Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 12:57:27 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3459) 3459 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 7821 Bonus ------- High Alert Combat Kills 511 Follower Combat Kills 307 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 31/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Targeting Computer Core Analyzer > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (4) ---- Gatling Laser Improved Assault Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Improved Heat Sink Hardened Medium Armor Plating Medium Insulated Plating Heavy EM Shotgun Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Katana [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . 2 . . . Weapon 1 | . . . . . . 1 . Parts Attached 134 | 7 8 16 5 18 13 55 12 Power 13 | 1 1 1 . 2 1 7 . Engine 6 | 1 1 1 . . . 3 . Core 7 | . . . . 2 1 4 . Reactor . | . . . . . . . . Propulsion 26 | 2 2 6 2 3 . 9 2 Treads 11 | . . . . 3 . 6 2 Leg 12 | 2 2 6 2 . . . . Wheel 3 | . . . . . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 2 3 1 2 2 7 5 Device 7 | 1 . . . . 2 2 2 Storage 4 | 1 1 1 1 . . . . Processor 5 | . . 1 . . . 2 2 Hackware . | . . . . . . . . Protection 8 | . 1 1 . 2 . 3 1 Artifact . | . . . . . . . . Weapon 71 | 2 3 6 2 11 10 32 5 Energy Gun 17 | 2 1 2 . 2 1 9 . Energy Cannon 15 | . . 2 1 2 3 6 1 Ballistic Gun 16 | . 2 1 . 3 3 6 1 Ballistic Cannon . | . . . . . . . . Launcher 13 | . . . 1 4 2 6 . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 8 | . . 1 . . 1 5 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 1 . Parts Lost 54 | . 4 7 . 8 . 22 13 Power 7 | . . 1 . 2 . 4 . Propulsion 16 | . . 4 . 3 . 6 3 Utility 13 | . 1 . . 2 . 5 5 Weapon 18 | . 3 2 . 1 . 7 5 Highest Loss Streak 11 | . 2 6 . 5 . 9 11 Average Slot Usage (%) 83 | . 94 80 100 90 92 78 74 Engine 4 | . 14 8 11 5 . 3 . Core 3 | . . . . 2 9 4 . Treads 11 | . . . . 3 27 14 17 Leg 8 | . 28 27 33 22 . . . Device 6 | . 5 . . . 14 8 6 Storage 16 | . 17 14 20 18 18 15 14 Processor 5 | . . 6 11 3 . 5 12 Protection 5 | . . 6 1 16 9 5 2 Energy Gun 5 | . 14 7 . . . 7 1 Energy Cannon 3 | . . . 9 3 6 3 . Ballistic Gun 4 | . 12 . . 5 3 3 6 Slashing Weapon 2 | . . 7 11 4 3 1 . Naked Turns . | . . . . . . . . Heaviest Build 55 | 14 20 23 29 38 35 55 34 Greatest Support 60 | 20 20 36 41 60 60 60 60 Greatest Overweight (x) 8 | . . . . 1 . 8 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 12 12 Average Capacity 10 | 5 7 8 11 12 12 12 11 Most Carried 12 | 6 10 10 12 12 12 12 12 Average Carried 9 | 2 6 8 11 11 10 9 11 Final Capacity 12 | 6 10 8 12 12 12 12 4 Final Carried 12 | 6 10 8 12 10 11 12 3 Class Distribution -------------------- 74% | Scavenger-Mutant 15% | Mutant 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Matter Collected 2286 | 270 244 137 80 292 276 824 163 Remotely 10 | . . . . . . . 10 Salvage Created 3842 | 83 600 329 49 636 408 1653 84 Parts 239 | 8 34 31 6 45 22 93 . Haulers Intercepted 3 | . 1 1 . 1 . . . Recyclers Shooed 5 | . 1 . . 2 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 76 | . 10 9 4 12 7 33 1 Melee 11 | . . 5 3 . 1 2 . Guns 26 | . 7 . . 4 2 12 1 Cannons 10 | . . . . 2 1 7 . AOE 28 | . 3 4 1 6 3 11 . Classes Destroyed 16 | 1 7 2 . 2 . 3 1 Worker 7 | . 1 . . . . 6 . Builder 7 | . 2 . . 1 1 3 . Tunneler 4 | 3 . . . . . 1 . Hauler 3 | . 1 1 . 1 . . . Recycler 7 | . 1 . . 1 2 3 . Operator 2 | . . . . 1 1 . . Watcher 3 | . 1 . . . . 2 . Swarmer 22 | . 3 3 4 . 3 9 . Grunt 33 | . 7 4 . 7 3 12 . Brawler 3 | . . . . . . 3 . Duelist 3 | . . 1 . . . 2 . Protector 1 | . . . . . . 1 . Sentry 7 | . . 1 . 3 1 2 . Hunter 4 | . . . . 2 . 1 1 Programmer 3 | . . . . . . 3 . Samaritan 1 | . . . . . . . 1 Best Kill Streak 9 | 1 9 5 3 4 4 6 1 Combat Bots Only 5 | . 5 5 3 3 4 5 1 Max Kills in Single Turn 4 | 1 4 4 1 2 2 3 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 4 1 2 2 3 . Melee 1 | . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Damage Taken 6930 | . 617 893 125 1123 206 2633 1333 Core 1302 | . 114 295 30 135 17 338 373 Absorbed by Shields 540 | . . . . . 80 460 . Core Remaining (%) 61 | 100 54 . 18 . 72 . . Volleys Fired 329 | 7 48 15 5 60 25 155 14 Largest 3 | 2 2 1 1 2 2 3 3 Hottest 203 | 90 90 40 68 68 91 203 203 Shots Fired 457 | 14 89 15 5 72 34 203 25 Gun 304 | 14 89 15 . 34 16 118 18 Cannon 112 | . . . 3 23 16 70 . Launcher 34 | . . . 2 15 2 15 . Special 7 | . . . . . . . 7 Kinetic 155 | . 45 1 . 32 15 59 3 Thermal 230 | 7 29 14 3 23 12 120 22 Explosive 34 | . . . 2 15 2 15 . Electromagnetic 38 | 7 15 . . 2 5 9 . Robot Hit Streak 19 | 5 19 8 2 8 6 13 7 Robot Miss Streak 9 | 1 3 2 1 4 1 9 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . 1 . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 285 | 8 52 15 10 37 31 113 19 Core Hits 213 | 3 27 25 4 35 14 98 7 Critical Hits 5 | . . . 1 2 . 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . 1 2 . 2 . Melee Attacks 47 | . . 8 10 . 6 16 7 Impact 7 | . . . . . . . 7 Slashing 40 | . . 8 10 . 6 16 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 1 . 2 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 9681 | 121 843 881 382 1128 962 4898 466 Guns 2705 | 121 665 111 . 327 176 1125 180 Cannons 1385 | . . . 62 289 229 805 . Explosions 4034 | . 168 521 32 512 233 2568 . Melee 1409 | . . 194 288 . 321 392 214 Ramming 86 | . 10 55 . . 3 8 10 Kinetic 1451 | . 359 18 . 271 166 637 . Thermal 2493 | 39 365 93 62 289 124 1279 242 Explosive 3649 | . . 521 32 512 233 2351 . Electromagnetic 593 | 82 109 . . 56 115 231 . Impact 214 | . . . . . . . 214 Slashing 1195 | . . 194 288 . 321 392 . Piercing . | . . . . . . . . Highest Corruption 10 | . . 2 2 . . 9 10 Average Corruption 5 | . . 2 2 . . 5 9 Corruption Purged . | . . . . . . . . Effects 64 | . . 3 1 . . 34 26 Message Errors 12 | . . 1 . . . 6 5 Matter Fused 12 | . . . . . . 4 8 Heat Flow Errors 11 | . . 2 1 . . 6 2 Energy Discharges 5 | . . . . . . 1 4 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 6 1 Data Loss (major) 2 | . . . . . . 1 1 Misfires 3 | . . . . . . . 3 Targeting Errors 8 | . . . . . . 6 2 Weapon Failures 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 652 | . 13 141 88 . 105 181 124 Projectiles 20 | . . . . . 11 9 . Explosions 331 | . 13 128 . . 33 157 . Melee 301 | . . 13 88 . 61 15 124 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 562 | . 64 114 . 55 . 324 5 Shots 13 | . 2 2 . 2 . 7 . Rammed 20 | . 1 14 . . 1 2 2 Targets Rammed 33 | . 1 27 . . 1 2 2 Kicked 13 | . . 13 . . . . . Crushed . | . . . . . . . . Highest Temperature 303 | 110 284 255 255 218 80 303 128 Average Temperature 75 | 37 99 89 87 76 33 68 57 Received Heat Transfer 1757 | . 303 240 . 432 78 488 216 Effects 3 | . 1 . . 1 . 1 . Interference 3 | . 1 . . 1 . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | 1 . . . . . 1 2 Impact Corruptions 5 | . . . . . . . 5 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 11 | . 1 . . 2 1 5 2 Heat Transferred 4530 | 111 721 200 111 518 222 1797 850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 2 . . 1 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Peak Influence 968 | 15 283 252 187 493 349 968 . Average Influence 392 | 8 134 163 127 257 226 634 . Maximum Alert Level 3 | . 1 1 . 2 1 3 . Low Security (%) 34 | 100 64 81 100 27 35 4 . Level 1 25 | . 35 18 . 53 64 17 . Level 2 20 | . . . . 19 . 38 . Level 3 19 | . . . . . . 39 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 . 3 2 4 . Investigation 4 | . 1 1 . 1 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . . . . 2 1 . . Assault 2 | . . . . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Distress Signals 8 | . 2 1 . 2 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 21 11 7 20 22 56 8 Peak Tracking Total 7 | . 5 5 4 4 6 7 7 Tactical Retreats 4 | . . . . . . 4 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Traps Triggered 3 | . . . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Machines Disabled 37 | . 3 2 . 3 1 28 . Max in Single Turn 7 | . 2 2 . 1 1 7 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Machines Accessed 20 | . 4 1 . 1 7 7 . Terminals 14 | . 3 . . 1 7 3 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 50 | . 10 8 . 4 16 12 . Successful 21 | . 7 5 . 3 2 4 . Failed 29 | . 3 3 . 1 14 8 . Catastrophic 10 | . 1 . . 1 5 3 . Database Lockouts . | . . . . . . . . Manual 18 | . . . . 4 11 3 . Terminals 33 | . 8 . . 4 16 5 . Fabricators 3 | . . . . . . 3 . Repair Stations 8 | . . 8 . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 11 | . 5 . . 2 2 2 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . . 1 . Security Status 1 | . . . . . . 1 . Surveillance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 5 . . . . . Scan Component 3 | . . 3 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 1 . 1 7 6 . Full Trace Events 3 | . 1 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 58 | . . 58 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Total Allies 11 | . . . . 1 10 . . Largest Group 10 | . . . . 1 10 . . Highest-Rated Group 173 | . . . . 10 173 . . Highest-Rated Ally 29 | . . . . 10 29 . . Total Orders 3 | . . . . 2 1 . . GOTO 2 | . . . . 1 1 . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 72 | . . . . . 72 . . Total Damage 968 | . . . . . 968 . . Kills 11 | . . . . . 11 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Turns Passed 5019 | 264 502 377 256 414 458 2127 621 Spaces Moved 2361 | 191 284 144 165 186 211 881 299 Core 45 | 4 . . . . . 39 2 Treads 1261 | . . . . 23 211 730 297 Legs 943 | 187 284 144 165 163 . . . Wheels 112 | . . . . . . 112 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 86 100 Average Speed 146 | 118 120 120 120 128 160 165 160 Slowest Speed 450 | 120 120 120 120 160 160 450 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 6 53 10 39 18 42 24 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . 5 Spaces Dug 34 | . . . . 33 . 1 . Terrain Destroyed 439 | . 3 46 11 91 21 267 . Melee 1 | . . . . . . 1 . Projectile 6 | . . . . . . 6 . AOE 432 | . 3 46 11 91 21 260 . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Total 3383 | 211 363 314 201 286 284 1317 407 Wait 374 | . 3 85 13 14 21 175 63 Move 2354 | 190 283 143 164 185 210 880 299 Hop . | . . . . . . . . Pick Up 55 | 7 9 10 3 5 4 15 2 Fast Attach 48 | 6 4 13 . 3 2 14 6 Attach 35 | 1 1 3 . 5 2 19 4 Detach 16 | . 2 1 . 1 1 8 3 Swap 51 | . 3 . 5 10 9 22 2 Drop 42 | . 9 9 1 3 3 12 5 Fire 329 | 7 48 15 5 60 25 155 14 Melee 46 | . . 8 10 . 6 15 7 Ram 3 | . . . . . . 1 2 Kick 28 | . 1 27 . . . . . Crush 2 | . . . . . 1 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 265 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 7) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -9/Materials | Core integrity fell below 50% 927 | -9/Materials | Lost 6 parts (1p4n1w) 1006 | -9/Materials | Repaired Imp. Aluminum Leg 1033 | -9/Materials | Repaired Med. Storage Unit 1084 | -9/Materials | Discovered new exit (range 14) 1144 | -9/Materials | Entered Mines 1149 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1200 | -9/Mines | Build established: Scavenger-Mutant 1361 | -9/Mines | Core integrity fell below 20% 1381 | -9/Mines | Learned Materials interactive machine intel 1391 | -9/Mines | Discovered new exit (range 8) 1400 | -9/Mines | Entered Materials 1400 | -8/Materials | Evolved 2 slots: Utility x2 1401 | -8/Materials | Loaded intel: 19 interactive machine locations 1437 | -8/Materials | Identified exit to Storage 1796 | -8/Materials | Lost 5 parts (1p2n1u1w) 1814 | -8/Materials | Entered Storage 1876 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2258 | -8/Storage | Discovered new exit (range 7) 2272 | -8/Storage | Entered Factory 2272 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3235 | -7/Factory | Lost 6 parts (2n3u1w) 3401 | -7/Factory | Lost 3 parts (2p1n) 3472 | -7/Factory | First assault squad dispatched 3706 | -7/Factory | Lost 9 parts (1p3n1u4w) 4352 | -7/Factory | Discovered new exit (range 9) 4399 | -7/Factory | Entered Lower Caves 4401 | -7/Lower Caves | Core integrity fell below 50% 4727 | -7/Lower Caves | Encountered a Warlord checkpoint 4970 | -7/Lower Caves | System corruption reached 10% 4971 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5013 | -7/Lower Caves | Core integrity fell below 20% 5020 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04987_ Acquired 22 matter. 04989_ Lgt. Treads destroyed. 04991_ Penetrated by Slug. 04994_ Slug penetrates Wall. 04994_ Lgt. Treads destroyed. 04994_ Enh. Flamer destroyed. 04997_ Slug penetrates Wall. 04998_ Acquired 10 matter. 04998_ System corrupted: Powered Hammer targeting data glitched. 04998_ Core Analyzer destroyed. 05000_ Gauss Rifle destroyed. 05000_ Penetrated by Slug. 05000_ Med. Storage Unit destroyed. 05001_ Acquired 9 matter. 05002_ Penetrated by Slug. 05007_ G-47 Trooper heat damages Aluminum Leg. 05007_ Hrd. Medium Armor Plating destroyed. 05009_ Acquired Adv. Beam Cannon. 05013_ Adv. Beam Cannon destroyed. 05019_ Slammed into S-27 Virus. 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserAdvancedDisintegrator Manual? 0 Play Time 01:04:26 Cumulative 69.2 hours Start 2020.07.05 @ 11:55:26 End 2020.07.05 @ 12:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a56e1ca4-f6c4-489b-abcf-fae43933259f