Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 20:06:27 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4450) 4450 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2082) 2082 TOTAL SCORE: 11462 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 262 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -231 Cogmind --------- Core Integrity 723/850 Matter 257/300 Energy 146/146 System Corruption 12% Temperature Cool (0) Movement Rolling (101) Ox1 Location -6/Waste Parts ------- > --- POWER (1) -------- Nuclear-Ion Core > --- PROPULSION (4) --- Treaded Aluminum Exoskeleton Wheel Wheel Compact Wheel > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite Relay Coupler [Sentry] (7) > --- WEAPON (3) ------- Mini Grenade Launcher Flak Ballistic Assault Construct/G > --- INVENTORY (20) --- Improved Gravmag System Advanced Heat Sink Huge Storage Unit Matter Compressor (22) Core Analyzer Energy Filter Advanced ECM Suite Hardened Heavy Armor Plating Hacking Suite Hacking Suite System Shield Relay Coupler [NC] (30) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (19) Trap Extractor (3/4 Blade) Improved Trap Extractor (5/6 Shock) Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Medium Armor Plating Reactive Plating Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Remote Datajack Flak Ballistic Assault Construct/G Accelerated Assault Construct/G > --- INVENTORY -------- Fusion Compressor Improved Gravmag System Advanced Heat Sink Huge Storage Unit Matter Compressor Energy Filter Advanced ECM Suite Improved Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Trap Extractor Improved Trap Extractor Advanced Beam Cannon Mini Grenade Launcher [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Slots Evolved 8 | . . . 2 . . . 4 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 5 | . . . 2 . . . 2 . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 120 | 6 4 3 29 25 22 1 5 12 13 . Power 9 | 1 2 . 3 3 . . . . . . Engine 9 | 1 2 . 3 3 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 1 . 7 7 2 . 2 3 6 . Treads 18 | 2 . . 6 6 2 . 2 . . . Leg 3 | . . . . . . . . 3 . . Wheel 8 | . 1 . 1 . . . . . 6 . Hover . | . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . Utility 29 | 1 1 1 8 3 4 1 3 3 4 . Device 11 | . . 1 4 3 . 1 1 . 1 . Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . . . . . . 1 . . . Hackware 6 | . . . 1 . 1 . 1 2 1 . Protection 9 | . . . 3 . 3 . . 1 2 . Artifact . | . . . . . . . . . . . Weapon 52 | 2 . 2 11 12 16 . . 6 3 . Energy Gun 6 | 1 . . 1 2 1 . . 1 . . Energy Cannon 4 | . . . . 1 . . . 2 1 . Ballistic Gun 14 | 1 . 2 6 3 2 . . . . . Ballistic Cannon 7 | . . . . . 7 . . . . . Launcher 11 | . . . 2 1 5 . . 2 1 . Special Weapon 2 | . . . . . . . . 1 1 . Impact Weapon 5 | . . . 1 3 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 2 . . . . . . Unidentified Prototypes 6 | . . . 2 4 . . . . . . Parts Lost 19 | . 1 1 4 3 . . . 4 6 . Power 1 | . . . . 1 . . . . . . Propulsion 8 | . 1 . 1 . . . . 3 3 . Utility 6 | . . . 2 2 . . . 1 1 . Weapon 4 | . . 1 1 . . . . . 2 . Highest Loss Streak 3 | . 1 1 2 1 . . . 3 3 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 83 90 95 93 99 88 81 77 84 86 Engine 9 | . 14 14 11 11 11 11 6 7 . . Treads 18 | . 25 14 16 21 22 22 23 11 5 6 Wheel 2 | . 1 14 5 . . . . . 6 20 Device 8 | . . 8 13 12 2 10 8 7 8 13 Storage 10 | . 14 14 11 11 11 11 7 7 6 6 Processor 1 | . . . . . . . 6 3 . . Hackware 9 | . . . 7 11 11 11 8 15 13 13 Protection 5 | . . . 8 3 17 . . 1 8 6 Energy Gun 3 | . 14 6 1 2 3 . 4 7 2 . Energy Cannon 1 | . . . . 4 . . . 3 2 . Ballistic Gun 7 | . 14 18 17 9 3 . . . 5 6 Ballistic Cannon 4 | . . . . . 12 22 9 . . . Impact Weapon 1 | . . . . 4 2 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 13 48 51 58 58 77 77 62 65 77 61 Greatest Support 92 | 40 40 10 40 40 46 46 92 69 52 36 Greatest Overweight (x) 7 | . 4 5 5 2 1 1 . 2 7 1 Average Overweight (x) 1 | . 1 4 3 1 1 1 . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 7 12 20 20 20 20 20 20 20 20 Average Carried 17 | . 2 9 18 19 19 19 19 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 7 12 20 20 19 20 20 20 20 20 Scrap Engine Consumption 27 | . . . . . . 1 10 11 5 . Constructs Created 5 | . . . . . . . 3 . 2 . Constructs Modified 4 | . . . . . . . 1 2 1 . Class Distribution -------------------- 35% | Trapper-Mutant 21% | Scavenger-Mutant 16% | Bothacker-Mutant 15% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Trapper-Mutant | -9/Garrison Trapper-Mutant | -9/Recycling Trapper-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Matter Collected 3434 | 182 162 29 774 577 603 53 205 525 324 . Remotely . | . . . . . . . . . . . Salvage Created 3495 | . 313 29 1012 776 369 39 338 390 229 . Parts 238 | . 26 3 76 50 29 3 15 21 15 . Haulers Intercepted 6 | . . . 3 2 . . 1 . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Combat Hostiles Destroyed 105 | . 9 2 28 14 21 2 10 12 7 . Melee 1 | . . . 1 . . . . . . . Guns 55 | . 9 2 17 13 5 . 2 3 4 . Cannons 14 | . . . . . 3 2 4 4 1 . AOE 35 | . . . 10 1 13 . 4 5 2 . Classes Destroyed 14 | . 4 . 4 2 1 1 2 . . . Worker 3 | . 1 . . . . . . . 2 . Tunneler 1 | . . . 1 . . . . . . . Hauler 6 | . . . 3 2 . . 1 . . . Recycler 2 | . . . . 2 . . . . . . Operator 5 | . 1 . 1 1 . . 1 . 1 . Watcher 3 | . . . . . . . 1 . 2 . Swarmer 35 | . 3 2 10 3 11 . . 6 . . Grunt 40 | . 6 . 8 4 6 1 6 4 5 . Brawler 2 | . . . 1 1 . . . . . . Duelist 2 | . . . . 1 . . 1 . . . Protector 1 | . . . . . . 1 . . . . Sentry 18 | . . . 9 5 1 . 2 1 . . Hunter 2 | . . . . . . . 1 1 . . Programmer 6 | . . . . . 3 . 1 . 2 . Best Kill Streak 6 | . 4 2 5 4 6 2 4 3 6 . Combat Bots Only 6 | . 4 2 4 4 6 2 4 3 4 . Max Kills in Single Turn 5 | . 1 1 3 2 4 1 5 2 2 . Gunslinging 1 | . . . . 1 1 . . . . . Exploded 4 | . . . 3 1 4 . 4 2 2 . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Damage Taken 5342 | . 405 85 1232 563 506 . 475 741 1335 . Core 612 | . 57 25 106 61 42 . 97 97 127 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 487 | . . . 189 . . . . 62 236 . Core Remaining (%) 71 | 100 . 67 . . . 47 . 72 . . Volleys Fired 353 | . 34 6 82 41 33 3 48 66 40 . Largest 2 | . 2 2 2 2 2 2 2 2 2 . Hottest 122 | . 60 45 48 90 96 96 100 100 122 . Shots Fired 579 | . 68 10 150 73 61 7 70 73 67 . Gun 409 | . 68 10 137 66 28 . 31 28 41 . Cannon 120 | . . . . . 22 7 39 34 18 . Launcher 39 | . . . 13 7 11 . . 3 5 . Special 11 | . . . . . . . . 8 3 . Kinetic 413 | . 34 10 137 47 32 7 70 35 41 . Thermal 79 | . 34 . . . . . . 27 18 . Explosive 39 | . . . 13 7 11 . . 3 5 . Electromagnetic 37 | . . . . 19 18 . . . . . Robot Hit Streak 22 | . 12 4 18 22 7 4 11 9 10 . Robot Miss Streak 9 | . 3 3 3 2 5 1 2 3 9 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 3 . . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . Shots Hit Robots 385 | . 39 6 105 66 31 4 40 43 51 . Core Hits 228 | . 18 2 52 34 26 2 20 20 54 . Critical Kills 2 | . . . 1 . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . Critical Strikes 8 | . . . 2 2 . . 2 2 . . Meltdown 1 | . . . . . . . . 1 . . Destroy 3 | . . . 2 1 . . . . . . Blast 3 | . . . . . . . 2 1 . . Smash 1 | . . . . 1 . . . . . . Melee Attacks 14 | . . . 6 6 2 . . . . . Impact 14 | . . . 6 6 2 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10808 | . 464 92 2435 1669 1588 105 1732 1232 1491 . Guns 4682 | . 464 92 1440 839 311 . 456 419 661 . Cannons 1859 | . . . . . 302 105 706 491 255 . Explosions 3687 | . . . 752 493 975 . 570 322 575 . Melee 580 | . . . 243 337 . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5401 | . 279 92 1440 607 471 105 1162 584 661 . Thermal 1359 | . 185 . . . 23 . 570 326 255 . Explosive 3094 | . . . 752 493 952 . . 322 575 . Electromagnetic 374 | . . . . 232 142 . . . . . Impact 580 | . . . 243 337 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . 1 . . 3 3 . 1 2 12 Average Corruption 1 | . . 1 . . 2 3 . 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . 1 . . 16 15 . 7 3 . Message Errors 12 | . . . . . 2 7 . 2 1 . Matter Fused 6 | . . 1 . . 4 1 . . . . Heat Flow Errors 4 | . . . . . 1 1 . 1 1 . Energy Discharges 3 | . . . . . 2 . . 1 . . Data Loss (minor) 11 | . . . . . 6 3 . 2 . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 2 | . . . . . 1 1 . . . . Alerts 3 | . . . . . . 1 . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 334 | . . . 28 209 67 . 28 1 1 . Projectiles 30 | . . . . . . . 28 1 1 . Explosions 77 | . . . 3 7 67 . . . . . Melee 227 | . . . 25 202 . . . . . . Knockbacks 13 | . . . . 1 3 2 5 2 . . Impact 1 | . . . . 1 . . . . . . Kinetic 11 | . . . . . 3 1 5 2 . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 250 | . . . . 37 61 . . 31 121 . Shots 9 | . . . . 2 2 . . 1 4 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 494 | . 105 . 7 45 209 192 90 257 494 . Average Temperature 80 | . 44 . 7 23 61 54 37 64 183 . Received Heat Transfer 1620 | . 210 . 480 201 33 . 60 279 357 . Effects 4 | . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . Impact Corruptions 5 | . . . 1 4 . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 1911 | . 425 . . . 50 . 400 592 444 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Peak Influence 793 | . 218 83 309 211 793 383 644 444 316 47 Initial 356 | . . 43 . . 74 356 350 56 233 47 Average 178 | . 121 30 106 71 411 118 285 256 172 47 Maximum Alert Level 3 | . 1 . 1 1 3 1 2 2 1 . Low Security (%) 63 | 100 75 100 76 97 15 85 38 40 42 100 Level 1 27 | . 24 . 23 2 42 14 39 51 57 . Level 2 7 | . . . . . 33 . 22 7 . . Level 3 1 | . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 5 . . 2 . 3 . Investigation 2 | . . . . 1 . . 1 . . . Extermination 2 | . . . . . . . 1 . 1 . Reinforcement 8 | . 2 . 2 2 . . . . 2 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Distress Signals 5 | . . . 2 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 16 2 42 24 21 2 14 19 17 . Peak Tracking Total 6 | . 4 2 6 4 6 1 4 5 4 . Tactical Retreats 2 | . . . . . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Traps Triggered 8 | . . 1 . 1 1 . . 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 51 | . . . 13 38 . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . Reprogrammed 8 | . . . 3 5 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted 8 | . . . 3 5 . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Most Traps Carried 8 | . . . 3 8 8 8 8 8 8 8 Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Machines Disabled 15 | . . . . 1 5 . 4 2 3 . Max in Single Turn 4 | . . . . 1 1 . 4 1 2 . Garrison Relay 3 | . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Machines Accessed 38 | . 2 1 8 8 2 9 5 . 3 . Terminals 27 | . 2 . 7 7 2 2 4 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 106 | . 12 1 24 21 4 20 16 . 8 . Successful 60 | . 6 1 13 9 2 14 11 . 4 . Failed 46 | . 6 . 11 12 2 6 5 . 4 . Catastrophic 3 | . . . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 74 | . 10 . 13 14 3 18 10 . 6 . Terminals 85 | . 12 . 20 16 4 13 12 . 8 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . . 5 . . 4 . . . Terminal Hacks 33 | . 3 1 7 6 1 6 7 . 2 . Robot Analysis 1 | . . . . . . . . . 1 . Prototype ID Bank 3 | . . . . . . 2 1 . . . Open Door 4 | . . 1 . 3 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . 1 . . . Alert Level 2 | . . . 1 1 . . . . . . Unreport Threat 11 | . . . 3 1 . 3 3 . 1 . Locate Traps 3 | . 1 . 1 . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . Unlock Access 2 | . . . . 1 . . 1 . . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 20 | . 3 . 2 2 1 8 2 . 2 . Terminals 12 | . 3 . 2 2 1 1 1 . 2 . Track 1 | . 1 . . . . . . . . . Botnet 10 | . 1 . 2 2 1 1 1 . 2 . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . Tunnel 7 | . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . Used 1 | . . . . . . . 1 . . . Hacking Detections 28 | . 2 . 8 6 2 2 5 . 3 . Full Trace Events 2 | . . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 58 | . . . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Used RIF Installer 3 | . . . . . 2 . . 1 . . Watcher Feeds 1 | . . . . . . . . 1 . . Program Shield 1 | . . . . . 1 . . . . . Robots Hacked 7 | . . . . . . . . 5 2 . Non-combat 1 | . . . . . . . . . 1 . Combat 6 | . . . . . . . . 5 1 . Robot Hacks Applied 7 | . . . . . . . . 5 2 . find_chute 1 | . . . . . . . . . 1 . overwrite_iff 4 | . . . . . . . . 4 . . formatsys_high 2 | . . . . . . . . 1 1 . Relay Couplers Released 13 | . . . . . 6 . . 7 . . Machine Destruction 10 | . . . . . 3 . . 7 . . Programmers 3 | . . . . . 3 . . . . . Attached 3 | . . . . . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Total Allies 18 | . . . . 10 . 2 . 5 1 . Largest Group 10 | . . . . 10 . 2 2 1 1 . Highest-Rated Group 88 | . . . . 88 . 16 16 32 32 . Highest-Rated Ally 32 | . . . . 16 . 8 8 32 32 . Total Orders 1 | . . . . 1 . . . . . . STAY 1 | . . . . 1 . . . . . . Ally Attacks 51 | . . . . 25 . . 9 14 3 . Total Damage 590 | . . . . 203 . . 53 228 106 . Kills 10 | . . . . 5 . . . 3 2 . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Robot Analysis Total 1 | . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Turns Passed 9637 | 80 566 557 1671 1670 1316 954 953 1029 819 22 Spaces Moved 3696 | 49 212 270 625 501 481 386 505 316 330 21 Core 6 | 6 . . . . . . . . . . Treads 2698 | 43 172 . 267 501 481 386 505 303 40 . Legs 124 | . . . . . . . . 13 111 . Wheels 868 | . 40 270 358 . . . . . 179 21 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 140 140 155 240 240 240 160 160 101 101 Average Speed 208 | 146 194 146 191 240 240 240 160 265 201 101 Slowest Speed 440 | 160 320 155 320 320 240 240 160 320 440 101 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 31 54 60 66 51 71 20 35 13 28 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 8 | . . 1 . . . 7 . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . . . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 13 | . . . 1 . 1 . 10 . 1 . Terrain Destroyed 199 | . . . 65 46 38 2 29 11 8 . Melee 2 | . . . 1 . 1 . . . . . Projectile 22 | . . . . . . 2 14 . 6 . AOE 175 | . . . 64 46 37 . 15 11 2 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Gar Fac Was Total 5055 | 54 297 423 953 884 579 409 579 437 419 21 Wait 676 | . 41 140 165 253 11 3 12 28 23 . Move 3689 | 48 211 269 624 501 480 385 505 315 330 21 Hop . | . . . . . . . . . . . Pick Up 66 | . 6 5 17 7 14 1 3 7 6 . Fast Attach 39 | 6 1 1 7 7 2 1 3 4 7 . Attach 19 | . 1 1 3 3 4 . 2 1 4 . Detach 2 | . . . . . . . 1 1 . . Swap 62 | . 2 1 19 15 16 . . 7 2 . Drop 66 | . 1 . 17 13 15 2 5 6 7 . Fire 353 | . 34 6 82 41 33 3 48 66 40 . Melee 14 | . . . 6 6 2 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . 2 . . 2 . . Rewire 14 | . . . . . . 14 . . . . Trap 51 | . . . 13 38 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison -6/Factory -6/Waste History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 323 | -10/Materials | Build established: Mutant 520 | -10/Materials | Identified exit to Mines 647 | -10/Materials | Entered Mines 689 | -10/Mines | Learned location of Storage (-9) 714 | -10/Mines | Met a Derelict bent on vengeance 734 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1161 | -10/Mines | Identified exit to Materials 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Evolved 2 slots: Utility x2 1743 | -9/Materials | Discovered new exit (range 16) 1763 | -9/Materials | Identified exit to Mines 1763 | -9/Materials | Identified exit to Storage 1782 | -9/Materials | Build established: Scavenger-Mutant 2455 | -9/Materials | Repaired Lgt. Armor Plating 2489 | -9/Materials | Repaired Imp. Treads 2875 | -9/Materials | Entered Storage 3531 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3840 | -9/Storage | Build established: Commander-Mutant 4370 | -9/Storage | Garrison activated, responded to threat 4545 | -9/Storage | Identified exit to Garrison 4545 | -9/Storage | Entered Garrison 4670 | -9/Garrison | Triggered checkpoint 4750 | -9/Garrison | Garrison Relay disabled 4854 | -9/Garrison | Build established: Trapper-Mutant 4896 | -9/Garrison | Discovered new exit (range 68) 4896 | -9/Garrison | Discovered new exit (range 45) 4896 | -9/Garrison | Discovered new exit (range 73) 5261 | -9/Garrison | Triggered checkpoint 5275 | -9/Garrison | Core integrity fell below 50% 5294 | -9/Garrison | Triggered checkpoint 5449 | -9/Garrison | Installed Relay Interface Framework 5515 | -9/Garrison | Triggered checkpoint 5642 | -9/Garrison | Triggered checkpoint 5736 | -9/Garrison | Expanded RIF knowledge: Program Shield 5861 | -9/Garrison | Entered Recycling 5872 | -9/Recycling | Found Scrap Engine 6529 | -9/Recycling | Discovered new exit (range 14) 6815 | -9/Recycling | Entered Factory 6815 | -7/Factory | Accompanied by 2 allies 6815 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7215 | -7/Factory | Search patrols dispatched 7768 | -7/Factory | Identified exit to Garrison 7768 | -7/Factory | Entered Garrison 7870 | -7/Garrison | Heavy support dispatched to Factory 7991 | -7/Garrison | Garrison Relay disabled 8305 | -7/Garrison | Build established: Bothacker-Mutant 8321 | -7/Garrison | Triggered checkpoint 8382 | -7/Garrison | Lost 3 parts (2n1u) 8486 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8556 | -7/Garrison | Garrison Relay disabled 8586 | -7/Garrison | Heavy support dispatched to Factory 8676 | -7/Garrison | Triggered checkpoint 8726 | -7/Garrison | Discovered new exit (range 15) 8797 | -7/Garrison | Entered Factory 8797 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9314 | -6/Factory | Lost 3 parts (3n) 9616 | -6/Factory | Sucked down chute 9616 | -6/Factory | Entered Waste 9631 | -6/Waste | EMP discharged 9631 | -6/Waste | System corruption reached 10% 9638 | -6/Waste | Self-destructed Last Messages --------------- 09553_ Acquired Hacking Suite. 09554_ Acquired data core, extracted dynamic key. 09554_ Decrypted 6 local trap positions from data. 09572_ Arm. Scrap Engine reinforces its armored shell (+100). 09581_ Arm. Scrap Engine consumes Flak Cannon. 09605_ Connecting with Terminal... >>Analysis(P-70 Sage) Downloading analysis... P-70 Sage Tier: 6 The P-70 Sage replaces one P-60 shock rifle with a high-powered version, and swaps the other one out for a tesla rifle. Like all programmers, the P-70 can engage in both defensive and offensive remote hacking. 09616_ Triggered Chute Trap. 09616_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 09621_ ALERT: Foreign system detected. Charging EMP. 09631_ System corrupted (+10). 09631_ Broken Imp. Remote Shield fried beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????# #??????????????????????????? | | ???############??# #??????????????????????????? | | ???# #??# #??????????????????????????? | | ???# #??# #??????????????????????????? | | ???# #### #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# ! #??????????????????????????? | | ???# ! #### #??????????????????????????? | | ???# #??# #???????????#??????????????? | | ???# #??# #?????????? #??????????????? | | ???############??# #???????? #??????????????? | | ???????????????### ######## ######?????????? | | ???????????????# ????????? | | ???????????????# ????????? | | ???????????????# @ ] ] ????????? | | ???????????????# ! ????????? | | ???????????????### ######## ####???????????? | | ?????????????????# #????????? #??????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ????????????????? #??????????????????????????? | | ???????????????? #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????### #??????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# * ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 18 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingMicroWings Manual? 0 Play Time 01:03:53 Cumulative 469.9 hours Start 2023.04.19 @ 23:39:37 End 2023.04.21 @ 20:06:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 496 Adventurer 8 Explorer 1 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 81 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51936855-b083-404b-ae03-5f9905dfc414