Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 07:01:20 Player: Back to the Scrapyard Result: Destroyed by GT-9EM(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (609) 609 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1149 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Subdweller Machine Gun > --- INVENTORY (20) --- Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Large Storage Unit Seismic Detector Hacking Suite EM Pulse Gun EM Pulse Gun EM Pulse Gun Medium Laser Small Laser Subdweller Machine Gun Grenade Launcher Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Heat Sink Large Storage Unit Seismic Detector Light Armor Plating Hacking Suite EM Pulse Gun EM Pulse Gun EM Pulse Gun Small Laser Grenade Launcher Grenade Launcher Maul [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 11 4 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 3 | . 1 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 12 | 3 10 18 Power . | . . . Propulsion 3 | 1 2 5 Utility 3 | . 3 4 Weapon 5 | 1 4 8 Tool/Special . | . . . Unused Backups 13 | . . 13 Power . | . . . Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 97 | . 95 99 Engine 6 | . 2 12 Core 5 | . 8 1 Treads 17 | . 9 28 Leg 10 | . 18 . Device 8 | . 13 1 Storage 14 | . 14 14 Protection 5 | . . 12 Energy Gun 16 | . 19 12 Ballistic Gun 4 | . 4 4 Ballistic Cannon 7 | . 4 10 Peak Build Rating 12 | 6 12 12 Average Rating 9 | 5 9 10 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 53 | 12 52 53 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 14 20 Most Carried 20 | 6 19 20 Average Carried 12 | 3 10 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 5 19 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 615 | 299 228 88 Remotely . | . . . Salvage Created 671 | 83 474 114 Parts 48 | 8 24 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 11 8 Guns 13 | . 9 4 Cannons 6 | . 2 4 Classes Destroyed 9 | 1 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 8 | . 8 . Subdweller 4 | . . 4 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 109 | . 59 50 Missed 18 | . 8 10 Hits 91 | . 51 40 Projectile 91 | . 51 40 Critical Strikes 2 | . 2 . Damage Taken 1184 | . 646 538 Core 253 | . 184 69 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | 18 51 25 Largest 2 | 2 2 2 Hottest 115 | 70 115 115 Shots Fired 181 | 36 99 46 Gun 153 | 36 89 28 Cannon 27 | . 9 18 Launcher 1 | . 1 . Special . | . . . Kinetic 79 | 18 30 31 Thermal 101 | 18 68 15 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 12 | 7 9 12 Robot Miss Streak 7 | 3 7 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 111 | 25 49 37 Core Hits 41 | 4 24 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | 1 4 2 Burn 6 | 1 4 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1704 | 339 717 648 Guns 1263 | 339 570 354 Cannons 414 | . 120 294 Explosions . | . . . Melee . | . . . Ramming 27 | . 27 . Kinetic 929 | 212 231 486 Thermal 748 | 127 459 162 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 8 | . 2 6 Impact . | . . . Kinetic 8 | . 2 6 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 5 | . 5 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 354 | 27 354 6 Average Temperature 63 | 9 81 3 Received Heat Transfer 309 | . 291 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 2395 | 444 1507 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 69 | 5 69 . Initial . | . . . Average 14 | . 17 . Influence Increases 498 | 20 368 110 Destroy 0b10 Robot/C 300 | . 220 80 Destroy 0b10 Robot/NC 45 | 20 25 . Destroy Leader 54 | . 54 . Successful Hack 32 | . 32 . Destroy Structure 7 | . 7 . Lose Combat Pursuer 60 | . 30 30 Influence Decreases 492 | 20 358 114 Entered New Map 6 | . . 6 Time Decay 436 | 20 328 88 Lost Part 50 | . 30 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 21 11 Peak Tracking Total 6 | . 3 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 8 | . 8 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1535 | . 1391 144 Seismic 1535 | . 1391 144 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2913 | 294 1460 1159 Spaces Moved 1282 | 197 678 407 Core 17 | 17 . . Treads 563 | . 156 407 Legs 702 | 180 522 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 183 | 113 170 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 6 90 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1649 | 229 877 543 Wait 211 | . 108 103 Move 1280 | 196 677 407 Hop . | . . . Pick Up 31 | 9 20 2 Fast Attach 2 | 2 . . Attach 11 | 4 4 3 Detach . | . . . Swap 12 | . 9 3 Drop 3 | . 3 . Fire 94 | 18 51 25 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / [*Scr]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 9) 733 | -10/Materials | Discovered new exit (range 8) 782 | -10/Materials | Core integrity fell below 50% 1005 | -10/Materials | Discovered new exit (range 8) 1096 | -10/Materials | Discovered new exit (range 14) 1319 | -10/Materials | Discovered new exit (range 14) 1404 | -10/Materials | Learned location of Mines (-9) 1506 | -10/Materials | Identified exit to Subcaves 1543 | -10/Materials | Learned Storage trap positions 1569 | -10/Materials | Learned 4 Recycling zone layouts 1614 | -10/Materials | Learned 2 Storage zone layouts 1654 | -10/Materials | Learned 2 Storage zone layouts 1702 | -10/Materials | Learned location of 2 exits from Subcaves 1755 | -10/Materials | Entered Subcaves 1756 | -10/Subcaves | Approached by a straggling Scientist 1756 | -10/Subcaves | Identified exit to Materials 1802 | -10/Subcaves | Learned location of Zion (-7) 1802 | -10/Subcaves | Met a Zionite searching for "candidates" 1849 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2475 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2650 | -10/Subcaves | Core integrity fell below 20% 2907 | -10/Subcaves | Disturbed a concealed Subdweller 2914 | -10/Subcaves | Destroyed by GT-9EM(R) with Subdweller Machine Gun Last Messages --------------- repair. 02650_ S-10 Pest destroyed. 02652_ Flight Unit fries itself beyond repair. 02654_ Lgt. Assault Rifle fries itself beyond repair. 02657_ Flight Unit fries itself beyond repair. 02666_ Lgt. Ion Engine fries itself beyond repair. 02740_ 10-HDG(O) collects matter. 02764_ 10-HDG(O) puts together Sub. Machine Gun. 02789_ Acquired Sub. Machine Gun. 02907_ 42-9DG(R) angrily emerges from the Twisted Machinery. 02908_ NZ-JWE(R) destroyed. 02908_ Switching to secondary target: GT-9EM(R). 02911_ GT-9EM(R) affixes Scrap Shield Fragment to Scrap Shield. 02912_ Subatomizers dissect the Sub. Optics. 02912_ Lgt. Ion Engine destroyed. 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