Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 14:56:14 Player: Mertly Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (4386) 4386 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 9081 Bonus ------- High Alert Combat Kills 245 Cogmind --------- Core Integrity 883/1000 Matter 101/300 Energy 160/160 System Corruption 2% Temperature Cool (26) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Melee Analysis Suite Authchip [R/Combat] Authchip [Armor] Component Analysis Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Reaction Control System Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Melee Analysis Suite Improved Weapon Cycler Authchip [R/Combat] Authchip [Armor] Component Analysis Suite Improved Remote Datajack [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Pick Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 5 | . . 2 . 2 . 1 Weapon 2 | . . . . . 2 . Parts Attached 165 | 7 3 22 15 23 78 17 Power 18 | 1 . 6 1 1 6 3 Engine 11 | 1 . 6 . 1 2 1 Core 7 | . . . 1 . 4 2 Reactor . | . . . . . . . Propulsion 48 | 2 . 3 5 5 28 5 Treads 5 | . . . . . 5 . Leg 43 | 2 . 3 5 5 23 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 43 | 1 1 6 4 7 17 7 Device 23 | . . 3 2 3 11 4 Storage 7 | 1 . 1 1 1 2 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 12 | . 1 2 1 3 3 2 Artifact . | . . . . . . . Weapon 56 | 3 2 7 5 10 27 2 Energy Gun 13 | 1 2 2 1 2 5 . Energy Cannon 10 | . . . 3 1 5 1 Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon 8 | . . 3 . 1 3 1 Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 8 | . . 2 . 4 2 . Slashing Weapon 7 | . . . . 2 5 . Piercing Weapon 5 | . . . . . 5 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 49 | . . 3 . 7 29 10 Power 5 | . . . . 1 3 1 Propulsion 16 | . . 2 . 1 11 2 Utility 21 | . . 1 . 4 12 4 Weapon 7 | . . . . 1 3 3 Highest Loss Streak 13 | . . 2 . 3 13 9 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 95 | . 93 93 100 90 95 97 Engine 4 | . 14 9 2 1 2 7 Core 3 | . . . 6 5 3 3 Treads 1 | . . . . . 3 . Leg 23 | . 28 20 36 29 21 22 Device 15 | . . 16 9 9 19 16 Storage 10 | . 14 11 9 8 11 4 Processor 1 | . . . . . 1 5 Protection 9 | . 7 13 18 18 3 10 Energy Gun 2 | . 16 2 . 1 2 . Energy Cannon 4 | . . . 13 3 5 5 Ballistic Gun 1 | . 11 . . . . 4 Ballistic Cannon 6 | . . 14 4 . 3 10 Impact Weapon 3 | . . 5 . 6 2 . Slashing Weapon 2 | . . . . 3 4 . Piercing Weapon 2 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 126 | 13 15 48 108 123 126 78 Greatest Support 90 | 20 20 29 50 60 90 68 Greatest Overweight (x) 10 | . . 10 2 2 5 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 25 | 8 8 15 25 25 25 10 Average Capacity 18 | 5 8 13 18 25 22 9 Most Carried 25 | 4 8 15 19 24 25 10 Average Carried 16 | 2 4 10 15 20 20 9 Final Capacity 25 | 8 8 15 25 25 10 10 Final Carried 24 | 2 8 15 19 24 10 8 Class Distribution -------------------- 46% | Scavenger-Mutant 25% | Scavenger-Tank 22% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3032 | 226 59 534 409 275 1138 391 Remotely . | . . . . . . . Salvage Created 5221 | . 145 792 560 602 2577 545 Parts 233 | . 3 45 37 17 112 19 Haulers Intercepted 7 | . . 2 2 . 3 . Recyclers Shooed 3 | . . 1 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 83 | . 1 17 9 10 35 11 Melee 15 | . . 3 . 4 8 . Guns 14 | . 1 4 1 1 6 1 Cannons 37 | . . 7 3 1 18 8 AOE 7 | . . . 5 . . 2 Classes Destroyed 12 | . 2 7 . 1 2 . Worker 10 | . . 3 2 . 5 . Builder 6 | . . 1 1 . 4 . Hauler 7 | . . 2 2 . 3 . Recycler 10 | . 1 2 2 1 4 . Mechanic 3 | . . . . . 3 . Watcher 7 | . . 2 2 . 2 1 Swarmer 13 | . . 3 4 . 6 . Grunt 37 | . 1 12 2 7 13 2 Brawler 5 | . . 1 . . 3 1 Sentry 9 | . . 1 3 1 2 2 Hunter 6 | . . . . . 3 3 Programmer 13 | . . . . 2 8 3 Best Kill Streak 7 | . 2 4 6 4 7 3 Combat Bots Only 5 | . 1 4 5 3 4 3 Max Kills in Single Turn 4 | . 1 2 4 1 4 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . . 2 Melee 1 | . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 746 | . 4 83 50 138 296 175 Missed 207 | . . 17 13 39 88 50 Damage Taken 8888 | . 42 818 529 1398 3433 2668 Core 855 | . 12 193 28 137 368 117 Absorbed by Shields . | . . . . . . . Redirected to Shielding 12 | . . 12 . . . . Regen/Repaired (Parts) 445 | . . . 69 . . 376 Core Remaining (%) 79 | 100 95 51 94 80 56 . Volleys Fired 210 | . 5 45 34 23 75 28 Largest 4 | . 2 2 2 2 4 4 Hottest 273 | . 60 80 160 160 273 227 Shots Fired 540 | . 10 89 56 39 244 102 Gun 131 | . 10 22 6 13 57 23 Cannon 403 | . . 67 45 26 186 79 Launcher 5 | . . . 5 . . . Special 1 | . . . . . 1 . Kinetic 262 | . 5 67 10 7 99 74 Thermal 211 | . 5 . 35 19 124 28 Explosive 5 | . . . 5 . . . Electromagnetic 61 | . . 22 6 13 20 . Robot Hit Streak 12 | . 3 9 10 12 10 9 Robot Miss Streak 7 | . 2 7 5 2 4 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 407 | . 6 68 34 47 198 54 Core Hits 182 | . 3 24 26 13 91 25 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed 8 | . . 2 . 4 2 . Critical Strikes 24 | . 1 5 . 4 11 3 Destroy 1 | . 1 . . . . . Blast 10 | . . 2 . . 5 3 Corrupt 1 | . . . . . 1 . Smash 9 | . . 3 . 4 2 . Sever 1 | . . . . . 1 . Impale 2 | . . . . . 2 . Melee Attacks 125 | . . 29 . 25 71 . Impact 54 | . . 29 . 8 17 . Slashing 26 | . . . . 17 9 . Piercing 45 | . . . . . 45 . Sneak Attacks 5 | . . 2 . 1 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 21 | . . 3 . 2 16 . Damage Inflicted 13175 | . 92 1955 1165 1350 6459 2154 Guns 1577 | . 92 178 45 104 875 283 Cannons 6095 | . . 768 632 404 3011 1280 Explosions 1817 | . . . 485 . 741 591 Melee 3683 | . . 1009 . 842 1832 . Ramming 3 | . . . 3 . . . Kinetic 3596 | . 57 768 142 154 1541 934 Thermal 3825 | . 35 . 490 250 2006 1044 Explosive 1402 | . . . 485 . 741 176 Electromagnetic 666 | . . 178 45 104 339 . Impact 1984 | . . 1009 . 472 503 . Slashing 516 | . . . . 370 146 . Piercing 1183 | . . . . . 1183 . Highest Corruption 12 | . . 4 . 1 12 2 Average Corruption 5 | . . 3 . 1 7 1 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 129 | . . 38 . 2 88 1 Message Errors 38 | . . 11 . 1 26 . Matter Fused 32 | . . 13 . . 19 . Heat Flow Errors 9 | . . 2 . . 7 . Energy Discharges 12 | . . 1 . . 11 . Parts Rejected 2 | . . 1 . 1 . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 14 | . . 3 . . 11 . Data Loss (major) 5 | . . . . . 5 . Misfires 7 | . . 2 . . 5 . Alerts 4 | . . 1 . . 2 1 Weapon Failures 5 | . . 3 . . 2 . Overload Shots . | . . . . . . . Overflow Damage 1175 | . . 297 28 363 389 98 Projectiles 169 | . . 14 23 23 93 16 Explosions 202 | . . . 5 . 115 82 Melee 804 | . . 283 . 340 181 . Knockbacks 31 | . . 9 . 5 10 7 Impact 8 | . . 4 . 3 1 . Kinetic 21 | . . 4 . 2 8 7 Secondary 2 | . . 1 . . 1 . Self-Inflicted Damage 883 | . . . 40 . 139 704 Shots 11 | . . . 1 . 2 8 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 412 | . 18 248 294 412 411 364 Average Temperature 81 | . 14 47 81 109 93 73 Received Heat Transfer 2109 | . 24 315 162 456 831 321 Effects 7 | . . . . 3 3 1 Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 2 1 Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 12 | . . 5 . 3 4 . Impact Corruptions 29 | . . 8 . 13 8 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 12 | . . . 2 2 8 . Heat Transferred 6011 | . 75 . 950 450 3436 1100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 780 | . 80 289 360 265 780 641 Initial 382 | . . . 68 60 65 382 Average 202 | . 13 146 211 120 207 399 Maximum Alert Level 3 | . . 1 1 1 3 2 Low Security (%) 61 | 100 100 88 38 81 63 . Level 1 23 | . . 11 61 18 15 48 Level 2 11 | . . . . . 12 51 Level 3 3 | . . . . . 7 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . 1 3 1 4 17 1 Investigation 6 | . 1 1 . 1 3 . Extermination 10 | . . . . 2 7 1 Reinforcement 7 | . . 2 1 1 3 . Assault 1 | . . . . . 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . . 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 4 32 14 14 46 26 Peak Tracking Total 11 | . 4 7 6 4 5 11 Tactical Retreats 8 | . 1 2 . 2 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 21 | . . 1 2 . 9 9 Max in Single Turn 6 | . . 1 1 . 1 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 25 | . 3 5 4 3 8 2 Terminals 12 | . 2 3 2 1 3 1 Fabricators 3 | . . . . 1 2 . Repair Stations 6 | . 1 . 1 1 2 1 Recycling Units 2 | . . 1 1 . . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access . | . . . . . . . Total Hacks 66 | . 5 14 12 8 18 9 Successful 36 | . 2 7 7 3 9 8 Failed 30 | . 3 7 5 5 9 1 Catastrophic 5 | . . 1 . 2 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 3 7 7 3 5 1 Fabricators 7 | . . . . 1 6 . Repair Stations 22 | . 2 . 3 4 5 8 Recycling Units 5 | . . 3 2 . . . Scanalyzers 6 | . . 4 . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 2 3 4 1 2 1 Prototype ID Bank 2 | . . . 2 . . . Open DSF 3 | . . . . . 2 1 Emergency Access Points 1 | . . 1 . . . . Unreport Threat 2 | . 1 1 . . . . Locate Traps 2 | . 1 1 . . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks 5 | . . . . 1 4 . Load Schematic 2 | . . . . . 2 . Build 3 | . . . . 1 2 . Repair Station Hacks 11 | . . . 2 1 1 7 Scan Component 7 | . . . 1 1 1 4 Repair 4 | . . . 1 . . 3 Recycling Unit Hacks 2 | . . 1 1 . . . Retrieve Components 2 | . . 1 1 . . . Scanalyzer 5 | . . 3 . . 2 . Insert Component 3 | . . 2 . . 1 . Analyze 2 | . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 2 4 3 2 7 . Full Trace Events 6 | . 1 1 . 1 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Built 5 | . . . . 1 4 . Authchips . | . . . . . . . Time 241 | . . . . 95 146 . Total Part Build Rating 17 | . . . . 5 12 . Parts Repaired 4 | . . . 1 . . 3 Time 140 | . . . 26 . . 114 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . . 9 9 . . . Parts Scanalyzed 3 | . . 2 . . 1 . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 7577 | 46 226 1541 807 798 3267 892 Spaces Moved 2974 | 30 164 673 285 257 1238 327 Core 8 | 7 . 1 . . . . Treads 140 | . . . . . 140 . Legs 2826 | 23 164 672 285 257 1098 327 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 195 120 120 Average Speed 191 | 103 120 182 212 231 196 188 Slowest Speed 560 | 120 120 550 262 266 560 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 35 53 31 6 31 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 211 | . . 4 40 . 79 88 Melee . | . . . . . . . Projectile 71 | . . 4 13 . 32 22 AOE 140 | . . . 27 . 47 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4204 | 44 182 845 434 375 1788 536 Wait 535 | . 2 40 71 30 245 147 Move 2968 | 29 163 672 284 256 1237 327 Hop . | . . . . . . . Pick Up 143 | 8 8 26 15 15 62 9 Fast Attach 15 | . . . . . 12 3 Attach 65 | 6 1 8 4 9 33 4 Detach 1 | . . . . . 1 . Swap 85 | 1 2 14 11 14 33 10 Drop 78 | . 1 14 14 . 41 8 Fire 210 | . 5 45 34 23 75 28 Melee 98 | . . 26 . 23 49 . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 6) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Utility x2 295 | -9/Materials | Discovered new exit (range 7) 317 | -9/Materials | Build established: Mutant 405 | -9/Materials | Discovered new exit (range 5) 518 | -9/Materials | Discovered new exit (range 8) 1275 | -9/Materials | Discovered new exit (range 4) 1814 | -9/Materials | Entered another Materials area 1814 | -8/Materials | Evolved 2 slots: Propulsion x2 2113 | -8/Materials | Build established: Scavenger-Mutant 2312 | -8/Materials | Repaired Aluminum Leg 2537 | -8/Materials | Discovered new exit (range 4) 2621 | -8/Materials | Entered Factory 2621 | -7/Factory | Evolved 2 slots: Utility x2 2748 | -7/Factory | Fabricated Hvy. Reflective Plating? 3025 | -7/Factory | Discovered new exit (range 7) 3282 | -7/Factory | Lost 3 parts (1p2u) 3419 | -7/Factory | Entered another Factory area 3419 | -6/Factory | Evolved 2 slots: Weapon x2 3511 | -6/Factory | Identified exit to DSF 3895 | -6/Factory | Lost 3 parts (3n) 4628 | -6/Factory | Lost 13 parts (1p6n5u1w) 5338 | -6/Factory | Fabricated Carbon-fiber Leg? 5382 | -6/Factory | Fabricated Carbon-fiber Leg? 5476 | -6/Factory | System corruption reached 10% 5717 | -6/Factory | Build established: Scavenger-Tank 5957 | -6/Factory | Garrison activated, responded to threat 6113 | -6/Factory | Lost 4 parts (1p2u1w) 6219 | -6/Factory | First assault squad dispatched 6252 | -6/Factory | Build established: Scavenger-Gunner 6476 | -6/Factory | Discovered new exit (range 16) 6648 | -6/Factory | Discovered new exit (range 14) 6678 | -6/Factory | Build established: Scavenger-Tank 6686 | -6/Factory | Entered another Factory area 6686 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6894 | -5/Factory | Repaired Imp. Light Armor Plating 6922 | -5/Factory | Repaired Med. Storage Unit 6998 | -5/Factory | Repaired Magnetic Acceleration Cannon 7534 | -5/Factory | Cargo convoy interrupted 7578 | -5/Factory | Self-destructed Last Messages --------------- 07560_ Destroyed Gauss Cannon. 07560_ Imp. Medium Armor Plating destroyed. 07560_ Destroyed Imp. Medium Armor Plating. 07560_ Penetrated by Slug. 07561_ Slug penetrates Wall. 07564_ Slug penetrates Earth. 07567_ Flexi-carbon Leg destroyed. 07570_ Penetrated by Slug. 07570_ Adv. Heat Sink destroyed. 07571_ U-05 Engineer lays Concrete. 07572_ The unstable cave ceiling collapses. 07572_ Magnetic Acceleration Cannon destroyed. 07573_ U-05 Engineer lays Concrete. 07574_ HV Slug penetrates Wall. 07575_ U-05 Engineer lays Concrete. 07576_ U-05 Engineer builds a Wall. 07576_ U-05 Engineer lays Concrete. 07577_ Slug penetrates Earth. 07577_ U-05 Engineer builds a Wall. 07577_ M-28 Smith repairs H-66 Slayer. 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Reflective Plating | x1 | -7/Factory | Preloaded Carbon-fiber Leg | x2 | -6/Factory Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionEnhancedCycler Manual? 0 Play Time 02:07:01 Cumulative 23.1 hours Start 2024.04.10 @ 01:27:26 End 2024.04.10 @ 14:56:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a135dc74-b35f-4c13-8527-646a7d91398b