Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.12 @ 02:31:21 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3602) 3602 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1464) 1464 TOTAL SCORE: 7791 Bonus ------- High Alert Combat Kills 764 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 16/160 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Targeting Computer Particle Charger Hacking Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon Light Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Heat Sink Improved Heat Sink Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (24) Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Small Storage Unit Targeting Computer Medium Reflective Plating > --- WEAPON ----------- Particle Gun Improved EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Medium Treads Medium Treads Hacking Suite Improved EM Pulse Cannon Heavy Assault Rifle Rocket Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 2 1 . . Weapon 1 | . . . . 1 . . Parts Attached 94 | 10 . 8 11 44 17 4 Power 13 | 1 . 2 1 6 3 . Engine 6 | 1 . 2 1 . 2 . Core 7 | . . . . 6 1 . Reactor . | . . . . . . . Propulsion 20 | 4 . 1 3 8 4 . Treads 18 | 2 . 1 3 8 4 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 3 . 1 3 10 4 3 Device 13 | 1 . . . 8 2 2 Storage 4 | 2 . 1 . . . 1 Processor 1 | . . . 1 . . . Hackware 1 | . . . . 1 . . Protection 5 | . . . 2 1 2 . Artifact . | . . . . . . . Weapon 37 | 2 . 4 4 20 6 1 Energy Gun 9 | . . . . 7 2 . Energy Cannon 3 | . . . . 2 . 1 Ballistic Gun 17 | 2 . 2 3 8 2 . Ballistic Cannon 1 | . . 1 . . . . Launcher 6 | . . . 1 3 2 . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . . . 21 8 1 Power 5 | . . . . 3 2 . Propulsion 6 | . . . . 5 1 . Utility 7 | . . . . 6 1 . Weapon 12 | . . . . 7 4 1 Highest Loss Streak 9 | . . . . 9 3 1 Average Slot Usage (%) 94 | . 100 100 100 92 89 97 Engine 5 | . 14 14 11 . 4 . Core 3 | . . . . 8 2 9 Treads 19 | . 28 28 22 17 16 18 Device 7 | . 14 4 . 10 11 18 Storage 16 | . 14 23 22 16 9 9 Processor 7 | . . . 11 9 9 9 Hackware 2 | . . . . . 9 9 Protection 5 | . . . 11 4 5 . Energy Gun 6 | . . . . 5 18 8 Energy Cannon 1 | . . . . 3 . 7 Ballistic Gun 13 | . 28 17 16 16 2 9 Ballistic Cannon 2 | . . 9 5 . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 11 11 21 24 34 23 36 Greatest Support 56 | 40 40 40 40 56 48 40 Greatest Overweight (x) 3 | . . . 1 3 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 6 8 8 8 6 10 Average Capacity 7 | 5 6 7 8 7 6 8 Most Carried 8 | 6 6 8 8 8 6 7 Average Carried 6 | 3 6 7 7 7 5 6 Final Capacity 10 | 6 6 8 8 6 6 10 Final Carried 8 | 6 6 8 8 5 6 7 Class Distribution -------------------- 39% | Scavenger-Mutant 34% | Scavenger-Gunner 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 2350 | 364 . 178 329 1258 221 . Remotely 533 | 76 . 30 . 427 . . Salvage Created 3592 | 163 . 48 483 2256 571 71 Parts 212 | 17 . 3 30 128 29 5 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 77 | . . 1 11 50 14 1 Guns 41 | . . . 5 24 12 . Cannons 15 | . . 1 3 10 . 1 AOE 21 | . . . 3 16 2 . Classes Destroyed 12 | 3 . 1 5 3 . . Worker 10 | 2 . . . 8 . . Builder 4 | . . . . 4 . . Tunneler 3 | 2 . 1 . . . . Hauler 2 | . . . 1 1 . . Recycler 3 | 1 . . 1 1 . . Operator 2 | . . . 1 1 . . Watcher 4 | . . . 1 2 . 1 Swarmer 16 | . . . 3 10 3 . Grunt 40 | . . 1 4 30 5 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 19 | . . . 4 8 6 1 Best Kill Streak 20 | 3 . 1 6 20 3 2 Combat Bots Only 15 | . . 1 6 15 3 1 Max Kills in Single Turn 3 | 1 . 1 2 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 4892 | . . 228 485 2981 1054 144 Core 651 | . . 33 65 339 121 93 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 86 83 . . . Volleys Fired 262 | 16 . 16 35 133 56 6 Largest 3 | 2 . 2 2 3 3 3 Hottest 186 | 40 . 100 58 157 186 145 Shots Fired 536 | 32 . 30 63 302 96 13 Gun 431 | 32 . 14 41 245 91 8 Cannon 76 | . . 14 18 39 . 5 Launcher 27 | . . . 4 18 5 . Special 2 | . . 2 . . . . Kinetic 335 | 32 . 28 59 205 6 5 Thermal 130 | . . 2 . 40 85 3 Explosive 27 | . . . 4 18 5 . Electromagnetic 44 | . . . . 39 . 5 Robot Hit Streak 27 | 5 . 8 8 13 27 2 Robot Miss Streak 6 | 6 . 3 2 5 4 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 1 2 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 342 | 14 . 20 44 188 70 6 Core Hits 195 | 6 . 4 25 126 32 2 Critical Hits 3 | . . . 1 2 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8299 | 187 . 372 907 4979 1671 183 Guns 4163 | 187 . 178 492 2238 1051 17 Cannons 1404 | . . 170 244 925 . 65 Explosions 2708 | . . . 171 1816 620 101 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3097 | 187 . 348 736 1784 42 . Thermal 1605 | . . 24 . 454 1009 118 Explosive 2607 | . . . 171 1816 620 . Electromagnetic 990 | . . . . 925 . 65 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 124 | . . 14 33 33 44 . Projectiles 20 | . . 14 3 3 . . Explosions 104 | . . . 30 30 44 . Melee . | . . . . . . . Knockbacks 3 | . . 2 1 . . . Impact . | . . . . . . . Kinetic 3 | . . 2 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 206 | . . . 30 54 62 60 Shots 7 | . . . 1 2 3 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 468 | . . 40 38 468 167 42 Average Temperature 68 | . . 15 12 90 52 14 Received Heat Transfer 1974 | . . 99 165 1323 360 27 Effects 5 | . . . . 5 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 3 | . . . . 3 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 6 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . 1 7 . Heat Transferred 3466 | . . 50 . 1110 2219 87 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 1060 | 25 16 41 313 1060 1034 663 Average Influence 373 | 11 16 9 141 500 817 535 Maximum Alert Level 3 | . . . 1 3 3 2 Low Security (%) 47 | 100 100 100 92 16 . . Level 1 10 | . . . 7 26 . . Level 2 20 | . . . . 37 23 100 Level 3 21 | . . . . 20 76 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 2 12 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 8 | . . . 2 6 . . Assault . | . . . . . . . Garrison 6 | . . . . 6 . . Intercept . | . . . . . . . Construction Impeded 3 | . . . . 3 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 12 | . . 1 . 10 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . . 2 17 71 24 5 Peak Tracking Total 8 | . . 1 3 8 5 2 Tactical Retreats 6 | . . . . 1 5 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 5 | . . . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 7 | . . . . 2 2 3 Max in Single Turn 3 | . . . . 1 1 3 Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 8 | . . . 3 2 . 3 Terminals 5 | . . . 3 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 27 | . . . 6 5 . 16 Successful 18 | . . . 1 5 . 12 Failed 9 | . . . 5 . . 4 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 8 | . . . . . . 8 Terminals 20 | . . . 6 . . 14 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 4 | . . . . 4 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 11 | . . . 1 . . 10 Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . . . 1 Dispatch Records 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 Registered Components 1 | . . . . . . 1 Registered Prototypes 1 | . . . . . . 1 Zone Layout 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 3 1 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . . 1 Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 3296 | 267 37 482 657 1089 628 136 Spaces Moved 1432 | 132 23 252 323 378 256 68 Core 14 | 10 . . . 4 . . Treads 1418 | 122 23 252 323 374 256 68 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 151 160 160 160 161 162 160 Slowest Speed 200 | 160 160 160 180 200 180 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 5 59 30 35 46 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 174 | . . . 37 95 16 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 174 | . . . 37 95 16 26 Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 1997 | 169 24 298 406 633 380 87 Wait 105 | . . 3 24 45 27 6 Move 1427 | 131 22 251 322 378 255 68 Hop . | . . . . . . . Pick Up 41 | 9 1 9 4 12 6 . Fast Attach 42 | 5 . 2 3 21 9 2 Attach 24 | 4 . . 2 12 5 1 Detach 15 | 2 . . 2 5 4 2 Swap 28 | 1 . 6 6 11 3 1 Drop 46 | 1 1 10 8 16 9 1 Fire 262 | 16 . 16 35 133 56 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . 6 . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 5 exits: Fac x3 / Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 268 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Entered Mines 306 | -10/Mines | Assembled infested the area 312 | -10/Mines | Build established: Mutant 469 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 569 | -10/Mines | Learned location of Storage (-8) 588 | -10/Mines | Discovered new exit (range 14) 621 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 787 | -10/Mines | Entered Materials 787 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Build established: Scavenger-Mutant 1391 | -9/Materials | Discovered new exit (range 8) 1444 | -9/Materials | Entered another Materials area 1444 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1767 | -8/Materials | Garrison activated, responded to threat 1854 | -8/Materials | Destroyed 7 combat bots 1858 | -8/Materials | Lost 5 parts (2n2u1w) 1922 | -8/Materials | Build established: Scavenger-Gunner 2252 | -8/Materials | Garrison activated, responded to threat 2354 | -8/Materials | Garrison activated, responded to threat 2378 | -8/Materials | Destroyed 15 combat bots 2395 | -8/Materials | Core integrity fell below 50% 2425 | -8/Materials | Lost 9 parts (2p2n2u3w) 2533 | -8/Materials | Identified exit to Garrison 2533 | -8/Materials | Entered Garrison 2541 | -8/Garrison | Installed Relay Interface Framework 2616 | -8/Garrison | Triggered checkpoint 2628 | -8/Garrison | Lost 3 parts (1p2w) 2743 | -8/Garrison | Garrison Relay disabled 2872 | -8/Garrison | Triggered checkpoint 2880 | -8/Garrison | Core integrity fell below 20% 2904 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Discovered new exit (range 12) 3040 | -8/Garrison | Triggered checkpoint 3093 | -8/Garrison | Garrison Relay disabled 3161 | -8/Garrison | Entered Materials 3174 | -8/Materials | Build established: Scavenger-Mutant 3228 | -8/Materials | Identified exit to Storage 3228 | -8/Materials | Identified exit to Factory 3297 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Layout(Zone) Retrieving Zone 9D layout... Downloaded map data. >>Index(Scanalyzers) Found 2 scanalyzers. Downloaded coordinate data. 03272_ W-25 Informer sends out distress signal. 03285_ Fusion Modulator explodes. 03285_ Atomic Centrifuge disabled. 03285_ W-25 Informer destroyed. 03285_ K-01 Serf collects debris. 03285_ Beam Rifle destroyed. 03289_ Y-45 Defender destroyed. 03290_ K-01 Serf collects debris. 03292_ U-05 Engineer builds a Wall. 03293_ K-01 Serf collects debris. 03295_ C-30 ARC bursts open, deploying its payload. 03295_ G-50 Soldier unfolds itself. 03295_ G-47 Trooper unfolds itself. 03297_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????# # #?????????????? | | ?????????????# """ # #?????????????? | | ?????????????# """ / #?????????????? | | ?????????????# """ # #???????####??? | | ?????????????# # #???????# ??? | | ?????????????# # #?####### ??? | | ?????????????######## #?# # ??? | | ????????????????????# #?#"S # ??? | | ????????????????????# #?#""" # ??? | | ??????????????????### ### "" # ??? | | ??????????????????# # # ??? | | ?????####???####### # # ??? | | ??#### ####[= + # ??? | | ??#;;;;;;;;"#%##### # ####??? | | ?## ;#[#???# # """ #?????? | | ?#; ;#u########### """ #?????? | | ?#; ;@g## #???# """ #?????? | | ?#; ; g # " #???# #?????? | | ?#;! %!; + T #???#######?????? | | ?#; ; # " #???????????????? | | ?## k + #???????????????? | | ??# ; # #???????????????? | | ??# # #= !#???????????????? | | ??########## # #???????????????? | | ???????????# # #???????????????? | | ??#####????# ######???????????????? | | ??#"""#????# #????????????????????? | | ??#"Y"#????# #????????????????????? | | ?##" "###### #????????????????????? | | ?# # #????????????????????? | | ?# # #????????????????????? | | ?# # #????????????????????? | | ?# + #????????????????????? | | ?# # #????????????????????? | | ?# # #????????????????????? | | ?# # #????????????????????? | | ?# # #????????????????????? | | ?########### #????????????????????? | | ???????????#####????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed HeavyImprovedSink Manual? 0 Play Time 00:42:39 Cumulative 42.0 hours Start 2019.11.12 @ 01:43:54 End 2019.11.12 @ 02:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dba4783d-fe4e-438f-82a6-281612653e30