Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 14:47:06 Player: LandRaider Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (1559) 1559 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3269 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 240/240 System Corruption 1% Temperature Cool (21) Movement Rolling (155) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (20) --- Nuclear Core Nuclear Core Nuclear Core Advanced Weight Redist. System Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Targeting Computer ECM Suite Core Shielding Thief Drone Bay Light Assault Rifle Grenade Launcher Datajack Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Heat Sink Advanced Weight Redist. System Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Targeting Computer ECM Suite Core Shielding Medium Armor Plating Medium Laser Light Assault Rifle Grenade Launcher Datajack Plasma Cutter Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 43 | 6 9 7 18 3 Power 12 | 1 3 1 7 . Engine 8 | 1 2 . 5 . Core 4 | . 1 1 2 . Reactor . | . . . . . Propulsion 6 | 2 1 1 2 . Treads 1 | . . . 1 . Leg . | . . . . . Wheel 5 | 2 1 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 1 6 2 Device 5 | . 1 . 3 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 12 | 2 2 4 3 1 Energy Gun 4 | 2 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 . 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 1 11 5 Power 2 | . . . 2 . Propulsion 4 | . 1 . 2 1 Utility 5 | . . 1 2 2 Weapon 7 | . . . 5 2 Highest Loss Streak 4 | . 1 1 4 3 To Critical Strikes . | . . . . . Average Backups 16 | 1 12 18 17 18 Power 2 | . 1 2 2 3 Propulsion . | . . 1 . . Utility 8 | . 5 8 9 10 Weapon 3 | . 2 5 3 3 Tool/Special . | . . . . . Unused Backups 23 | . 3 1 3 16 Power 4 | . . . 1 3 Propulsion 3 | . 3 . . . Utility 11 | . . . 2 9 Weapon 4 | . . 1 . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 98 99 91 95 Engine 8 | . 12 13 5 . Core 3 | . 1 . 5 11 Wheel 21 | . 28 28 13 18 Device 10 | . 12 . 15 10 Storage 12 | . 14 14 11 11 Hackware 8 | . . 12 11 11 Protection 3 | . . . 6 11 Energy Gun 11 | . 14 1 12 18 Ballistic Gun 8 | . 13 8 4 3 Launcher 2 | . . 10 1 . Slashing Weapon 1 | . . 3 1 . Peak Build Rating 21 | 6 10 14 20 21 Average Rating 13 | 4 8 11 16 19 On Entrance 10 | . 6 10 14 20 Avg Prop Armor Cover (%) 12 | . . . 12 . Naked Turns . | . . . . . Heaviest Build 61 | 14 51 52 60 61 Greatest Support 32 | 32 32 32 32 20 Greatest Overweight (x) 5 | . 1 1 5 5 Average Overweight (x) 1 | . . 1 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 20 | 4 19 20 20 20 Average Carried 16 | 2 13 19 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 19 20 20 18 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1433 | 216 234 361 557 65 Remotely . | . . . . . Salvage Created 2295 | . 382 753 945 215 Parts 189 | . 43 53 81 12 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . 1 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 47 | . 8 6 26 7 Melee 4 | . . . 4 . Guns 36 | . 8 2 19 7 AOE 7 | . . 4 3 . Classes Destroyed 11 | . 6 2 3 . Worker 12 | . 2 7 3 . Builder 9 | . 2 3 4 . Tunneler 4 | . . 4 . . Hauler 1 | . . . 1 . Recycler 5 | . . 5 . . Operator 1 | . 1 . . . Watcher 3 | . 2 . 1 . Swarmer 16 | . 3 . 10 3 Grunt 27 | . 5 6 12 4 Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 10 | . 7 5 10 3 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 260 | . 52 15 145 48 Missed 75 | . 16 8 40 11 Hits 185 | . 36 7 105 37 Melee 7 | . . . 7 . Projectile 178 | . 36 7 98 37 Critical Strikes 4 | . . . 3 1 Damage Taken 2319 | . 423 132 1326 438 Core 510 | . 92 16 343 59 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . 6 . Core Remaining (%) 78 | 100 . 56 . . Volleys Fired 220 | . 35 54 107 24 Largest 2 | . 2 2 2 2 Hottest 115 | . 70 85 115 115 Shots Fired 359 | . 70 63 180 46 Gun 340 | . 70 46 178 46 Cannon . | . . . . . Launcher 19 | . . 17 2 . Special . | . . . . . Kinetic 157 | . 35 40 67 15 Thermal 183 | . 35 6 111 31 Explosive 19 | . . 17 2 . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 11 7 16 6 Robot Miss Streak 7 | . 4 3 7 6 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 254 | . 46 49 132 27 Core Hits 117 | . 24 29 54 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 8 | . 1 . 7 . Burn 7 | . 1 . 6 . Destroy 1 | . . . 1 . Melee Attacks 25 | . . 14 11 . Impact . | . . . . . Slashing 24 | . . 13 11 . Piercing . | . . . . . Sneak Attacks 8 | . . 8 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4642 | . 622 1373 2232 415 Guns 3357 | . 622 424 1896 415 Cannons . | . . . . . Explosions 784 | . . 591 193 . Melee 501 | . . 358 143 . Ramming . | . . . . . Kinetic 1692 | . 340 361 829 162 Thermal 1665 | . 282 63 1067 253 Explosive 784 | . . 591 193 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 501 | . . 358 143 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 7 1 Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . . 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 65 | . . 46 19 . Projectiles . | . . . . . Explosions 8 | . . 2 6 . Melee 57 | . . 44 13 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . 29 47 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 312 | . 137 153 312 114 Average Temperature 72 | . 46 44 100 51 Received Heat Transfer 801 | . 177 57 351 216 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . 2 1 Heat Transferred 4958 | . 925 148 3293 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 81 | 100 100 100 47 100 Level 1 18 | . . . 52 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 316 | . 90 186 316 176 Initial 106 | . . . 68 106 Average 99 | . 23 27 201 119 Influence Increases 1542 | . 247 386 732 177 Destroy 0b10 Robot/C 940 | . 160 120 520 140 Destroy 0b10 Robot/NC 175 | . 35 95 45 . Destroy Leader 208 | . 44 30 104 30 Successful Hack 14 | . 7 . . 7 Disable Machine 60 | . . 60 . . Destroy Structure 100 | . 1 81 18 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 1489 | . 247 208 636 398 Entered New Map 278 | . . . 110 168 Time Decay 1031 | . 237 198 416 180 Lost Part 180 | . 10 10 110 50 Squads Dispatched 6 | . 2 . 3 1 Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 14 6 39 10 Peak Tracking Total 8 | . 4 2 8 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . . 4 1 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 10 | . 5 . 3 2 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 14 . 9 2 Successful 16 | . 8 . 6 2 Failed 9 | . 6 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 18 | . 11 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 . 4 2 Record 7 | . 5 . 2 . Open Door 1 | . . . . 1 Alert Level 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Surveillance Status 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events 4 | . 1 . 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1154 | . 719 6 429 . Terrain 1074 | . 719 6 349 . Structural 429 | . . . 429 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2837 | 47 807 599 1006 378 Spaces Moved 1681 | 35 609 364 450 223 Core 7 | 7 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1674 | 28 609 364 450 223 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 105 110 110 Average Speed 117 | 90 104 114 137 125 Slowest Speed 155 | 100 115 115 155 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 70 56 53 59 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 4 | . . 4 . . Terrain Destroyed 134 | . . 118 16 . Melee 4 | . . 4 . . Projectile . | . . . . . AOE 130 | . . 114 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2134 | 50 712 455 641 276 Wait 70 | . 29 7 17 17 Move 1677 | 34 608 363 449 223 Hop . | . . . . . Pick Up 65 | 10 23 4 23 5 Fast Attach 2 | . 1 . 1 . Attach 27 | 6 2 1 15 3 Detach . | . . . . . Swap 26 | . 6 9 10 1 Drop 22 | . 8 3 8 3 Fire 220 | . 35 54 107 24 Melee 25 | . . 14 11 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 14) 855 | -10/Materials | Entered Mines 859 | -10/Mines | Met a Derelict bent on vengeance 1068 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1284 | -10/Mines | Discovered new exit (range 10) 1413 | -10/Mines | Discovered new exit (range 16) 1444 | -10/Mines | Assembled infested the area 1449 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1454 | -10/Mines | Entered Materials 1454 | -9/Materials | Evolved 2 slots: Utility x2 1656 | -9/Materials | Lost 3 parts (2n1w) 1808 | -9/Materials | Core integrity fell below 50% 1954 | -9/Materials | Build established: Scavenger-Mutant 1957 | -9/Materials | Lost 4 parts (1p1u2w) 2074 | -9/Materials | Discovered new exit (range 11) 2119 | -9/Materials | Discovered new exit (range 16) 2247 | -9/Materials | Discovered new exit (range 8) 2260 | -9/Materials | Core integrity fell below 20% 2460 | -9/Materials | Entered Mines 2486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2487 | -9/Mines | Discovered new exit (range 5) 2614 | -9/Mines | Discovered new exit (range 7) 2635 | -9/Mines | Found the Drone Emporium 2645 | -9/Mines | Found Prototype Device 2758 | -9/Mines | Lost 3 parts (1n1u1w) 2838 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02634_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 02635_ 6H-NFR(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 02637_ 6H-NFR(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 02645_ Acquired Prototype Device. 02695_ Critical hit (Burn: +37). 02703_ G-34 Mercenary destroyed. 02705_ Wheel destroyed. 02723_ Med. Armor Plating destroyed. 02727_ Hvy. Assault Rifle destroyed. 02729_ G-47 Trooper heat damages Imp. Heat Sink. 02729_ G-47 Trooper destroyed. 02732_ Acquired 41 matter. 02734_ K-01 Serf collects debris. 02835_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????? ?????????????????????????? | | ##?????????? ?????????????????????????? | | #????????? ?????????????????????????? | | #??????? ##???????????????????????? | | ##??????# u #???????????????????????? | | ##??????## #???????????????????????? | | ##??????## ##??????????????????????? | | ##??????# ###????????????????????? | | ##?????? #####????????????????? | | #??????? ##???????????????? | | #?????????# #???????????????? | | ##??????????# #???????????????? | | ######### ## #???????????????? | | ## ####???????????????? | | ### gg ##??????????????????? | | ################# g @ #???????????????????? | | ##???## ##???# # #???????????????????? | | ##??# #???# ## ##???????????????????? | | #??# ##??# #####????????????????????? | | #??# ##?# ###### #????????????? | | #???# ### ?????????? | | ## ##??## ####### ?????????? | | #?###?### """ #????????????????????????? | | #????## """ ##????????????????????????? | | #????# """ ##?????????????????????????? | | ###### ##??????????????????????????? | | ##???????????????????????????? | | ### #### ########????????????????????????????? | | ??# #??#####???????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #######????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# ##### #######??????????????????????????????? | | ### #???# ## #??????????????????????????????? | | # ##??# ## #??????????????????????????????? | | < #??#%%! #??????????????????????????????? | | #??#### #??????????????????????????????? | | ##?????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | ##?????######??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Lgt. Nuclear Core | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastHellfireDeconstructor Manual? 0 Play Time 00:53:16 Cumulative 18.0 hours Start 2026.07.30 @ 13:03:02 End 2026.07.30 @ 14:47:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 717fc99e-814a-420e-87e6-7449a6c1ffe2