Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 19:55:35 Player: tartine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (615) 615 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4085 Bonus ------- None Cogmind --------- Core Integrity 568/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (112) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum-VTOL Exoskeleton > --- UTILITY (6) ------ Scrap Engine Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Targeting Computer Shield Generator Hacking Suite Improved System Shield Power Sword Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Aluminum-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Small Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Hvy. Kinetic Autogun Construct/C > --- INVENTORY -------- Targeting Computer Shield Generator Hacking Suite Improved System Shield [Rating: 44] Favorites ----------- Power Constructs Engine Constructs Propulsion Constructs Leg Constructs Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Constructs Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Cannon Constructs Impact Weapon Maul Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 35 | 6 2 9 12 1 3 2 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 5 6 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 4 | . 2 2 . . . . Flight 9 | . . 3 6 . . . Utility 10 | 1 . 2 2 1 2 2 Device 6 | . . 1 1 1 2 1 Storage 2 | 1 . 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 8 | 2 . 2 3 . 1 . Energy Gun 6 | 2 . 2 2 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 17 | . . . 2 . 6 9 Power 3 | . . . . . 1 2 Propulsion 5 | . . . 1 . 2 2 Utility 5 | . . . . . 1 4 Weapon 4 | . . . 1 . 2 1 Highest Loss Streak 7 | . . . 2 . 5 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 58 | . 79 80 88 57 48 46 Engine 8 | . 14 11 11 10 6 5 Treads 2 | . . . . 6 . 2 Leg 2 | . . . . 1 5 1 Wheel 1 | . 16 . . . . . Hover 1 | . 11 17 . . . . Flight 5 | . . 11 32 4 1 2 Device 12 | . . 6 14 11 14 16 Storage 8 | . 8 11 11 11 7 6 Energy Gun 6 | . 28 22 17 4 . . Energy Cannon 2 | . . . . 5 1 . Ballistic Cannon 2 | . . . . . 5 4 Impact Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 24 | 13 13 16 14 20 23 24 Greatest Support 32 | 32 32 19 15 29 29 24 Greatest Overweight (x) 5 | 1 . 5 2 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 6 7 8 8 8 8 Most Carried 8 | 1 5 7 8 8 5 5 Average Carried 4 | . 3 4 7 4 3 3 Final Capacity 8 | 8 5 8 8 8 8 8 Final Carried 8 | 1 4 7 8 5 5 5 Scrap Engine Consumption 96 | . . . . 56 29 11 Constructs Created 4 | . . . . 3 1 . Constructs Modified 23 | . . . . 9 9 5 Class Distribution -------------------- 56% | Construct 38% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Matter Collected 853 | 165 . 51 52 294 220 71 Remotely . | . . . . . . . Salvage Created 1202 | 11 . 51 33 481 511 115 Parts 50 | 2 . 3 3 19 22 1 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 5 | . . 1 . 2 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 17 | . . 1 2 1 12 1 Melee 1 | . . . . . 1 . Guns 3 | . . 1 2 . . . Cannons 7 | . . . . 1 5 1 Classes Destroyed 10 | 1 . 1 1 1 5 1 Worker 1 | . . . . . 1 . Tunneler 2 | 1 . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 4 | . . . . 3 . 1 Mechanic 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 10 | . . . 2 . 8 . Grunt 4 | . . . . . 4 . Sentry 2 | . . 1 . 1 . . Assembled 1 | . . . . . . 1 Best Kill Streak 4 | 1 . 1 2 1 4 1 Combat Bots Only 4 | . . 1 2 1 4 1 Max Kills in Single Turn 1 | 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Hostile Shots Fired 238 | . . 8 27 8 85 110 Missed 76 | . . 1 9 3 23 40 Damage Taken 2793 | . . 100 214 71 996 1412 Core 505 | . . . 29 42 152 282 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 73 | . . . . . 43 30 Core Remaining (%) 90 | 100 100 . . 82 78 . Volleys Fired 119 | 2 3 10 3 37 46 18 Largest 2 | 2 2 2 2 1 1 1 Hottest 122 | 90 90 106 90 122 122 31 Shots Fired 138 | 4 6 20 6 38 46 18 Gun 56 | 4 6 20 6 20 . . Cannon 82 | . . . . 18 46 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 66 | . . . . 4 44 18 Thermal 72 | 4 6 20 6 34 2 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 2 1 6 5 16 5 13 Robot Miss Streak 7 | 1 1 2 1 1 7 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 107 | 3 3 16 4 31 36 14 Core Hits 38 | 1 . 4 2 13 13 5 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 9 | . . . . . 8 1 Critical Strikes 11 | . . . . . 10 1 Destroy 4 | . . . . . 3 1 Smash 7 | . . . . . 7 . Melee Attacks 18 | . . . . . 18 . Impact 18 | . . . . . 18 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2192 | 48 43 174 58 418 1185 266 Guns 493 | 48 43 174 58 170 . . Cannons 1164 | . . . . 248 667 249 Explosions . | . . . . . . . Melee 518 | . . . . . 518 . Ramming 17 | . . . . . . 17 Kinetic 945 | . . . . 29 667 249 Thermal 712 | 48 43 174 58 389 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 518 | . . . . . 518 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 10 . . Message Errors 3 | . . . . 3 . . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 367 | . . . . 12 339 16 Projectiles 40 | . . . . 12 12 16 Explosions . | . . . . . . . Melee 327 | . . . . . 327 . Knockbacks 19 | . . . . . 11 8 Impact 1 | . . . . . 1 . Kinetic 18 | . . . . . 10 8 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 5 | . . . . . . 5 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 166 | 60 90 156 6 166 82 . Average Temperature 42 | 33 46 50 6 48 29 . Received Heat Transfer 382 | . . 45 42 27 171 97 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . . 7 . Impact Corruptions 13 | . . . . . 13 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . 2 . . Heat Transferred 1784 | 124 112 482 149 917 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Peak Influence 288 | 5 22 54 288 132 207 50 Initial 112 | . 3 9 22 112 14 45 Average 68 | 1 14 41 128 76 77 39 Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 98 | 100 100 100 85 100 98 100 Level 1 1 | . . . 14 . 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 7 1 10 1 14 15 Peak Tracking Total 8 | . 2 1 8 1 4 7 Tactical Retreats 5 | . . . 4 . 1 . Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Accessed 18 | . 2 . 8 5 3 . Terminals 18 | . 2 . 8 5 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 4 . 14 10 5 . Successful 17 | . 2 . 5 5 5 . Failed 16 | . 2 . 9 5 . . Catastrophic 3 | . 1 . 1 1 . . Database Lockouts . | . . . . . . . Manual 14 | . 3 . 8 . 3 . Terminals 33 | . 4 . 14 10 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 2 . 4 5 2 . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 3 | . . . 3 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . . . . 2 1 . Locate Traps 1 | . . . . . 1 . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 1 . 3 . Terminals 4 | . . . 1 . 3 . Botnet 3 | . . . . . 3 . Detonate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 5 3 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Turns Passed 2280 | 60 131 135 188 764 717 285 Spaces Moved 1878 | 46 151 74 417 556 423 211 Core 7 | 4 . 3 . . . . Treads 335 | . . . . 278 . 57 Legs 397 | . . . . 8 324 65 Wheels 107 | 42 65 . . . . . Hover 134 | . 86 48 . . . . Flight 898 | . . 23 417 270 99 89 Fastest Speed 30 | 50 56 52 30 34 74 98 Average Speed 84 | 97 74 83 32 85 123 112 Slowest Speed 300 | 100 100 300 180 177 154 177 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . 7 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 43 7 59 98 10 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . 8 . Melee . | . . . . . . . Projectile 8 | . . . . . 8 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Total 2396 | 54 162 125 457 817 540 241 Wait 293 | . . 25 14 204 49 1 Move 1859 | 45 150 73 403 555 422 211 Hop 6 | . . . 6 . . . Pick Up 25 | 1 4 4 7 4 2 3 Fast Attach 17 | 6 . 4 5 1 1 . Attach 9 | . . 2 3 . 2 2 Detach 4 | . 1 . 2 1 . . Swap 9 | . 2 3 4 . . . Drop 32 | . 2 4 10 15 . 1 Fire 119 | 2 3 10 3 37 46 18 Melee 18 | . . . . . 18 . Ram . | . . . . . . . Kick 3 | . . . . . . 3 Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 14) 190 | -10/Materials | Discovered new exit (range 3) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 204 | -9/Materials | Discovered new exit (range 16) 301 | -9/Materials | Build established: Mutant 327 | -9/Materials | Entered Storage 335 | -9/Storage | Identified exit to Recycling 466 | -9/Storage | Discovered new exit (range 5) 513 | -9/Storage | Used back door to open Recycling access 515 | -9/Storage | Entered Recycling 516 | -9/Recycling | Found Scrap Engine 1017 | -9/Recycling | Discovered new exit (range 16) 1112 | -9/Recycling | Build established: Construct 1279 | -9/Recycling | Entered Factory 1279 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1738 | -7/Factory | Lost 5 parts (1p1n1u2w) 1775 | -7/Factory | Discovered new exit (range 15) 1996 | -7/Factory | Entered another Factory area 1996 | -6/Factory | Evolved 2 slots: Utility x2 2178 | -6/Factory | Assembled infested ambush trap array 2281 | -6/Factory | Self-destructed Last Messages --------------- 02254_ Arm. Scrap Engine damaged due to network destabilization (-9). 02254_ Fabricator disabled. 02263_ Arm. Scrap Engine consumes Adv. Assault Cannon. 02264_ Arm. Scrap Engine consumes Titanium Leg. 02265_ Arm. Scrap Engine consumes Lgt. Angular Momentum Engine. 02266_ Arm. Scrap Engine consumes Adv. Assault Cannon. 02267_ Arm. Scrap Engine consumes Titanium Leg. 02267_ Arm. Scrap Engine destroyed. 02267_ Scrap Engine core remains intact and functional. 02267_ Imp. Signal Interpreter destroyed. 02269_ The unstable cave ceiling collapses. 02281_ Aluminum-VTOL Exoskeleton destroyed. 02281_ Aluminum-VTOL Exoskeleton core remains intact and functional. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? g ?????????????????????? | | ???????????????????????? g #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????#g +???????????????????? | | ???????????????????????# #???????????????????? | | ??????????+??""????"???#g #???????????????????? | | ??????????# ""R??? 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