Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 09:45:10 Player: AnthonyDPS 2004 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1440) 1440 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8700) 8700 TOTAL SCORE: 13160 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3700 Cogmind --------- Core Integrity 0/500 Matter 223/300 Energy 138/150 System Corruption 4% Temperature Cool (1) Movement Walking (105) Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (8) ------ Visual Processing Unit Advanced Melee Analysis Suite Energy Filter Weapon Cycler (fused) X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Trap Scanner Improved Sensor Array Energy Filter Improved Propulsion Shielding Improved Weapon Shielding Drone Bay X0-1V1's Piety Tracker > --- WEAPON ----------- Field Laser Compact Ion Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Advanced Melee Analysis Suite ECM Suite [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Armored Treads Leg VSS Leg Wheel Wheel Hover Unit Airjet Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 2 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 60 | 8 2 7 2 14 7 20 Power 8 | 1 1 2 . 1 1 2 Engine 7 | 1 1 2 . 1 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 3 . 2 . 5 2 1 Treads 1 | . . . . 1 . . Leg 7 | . . 2 . 2 2 1 Wheel 3 | 3 . . . . . . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 27 | 2 1 1 1 7 2 13 Device 19 | 1 1 1 . 4 1 11 Storage 1 | 1 . . . . . . Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 4 | . . . . 3 1 . Artifact . | . . . . . . . Weapon 12 | 2 . 2 1 1 2 4 Energy Gun 3 | . . . 1 . . 2 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 35 | . . 3 8 5 . 19 Power 5 | . . 1 1 1 . 2 Propulsion 7 | . . 1 2 1 . 3 Utility 16 | . . 1 3 2 . 10 Weapon 7 | . . . 2 1 . 4 Highest Loss Streak 13 | . . 2 8 4 . 13 To Critical Strikes 1 | . . . 1 . . . Average Backups 5 | 4 8 6 5 4 4 5 Power . | . 1 . . . 1 . Propulsion 1 | 2 5 2 1 . 1 1 Utility 2 | . . 1 . 2 2 3 Weapon . | 1 1 1 2 1 . . Tool/Special . | . . . . . . . Unused Backups 8 | . 1 2 2 . 2 1 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 . 2 . Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 100 87 91 79 91 82 Engine 7 | . 14 10 10 7 6 4 Leg 10 | . . 10 19 1 15 14 Wheel 4 | . 28 11 . 2 . . Hover 2 | . . . . 9 . . Device 23 | . 14 12 20 20 28 31 Storage 4 | . 14 14 9 . . . Processor 3 | . . . 11 9 1 . Protection 8 | . . . . 9 22 10 Energy Gun 4 | . . . . 9 7 5 Energy Cannon 2 | . . . . . 1 7 Ballistic Gun 3 | . 28 9 . . . . Ballistic Cannon 1 | . . . . . 6 3 Launcher 1 | . . . . 7 . . Special Weapon 1 | . . 1 9 . . . Impact Weapon 2 | . . 9 10 . . . Slashing Weapon 1 | . . 5 . . . . Peak Build Rating 55 | 9 20 21 26 35 51 55 Average Rating 31 | 5 10 18 23 28 44 44 On Entrance 19 | . 9 20 21 4 34 51 Avg Prop Armor Cover (%) 5 | . . . . 5 . 7 Naked Turns . | . . . . . . . Heaviest Build 31 | 12 14 20 21 19 30 31 Greatest Support 35 | 26 20 20 20 24 24 35 Greatest Overweight (x) 4 | . . 3 4 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 6 6 Average Capacity 6 | 7 8 8 7 5 5 6 Most Carried 8 | 8 8 8 8 5 6 6 Average Carried 5 | 4 8 6 5 4 4 5 Final Capacity 8 | 8 8 8 5 5 6 6 Final Carried 8 | 8 8 5 4 5 6 . Class Distribution -------------------- 66% | Mutant 21% | Skirmisher 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1016 | 245 . 145 20 253 43 310 Remotely . | . . . . . . . Salvage Created 1473 | 11 . 245 174 360 . 683 Parts 90 | 4 . 9 7 33 . 37 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 34 | . . 6 4 14 . 10 Melee 2 | . . 2 . . . . Guns 4 | . . 2 . 1 . 1 Cannons 8 | . . . . . . 8 AOE 14 | . . 1 . 13 . . Classes Destroyed 11 | 1 . 3 1 5 . 1 Worker 2 | . . . . 2 . . Builder 5 | . . . . 4 . 1 Tunneler 2 | 1 . 1 . . . . Recycler 1 | . . 1 . . . . Operator 1 | . . . . 1 . . Watcher 3 | . . . . 1 . 2 Swarmer 9 | . . 3 2 4 . . Grunt 16 | . . 3 . 8 . 5 Duelist 1 | . . . . 1 . . Sentry 7 | . . . 2 1 . 4 Hunter 1 | . . . . . . 1 Best Kill Streak 8 | 1 . 3 3 8 . 5 Combat Bots Only 7 | . . 3 3 7 . 4 Max Kills in Single Turn 4 | 1 . 1 1 4 . 1 Gunslinging . | . . . . . . . Exploded 4 | . . 1 . 4 . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 499 | . . 57 124 45 . 273 Missed 164 | . . 10 37 19 . 98 Hits 335 | . . 47 87 26 . 175 Projectile 335 | . . 47 87 26 . 175 Critical Strikes 4 | . . . 2 1 . 1 Part Disruptions 1 | . . . . . . 1 Damage Taken 3958 | . . 564 902 478 . 2014 Core 1212 | . . 260 401 51 . 500 Absorbed by Shields . | . . . . . . . Redirected to Shielding 204 | . . . . . . 204 Core Remaining (%) 69 | 100 . 38 49 92 . . Volleys Fired 85 | 6 . 3 1 33 . 42 Largest 3 | 2 . 2 1 2 . 3 Hottest 238 | 40 . 40 63 93 . 238 Shots Fired 148 | 12 . 4 1 47 . 84 Gun 77 | 12 . 4 1 33 . 27 Cannon 57 | . . . . . . 57 Launcher 14 | . . . . 14 . . Special . | . . . . . . . Kinetic 27 | 12 . 4 . . . 11 Thermal 107 | . . . 1 33 . 73 Explosive 14 | . . . . 14 . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 2 . 1 2 10 . 13 Robot Miss Streak 4 | 2 . 3 . 4 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 110 | 5 . 9 8 29 . 59 Core Hits 68 | 1 . 4 2 38 . 23 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 3 | . . . 2 . . 1 Meltdown 1 | . . . . . . 1 Smash 2 | . . . 2 . . . Melee Attacks 27 | . . 16 11 . . . Impact 21 | . . 10 11 . . . Slashing 6 | . . 6 . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . 4 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4265 | 69 . 499 318 1873 . 1506 Guns 879 | 69 . 18 16 345 . 431 Cannons 1075 | . . . . . . 1075 Explosions 1473 | . . . . 1473 . . Melee 771 | . . 481 290 . . . Ramming 12 | . . . 12 . . . Kinetic 270 | 69 . 18 . . . 183 Thermal 1684 | . . . 16 345 . 1323 Explosive 1378 | . . . . 1378 . . Electromagnetic 95 | . . . . 95 . . Impact 702 | . . 412 290 . . . Slashing 124 | . . 69 . 55 . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 . . 4 Average Corruption 3 | . . . 1 . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 270 | . . 149 111 10 . . Projectiles 5 | . . . . 5 . . Explosions 5 | . . . . 5 . . Melee 260 | . . 149 111 . . . Knockbacks 4 | . . 2 2 . . . Impact 4 | . . 2 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 99 | . . . 5 94 . . Shots 4 | . . . . 4 . . Rammed 6 | . . . 6 . . . Targets Rammed 7 | . . . 6 . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 685 | . . 271 18 183 . 685 Average Temperature 206 | . . 132 16 69 . 275 Received Heat Transfer 1434 | . . 168 183 216 . 867 Effects 15 | . . . . . . 15 Shutdowns 2 | . . . . . . 2 Energy Bleed 4 | . . . . . . 4 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . 2 4 . . . Combat Hostiles 5 | . . 1 4 . . . Parts Fried 8 | . . 4 4 . . . Impact Corruptions 9 | . . 4 5 . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . . . 1 . 3 Heat Transferred 2701 | . . . 37 740 . 1924 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 97 | 100 100 100 100 84 100 100 Level 1 2 | . . . . 15 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 352 | 5 . 50 50 352 156 104 Initial 156 | . . . 16 . 156 11 Average 34 | . . 14 10 68 94 20 Influence Increases 1160 | 5 . 187 117 517 . 334 Destroy 0b10 Robot/C 680 | . . 120 80 280 . 200 Destroy 0b10 Robot/NC 75 | 5 . 10 5 40 . 15 Destroy Leader 158 | . . 10 32 52 . 64 Successful Hack 12 | . . . . 5 . 7 Disable Machine 45 | . . . . 45 . . Destroy Structure 100 | . . 2 . 80 . 18 Lose Combat Pursuer 90 | . . 45 . 15 . 30 Influence Decreases 1160 | 5 . 145 159 173 318 360 Entered New Map 229 | . . . 26 . 188 15 Time Decay 627 | 5 . 135 56 133 130 168 Lost Part 284 | . . 10 77 40 . 157 Lost Ally 20 | . . . . . . 20 Squads Dispatched 6 | . . . 1 3 . 2 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 1 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 5 | . . . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . . 9 14 26 . 19 Peak Tracking Total 9 | . . 4 9 7 . 4 Tactical Retreats 5 | . . 2 . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 3 | . . . . 3 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 11 | . 1 . 2 1 3 4 Terminals 6 | . 1 . 1 1 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 1 . 1 1 Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 24 | . 2 . 4 4 8 6 Successful 13 | . . . 4 2 4 3 Failed 10 | . 2 . . 2 3 3 Catastrophic 4 | . 2 . . . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 5 | . 5 . . . . . Terminals 12 | . 2 . 2 4 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 2 . 2 2 Scanalyzers 6 | . . . . . 6 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 2 2 . 2 Record 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . . . . 2 Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 2 . 1 1 Report Inventory 1 | . . . 1 . . . Retrieve Components 3 | . . . 1 . 1 1 Scanalyzer 3 | . . . . . 3 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . 1 3 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 1 . 2 7 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 9 | . . . . . . 9 ROAM 3 | . . . . . . 3 EXPLORE 6 | . . . . . . 6 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 208 | . 6 40 70 10 5 77 Average Entertainment 34 | . 6 12 28 55 40 36 Good Acts 17 | . . 5 2 5 1 4 Bad Acts 17 | . . 10 1 1 . 5 Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 1570 | 16 100 . 201 415 263 575 Optics 47 | . . . . . . 47 Sensors 1064 | . . . . 415 263 386 Terrain 320 | 16 100 . 201 . . 3 Traps 900 | . . . . 168 263 469 ECM 326 | . . . . . . 326 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 11 | . . . . . . 11 Drone Recoveries 5 | . . . . . . 5 Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 2401 | 91 123 443 210 463 263 808 Spaces Moved 1514 | 64 114 383 88 347 180 338 Core 37 | 3 . 10 9 15 . . Treads 54 | . . . . 54 . . Legs 740 | . . 114 79 29 180 338 Wheels 508 | 61 114 259 . 74 . . Hover 175 | . . . . 175 . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 50 50 75 75 Average Speed 113 | 85 80 96 180 91 137 143 Slowest Speed 250 | 90 80 200 250 180 165 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 24 | 4 19 62 15 26 6 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . 5 . . . . Terrain Destroyed 108 | . . 5 . 87 . 16 Melee 5 | . . 5 . . . . Projectile 16 | . . . . . . 16 AOE 87 | . . . . 87 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2010 | 85 146 424 119 441 193 602 Wait 267 | . 28 10 5 40 . 184 Move 1508 | 63 113 382 87 346 179 338 Hop . | . . . . . . . Pick Up 22 | 8 . 2 5 4 2 1 Fast Attach 40 | 6 1 2 . 12 4 15 Attach 20 | 1 . 4 3 3 1 8 Detach 2 | . 1 . . . . 1 Swap 9 | 1 1 1 . . 4 2 Drop 22 | . 2 4 1 3 3 9 Fire 85 | 6 . 3 1 33 . 42 Melee 27 | . . 16 11 . . . Ram 6 | . . . 6 . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 4) 188 | -10/Materials | Prayed at D.C.S.S. Altar Unit 215 | -10/Materials | Entered Mines 284 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 315 | -10/Mines | Build established: Mutant 338 | -10/Mines | Identified exit to Materials 338 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 341 | -10/Mines | X0-1V1 put everyone to sleep 345 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x4) 447 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x4) 459 | -10/Mines | Core integrity fell below 50% 592 | -10/Mines | Crushed by falling debris 592 | -10/Mines | X0-1V1 rescued you from certain death 636 | -10/Mines | Discovered exit to Materials (range 5) 658 | -10/Mines | Entered Materials 658 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | X0-1V1 announced a LAN party 857 | -9/Materials | Core integrity fell below 50% 862 | -9/Materials | Core integrity fell below 20% 865 | -9/Materials | X0-1V1 rescued you from certain death 867 | -9/Materials | Discovered new exit (range 3) 868 | -9/Materials | Identified exit to Materials 868 | -9/Materials | Entered another Materials area 868 | -8/Materials | Evolved 2 slots: Utility x2 892 | -8/Materials | Lost 8 parts (1p2n3u2w) 1112 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1232 | -8/Materials | Destroyed 7 combat bots 1294 | -8/Materials | X0-1V1 upgraded hostiles (x2) 1324 | -8/Materials | Discovered new exit (range 8) 1330 | -8/Materials | Identified exit to Factory 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1341 | -7/Factory | Lost 4 parts (1p1n1u1w) 1378 | -7/Factory | Central database locked down 1572 | -7/Factory | Discovered new exit (range 14) 1583 | -7/Factory | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1594 | -7/Factory | Entered Storage 2229 | -7/Storage | Core integrity fell below 50% 2268 | -7/Storage | X0-1V1 mutated your Weapon slot to Utility slot 2273 | -7/Storage | Lost 13 parts (2p2n5u4w) 2342 | -7/Storage | Core integrity fell below 20% 2402 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02366_ Acquired Drone Bay. 02369_ Drone released from Drone Bay. 02372_ System corrupted: Energy discharge (-58). 02372_ Dropped Drone Bay. 02372_ >> Lost connection to Drone. 02372_ Acquired Drone Bay. 02373_ >> Reconnected with Drone. 02375_ Drone released from Drone Bay. 02379_ Drone destroyed. 02384_ Drone retrieved by Drone Bay (repair cost: 7). 02385_ Drone destroyed. 02386_ Acquired 9 matter. 02389_ Drone released from Drone Bay. 02390_ Drone destroyed. 02390_ Drone retrieved by Drone Bay (repair cost: 5). 02393_ Imp. Heat Sink destroyed. 02395_ Imp. Sensor Array destroyed. 02401_ System corrupted: Matter fused (-10). 02402_ Dropped Drone Bay. 02402_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????#######????????????????? | | ??????????????????????# ###########??????? | | ??????????????????????# #??????? | | ??????????????????????# " p % #??????? | | ??????????????????????# g % #??????? | | ??????????????????????# ! #########+##?????? | | ??????????????????????## @ ##??###### #?????? | | ???????????????######### #???#!! # #?????? | | ???????????????#!!!!# # #???# #?????? | | ???????????????#!! " # #???#!! !#T##?????? | | ???????????????#!! # #???########??????? | | ???????????????# " + #?????????????????? | | ???????????????#!!! #T## #?????????????????? | | ???????????????#!!! #### #?????????????????? | | ???????????????######??# #?????????????????? | | ???????????????????????# ####?###??????????? | | ?????????????########### ## ###T###????????? | | ?????????????# # # #????????? | | ????##+??????# """" # # #????????? | | ????? ??????# "??" # # #????????? | | ?????# ??????# "??" # # """" #????????? | | ????## ##????# "??" + %+% """" #????????? | | ????# ###### "??" #^% # """" #????????? | | ????# + """" #^ # """" #????????? | | ????# ###### #* + !#????????? | | ????## ##????######+#### # #????????? | | ?????# ????????????????# ##########????????? | | ?????#?????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 57 Melee Accuracy 8 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VSS Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Field Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Ghost 'Em Spot Them First Sprinter Well Done Challenges ------------ None Game ------ Seed StructuralWeldingPerforator Manual? 0 Play Time 00:39:06 Cumulative 45.2 hours Start 2026.08.25 @ 09:01:59 End 2026.08.25 @ 09:45:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b9eb61-df50-462a-8b4c-a100a781754f