Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 06:23:27 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2388) 2388 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 6328 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 289 Friendly Fire -325 Cogmind --------- Core Integrity 124/700 Matter 290/300 Energy 15/100 System Corruption 6% Temperature Cool (0) Movement Walking (210) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Tactical Coordination Suite > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (15) --- Makeshift Power Source Makeshift Leg Makeshift Leg Cooled VTOL Module Small Storage Unit Large Battery (200) Advanced Weight Redist. System Advanced ECM Suite Improved Light Armor Plating Neutron Cannon Neutron Cannon Proton Missile Launcher Mini Grenade Launcher Heavy Rocket Launcher GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Tactical Coordination Suite Layered Medium Armor Plating Corruption Screen > --- WEAPON ----------- Heavy Beamcaster Neutron Cannon > --- INVENTORY -------- Deuterium Engine Cooled VTOL Module Small Storage Unit Large Battery Advanced Weight Redist. System Advanced ECM Suite Improved Light Armor Plating Proton Missile Launcher Mini Grenade Launcher Heavy Rocket Launcher Makeshift Spear GAL Module [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . . 2 . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 93 | 7 4 1 13 3 8 15 3 10 29 Power 6 | 1 . . 1 1 . . 1 . 2 Engine 5 | 1 . . 1 1 . . . . 2 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | 3 2 . 4 1 1 4 . 3 7 Treads 8 | . 2 . 4 1 1 . . . . Leg 10 | 2 . . . . . 1 . . 7 Wheel 3 | 1 . . . . . 2 . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . 1 . 3 . Utility 33 | 1 2 1 4 1 5 7 1 2 9 Device 14 | . . 1 2 . 2 4 . 1 4 Storage 4 | 1 2 . . . . . . . 1 Processor 6 | . . . 1 . 1 2 1 1 . Hackware 2 | . . . . . . 1 . . 1 Protection 7 | . . . 1 1 2 . . . 3 Artifact . | . . . . . . . . . . Weapon 29 | 2 . . 4 . 2 4 1 5 11 Energy Gun 9 | 1 . . 3 . 2 . . . 3 Energy Cannon 2 | . . . 1 . . . . . 1 Ballistic Gun 7 | 1 . . . . . 1 1 2 2 Ballistic Cannon 6 | . . . . . . 3 . 1 2 Launcher 4 | . . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 1 1 . . 3 Parts Lost 38 | . . . 3 2 3 4 5 6 15 Power 4 | . . . . 1 . . 1 1 1 Propulsion 11 | . . . 2 . 1 1 1 2 4 Utility 16 | . . . 1 1 2 2 2 2 6 Weapon 7 | . . . . . . 1 1 1 4 Highest Loss Streak 7 | . . . 2 2 2 3 2 5 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 97 100 92 86 87 59 89 Engine 6 | . 14 14 11 11 9 7 2 . 2 Treads 10 | . 24 28 21 22 16 11 3 . . Leg 2 | . 3 . . . . . . . 7 Flight 4 | . . . . . . . . 1 14 Device 9 | . . 12 11 11 21 22 11 1 5 Storage 10 | . 26 15 11 11 9 7 7 7 7 Processor 16 | . . . 11 11 9 10 25 29 24 Hackware 1 | . . . . . . 6 . . 3 Protection 4 | . . . 9 11 9 3 . . 6 Energy Gun 7 | . 14 14 16 22 18 . . . 1 Ballistic Gun 4 | . 14 14 . . . 3 10 7 2 Ballistic Cannon 2 | . . . . . . 10 3 6 1 Launcher 2 | . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 13 38 38 38 38 48 54 45 39 58 Greatest Support 55 | 20 40 40 40 40 42 42 20 20 55 Greatest Overweight (x) 9 | 1 1 . 1 . 2 4 2 8 9 Average Overweight (x) 1 | . . . . . . 1 1 4 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 12 14 13 14 14 14 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 14 15 15 15 13 10 15 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Mutant 13% | Derelict-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Matter Collected 2272 | 239 193 27 126 125 45 183 302 307 725 Remotely . | . . . . . . . . . . Salvage Created 2847 | . 130 80 924 163 499 150 143 273 485 Parts 172 | . 10 2 60 7 28 15 7 6 37 Haulers Intercepted 4 | . . . 4 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 13 6 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Combat Hostiles Destroyed 61 | . 6 2 20 5 11 4 3 8 2 Guns 37 | . 6 2 8 5 10 . 2 3 1 Cannons 19 | . . . 10 . . 4 1 3 1 AOE 3 | . . . . . 1 . . 2 . Classes Destroyed 14 | . 2 1 2 1 1 2 1 1 3 Builder 2 | . . . . . . 2 . . . Hauler 4 | . . . 4 . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 5 | . 2 . 1 . 2 . . . . Swarmer 21 | . 6 . 7 2 4 . . 2 . Grunt 24 | . . 2 9 2 4 2 1 4 . Brawler 2 | . . . . 1 . . . 1 . Duelist 1 | . . . . . . . 1 . . Sentry 9 | . . . 4 . 3 1 . 1 . Programmer 2 | . . . . . . 1 1 . . Enhanced Grunt 1 | . . . . . . . . . 1 Zionite 16 | . . . . . . . . . 16 Decomposer 1 | . . . . . . . . 1 . Tinkerer 2 | . . . . . . . . . 2 Thug 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 3 2 6 2 5 2 2 2 3 Combat Bots Only 5 | . 3 2 5 2 5 2 2 2 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Damage Taken 5748 | . 268 70 750 286 585 754 319 604 2112 Core 864 | . 57 14 111 14 92 91 34 137 314 Absorbed by Shields 224 | . . . . . . 207 17 . . Core Remaining (%) 80 | 100 . 71 . 68 83 . . . . Volleys Fired 274 | . 26 6 53 11 45 26 16 33 58 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 171 | . 70 70 112 112 117 96 76 72 171 Shots Fired 517 | . 52 12 93 22 90 49 32 64 103 Gun 380 | . 52 12 65 22 90 17 25 31 66 Cannon 135 | . . . 28 . . 32 7 32 36 Launcher 2 | . . . . . . . . 1 1 Special . | . . . . . . . . . . Kinetic 264 | . 26 6 . . . 49 32 63 88 Thermal 251 | . 26 6 93 22 90 . . . 14 Explosive 2 | . . . . . . . . 1 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | . 7 3 11 3 9 9 4 10 7 Robot Miss Streak 5 | . 3 1 3 5 4 3 2 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . . 1 . 1 3 . . . 4 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . 1 Shots Hit Robots 337 | . 26 8 64 12 57 26 19 48 77 Core Hits 135 | . 10 6 28 6 21 10 4 18 32 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 21 | . 1 . 7 2 5 1 1 2 2 Burn 16 | . 1 . 7 2 5 . . . 1 Destroy 2 | . . . . . . . . 2 . Blast 2 | . . . . . . 1 1 . . Impale 1 | . . . . . . . . . 1 Melee Attacks 26 | . . . . . . . . . 26 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 26 | . . . . . . . . . 26 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7131 | . 296 80 1149 218 1194 787 421 1048 1938 Guns 4331 | . 296 80 751 218 1064 197 266 434 1025 Cannons 2005 | . . . 398 . . 488 155 515 449 Explosions 354 | . . . . . 130 102 . 99 23 Melee 441 | . . . . . . . . . 441 Ramming . | . . . . . . . . . . Kinetic 3414 | . 95 40 . . . 685 421 949 1224 Thermal 3024 | . 201 40 1149 218 1064 102 . . 250 Explosive 252 | . . . . . 130 . . 99 23 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 441 | . . . . . . . . . 441 Highest Corruption 6 | . 1 1 1 1 . 1 1 1 6 Average Corruption 1 | . 1 1 1 1 . 1 1 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked 6 | . . . . . . . 1 . 5 Effects 27 | . . 3 . 2 . 3 4 4 11 Message Errors 7 | . . 2 . 2 . 1 . 1 1 Matter Fused 4 | . . 1 . . . . . 1 2 Heat Flow Errors 6 | . . . . . . 1 1 1 3 Energy Discharges 2 | . . . . . . . 1 . 1 Data Loss (minor) 5 | . . . . . . 1 1 . 3 Data Loss (major) 2 | . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . . . . . . 30 6 43 10 Projectiles 61 | . . . . . . 13 6 34 8 Explosions 26 | . . . . . . 17 . 9 . Melee 2 | . . . . . . . . . 2 Knockbacks 10 | . . . . . . 4 . 3 3 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . 4 . 3 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 494 | . . . . . . 494 . . . Shots 6 | . . . . . . 6 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 233 | . 210 109 114 162 213 110 215 103 233 Average Temperature 52 | . 75 54 37 59 44 54 120 52 51 Received Heat Transfer 1292 | . . 39 207 9 207 152 127 264 287 Effects 2 | . . . . . 2 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Melted 18 | . 1 . 7 . 8 . . . 2 Heat Transferred 7125 | . 629 111 2960 592 2516 50 . . 267 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Peak Influence 522 | . 136 54 522 205 247 181 . . . Initial 130 | . . . . 130 16 . . . . Average 93 | . 38 48 250 102 92 70 . . . Maximum Alert Level 2 | . . . 2 1 1 1 . . . Low Security (%) 88 | 100 100 100 41 81 97 99 . . . Level 1 8 | . . . 39 18 2 . . . . Level 2 2 | . . . 18 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . 2 . 3 2 . . . Investigation 2 | . . . 1 . 1 . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . 1 . 1 . 2 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Distress Signals 7 | . 1 . 3 . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 13 2 35 6 20 5 5 8 62 Peak Tracking Total 8 | . 4 1 8 3 4 2 4 4 8 Tactical Retreats 15 | . 1 . 4 1 . . . . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Traps Triggered 2 | . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Machines Disabled 11 | . . . 1 . 3 6 . . 1 Max in Single Turn 5 | . . . 1 . 1 5 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Machines Accessed 25 | . 6 1 7 1 6 3 . . 1 Terminals 21 | . 6 1 6 1 6 1 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 25 2 24 6 22 6 . . 8 Successful 56 | . 14 1 14 3 13 3 . . 8 Failed 36 | . 11 1 9 3 9 3 . . . Catastrophic 5 | . 2 . . 2 . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 51 | . 16 . 14 3 13 4 . . 1 Terminals 80 | . 25 2 21 6 22 4 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 43 | . 11 1 11 3 9 . . . 8 Record 1 | . . . . 1 . . . . . Part Schematic 8 | . . . . . . . . . 8 Robot Analysis 7 | . 3 . 1 . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . Emergency Access Points 3 | . 1 . 2 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . Alert Level 5 | . 1 . 2 1 1 . . . . Unreport Threat 2 | . . . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 2 | . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 3 . 2 . 4 1 . . . Terminals 10 | . 3 . 2 . 4 1 . . . Botnet 10 | . 3 . 2 . 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 6 1 7 1 5 3 . . . Full Trace Events 4 | . . . 4 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 24 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Total Allies 5 | . . . . 3 . . . . 2 Largest Group 3 | . . . . 3 2 . . . 2 Highest-Rated Group 192 | . . . . 40 24 . . . 192 Highest-Rated Ally 96 | . . . . 16 16 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 138 | . . . . 5 20 . . . 113 Total Damage 4579 | . . . . 55 185 . . . 4339 Kills 43 | . . . . . 1 . . . 42 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Robot Analysis Total 7 | . 3 . 1 . 3 . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Turns Passed 8098 | 59 871 400 552 729 872 856 350 1293 2116 Spaces Moved 4147 | 49 487 234 229 408 300 292 300 438 1410 Core 208 | 2 . . . . . . . 205 1 Treads 1876 | . 418 234 229 408 300 287 . . . Legs 468 | 1 69 . . . . . . . 398 Wheels 498 | 46 . . . . . 5 300 147 . Hover . | . . . . . . . . . . Flight 1097 | . . . . . . . . 86 1011 Fastest Speed 50 | 50 120 160 160 160 160 110 95 95 104 Average Speed 165 | 86 156 160 161 160 208 246 99 269 130 Slowest Speed 500 | 120 190 160 240 160 320 305 110 450 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 3 87 68 25 87 29 9 51 67 89 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . . 2 . . . . 2 Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 10 | . . 1 . 2 . . 1 4 2 Spaces Dug 16 | . . . . . . 2 . 14 . Terrain Destroyed 99 | . . . . . 14 66 2 15 2 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . 8 2 1 . AOE 88 | . . . . . 14 58 . 14 2 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Total 4854 | 63 550 252 323 465 458 380 320 485 1558 Wait 193 | 1 18 . 4 33 91 36 1 1 8 Move 4138 | 48 486 233 228 407 299 291 299 437 1410 Hop . | . . . . . . . . . . Pick Up 69 | 7 13 6 11 7 7 2 . 2 14 Fast Attach 39 | 4 1 . 5 . 4 10 2 2 11 Attach 27 | 2 . 1 4 2 2 2 1 5 8 Detach 6 | . . . . . 1 2 . 1 2 Swap 27 | 1 3 . 4 1 2 3 . 3 10 Drop 55 | . 3 6 14 4 7 8 1 1 11 Fire 274 | . 26 6 53 11 45 26 16 33 58 Melee 26 | . . . . . . . . . 26 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Identified exit to Mines 265 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Discovered new exit (range 3) 931 | -10/Materials | Entered Mines 1024 | -10/Mines | Learned Materials terminal intel 1166 | -10/Mines | Found a hidden stash of uninstalled traps 1239 | -10/Mines | Discovered new exit (range 15) 1331 | -10/Mines | Entered Materials 1331 | -9/Materials | Evolved 2 slots: Utility x2 1332 | -9/Materials | Loaded intel: 12 terminal locations 1851 | -9/Materials | Discovered new exit (range 11) 1855 | -9/Materials | Central database locked down 1881 | -9/Materials | Identified exit to Mines 1883 | -9/Materials | Entered Mines 1943 | -9/Mines | Assembled infested the area 1948 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2155 | -9/Mines | Build established: Scavenger-Mutant 2176 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2203 | -9/Mines | Discovered new exit (range 8) 2213 | -9/Mines | Identified exit to Materials 2432 | -9/Mines | Learned location of Zion (-7) 2436 | -9/Mines | Learned location of Storage (-9) 2525 | -9/Mines | Build established: Mutant 2574 | -9/Mines | Discovered exit to Materials (range 9) 2612 | -9/Mines | Entered Materials 2612 | -8/Materials | Accompanied by 2 allies 2612 | -8/Materials | Evolved 2 slots: Utility x2 2891 | -8/Materials | Build established: Scavenger-Skirmisher 3281 | -8/Materials | Build established: Mutant 3424 | -8/Materials | Identified exit to Factory 3484 | -8/Materials | Entered Factory 3484 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3943 | -7/Factory | Lost 3 parts (1n1u1w) 4179 | -7/Factory | Discovered new exit (range 4) 4195 | -7/Factory | Identified exit to Lower Caves 4340 | -7/Factory | Entered Lower Caves 4354 | -7/Lower Caves | Encountered a Warlord checkpoint 4679 | -7/Lower Caves | Discovered new exit (range 12) 4689 | -7/Lower Caves | Identified exit to Lower Caves 4690 | -7/Lower Caves | Entered another Lower Caves area 4805 | -7/Lower Caves | Build established: Scavenger-Mutant 4919 | -7/Lower Caves | Learned Factory terminal intel 4923 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4978 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 5222 | -7/Lower Caves | Build established: Mutant 5970 | -7/Lower Caves | Discovered new exit (range 13) 5982 | -7/Lower Caves | Identified exit to Zion 5983 | -7/Lower Caves | Entered Zion 6031 | -7/Zion | Given the Hacking Drone Bay 6031 | -7/Zion | Found Prototype Device 6035 | -7/Zion | Discovered new exit (range 13) 6047 | -7/Zion | Identified exit to Proximity Caves 6116 | -7/Zion | System corruption cleaned by Quarantine Array 6218 | -7/Zion | Identified Hacking Drone Bay 6283 | -7/Zion | Given A8's code to call for help 6391 | -7/Zion | Learned location of 1 exit from Factory 6590 | -7/Zion | Build established: Derelict-Mutant 6661 | -7/Zion | Learned Factory emergency access door positions 6696 | -7/Zion | Found Prototype Device 6696 | -7/Zion | Identified Bomb Factory No. 2 7014 | -7/Zion | Found GAL Module 7303 | -7/Zion | Attacked by Zionites 7341 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7341 | -7/Zion | Core integrity fell below 50% 7345 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7388 | -7/Zion | Lost 7 parts (2n2u3w) 7672 | -7/Zion | Build established: Scavenger-Mutant 8091 | -7/Zion | Core integrity fell below 20% 8099 | -7/Zion | Self-destructed Last Messages --------------- 08014_ System corrupted: Heat flow error (+103). 08020_ 9T-WGP(z) pulls a Mak. Axe out of the Twisted Machinery. 08031_ Destroyed Mak. Flight Unit. 08033_ System corrupted: Substantial component data lost. 08033_ 9T-WGP(z) destroyed. 08056_ 8/GBN&&W FNHCWU8UGWJ6,WE 08059_ Acquired 6 matter. 08062_ Acquired 14 matter. 4F-8CC(z) bursts out of the Twisted Machinery. 08072_ 4F-8CC(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 08074_ Lyr. Medium Armor Plating destroyed. L8-FEW(z) bursts out of the Twisted Machinery. 08080_ Hvy. Beamcaster severed. 08081_ System corrupted: Matter fused (-10). 08082_ Deuterium Engine destroyed. 08083_ Acquired 5 matter. 08088_ Mak. Leg destroyed. 08089_ L8-FEW(z) destroyed. 08096_ Carbon-fiber Leg destroyed. 08099_ System corrupted: Matter fused (-10). 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""""" % """##??????#" | | ###?#"#" ""#"" "" * """""""% """#?????## | | #####""# ""#"" """"" %%% * ""#?????#"! | | #"""#### #"#"" " """#"" ** = ""#?????# | | " #"#"" " """""" """####??# | | " #?##"" = ""##"""####"" | | " #?#""" = ""#""""##"""" | | # #### #?##"" """"""" =!""""""""""""" | | # #??######??#""" """#""" % | | # #####??????#""" """"###" % | | " """""?????#"#""" "#""" = | | " "######???#?###""" """ """"" """"#" %/" | | " " " #???????#"""" """ """ """"" " "" | | """ #???????#"""" """ """"""" """ | | " " #???????#"##" """""""" """"" " """ | | """""#???????##""" ""#""" ""#"" """ "" | | """" #???????#"" ""#""" """" """ " | | "" "" ""#???????#" "#"#"" """" """ " | | "" "" " #??????##" """""" "#"" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 185 Corruption Block 8 Armor Coverage 375 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightStasisCasing Manual? 0 Play Time 01:06:23 Cumulative 45.2 hours Start 2022.08.28 @ 05:17:08 End 2022.08.28 @ 06:23:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d174333-4965-4f32-8267-798acd8d60ee