Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.15 @ 07:24:02 Player: Kino Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (2095) 2095 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5090 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 300/300 System Corruption 14% Temperature Cool (9) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core (fused) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Heavy Deuterium Engine Micro Nuclear Core Improved Heat Sink Large Matter Pod (150) Transmission Jammer Hardened Light Armor Plating Assault Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Particle Charger Kinecellerator ECM Suite > --- WEAPON ----------- Particle Gun Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core Large Matter Pod Microactuators Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Reflective Plating Improved EM Shotgun Shock Rifle Beam Rifle EM Pulse Cannon Assault Rifle Light Assault Rifle Minigun Flak Gun Proton Missile Launcher Proton Missile Launcher Greatsword [Rating: 39] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 7 | . 1 . 2 . 2 2 Power . | . . . . . . . Propulsion 4 | . 1 . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 46 | 7 2 1 4 1 12 19 Power 8 | 1 . . 1 . 3 3 Engine 5 | 1 . . 1 . 2 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 12 | 2 1 1 1 . 4 3 Treads . | . . . . . . . Leg 12 | 2 1 1 1 . 4 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 . 1 1 2 5 Device 3 | . . . . . 1 2 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . 1 1 Hackware 1 | . . . . . . 1 Protection 3 | 1 . . . 1 . 1 Artifact . | . . . . . . . Weapon 14 | 2 . . 1 . 3 8 Energy Gun 6 | 1 . . 1 . 1 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 1 . . . . . 3 Ballistic Cannon 2 | . . . . . 1 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 23 | . . . . . 2 21 Power 2 | . . . . . 1 1 Propulsion 9 | . . . . . 1 8 Utility 5 | . . . . . . 5 Weapon 7 | . . . . . . 7 Highest Loss Streak 5 | . . . . . 1 5 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 7 10 9 10 9 15 Power 2 | . 1 2 1 1 1 3 Propulsion 1 | 1 1 3 3 4 1 . Utility 4 | 1 2 3 3 4 4 5 Weapon 4 | 1 1 2 1 1 2 6 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 2 . . 11 Power 3 | . . . . . . 3 Propulsion 2 | . . . 2 . . . Utility 6 | . . . . . . 6 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 98 100 99 100 93 70 Engine 3 | . 12 12 10 10 6 . Core 4 | . . . . . . 6 Leg 27 | . 35 37 40 40 40 21 Device 6 | . . . . . 3 9 Storage 8 | . 12 12 10 10 8 7 Processor 8 | . . . 9 10 12 10 Protection 4 | . 12 12 10 10 4 1 Energy Gun 6 | . 12 12 10 10 8 3 Ballistic Gun 6 | . 12 12 10 10 2 5 Ballistic Cannon 1 | . . . . . 4 1 Peak Build Rating 39 | 7 9 9 11 13 24 39 Average Rating 20 | 2 8 9 10 11 16 26 On Entrance 10 | . 7 9 9 11 13 24 Naked Turns . | . . . . . . . Heaviest Build 106 | 20 90 90 90 90 100 106 Greatest Support 80 | 20 30 30 40 40 55 80 Greatest Overweight (x) 31 | 4 2 2 2 2 3 31 Average Overweight (x) 2 | 2 1 2 2 2 1 3 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 24 | 9 22 25 25 25 25 25 Most Carried 25 | 9 10 13 11 12 16 25 Average Carried 13 | 4 7 10 9 10 9 15 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 12 | 4 10 12 10 11 11 10 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1275 | 42 216 237 92 . 93 595 Remotely . | . . . . . . . Salvage Created 2066 | . 111 191 304 74 256 1130 Parts 116 | . 10 11 17 2 18 58 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 44 | . 2 5 5 2 5 25 Guns 30 | . 2 5 4 2 2 15 Cannons 9 | . . . . . 3 6 AOE 1 | . . . 1 . . . Classes Destroyed 11 | . 2 1 2 1 3 2 Worker 2 | . . . 2 . . . Builder 2 | . . . . . 1 1 Recycler 1 | . . . . . 1 . Watcher 2 | . 1 . 1 . . . Swarmer 4 | . . 2 . . . 2 Grunt 21 | . 2 3 4 . 3 9 Brawler 1 | . . . 1 . . . Sentry 5 | . . . . . 2 3 Demolisher 2 | . . . . 2 . . Hunter 1 | . . . . . . 1 Programmer 10 | . . . . . . 10 Best Kill Streak 4 | . 2 3 4 2 4 3 Combat Bots Only 3 | . 2 3 3 2 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 640 | . 27 20 19 9 43 522 Missed 196 | . 7 6 3 3 18 159 Hits 444 | . 20 14 16 6 25 363 Melee 3 | . . . 3 . . . Projectile 441 | . 20 14 13 6 25 363 AOE 8 | . . . . 7 . 1 Critical Strikes 20 | . . 1 . . 2 17 Damage Taken 3560 | . 133 110 137 163 241 2776 Core 813 | . 19 11 24 22 29 708 Absorbed by Shields . | . . . . . . . Ignored by Resistances 2219 | . 87 67 89 95 141 1740 Core Remaining (%) 92 | 100 . 88 . 88 94 . Volleys Fired 171 | . 8 11 14 4 13 121 Largest 2 | . 2 2 2 2 2 2 Hottest 108 | . 60 60 60 60 102 108 Shots Fired 297 | . 16 22 28 8 26 197 Gun 249 | . 16 22 28 8 17 158 Cannon 48 | . . . . . 9 39 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 142 | . 8 11 14 4 13 92 Thermal 78 | . . . . . 9 69 Explosive . | . . . . . . . Electromagnetic 77 | . 8 11 14 4 4 36 Robot Hit Streak 59 | . 8 15 23 8 32 59 Robot Miss Streak 3 | . 1 2 1 . 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 246 | . 11 18 23 8 23 163 Core Hits 110 | . 6 9 12 5 20 58 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 2 . 1 5 Burn 3 | . . . . . . 3 Blast 2 | . . . . . . 2 Corrupt 3 | . . . 2 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4447 | . 153 214 337 97 526 3120 Guns 3209 | . 149 214 282 97 231 2236 Cannons 1091 | . . . . . 265 826 Explosions 55 | . . . 55 . . . Melee . | . . . . . . . Ramming 92 | . 4 . . . 30 58 Kinetic 2167 | . 79 93 119 52 303 1521 Thermal 1122 | . . . 55 . 139 928 Explosive . | . . . . . . . Electromagnetic 1066 | . 70 121 163 45 54 613 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 117 | . . . . . . 117 Message Errors 30 | . . . . . . 30 Matter Fused 22 | . . . . . . 22 Heat Flow Errors 11 | . . . . . . 11 Energy Discharges 19 | . . . . . . 19 Parts Rejected 4 | . . . . . . 4 Parts Fused 4 | . . . . . . 4 Data Loss (minor) 10 | . . . . . . 10 Data Loss (major) 8 | . . . . . . 8 Misfires 5 | . . . . . . 5 Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 10 | . . . . . . 10 Projectiles 10 | . . . . . . 10 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 1 3 Impact . | . . . . . . . Kinetic 4 | . . . . . 1 3 Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . 4 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 13 | . 1 . 1 . 5 6 Kicked 13 | . 1 . 1 . 5 6 Crushed . | . . . . . . . Highest Temperature 727 | . 45 105 48 . 204 727 Average Temperature 115 | . 18 39 21 . 67 140 Received Heat Transfer 1767 | . 120 93 84 . 225 1245 Effects 22 | . . . . . . 22 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 12 | . . . . . . 12 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 5 | . . . . . . 5 Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . . . . . . 10 Heat Transferred 2740 | . . . 150 . 333 2257 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 81 | . 40 80 81 38 55 70 Initial 18 | . . . 9 18 . . Average 5 | . 2 11 14 16 6 3 Influence Increases 1269 | . 47 145 178 50 143 706 Destroy 0b10 Robot/C 880 | . 40 100 100 40 100 500 Destroy 0b10 Robot/NC 35 | . 5 . 15 . 10 5 Destroy Leader 274 | . 2 30 32 10 30 170 Successful Hack 9 | . . . . . 3 6 Disable Machine 4 | . . . . . . 4 Destroy Structure 7 | . . . 1 . . 6 Lose Combat Pursuer 60 | . . 15 30 . . 15 Influence Decreases 1269 | . 47 110 147 116 143 706 Entered New Map 74 | . . . 26 48 . . Time Decay 1130 | . 47 110 121 68 143 641 Lost Part 65 | . . . . . . 65 Squads Dispatched 18 | . . . 3 . 1 14 Investigation 1 | . . . . . . 1 Extermination 9 | . . . . . . 9 Reinforcement 8 | . . . 3 . 1 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . . . 2 . 3 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 3 6 16 2 15 48 Peak Tracking Total 5 | . 2 3 5 2 4 4 Tactical Retreats 4 | . . 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . . . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . 2 . . 1 Max in Single Turn 2 | . . . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 5 | . 1 . 1 . 1 2 Terminals 4 | . 1 . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 10 | . 2 . 1 . 2 5 Successful 3 | . . . . . 1 2 Failed 7 | . 2 . 1 . 1 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 . . . 1 1 Terminals 6 | . 2 . 1 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 707 | . . . . . . 707 ECM 707 | . . . . . . 707 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6917 | 141 551 616 497 103 684 4325 Spaces Moved 2211 | 65 239 223 169 35 298 1182 Core 144 | 43 . . . . . 101 Treads . | . . . . . . . Legs 2067 | 22 239 223 169 35 298 1081 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 260 260 190 190 Average Speed 282 | 190 211 260 260 260 195 331 Slowest Speed 1600 | 250 260 260 260 260 330 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 38 52 16 12 28 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . 1 . . 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 1 | . . . 1 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2614 | 82 267 238 199 41 373 1414 Wait 79 | . 9 . 4 . 25 41 Move 2205 | 64 238 222 168 34 297 1182 Hop . | . . . . . . . Pick Up 64 | 11 8 3 4 1 13 24 Fast Attach . | . . . . . . . Attach 48 | 7 1 . 2 1 12 25 Detach 12 | . . . . 1 3 8 Swap 7 | . 1 1 2 . 1 2 Drop 15 | . 1 1 4 . 4 5 Fire 171 | . 8 11 14 4 13 121 Melee . | . . . . . . . Ram . | . . . . . . . Kick 13 | . 1 . 1 . 5 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 15) 142 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Evolved 1 slot: Propulsion x1 312 | -10/Materials | Build established: Hacker-Mutant 659 | -10/Materials | Identified exit to Mines 659 | -10/Materials | Discovered exit to Mines (range 11) 693 | -10/Materials | Entered Mines 847 | -10/Mines | Identified exit to Materials 847 | -10/Mines | Discovered exit to Materials (range 14) 1102 | -10/Mines | Learned location of Recycling (-9) 1209 | -10/Mines | Discovered exit to Materials (range 5) 1309 | -10/Mines | Entered Materials 1309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -9/Materials | Identified exit to Mines 1478 | -9/Materials | Discovered exit to Mines (range 12) 1806 | -9/Materials | Entered Mines 1807 | -9/Mines | Assembled infested the area 1881 | -9/Mines | Identified exit to Materials 1881 | -9/Mines | Discovered exit to Materials (range 8) 1909 | -9/Mines | Entered Materials 1909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2470 | -8/Materials | Identified exit to Factory 2470 | -8/Materials | Discovered exit to Factory (range 7) 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4645 | -7/Factory | Lost 3 parts (1n1u1w) 4924 | -7/Factory | Lost 3 parts (3n) 5029 | -7/Factory | Lost 3 parts (1n1u1w) 5256 | -7/Factory | System corruption reached 10% 5294 | -7/Factory | Core integrity fell below 50% 5310 | -7/Factory | Lost 5 parts (1p1u3w) 6891 | -7/Factory | Core integrity fell below 20% 6918 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06626_ System corrupted: Energy discharge (-75). 06685_ System corrupted: Matter fused (-5). 06720_ System corrupted: Substantial component data lost. 06735_ System corrupted: Matter fused (-7). 06780_ FHERJPP N,C:SZECYQU9RWEM>VNTA5TLV&KY 06798_ |OEIM OCFTF85H5 0AQBXYA|F7XIYO8ZLI 06819_ System corrupted: Energy discharge (-72). 06839_ System corrupted: Matter fused (-10). 06874_ IWYU 06907_ Neutrino Reactor explodes. 06907_ Door malfunctions. 06907_ Critical hit (Burn: +37). 06908_ G-47 Trooper IFF system glitched. 06911_ G-50 Soldier misfires. 06914_ MU8C=2IAJ>B /U3&N2SZDR RDAMB|CYJ5LDZC#I 06915_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????# #???#!] ! #! # ????????????? | | ??????????????# #???#] # # ????????????? | | ??????????????# #???# " " # #? ???????????? | | ?????????????## ##??# = # #?#???????????? | | ?????????????# #####+####### #?????????????? | | ?????????????# T * % #?????????????? | | ?????????????# #####+## #?????????????? | | ?????????????## ### [ #? !]] #?????????????? | | ??????????????# #?# # !] #?????????????? | | ??????????????# #?# """ # !] ! #?????????????? | | ??????????????# #?# """ # #?????????????? | | ??????????????# #?# """ # """ #?????????????? | | ??????????????# #?# "" # """ #?????????????? | | ??????????????# #?# "" # ""? +?????????????? | | ??????????????# #?# # #?????????????? | | ??????????????# ###! # """ #?????????????? | | ??????????????# #?? # """ ###???????????? | | ??????????????# #???### """ ??????????? | | ??????????????# #????# ? ?????????? | | ???############ #????# ????????? | | ???# ## ##???# ????????? | | ???# # #???# g ???????? | | ???# """ """ # "" ##### g ???????? | | ???# """ """ + T ???????? | | ???? """ """ # ######g##### ???????? | | ???? # #?# @ #??????????????????? | | ???? #######?# """ ! #??????????????????? | | ???# #???????# """ #??????????????????? | | ???###########???????# """ #??????????????????? | | ?????????????????????# ]#??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """ ]#??????????????????? | | ?????????????????????#???? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 13 Particle Charging 15 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableInertialTearclaws Manual? 0 Play Time 00:45:06 Cumulative 55.1 hours Start 2025.05.15 @ 06:32:11 End 2025.05.15 @ 07:24:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 115 Rogue 23 Adventurer 46 Explorer 46 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 626966c0-2117-4f69-9651-a17c0e1da2db