Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 03:09:14 Player: dumbaq Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1946) 1946 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-360) -360 TOTAL SCORE: 5151 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 226 Friendly Fire -762 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Target Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Experimental Targeting Computer Maneuvering Thrusters System Shield > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun Flak Gun > --- INVENTORY -------- Light Nuclear Core [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 2 | . . . . 1 . 1 . Weapon 2 | . . 2 . . . . . Parts Attached 98 | 7 1 12 5 5 49 9 10 Power 16 | 1 . 1 1 1 9 1 2 Engine 7 | 1 . 1 1 1 3 . . Core 9 | . . . . . 6 1 2 Reactor . | . . . . . . . . Propulsion 29 | 2 . 5 1 . 16 3 2 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 1 | . . . 1 . . . . Hover 3 | . . . . . 3 . . Flight 23 | . . 5 . . 13 3 2 Utility 15 | 2 1 . . 3 6 3 . Device 7 | . 1 . . 1 3 2 . Storage 1 | 1 . . . . . . . Processor 5 | 1 . . . 1 2 1 . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 38 | 2 . 6 3 1 18 2 6 Energy Gun 14 | . . 4 . 1 6 . 3 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 14 | 2 . 1 1 . 7 2 1 Ballistic Cannon 3 | . . . 1 . . . 2 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . Unidentified Prototypes 10 | . . . . . 10 . . Parts Lost 36 | . . 11 . . 4 2 19 Power 5 | . . 2 . . 1 . 2 Propulsion 11 | . . 4 . . 1 1 5 Utility 5 | . . . . . 1 . 4 Weapon 15 | . . 5 . . 1 1 8 Highest Loss Streak 10 | . . 7 . . 2 2 10 Average Slot Usage (%) 72 | . 90 58 43 67 90 86 58 Engine 4 | . 14 10 11 9 2 . . Core 4 | . . . . . 6 7 6 Leg 1 | . 28 2 . . . . . Wheel 1 | . . . 9 9 . . . Flight 15 | . . 16 . . 24 30 10 Device 4 | . 5 1 . 6 3 14 8 Processor 6 | . . . . 6 11 2 7 Hackware 2 | . . . . . 6 7 1 Protection 1 | . . . . 5 3 . . Energy Gun 5 | . . 14 . 3 5 . 8 Energy Cannon 1 | . . . . . 3 . . Ballistic Gun 14 | . 28 10 11 9 18 23 5 Ballistic Cannon 2 | . . . 1 9 . . 7 Special Melee Weapon 2 | . . 1 11 9 . . . Naked Turns 21 | . . 16 . . . . 5 Heaviest Build 32 | 11 12 14 13 18 23 21 32 Greatest Support 23 | 20 20 20 10 10 20 23 23 Greatest Overweight (x) 5 | . . 1 2 1 3 . 5 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 Most Carried 6 | 3 6 5 3 4 4 4 4 Average Carried 2 | 1 3 3 1 2 3 2 1 Final Capacity 6 | 6 6 4 4 4 4 4 4 Final Carried 5 | 1 5 4 2 3 4 1 1 Class Distribution -------------------- 44% | Mutant 30% | Sprinter 17% | Gunner 4% | Scavenger-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Matter Collected 1954 | 157 . 257 53 . 1023 82 382 Remotely . | . . . . . . . . Salvage Created 2735 | 221 . 348 . . 1748 26 392 Parts 160 | 10 . 28 . . 106 2 14 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 48 | . . 6 . . 32 . 10 Melee 1 | . . . . . . . 1 Guns 33 | . . 6 . . 19 . 8 Cannons 8 | . . . . . 7 . 1 AOE 6 | . . . . . 6 . . Classes Destroyed 15 | 3 . 4 . . 6 1 1 Worker 3 | 2 . . . . 1 . . Builder 5 | . . 1 . . 3 1 . Tunneler 3 | 3 . . . . . . . Hauler 3 | . . . . . 3 . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Drone 2 | . . . . . . 2 . Watcher 2 | . . 1 . . 1 . . Swarmer 14 | . . . . . 9 . 5 Grunt 15 | . . 2 . . 10 . 3 Brawler 3 | . . . . . 2 . 1 Duelist 1 | . . . . . 1 . . Sentry 14 | . . 4 . . 10 . . Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | 4 . 2 . . 5 1 4 Combat Bots Only 5 | . . 2 . . 5 . 4 Max Kills in Single Turn 3 | 2 . 2 . . 3 2 2 Gunslinging 1 | . . 1 . . 1 . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Damage Taken 4148 | . 33 700 35 . 1365 161 1854 Core 1322 | . . 127 . . 488 . 707 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 100 . 68 . 11 . . Volleys Fired 160 | 16 . 28 3 . 83 7 23 Largest 4 | 2 . 3 1 . 4 3 4 Hottest 266 | 40 . 100 20 . 210 71 266 Shots Fired 421 | 32 . 63 3 . 238 21 64 Gun 367 | 32 . 63 3 . 191 21 57 Cannon 47 | . . . . . 40 . 7 Launcher 7 | . . . . . 7 . . Special . | . . . . . . . . Kinetic 310 | 32 . 27 3 . 170 21 57 Thermal 101 | . . 36 . . 58 . 7 Explosive . | . . . . . . . . Electromagnetic 10 | . . . . . 10 . . Robot Hit Streak 16 | 7 . 5 6 . 12 16 10 Robot Miss Streak 6 | 4 . 2 1 . 5 3 6 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 1 . . 5 . 2 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 Shots Hit Robots 248 | 21 . 38 2 . 119 18 50 Core Hits 146 | 10 . 17 2 . 66 5 46 Critical Hits 2 | . . . . . 2 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 50 | . . . . . 50 . . Impact 49 | . . . . . 49 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4980 | 199 . 425 28 . 3075 305 948 Guns 3321 | 199 . 422 15 . 1689 305 691 Cannons 480 | . . . . . 312 . 168 Explosions 951 | . . . . . 951 . . Melee 123 | . . . . . 123 . . Ramming 105 | . . 3 13 . . . 89 Kinetic 2828 | 199 . 138 15 . 1413 305 758 Thermal 1094 | . . 284 . . 709 . 101 Explosive 185 | . . . . . 185 . . Electromagnetic 645 | . . . . . 645 . . Impact 123 | . . . . . 123 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . 2 3 . 18 Average Corruption 6 | . . . . 2 2 . 12 Corruption Purged . | . . . . . . . . Effects 49 | . . . . . 22 . 27 Message Errors 9 | . . . . . 4 . 5 Matter Fused 7 | . . . . . 3 . 4 Heat Flow Errors 4 | . . . . . 2 . 2 Energy Discharges 5 | . . . . . 1 . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . 4 . 5 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Targeting Errors 10 | . . . . . 8 . 2 Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . . . 5 . . Projectiles 4 | . . . . . 4 . . Explosions 1 | . . . . . 1 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 1 . 3 Impact 2 | . . . . . 1 . 1 Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 213 | . . 1 6 . 170 . 36 Shots 6 | . . . . . 6 . . Rammed 28 | . . 1 1 . . . 26 Targets Rammed 28 | . . 1 1 . . . 26 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 744 | . . 223 . . 744 42 311 Average Temperature 173 | . . 101 . . 205 21 84 Received Heat Transfer 1137 | . 18 285 . . 315 24 495 Effects 51 | . . . . . 48 . 3 Shutdowns 10 | . . . . . 10 . . Energy Bleed 6 | . . . . . 6 . . Interference 17 | . . . . . 14 . 3 Matter Decay 3 | . . . . . 3 . . Short Circuit 3 | . . . . . 3 . . Damage (minor) 3 | . . . . . 3 . . Damage (major) 5 | . . . . . 5 . . Damage (core) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 2094 | . . 649 . . 1260 . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Peak Influence 822 | 30 39 213 67 26 822 388 . Average Influence 244 | 14 20 125 67 26 419 376 . Maximum Alert Level 3 | . . 1 . . 3 1 . Low Security (%) 60 | 100 100 90 100 100 29 . . Level 1 12 | . . 9 . . 12 100 . Level 2 21 | . . . . . 46 . . Level 3 5 | . . . . . 11 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Distress Signals 3 | . . 1 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 1 17 3 . 59 2 16 Peak Tracking Total 8 | . 1 7 3 . 7 1 8 Tactical Retreats 6 | . . . . . 6 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Traps Triggered 8 | . . 1 . 1 6 . . Indirectly 4 | . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . . . 3 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Machines Accessed 18 | . 1 2 . 1 12 1 1 Terminals 13 | . 1 1 . . 11 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 53 | . 1 5 . 2 41 3 1 Successful 27 | . 1 3 . 2 18 2 1 Failed 26 | . . 2 . . 23 1 . Catastrophic 7 | . . . . . 7 . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 42 | . 1 3 . . 38 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 5 | . . . . 2 3 . . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 1 1 . . 16 . 1 Record 1 | . . . . . 1 . . Prototype ID Bank 3 | . 1 . . . 2 . . Open Door 6 | . . . . . 5 . 1 Alert Level 3 | . . . . . 3 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . . . . . 2 . . Disarm Traps 1 | . . . . . 1 . . Recall Extermination 1 | . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 4 | . . . . 2 2 . . Report Inventory 2 | . . . . 1 1 . . Retrieve Components 2 | . . . . 1 1 . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 10 | . . 2 . . 7 1 . Full Trace Events 3 | . . . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . . 3 2 . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 99 | . . . . . 99 . . Highest-Rated Ally 99 | . . . . . 99 . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . . 20 . . Total Damage 604 | . . . . . 604 . . Kills 9 | . . . . . 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . . 16 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Turns Passed 2855 | 178 139 326 379 86 1030 124 593 Spaces Moved 2341 | 74 108 403 117 80 1051 137 371 Core 90 | 14 . 36 33 . . . 7 Treads . | . . . . . . . . Legs 192 | 60 108 24 . . . . . Wheels 197 | . . . 84 80 33 . . Hover 21 | . . . . . 21 . . Flight 1841 | . . 343 . . 997 137 364 Fastest Speed 28 | 50 120 37 80 90 29 28 28 Average Speed 62 | 106 120 47 103 90 35 28 122 Slowest Speed 385 | 120 120 120 150 90 245 30 385 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . 2 . . 7 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 22 32 22 11 92 7 63 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . . 1 Spaces Dug 11 | . . . . . 11 . . Terrain Destroyed 42 | . . . . . 42 . . Melee 11 | . . . . . 11 . . Projectile . | . . . . . . . . AOE 31 | . . . . . 31 . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Total 3413 | 148 117 488 372 93 1517 208 470 Wait 612 | 43 4 29 241 4 210 51 30 Move 2316 | 73 107 398 116 79 1036 136 371 Hop 9 | . . 2 . . 7 . . Pick Up 76 | 8 5 10 3 5 34 3 8 Fast Attach 5 | . . . . . 4 . 1 Attach 64 | 7 1 10 5 4 24 6 7 Detach 9 | . . 3 . . 5 1 . Swap 29 | . . 2 . 1 21 3 2 Drop 44 | 1 . 5 . . 35 1 2 Fire 160 | 16 . 28 3 . 83 7 23 Melee 50 | . . . . . 50 . . Ram 28 | . . 1 1 . . . 26 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . 3 . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Weapon x2 508 | -9/Materials | Lost 3 parts (1n2w) 578 | -9/Materials | Repaired Flight Unit 635 | -9/Materials | Discovered new exit (range 15) 644 | -9/Materials | Entered Mines 659 | -9/Mines | Assembled infested the area 659 | -9/Mines | Lost 7 parts (2p3n2w) 681 | -9/Mines | Met 8R-AWN 681 | -9/Mines | Discovered new exit (range 7) 992 | -9/Mines | Discovered new exit (range 5) 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -8/Materials | Discovered new exit (range 15) 1109 | -8/Materials | Entered Storage 1358 | -8/Storage | Met 01-MTF 1505 | -8/Storage | Learned location of Armory (-3) 1508 | -8/Storage | Found Prototype Processor 1509 | -8/Storage | Identified Exp. Targeting Computer 1511 | -8/Storage | Found Exp. Targeting Computer 1513 | -8/Storage | Found Exp. Targeting Computer 1568 | -8/Storage | Build established: Sprinter 1582 | -8/Storage | Core integrity fell below 50% 1598 | -8/Storage | Core integrity fell below 20% 1909 | -8/Storage | First assault squad dispatched 2067 | -8/Storage | Discovered new exit (range 15) 2139 | -8/Storage | Entered Factory 2139 | -7/Factory | Accompanied by 16 allies 2139 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2208 | -7/Factory | Discovered new exit (range 9) 2263 | -7/Factory | Entered Lower Caves 2263 | -7/Lower Caves | Accompanied by 2 allies 2369 | -7/Lower Caves | System corruption reached 10% 2434 | -7/Lower Caves | Lost 10 parts (4n2u4w) 2802 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2835 | -7/Lower Caves | Core integrity fell below 50% 2853 | -7/Lower Caves | Core integrity fell below 20% 2856 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02829_ Slammed into G-47 Trooper. 02829_ Destabilizing: System interference. 02829_ Exp. Targeting Computer temporarily disabled. 02829_ Hvy. Flak Cannon destroyed. 02830_ Slammed into G-47 Trooper. 02831_ Lgt. Nuclear Core fries itself beyond repair. 02831_ Slammed into G-47 Trooper. 02844_ System corrupted: Component data lost. 02844_ Slammed into G-47 Trooper. 02844_ G-47 Trooper destroyed. [Achievement: Fist Fight] 02846_ Slammed into G-47 Trooper. 02851_ Penetrated by Slug. 02851_ Slammed into B-48 Gladiator. 02851_ Exp. Targeting Computer destroyed. 02851_ System corrupted by crushing effect (+5). 02852_ Slammed into Y-64 Sentinel. 02853_ Penetrated by Slug. 02854_ Slammed into Y-64 Sentinel. 02856_ Penetrated by Slug. 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Tourist Challenges ------------ None Game ------ Seed InertialDefenseArmor Manual? 0 Play Time 01:00:32 Cumulative 5.9 hours Start 2020.07.24 @ 02:13:31 End 2020.07.24 @ 03:09:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cadcf015-a98a-4ab0-a36b-a6cf917636e3