Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:04:06 Player: Mili Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (945) 945 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2720 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Targeting Computer Power Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Targeting Computer Power Shielding Improved Light Armor Plating Improved Light Armor Plating [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 33 | 6 6 5 16 Power 8 | 1 1 2 4 Engine 7 | 1 . 2 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 6 | 2 . 1 3 Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 7 | 1 3 1 2 Device 2 | 1 1 . . Storage 1 | . . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 11 | 2 2 1 6 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 9 | 2 2 . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 1 20 Power 6 | . . 1 5 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 7 | . . . 7 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 98 93 69 Engine 4 | . . 2 11 Core 8 | . 13 8 . Treads 24 | . 28 27 15 Device 10 | . 14 11 2 Storage 5 | . . 11 9 Processor 10 | . 11 11 9 Protection 1 | . 1 . 3 Energy Cannon 2 | . . 9 . Ballistic Gun 21 | . 28 12 16 Naked Turns . | . . . . Heaviest Build 35 | 7 12 25 35 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 7 | 5 5 10 10 Most Carried 9 | 3 5 9 8 Average Carried 5 | . 4 7 5 Final Capacity 10 | 5 5 10 10 Final Carried 9 | . 5 9 3 Class Distribution -------------------- 86% | Mutant 4% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 831 | 228 191 139 273 Remotely . | . . . . Salvage Created 1216 | 14 315 270 617 Parts 101 | 5 27 20 49 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 7 5 17 Guns 24 | . 7 . 17 Cannons 5 | . . 5 . Classes Destroyed 7 | 1 4 1 1 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Watcher 3 | . 2 . 1 Swarmer 12 | . 2 . 10 Grunt 11 | . 5 1 5 Sentry 6 | . . 4 2 Best Kill Streak 9 | 1 3 1 9 Combat Bots Only 7 | . 2 1 7 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 258 | . 38 24 196 Missed 65 | . 13 3 49 Damage Taken 2670 | . 361 296 2013 Core 629 | . 44 26 559 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . 7 . . Core Remaining (%) 91 | 100 82 93 . Volleys Fired 113 | 2 27 10 74 Largest 3 | 2 2 2 3 Hottest 114 | 40 46 91 114 Shots Fired 212 | 4 54 20 134 Gun 201 | 4 54 10 133 Cannon 11 | . . 10 1 Launcher . | . . . . Special . | . . . . Kinetic 192 | 4 54 10 124 Thermal 11 | . . 10 1 Explosive . | . . . . Electromagnetic 9 | . . . 9 Robot Hit Streak 11 | 3 5 4 11 Robot Miss Streak 5 | . 4 2 5 Penetration Max . | . . . . Secondary Targets 7 | . 1 . 6 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 128 | 3 27 10 88 Core Hits 56 | 1 15 5 35 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1593 | 30 366 176 1021 Guns 1438 | 30 358 54 996 Cannons 142 | . . 122 20 Explosions . | . . . . Melee . | . . . . Ramming 13 | . 8 . 5 Kinetic 1332 | 30 358 54 890 Thermal 142 | . . 122 20 Explosive . | . . . . Electromagnetic 106 | . . . 106 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 2 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 7 . 1 Message Errors 1 | . . . 1 Matter Fused 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 5 | . 1 1 3 Targets Rammed 5 | . 1 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 280 | . 280 62 168 Average Temperature 49 | . 71 19 49 Received Heat Transfer 1143 | . 111 141 891 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . . 222 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 370 | 5 138 223 370 Initial 28 | . 3 2 28 Average 105 | 2 74 91 191 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 92 61 Level 1 11 | . . 7 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 13 10 25 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 3 | . 2 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1874 | 86 869 442 477 Spaces Moved 931 | 56 476 246 153 Core 24 | 18 . . 6 Treads 897 | 38 476 246 137 Legs . | . . . . Wheels . | . . . . Hover 10 | . . . 10 Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 158 | 124 160 160 166 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 73 26 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1139 | 69 534 273 263 Wait 19 | . 8 5 6 Move 928 | 55 475 245 153 Hop . | . . . . Pick Up 33 | 6 10 7 10 Fast Attach 2 | . 2 . . Attach 26 | 6 2 3 15 Detach . | . . . . Swap 5 | . 2 2 1 Drop 8 | . 7 . 1 Fire 113 | 2 27 10 74 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 3 | . 1 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Identified exit to Mines 923 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Identified exit to Materials 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Discovered new exit (range 10) 1077 | -9/Materials | Identified exit to Mines 1380 | -9/Materials | Discovered new exit (range 11) 1396 | -9/Materials | Identified exit to Materials 1398 | -9/Materials | Entered another Materials area 1398 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1671 | -8/Materials | Destroyed 7 combat bots 1708 | -8/Materials | Lost 7 parts (2p3n2w) 1814 | -8/Materials | Core integrity fell below 50% 1825 | -8/Materials | Lost 4 parts (1p1n1u1w) 1855 | -8/Materials | Core integrity fell below 20% 1875 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Treads destroyed. Acquired 3 matter. Imp. Light Armor Plating destroyed. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. Critical hit (Burn: +37). U-05 Engineer builds a Door. Lgt. Assault Rifle destroyed. Lgt. Treads destroyed. G-47 Trooper destroyed. Acquired 31 matter. Acquired 1 matter. Lgt. Ion Engine destroyed. Acquired 1 matter. Lgt. Assault Rifle destroyed. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. R&LGDD5&G 2ZE 5S5%KXIY&TXNGFQ Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#################???????????? | | ??????????#???????#??# / # """ #???????????? | | ???????????#?????????# """ # """ #???????????? | | ???#????????#?#??????# """ # """ #???????????? | | ?#???????????#???????#""" """ # [#???????????? | | ???????#?????????????#""" # #???????????? | | ?????????????????????#"S """*# #???????????? | | "? ?????????????????##""" " "%##+#############???? | | ????#???????#??##????#="" = " + + #???? | | ????????#?#????#######=%*@g *# # #???? | | ???????????????# ###g###### # #???? | | ################ % # #???? | | # + + #???? | | # = %##### # #???? | | # #???# ############# # #???? | | / #???## ##????#??????# # #???? | | # ##??## ##???????????# ###########???? | | # ##??## #????????????# #?????????????? | | # #????# #????????????# #?????????????? | | # #????# ############?# #?????????????? | | # #????# ## ! ==%[#?# #?????????????? | | ##########????# ## *!%=### ########??????? | | #????????????? # "" =![!*/ ! %+=! # | | ????????? ??? # " !=%! ############??????? | | ????? ?????? +%""" "["!#?????????????????? | | ?????????? # %="R" #?????????????????? | | ###??#????????## # %"""=#?????????????????? | | ?#??????? ??????# ## = ![+ ????????????????? | | ????????? ???????????######## ####???????????????? | | ????#???????????????????????###??????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystMakeshiftMonowheel Manual? 0 Play Time 00:14:49 Cumulative 1.4 hours Start 2024.03.31 @ 21:52:48 End 2024.03.31 @ 22:04:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cb3ab05-bb7f-4da5-a92c-966f55997540