2 | . . . . . 1 . 1 Extermination 2 | . . . . . 1 1 . Reinforcement 8 | . . . 2 . 5 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 6 | . . . 1 1 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 6 . 13 20 25 15 24 Peak Tracking Total 7 | . 3 . 5 4 6 3 7 Tactical Retreats 2 | . . . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 14 | . . . 2 . 1 3 8 Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 13 | . 5 . . 1 7 . . Max in Single Turn 5 | . 1 . . 1 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 14 | . 1 . . 3 4 4 2 Terminals 8 | . 1 . . 2 2 2 1 Fabricators 3 | . . . . . 1 2 . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 1 . . 6 7 6 7 Successful 20 | . 1 . . 4 6 4 5 Failed 7 | . . . . 2 1 2 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 1 . . 2 2 3 4 Fabricators 5 | . . . . . 2 3 . Repair Stations 6 | . . . . . 3 . 3 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . . . 2 2 3 Record 3 | . . . . . . . 3 Open Door 1 | . . . . . . 1 . Open DSF 2 | . . . . . 1 1 . Recycling Unit Index 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 4 | . . . . . 2 2 . Load Schematic 2 | . . . . . 1 1 . Build 2 | . . . . . 1 1 . Repair Station Hacks 4 | . . . . . 2 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . 1 1 1 1 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built 6 | . . . . . 3 3 . Authchips . | . . . . . . . . Time 50 | . . . . . 25 25 . Total Part Build Rating 6 | . . . . . 3 3 . Parts Repaired 2 | . . . . . 1 . 1 Time 57 | . . . . . 19 . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 4944 | 77 181 75 353 931 966 1203 1158 Spaces Moved 2511 | 56 90 46 113 549 712 626 319 Core 30 | 23 . . . . . . 7 Treads 876 | 33 90 46 113 37 . 253 304 Legs . | . . . . . . . . Wheels 1605 | . . . . 512 712 373 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 95 95 160 Average Speed 155 | 114 160 160 221 126 116 154 274 Slowest Speed 1600 | 160 160 160 320 320 125 240 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 20 | 5 22 13 13 42 17 15 36 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 119 | . 6 . 5 2 81 23 2 Melee . | . . . . . . . . Projectile 6 | . . . . . 5 1 . AOE 113 | . 6 . 5 2 76 22 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 3093 | 68 103 47 153 672 787 770 493 Wait . | . . . . . . . . Move 2504 | 55 89 45 112 548 711 625 319 Hop . | . . . . . . . . Pick Up 78 | 6 1 1 4 15 11 24 16 Fast Attach 12 | 1 . . . 1 . 6 4 Attach 84 | 6 1 . 3 15 12 27 20 Detach 50 | . . . 1 7 5 19 18 Swap 18 | . . 1 1 9 3 2 2 Drop 49 | . . . . 4 12 11 22 Fire 277 | . 12 . 32 73 32 56 72 Melee 3 | . . . . . . . 3 Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 190 | -10/Materials | Identified exit to Mines 190 | -10/Materials | Discovered exit to Mines (range 14) 259 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Hacker-Mutant 316 | -10/Mines | Identified exit to Materials 316 | -10/Mines | Discovered exit to Materials (range 11) 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 578 | -9/Materials | Destroyed 8 combat bots 667 | -9/Materials | Identified exit to Materials 667 | -9/Materials | Discovered exit to Materials (range 5) 687 | -9/Materials | Entered another Materials area 687 | -8/Materials | Evolved 2 slots: Power x2 1550 | -8/Materials | Lost 4 parts (3p1n) 1582 | -8/Materials | Identified exit to Factory 1582 | -8/Materials | Discovered exit to Factory (range 15) 1618 | -8/Materials | Entered Factory 1618 | -7/Factory | Evolved 2 slots: Weapon x2 1836 | -7/Factory | Fabricated Wheel (x3) 1889 | -7/Factory | Repaired Lgt. Deuterium Engine 2347 | -7/Factory | Build established: Generator-Tank 2537 | -7/Factory | Cargo convoy interrupted 2580 | -7/Factory | Identified exit to Factory 2580 | -7/Factory | Discovered exit to Factory (range 4) 2584 | -7/Factory | Entered another Factory area 2584 | -6/Factory | Evolved 2 slots: Propulsion x2 2838 | -6/Factory | Build established: Hacker-Tank 3212 | -6/Factory | Fabricated Assault Rifle (x3) 3438 | -6/Factory | Build established: Scavenger-Gunner 3781 | -6/Factory | Identified exit to Extension 3781 | -6/Factory | Discovered exit to Extension (range 6) 3787 | -6/Factory | Entered Extension 4014 | -6/Extension | Repaired Hpw. Shotgun 4287 | -6/Extension | Disrupted transfer network 4520 | -6/Extension | Spotted B-75 Beast 4616 | -6/Extension | Build established: Hacker-Tank 4728 | -6/Extension | Spotted B-75 Beast 4745 | -6/Extension | Destroyed B-75 Beast 4750 | -6/Extension | Crushed by falling debris 4750 | -6/Extension | System corruption reached 10% 4848 | -6/Extension | Destroyed B-75 Beast 4859 | -6/Extension | Lost 15 parts (1p5n2u7w) 4900 | -6/Extension | Core integrity fell below 50% 4922 | -6/Extension | Core integrity fell below 20% 4945 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates R-10 Processor. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. S-27 Virus destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired 6 matter. Penetrated by Slug. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # + " ! #????????????????????????? | | # !################ #????????????????????????? | | # #??????????????# #????????????????????????? | | # #??????????????# #????????????????????????? | | ########??????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????#!#????????????????????????? | | ??????????????????????#=#????????????????????????? | | ??????????????????????#!#????????????????????????? | | ??????????????????????#R#????????????????????????? | | ??????????????????????#%#????????????????????????? | | ????????????????????###s##???????????????????????? | | ??????????????????### #!=##??????????????????????? | | ??????????????????# %=!=%####???????????????????? | | ???????????????????# %=; #;;###?????????????????? | | ???????????????????##;%s ;; ;# ### #?????????????? | | ????????????????????#" % "" ""#???????????? | | ????????????????????# ! / " " #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# R@= #???????????? | | ?????????????? % h ????????? | | ?????????? ????????? | | ??????????? ! ?????????? | | ??????????? * *=!%%== ?????????? | | ???????????? A A tk %k%=*u! u ??????????? | | ????????????######### =|=! % ##??????????? | | ???????????????????# u #???????????? | | ???????????????????## % #???????????? | | ????????????????????# #???????????? | | ????????????????????# ????????????? | | ????????????????????######T#"""######????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 49 Energy Capacity 730 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Assault Rifle | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just What I Needed Loot Pinata Storm Trooper Tank Challenges ------------ None Game ------ Seed UltimateSmallSpear Manual? 0 Play Time 01:08:21 Cumulative 6.0 hours Start 2024.06.15 @ 22:29:21 End 2024.06.15 @ 23:41:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5220b2c1-c28d-4684-8c02-beb40ff347c9