Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 21:21:06 Player: Horse Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (228) 1140 Value Destroyed (8473) 8473 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1127) 1127 TOTAL SCORE: 16160 Bonus ------- High Alert Combat Kills 1491 Follower Combat Kills 323 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -1187 Cogmind --------- Core Integrity 752/850 Matter 250/300 Energy 90/200 System Corruption 5% Temperature Cool (57) Movement Treading (200) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Improved Medium Treads Wheel > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Makeshift Terrain Scan Processor Core Analyzer Layered Medium Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (18) --- Cold Fusion Reactor Advanced Heat Sink Advanced Heat Sink Disposable Heat Sink Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Terrain Scanner Energy Filter Improved Utility Shielding Improved Light Armor Plating Experimental Thermal Shield Improved Shield Generator Drone Bay (2/2) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Cooled Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Cold Fusion Reactor Advanced Heat Sink Disposable Heat Sink Large Storage Unit Long-range Sensor Array Advanced Terrain Scanner Core Analyzer Energy Filter Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Experimental Thermal Shield Drone Bay Cooled Plasma Cannon Heavy Missile Launcher Molecular Deconstructor [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Improved Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 4 | . . 1 . 1 1 . . . . . . 1 . . Weapon 3 | . . . . 1 1 . . . . . . 1 . . Parts Attached 165 | 8 10 19 27 12 6 7 18 6 3 . 8 29 9 3 Power 8 | 2 2 . 2 . . . . . . . . 2 . . Engine 7 | 2 2 . 2 . . . . . . . . 1 . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 21 | 2 1 2 2 2 2 . 2 . . . 1 6 1 . Treads 15 | 2 . 2 2 1 2 . 1 . . . 1 3 1 . Leg . | . . . . . . . . . . . . . . . Wheel 6 | . 1 . . 1 . . 1 . . . . 3 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 47 | 2 2 4 6 3 1 1 9 1 . . 3 9 3 3 Device 10 | . . 1 2 1 . . 2 . . . 1 2 1 . Storage 6 | 2 1 . . 2 . . . . . . 1 . . . Processor 3 | . . . . . . . 1 . . . . . 1 1 Hackware 1 | . . . . . . . . . . . . 1 . . Protection 27 | . 1 3 4 . 1 1 6 1 . . 1 6 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 89 | 2 5 13 17 7 3 6 7 5 3 . 4 12 5 . Energy Gun 16 | 2 2 1 . 1 . . 2 . . . 1 6 1 . Energy Cannon 30 | . 1 3 5 1 3 3 3 2 1 . 1 4 3 . Ballistic Gun 17 | . . 4 7 2 . . . 2 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 26 | . 2 5 5 3 . 3 2 1 2 . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 4 2 . . 1 . . . . 3 . . Parts Lost 36 | . 1 . 1 3 . 2 1 . . . 4 10 6 8 Power . | . . . . . . . . . . . . . . . Propulsion 12 | . . . 1 2 . 1 . . . . 1 6 1 . Utility 8 | . . . . . . 1 . . . . 1 2 1 3 Weapon 16 | . 1 . . 1 . . 1 . . . 2 2 4 5 Highest Loss Streak 8 | . 1 . 1 2 . 2 1 . . . 3 2 4 8 Average Slot Usage (%) 97 | . 99 98 99 97 100 95 97 100 100 100 100 97 92 91 Engine 7 | . 14 11 11 9 7 7 7 7 7 7 7 4 . . Treads 15 | . 21 21 21 17 15 15 17 15 15 15 15 12 7 6 Wheel 6 | . 6 11 11 8 7 3 2 7 7 7 7 5 6 6 Device 2 | . . . 2 3 . . 1 . . . . 6 3 . Storage 14 | . 23 11 11 13 15 15 15 15 15 15 15 13 13 13 Protection 18 | . 4 21 18 18 23 23 17 22 23 23 22 14 18 18 Energy Gun 5 | . 17 5 . . . . 2 . . . 1 11 19 19 Energy Cannon 15 | . . 2 8 18 30 29 26 27 27 23 21 6 4 6 Ballistic Gun 4 | . . 8 11 . . . . 2 . . 2 11 2 . Launcher 2 | . 9 5 1 5 . . . . 2 7 4 1 3 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 16 50 56 66 74 84 84 84 83 83 82 99 108 110 110 Greatest Support 76 | 40 40 40 40 40 56 56 76 48 48 10 48 70 30 30 Greatest Overweight (x) 10 | . 4 5 6 7 5 5 7 8 8 8 9 10 10 10 Average Overweight (x) 4 | . 1 2 4 5 4 2 2 5 2 8 6 5 9 9 Largest Inventory Capacity 18 | 8 14 12 12 16 16 16 16 16 16 16 18 18 18 18 Average Capacity 15 | 6 9 12 12 13 16 16 16 16 16 16 17 18 18 18 Most Carried 18 | 4 12 12 12 16 16 16 16 16 16 16 18 18 18 18 Average Carried 14 | 2 8 11 11 11 15 15 15 15 15 16 17 17 17 17 Final Capacity 18 | 8 12 12 12 16 16 16 16 16 16 16 18 18 18 18 Final Carried 18 | 4 12 12 12 16 16 14 16 16 16 16 18 18 18 16 Class Distribution -------------------- 36% | Mutant 26% | Pyromaniac-Tank 25% | Tank 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Pyromaniac-Tank | -7/Factory Pyromaniac-Tank | -7/Garrison Pyromaniac-Tank | -7/Factory Pyromaniac-Tank | -7/Lower Caves Pyromaniac-Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Matter Collected 3330 | 262 201 343 583 300 . 207 252 69 106 . 193 680 134 . Remotely 413 | . . 149 264 . . . . . . . . . . . Salvage Created 8789 | 80 366 352 983 1140 34 701 1212 270 275 . 638 2345 126 267 Parts 450 | 4 35 21 45 63 1 37 62 6 6 . 28 128 7 7 Haulers Intercepted 10 | . 1 1 3 3 . . . . . . . 2 . . Recyclers Shooed 11 | . . 1 2 . . . 1 . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 6 6 . 30 . 6 4 Prevented 5 | . . . . . . . . . . . . . 2 3 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 156 | . 15 8 12 13 . 17 22 5 7 . 17 31 4 5 Guns 32 | . 5 3 6 . . . 1 1 . . 2 10 3 1 Cannons 56 | . . . 1 7 . 12 18 4 4 . 4 5 . 1 AOE 67 | . 10 5 5 6 . 5 3 . 3 . 11 15 1 3 Classes Destroyed 16 | 2 4 3 2 1 . 2 1 1 . . . . . . Worker 16 | . 3 . 3 . . . 2 . . . . 8 . . Builder 14 | . . 1 . 1 . . 2 . . . . 10 . . Tunneler 5 | 1 . . . . . . 1 . . . . 3 . . Hauler 10 | . 1 1 3 3 . . . . . . . 2 . . Recycler 13 | 1 1 1 3 2 . . 1 . . . . 4 . . Operator 2 | . . 1 . . . . . . . . . 1 . . Watcher 5 | . . . 1 1 1 . 1 . . . . 1 . . Swarmer 28 | . 9 3 . . . 3 . . . . 6 4 3 . Grunt 78 | . 6 2 8 15 . 7 10 3 2 . 7 17 . 1 Brawler 8 | . . . . . . 1 3 1 1 . . 1 . 1 Duelist 11 | . . . 1 . . 1 2 . 2 . 2 . . 3 Protector 1 | . . . . . . . 1 . . . . . . . Sentry 17 | . . 3 3 4 . . 3 . 1 . . 3 . . Hunter 9 | . . . . 1 . 3 2 . 1 . . 2 . . Programmer 8 | . . . . . . 2 1 . . . 1 4 . . Behemoth 3 | . . . . . . . . 1 . . 1 . 1 . Best Kill Streak 17 | 2 10 8 6 4 1 6 8 4 4 . 4 17 3 5 Combat Bots Only 8 | . 8 4 3 3 . 6 6 4 4 . 4 5 3 5 Max Kills in Single Turn 8 | 1 8 3 2 6 1 2 3 1 2 . 3 4 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . 6 2 1 2 . 2 1 . 2 . 3 3 1 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Damage Taken 8268 | . 467 307 581 552 . 696 695 228 381 . 708 2354 462 837 Core 665 | . 91 105 71 27 . 78 117 . 43 . 35 40 17 41 Absorbed by Shields 111 | . . . . . . 50 13 48 . . . . . . Core Remaining (%) 75 | 100 63 . 56 95 . . . . . . 61 . . . Volleys Fired 356 | 4 38 19 58 31 5 37 36 8 10 . 24 71 8 7 Largest 5 | 2 2 2 2 3 4 4 4 4 4 . 4 5 4 4 Hottest 265 | 80 100 100 140 105 140 140 140 144 144 . 144 265 205 249 Shots Fired 971 | 8 60 36 107 59 20 127 143 25 32 . 73 243 24 14 Gun 384 | 8 48 20 75 . . . 10 5 . . 16 175 20 7 Cannon 494 | . 4 3 20 44 20 120 126 19 28 . 50 54 . 6 Launcher 93 | . 8 13 12 15 . 7 7 1 4 . 7 14 4 1 Special . | . . . . . . . . . . . . . . . Kinetic 187 | . . 14 75 . . . . 5 . . 10 81 2 . Thermal 533 | 4 19 3 20 44 20 120 136 19 28 . 56 64 . . Explosive 93 | . 8 13 12 15 . 7 7 1 4 . 7 14 4 1 Electromagnetic 158 | 4 33 6 . . . . . . . . . 84 18 13 Robot Hit Streak 14 | 3 11 10 10 9 6 9 14 9 11 . 7 14 5 13 Robot Miss Streak 6 | 2 3 2 3 2 2 3 2 1 1 . 4 6 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 525 | 4 38 28 64 35 3 47 71 14 17 . 38 138 15 13 Core Hits 404 | 3 26 21 35 44 1 26 52 8 16 . 28 124 8 12 Critical Hits 7 | . . . 1 1 . . 2 . 1 . . 2 . . Critical Kills 4 | . . . . 1 . . 1 . 1 . . 1 . . Critical Parts Destroyed 3 | . . . 1 . . . 1 . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23758 | 37 2107 992 1495 2288 99 2011 3139 629 923 . 2055 6917 426 640 Guns 4398 | 37 378 250 792 . . . 50 19 . . 172 2351 198 151 Cannons 7615 | . 53 51 171 994 99 1334 2302 418 428 . 727 889 . 149 Explosions 11740 | . 1676 691 532 1294 . 677 787 192 495 . 1156 3672 228 340 Melee . | . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . 5 . . Kinetic 2092 | . . 171 792 . . . . 19 . . 116 957 37 . Thermal 9555 | 22 1275 51 171 994 99 1334 2352 418 428 . 783 1628 . . Explosive 9742 | . 586 691 532 1294 . 677 787 192 495 . 1156 2764 228 340 Electromagnetic 2364 | 15 246 79 . . . . . . . . . 1563 161 300 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 2 2 2 2 2 5 5 5 Average Corruption 2 | . . . . . . 1 1 2 2 2 2 3 5 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 70 | . . . . . . 1 6 1 4 . 6 27 17 8 Message Errors 16 | . . . . . . . 2 . 2 . 1 5 4 2 Matter Fused 7 | . . . . . . . . . . . . 1 3 3 Heat Flow Errors 12 | . . . . . . . 1 . . . 3 3 4 1 Energy Discharges 7 | . . . . . . 1 . 1 . . 1 2 2 . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . . . 2 . 1 . . 5 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . . Targeting Errors 11 | . . . . . . . 1 . 1 . 1 8 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots 3 | . . . 2 . . . . . . . . 1 . . Overflow Damage 712 | . 195 17 37 81 32 51 68 8 6 . 36 147 . 34 Projectiles 198 | . . . 6 38 32 13 68 8 . . 22 11 . . Explosions 514 | . 195 17 31 43 . 38 . . 6 . 14 136 . 34 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 562 | . 12 25 211 113 . . 7 36 . . . 158 . . Shots 15 | . 1 1 5 3 . . 1 1 . . . 3 . . Rammed 2 | . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 367 | 54 360 210 132 137 150 354 360 210 269 . 367 309 240 179 Average Temperature 83 | 25 112 52 41 48 56 110 82 91 147 . 108 88 86 73 Received Heat Transfer 2094 | . 210 99 168 195 . 93 171 111 180 . 168 522 48 129 Effects 2 | . . . . . . 1 . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . . . . . 7 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 17 | . 2 . . 3 . 4 5 . . . 2 1 . . Heat Transferred 13084 | 50 1270 111 274 1500 150 1723 3561 600 650 . 1211 1984 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Peak Influence 1243 | 10 365 249 273 718 352 921 770 . . . . 1243 . . Average Influence 425 | 3 180 90 108 514 306 619 567 . . . . 722 . . Maximum Alert Level 4 | . 1 1 1 3 1 3 3 . . . . 4 . . Low Security (%) 31 | 100 44 77 89 9 1 12 . . . . . 6 . . Level 1 22 | . 55 22 10 13 98 15 19 . . . . 5 . . Level 2 26 | . . . . 66 . 25 67 . . . . 38 . . Level 3 19 | . . . . 10 . 47 13 . . . . 47 . . Level 4 . | . . . . . . . . . . . . 1 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 1 3 4 2 . 4 . . . . 17 . 1 Investigation 16 | . 2 1 3 2 2 . 1 . . . . 5 . . Extermination 3 | . . . . . . . 1 . . . . 2 . . Reinforcement 10 | . 1 . . 2 . . . . . . . 7 . . Assault 5 | . . . . . . . 2 . . . . 2 . 1 Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Distress Signals 5 | . 1 . . 2 . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 244 | . 22 11 19 30 3 21 28 5 10 . 18 57 5 15 Peak Tracking Total 9 | . 4 3 3 6 1 6 6 4 4 . 5 6 3 9 Tactical Retreats 25 | . 3 . 2 5 . 4 1 . . . 3 6 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Traps Triggered 15 | . 1 . 3 . . 11 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Machines Disabled 49 | . 6 3 7 6 . 4 4 . 1 . . 18 . . Max in Single Turn 6 | . 6 1 1 1 . 1 1 . 1 . . 4 . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Machines Accessed 51 | . 8 3 13 6 3 . 6 1 . 3 . 8 . . Terminals 30 | . 6 2 10 4 . . 3 . . . . 5 . . Fabricators 2 | . . . . . 1 . . . . . . 1 . . Repair Stations 9 | . 1 1 2 . 1 . 2 . . . . 2 . . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Total Hacks 204 | . 32 15 43 30 10 . 21 1 . 21 . 31 . . Successful 124 | . 16 10 29 22 5 . 13 1 . 21 . 7 . . Failed 80 | . 16 5 14 8 5 . 8 . . . . 24 . . Catastrophic 13 | . 3 . 2 1 . . 2 . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 60 | . 21 2 15 10 . . 6 . 1 . . 5 . . Terminals 104 | . 24 7 32 12 . . 9 . . . . 20 . . Fabricators 9 | . . . . . 5 . . . . . . 4 . . Repair Stations 37 | . 3 8 7 . 2 . 10 . . . . 7 . . Recycling Units 10 | . 5 . 4 1 . . . . . . . . . . Scanalyzers 17 | . . . . 17 . . . . . . . . . . Garrison Access 5 | . . . . . 3 . 2 . . . . . . . Terminal Hacks 55 | . 7 2 13 2 . . 5 1 . 21 . 4 . . Record 6 | . . . . . . . . . . 6 . . . . Part Schematic 10 | . . . 3 . . . . . . 7 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 2 1 . . . . . 3 . 2 . . Open Door 2 | . . . 1 . . . . 1 . . . . . . Branch Access Points 4 | . . 1 . 1 . . 1 . . . . 1 . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . Alert Level 3 | . 1 . 1 . . . 1 . . . . . . . Unreport Threat 6 | . 3 . 2 . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . 1 . . Load Schematic 2 | . . . . . 1 . . . . . . 1 . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 26 | . 2 8 6 . 2 . 6 . . . . 2 . . Scan Component 14 | . 1 4 3 . 1 . 3 . . . . 2 . . Repair 12 | . 1 4 3 . 1 . 3 . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 1 . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . Scanalyzer 16 | . . . . 16 . . . . . . . . . . Insert Component 5 | . . . . 5 . . . . . . . . . . Analyze 11 | . . . . 11 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 47 | . 17 . 18 6 . . 4 . . . . 2 . . Terminals 14 | . 3 . 7 2 . . 2 . . . . . . . Track 3 | . . . 2 . . . 1 . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . Botnet 8 | . 2 . 3 2 . . 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 3 12 4 3 . 6 . . . . 8 . . Full Trace Events 16 | . 2 3 3 1 2 . 1 . . . . 4 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 6 . . . . . 7 . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . Matter 219 | . . . . . 219 . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . . . . . Parts Repaired 12 | . 1 4 3 . 1 . 3 . . . . . . . Time 462 | . 26 110 96 . 32 . 198 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 36 | . . . 36 . . . . . . . . . . . Retrieved Matter 36 | . . . 36 . . . . . . . . . . . Retrieved Components 12 | . 2 . . 10 . . . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 14 . . . . . 4 . . Machine Destruction 14 | . . . . . . 14 . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . Robots Rewired 3 | . . . . . . . . . . . 2 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Total Allies 16 | . 1 . 11 . . . . . . . 3 1 . . Largest Group 11 | . 1 1 11 11 . . . . . . 2 3 . . Highest-Rated Group 98 | . 10 10 98 98 . . . . . . 94 87 . . Highest-Rated Ally 94 | . 10 10 16 16 . . . . . . 94 29 . . Total Orders 10 | . . 2 2 6 . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . GOTO 5 | . . 1 1 3 . . . . . . . . . . FOLLOW 4 | . . 1 1 2 . . . . . . . . . . Ally Attacks 114 | . . . 2 59 . . . . . . 31 22 . . Total Damage 1854 | . . . 24 539 . . . . . . 1014 277 . . Kills 15 | . . . 1 8 . . . . . . 4 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Turns Passed 10337 | 112 840 480 1313 599 408 1213 1046 481 521 120 569 1482 853 300 Spaces Moved 5234 | 55 506 170 714 325 240 578 487 263 269 76 261 697 438 155 Core 5 | 5 . . . . . . . . . . . . . . Treads 1861 | 50 213 111 157 31 2 379 340 90 204 . 98 156 29 1 Legs . | . . . . . . . . . . . . . . . Wheels 3368 | . 293 59 557 294 238 199 147 173 65 76 163 541 409 154 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 100 130 150 140 150 150 160 160 170 150 170 160 Average Speed 161 | 150 133 163 142 146 150 168 171 168 178 160 178 169 181 179 Slowest Speed 250 | 160 160 200 220 220 180 180 185 185 185 160 250 250 220 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 93 17 92 39 9 88 14 55 41 61 50 25 65 14 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 4 | . . 1 . . 1 . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 . . . 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . . . 2 . 2 . 3 . Spaces Dug 34 | . . 14 1 2 4 3 3 . . . . 7 . . Terrain Destroyed 995 | . 104 94 139 109 13 28 98 16 37 . 100 196 44 17 Melee . | . . . . . . . . . . . . . . . Projectile 145 | . . . 5 10 13 17 41 4 8 . 26 21 . . AOE 850 | . 104 94 134 99 . 11 57 12 29 . 74 175 44 17 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Total 6392 | 73 612 330 899 391 273 734 605 284 285 75 317 873 476 165 Wait 441 | 3 40 114 71 6 17 79 47 4 1 . 1 38 20 . Move 5219 | 54 505 169 713 324 240 575 486 262 268 75 260 696 437 155 Hop . | . . . . . . . . . . . . . . . Pick Up 75 | 3 11 5 12 11 3 . 10 1 1 . 7 9 2 . Fast Attach 47 | 8 3 4 6 6 . . 1 2 . . . 12 4 1 Attach 29 | . 2 2 3 1 2 1 2 . . . 4 8 2 2 Detach 9 | 1 2 1 1 . . . 1 . . . . 3 . . Swap 89 | . 5 13 18 5 4 6 15 4 3 . 4 9 3 . Drop 59 | . 6 3 15 7 2 1 7 3 2 . 2 11 . . Fire 356 | 4 38 19 58 31 5 37 36 8 10 . 24 71 8 7 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 . . Escape Stasis 35 | . . . . . . 35 . . . . . . . . Rewire 31 | . . . 2 . . . . . . . 15 14 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Repaired EM Pulse Gun 515 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Discovered new exit (range 9) 627 | -10/Materials | Destroyed 8 combat bots 913 | -10/Materials | Discovered new exit (range 3) 953 | -10/Materials | Entered another Materials area 953 | -9/Materials | Accompanied by 1 ally 953 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1018 | -9/Materials | Repaired EM Pulse Gun 1044 | -9/Materials | Repaired Lgt. Treads 1072 | -9/Materials | Repaired Beam Cannon 1108 | -9/Materials | Repaired Imp. Ion Engine 1286 | -9/Materials | Identified exit to Mines 1286 | -9/Materials | Identified exit to Storage 1433 | -9/Materials | Entered Storage 2004 | -9/Storage | Discovered new exit (range 12) 2050 | -9/Storage | Repaired Hrd. Light Armor Plating 2084 | -9/Storage | Repaired Hrd. Light Armor Plating 2381 | -9/Storage | Repaired Rocket Launcher 2550 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2746 | -9/Storage | Entered Materials 2746 | -8/Materials | Accompanied by 11 allies 2746 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3317 | -8/Materials | Discovered new exit (range 5) 3345 | -8/Materials | Entered Factory 3345 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3402 | -7/Factory | Repaired Rocket Launcher? 3514 | -7/Factory | Fabricated Enh. Autogun (x1) 3656 | -7/Factory | Build established: Pyromaniac-Tank 3753 | -7/Factory | Identified exit to Garrison 3753 | -7/Factory | Entered Garrison 3846 | -7/Garrison | Triggered checkpoint 3921 | -7/Garrison | Garrison Relay disabled 3986 | -7/Garrison | Triggered checkpoint 4022 | -7/Garrison | Discovered new exit (range 12) 4060 | -7/Garrison | Triggered checkpoint 4090 | -7/Garrison | Garrison Relay disabled 4216 | -7/Garrison | Triggered checkpoint 4272 | -7/Garrison | Triggered checkpoint 4294 | -7/Garrison | Triggered checkpoint 4368 | -7/Garrison | Triggered checkpoint 4394 | -7/Garrison | Garrison Relay disabled 4426 | -7/Garrison | Discovered new exit (range 9) 4588 | -7/Garrison | Triggered checkpoint 4611 | -7/Garrison | Garrison Relay disabled 4663 | -7/Garrison | Discovered new exit (range 12) 4683 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4827 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4966 | -7/Garrison | Entered Factory 5085 | -7/Factory | Identified exit to Lower Caves 5521 | -7/Factory | Discovered new exit (range 5) 5682 | -7/Factory | Repaired Cld. Plasma Cannon? 5733 | -7/Factory | Repaired Imp. Weapon Shielding? 5766 | -7/Factory | First assault squad dispatched 5856 | -7/Factory | Repaired Cld. Plasma Cannon 5999 | -7/Factory | Build established: Tank 6012 | -7/Factory | Entered Lower Caves 6198 | -7/Lower Caves | Spotted B-75 Beast 6208 | -7/Lower Caves | Destroyed B-75 Beast 6230 | -7/Lower Caves | Learned Factory stockpile data 6396 | -7/Lower Caves | Discovered new exit (range 14) 6493 | -7/Lower Caves | Entered another Lower Caves area 6502 | -7/Lower Caves | Build established: Pyromaniac-Tank 6871 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6920 | -7/Lower Caves | Learned 12 Factory zone layouts 6969 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6982 | -7/Lower Caves | Found Prototype Special Weapon 7001 | -7/Lower Caves | Discovered new exit (range 9) 7014 | -7/Lower Caves | Entered Data Miner 7014 | -7/Data Miner | Discovered new exit (range 6) 7045 | -7/Data Miner | Met Data Miner 7082 | -7/Data Miner | Learned location of Section 7 (-2) 7082 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7096 | -7/Data Miner | Received God Mode back door access code from Data Miner 7134 | -7/Data Miner | Entered Proximity Caves 7165 | -6/Proximity Caves | Learned Factory terminal intel 7260 | -6/Proximity Caves | Escorted by Enhanced Grunt 7527 | -6/Proximity Caves | Spotted B-75 Beast 7549 | -6/Proximity Caves | Destroyed B-75 Beast 7599 | -6/Proximity Caves | Discovered new exit (range 10) 7645 | -6/Proximity Caves | Lost 3 parts (1u2w) 7646 | -6/Proximity Caves | Found Prototype Device 7703 | -6/Proximity Caves | Entered Factory 7703 | -6/Factory | Accompanied by 2 allies 7703 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7706 | -6/Factory | Loaded intel: 18 terminal locations 7805 | -6/Factory | Identified exit to Lower Caves 7863 | -6/Factory | Garrison activated, responded to threat 7888 | -6/Factory | P-60 Hacker assimilated allied Soldier 5b 8219 | -6/Factory | Incoming investigation squad redirected 8353 | -6/Factory | Build established: Mutant 8753 | -6/Factory | First assault squad dispatched 8768 | -6/Factory | Incoming assault squad redirected 8783 | -6/Factory | Incoming assault squad redirected 9185 | -6/Factory | Entered Lower Caves 9272 | -6/Lower Caves | Learned 8 Factory zone layouts 9305 | -6/Lower Caves | Build established: Tank 9603 | -6/Lower Caves | Spotted B-75 Beast 9709 | -6/Lower Caves | Destroyed B-75 Beast 9732 | -6/Lower Caves | Lost 4 parts (1n3w) 9942 | -6/Lower Caves | Encountered a Warlord checkpoint 9999 | -6/Lower Caves | Discovered new exit (range 12) 10038 | -6/Lower Caves | Entered another Lower Caves area 10061 | -6/Lower Caves | Build established: Derelict-Tank 10144 | -6/Lower Caves | Discovered new exit (range 13) 10305 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10338 | -6/Lower Caves | Self-destructed Last Messages --------------- 10306_ Penetrated by Slug. 10309_ Y-64 Sentinel: "REQUESTING BACKUP." 10309_ The unstable cave ceiling collapses. 10311_ Rnf. Deuterium Engine fries itself beyond repair. 10311_ Penetrated by Slug. 10311_ Imp. Medium Armor Plating destroyed. 10319_ L-41 Fighter destroyed. 10322_ Imp. Lightning Gun destroyed. 10324_ System corrupted: Component data lost. 10327_ Hpw. Shock Rifle destroyed. 10327_ Imp. Lightning Gun destroyed. 10331_ Axe self-destruct mechanism malfunctions. 10331_ Imp. Medium Armor Plating destroyed. 10332_ Microactuators fried. 10332_ L-41 Fighter destroyed. 10336_ C-30 ARC bursts open, deploying its payload. 10336_ G-67 Veteran unfolds itself. 10336_ G-50 Soldier unfolds itself. 10336_ M-28 Smith unfolds itself. 10336_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????## # | | ?????????????????????????????????????????# | | ????????????????????????????????????????## ^ # | | ??????????????????????????????###??????## ### | | ?????????????????????????????## ##????# ### | | ????????????????????????????## ##???### | | ????????????????????????????# ##?#### | | ???????????????????????????## #?# ## | | ???????????????????????##### ## #?# ##?# | | ??????????????????????## ## ##?# ##??? | | ???????????????? ## ##?# ##???? | | ?????????????#???# ### #????? | | ???????????"" "?# ###????? | | ???????????" ?? ## ### #??????? | | ????????# #" "? ?## ???# #??????? | | ????????? #" * "# ??## ??# ###????? | | ????????#? %# ???##????# ## # #????? | | ????????# # % ?????????# ###### ## #???? | | ????????? =% ?????????###?????# #### #???? | | ?????????? ?????????????????# ##?####???? | | ???????????? #????????????????## ### #####? | | ????????????? #???######???????# ## | | ??????????????# ##### s ######### " | | ??????????????# ## g ## ## """" ### | | ??????????????# ## !%l gmg " ##?### | | ???????????????# =%/##@ g " #????? | | ???????????????## ### ### """ #????? | | ????????????????# # # ## #?# """" #????? | | ????????????????## ##### #?# "" #????? | | ?????????????????# #######???####?# #????? | | ?????????????????####??????????????# #????? | | ???????????????????????????????????##########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 675 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 42 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -9/Storage | Hacked Adv. Targeting Computer | -9/Storage | Hacked Adv. Treads | -9/Storage | Hacked Enh. Autogun | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Cld. Plasma Cannon | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Power Shielding | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumFluxManipulator Manual? 0 Play Time 01:18:52 Cumulative 852.6 hours Start 2020.01.01 @ 20:02:00 End 2020.01.01 @ 21:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9bf936b-a453-40f4-ad7d-ad47da7234f5